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Crime & Punishment

 
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How many SP does your suicide ganker pilot have?

Author
loyalanon
The Conference Elite
The Conference
#21 - 2013-02-21 23:58:16 UTC
Diabolical Fullmoon Mysticism wrote:
Ganking isn't PVP when the victim is AFK or a BOT.


Please explain to me how ganking is not pvp.

Player vs player. am I not versing another player who is afk or botting but still a player none the less?
Yuri Wayfare
Suddenly Ninjas
Tear Extraction And Reclamation Service
#22 - 2013-02-22 01:14:31 UTC
Wescro wrote:

Ripard Teg wrote:
My experience with this topic is mostly with low- and null-sec players that use alts that gank to fund PvP.


I have never heard of this.

Well this is exactly the reason I applaud Ripard for seeking the input of the community on a wider base. What little experience I have with low- and null-sec alts in high-sec suggests that high-sec crime income pales in comparison to what said character might make in its own space. It's the rush of goofing someone else that draws them to high-sec.

But there's a lot of people who actually live in high-sec and live off off high-sec crime. Ripard has demonstrated a painful lack of understanding of their perspective (for example. ninja salvagers have not been kicked out of high-sec by a long shot) so I'm glad he's keeping his his promise to listen to the community and, maybe, broaden his scope a little.

"Suddenly, trash pickers! HUNDREDS of winos going through your recyclables." -Piugattuk

Be careful what you wish for.

Elyham
Perkone
Caldari State
#23 - 2013-02-22 03:19:35 UTC
Ripard Teg wrote:
Hi all,

Serious question: if you're a suicide ganker, particularly a solo suicide ganker, how many SP does the pilot you use to do it have?

Second question: how do you fund the ships that you gank with, if it's not from ganking profits?

I'm trying to get a real, factual feel for how many SP the players that engage in this particular style of game-play have. My experience with this topic is mostly with low- and null-sec players that use alts that gank to fund PvP. But it also occurs to me that I don't know what percentage of ganking this kind of ganking represents.

Thanks very much for your feedback!


As a peaceful industrialist I can attest to the fact that suicide ganking is a myth.
Don Purple
Snuggle Society
Test Alliance Please Ignore
#24 - 2013-02-22 05:33:28 UTC
600k SP but not done yet :D this character is starting to become my main honestly and there is good business in ganking. Loot, people paying you not to gank them, and best for last, people paying you to gank their rivals. Having more fun now than I ever did and its a pretty social activity and you get to meet some interesting people.

I am just here to snuggle and do spy stuff.

Don Purple
Snuggle Society
Test Alliance Please Ignore
#25 - 2013-02-22 05:35:10 UTC
loyalanon wrote:
Diabolical Fullmoon Mysticism wrote:
Ganking isn't PVP when the victim is AFK or a BOT.


Please explain to me how ganking is not pvp.

Player vs player. am I not versing another player who is afk or botting but still a player none the less?


Most or all of my victims actually try to get away but a friendly bump usually gets me enough time.

I am just here to snuggle and do spy stuff.

Ripard Teg
Jerkasaurus Wrecks Inc.
Sedition.
#26 - 2013-02-22 06:13:00 UTC
Wescro wrote:
Ripard Teg wrote:
My experience with this topic is mostly with low- and null-sec players that use alts that gank to fund PvP.


I have never heard of this. Ganking for profit is possible but much harder than ganking for fun, due to the various nerfs to ganking.

I assure you this is a thing, or at least used to be until CCP laid the "profit!" part of the equation to waste by making it a Suspect offense to pick up the loot. You'd see dozens of this sort of gank in Niarja and Uedama per day on the weekend, in particular. I know lots and lots of guys that were into this.

And keep the info coming, guys. Thanks so much for those of you that have replied so far!

aka Jester, who apparently was once Deemed Worthy To Wield The Banhammer to good effect.

enterprisePSI
#27 - 2013-02-22 06:18:00 UTC
loyalanon wrote:
Diabolical Fullmoon Mysticism wrote:
Ganking isn't PVP when the victim is AFK or a BOT.


Please explain to me how ganking is not pvp.

Player vs player. am I not versing another player who is afk or botting but still a player none the less?



I think he was being sarcastic Lol

The tears of the many, outweigh the tears of the few. Or the one. enterprise-psiĀ©

Xolve
State War Academy
Caldari State
#28 - 2013-02-22 06:23:18 UTC
Solstice Project wrote:
I win this thread.

45+ Million SP.
I don't use or need alts.

How i make money ?
People throw it at me, because they love me. (sounds gay, but you asked)
If i ever run out of ISK (highly unlikely), i just ask for it...

Yes, i can seriously take pride in this. ^_^


Sorry to disappoint you friend but sitting at 84m SP and counting, I'm also -10, I do however use a 5m sp character for warp ins/scouting.
Runeme Shilter
Sebiestor Tribe
Minmatar Republic
#29 - 2013-02-22 09:22:43 UTC
I am at 3.3M SP and can solo gank retrievers/covetors up to 0.6, untanked mack/hulk in 0.5 without problems.

About 60-70% of the costs are covered by recovering the leftovers of my targets and my ship, the rest is done via New Order reimbursements.

RS
TheGunslinger42
All Web Investigations
#30 - 2013-02-22 09:39:25 UTC
97m, but as this thread has shown, suicide ganking is a fun activity for people of all ages and backgrounds.

Think of all the new players who want to try their hand at suicide ganking, being demonised and compared to rapists and slave owners. If there's a problem with new player retention it may have something to do with that...
Solstice Project
Sebiestor Tribe
Minmatar Republic
#31 - 2013-02-22 11:26:46 UTC
Xolve wrote:
I do however use a 5m sp character for warp ins/scouting.

Noob.
Jinrai Tremaine
Cheese It Inc
#32 - 2013-02-22 12:31:02 UTC
Rex Aparte wrote:
In my opinion, I'm surprised you think ganking isn't pvp. Not to say it is "leet" pvp, but pvp nonetheless. It is just profitable pvp, what it is used for is irrelevant.


This is mostly just semantics, but for me the "vs" in "Player vs Player" implies the possibility of the target fighting back, which I see as absent from suicide ganking. In my experience, usually every step is taken to ensure that the target will not be able to offer any resistance; ship scans to make sure their tank is beatable, targeting ships which cannot shoot back such as freighters and, yes, targeting players who are unlikely to be at their keyboard to respond like AFK miners or autopiloting haulers.
TheGunslinger42
All Web Investigations
#33 - 2013-02-22 12:57:39 UTC
Jinrai Tremaine wrote:
Rex Aparte wrote:
In my opinion, I'm surprised you think ganking isn't pvp. Not to say it is "leet" pvp, but pvp nonetheless. It is just profitable pvp, what it is used for is irrelevant.


This is mostly just semantics, but for me the "vs" in "Player vs Player" implies the possibility of the target fighting back, which I see as absent from suicide ganking. In my experience, usually every step is taken to ensure that the target will not be able to offer any resistance; ship scans to make sure their tank is beatable, targeting ships which cannot shoot back such as freighters and, yes, targeting players who are unlikely to be at their keyboard to respond like AFK miners or autopiloting haulers.


Player versus player does not mean fair and balanced, or that the other party has a good chance at fighting back, it means what it says on the tin: One player doing something that has an effect on another player. Simple.

Trying to play dumb semantic games to claim it isn't PVP is something I consider a bit dishonest. Ripard knows that if he flat out said he's against certain types of PVP he'd be a laughing stock, so instead he tried to claim it wasn't PVP (and was instead more like **** or slavery) to try and make it seem like his disagreeing with it was more valid, and to try and paint it as something which everyone should inherently be against.
Yuri Wayfare
Suddenly Ninjas
Tear Extraction And Reclamation Service
#34 - 2013-02-22 13:00:52 UTC
Ripard Teg wrote:
I assure you this is a thing, or at least used to be until CCP laid the "profit!" part of the equation to waste by making it a Suspect offense to pick up the loot.

Maybe you shouldn't base your position on the way things were several months ago Blink

Retribution and Crimewatch 2.0 have had far-reaching consequences throughout high sec. Talking about high sec crime without a thorough understanding of the new mechanics - and their impact - is folly.

"Suddenly, trash pickers! HUNDREDS of winos going through your recyclables." -Piugattuk

Be careful what you wish for.

Jinrai Tremaine
Cheese It Inc
#35 - 2013-02-22 14:53:36 UTC
TheGunslinger42 wrote:
Player versus player does not mean fair and balanced, or that the other party has a good chance at fighting back


I never said it should be fair and balanced, or that the other party should have much chance of successfully fighting back, just that fighting back should be an option, which it isn't for most suicide ganks. More than that, it's that suicide ganking as a whole usually involves going out of your way to ensure that it isn't an option for your victim.

TheGunslinger42 wrote:
it means what it says on the tin: One player doing something that has an effect on another player. Simple.


I don't think that's anywhere near simple; by that definition running L4 missions solo is PvP as the ISK generated from it has an (incredibly minor, but still present) effect on all players via inflation and the loot/modules from drops and from cashing out LPs have effects on other players when being sold by competing with other sellers and providing equipment to other players. Likewise, by that definition AFK mining is also PvP since it has an effect on resource prices for other miners as well as PLEX prices for players. Those are just a couple of examples where the effect is primarily adverse, I'm not even listing beneficial effects even though your definition would seem to include them.

TheGunslinger42 wrote:
Trying to play dumb semantic games to claim it isn't PVP is something I consider a bit dishonest.


I'm just stating my opinion; I don't consider ganking to be PvP, that is why. I freely admit it comes down to semantics, but it's still what I think.

TheGunslinger42 wrote:
Ripard knows that if he flat out said he's against certain types of PVP he'd be a laughing stock, so instead he tried to claim it wasn't PVP (and was instead more like **** or slavery) to try and make it seem like his disagreeing with it was more valid, and to try and paint it as something which everyone should inherently be against.


Actually the line "Ganking isn't PvP and never was" was from a comment someone else made to one of Ripard's blog posts, not Ripard himself. He chose it as his comment of the week for that week, hence why that line was in the title for that COTW post. Unless I drastically misread the posts in question, their context was never purely about suicide ganking or all non-consensual PvP, it was specifically about veteran players using non-consensual PvP, whether wardecs or suicide ganks, against newer players for effectively risk-free fights for them that ruined the game for the victims.
Gah'Matar
Phoenix Naval Operations
Phoenix Naval Systems
#36 - 2013-02-22 14:58:46 UTC
38m SPs, destroyer 5, hybrid 5, all relevant gunnery support skills 5. Why do things half way?
TheGunslinger42
All Web Investigations
#37 - 2013-02-22 15:54:08 UTC
Jinrai Tremaine wrote:
I never said it should be fair and balanced, or that the other party should have much chance of successfully fighting back, just that fighting back should be an option, which it isn't for most suicide ganks. More than that, it's that suicide ganking as a whole usually involves going out of your way to ensure that it isn't an option for your victim.


But ensuring the other party has "the option" of fighting back is a bit unrealistic. How would you even approach ensuring everyone has that option? What can a mining barge or freighter do against combat ships? What can my lone combat ship do against a 100 man fleet that cynos into the system I'm in? Sometimes you just don't have much of an option. I don't see that as a problem, some situations are unfair and you can't do anything about them. The vast majority of players learn this quickly and simply live with it. Again, I just kind of don't see this as being an issue at all.

Jinrai Tremaine wrote:
I don't think that's anywhere near simple; by that definition running L4 missions solo is PvP as the ISK generated from it has an (incredibly minor, but still present) effect on all players via inflation and the loot/modules from drops and from cashing out LPs have effects on other players when being sold by competing with other sellers and providing equipment to other players. Likewise, by that definition AFK mining is also PvP since it has an effect on resource prices for other miners as well as PLEX prices for players. Those are just a couple of examples where the effect is primarily adverse, I'm not even listing beneficial effects even though your definition would seem to include them.


I think it IS that simple, and I've long argued that all those things are PVP - usually in arguments against the "we [PVErs] weren't doing nuthin to nobody, we should be left alone!" stuff that constantly pops up on the forums. EVE is a PVP game. There is no PVE only server or areas. It's all PVP, baby.
Jinrai Tremaine
Cheese It Inc
#38 - 2013-02-22 16:30:07 UTC
TheGunslinger42 wrote:
But ensuring the other party has "the option" of fighting back is a bit unrealistic. How would you even approach ensuring everyone has that option? What can a mining barge or freighter do against combat ships? What can my lone combat ship do against a 100 man fleet that cynos into the system I'm in? Sometimes you just don't have much of an option. I don't see that as a problem, some situations are unfair and you can't do anything about them. The vast majority of players learn this quickly and simply live with it. Again, I just kind of don't see this as being an issue at all.


I don't see it as a problem either. I've never said ganking shouldn't be in the game, or that all fights must be fair or anything like that, just that I personally draw a distinction between a gank and PvP.

TheGunslinger42 wrote:
I think it IS that simple, and I've long argued that all those things are PVP - usually in arguments against the "we [PVErs] weren't doing nuthin to nobody, we should be left alone!" stuff that constantly pops up on the forums. EVE is a PVP game. There is no PVE only server or areas. It's all PVP, baby.


Fair enough then. I apologise for assuming that you hadn't fully considered the ramifications of what you originally said. Personally I use different terms to differentiate types of interaction between players, hence why I draw distinctions between "ganking", "PvP" etc, but I definitely agree with the underlying concept that everything we do in EVE has effects on other players.
Jimmy Rustler
The Scope
Gallente Federation
#39 - 2013-02-22 17:33:58 UTC
1.4 million SP.

I fund it through a mix of corp reimbursement and salvage. I don't make a profit. I'm not rolling in ISK. But who needs ISK when you have camaraderie and lols?
Vin King
State War Academy
Caldari State
#40 - 2013-02-22 18:17:58 UTC
Jimmy Rustler wrote:
1.4 million SP.

I fund it through a mix of corp reimbursement and salvage. I don't make a profit. I'm not rolling in ISK. But who needs ISK when you have camaraderie and lols?


At the end of the day, that's what it's all about!

Proud member of the New Order of HighSec