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Fix Null > Nerf Hi

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Author
Tippia
Sunshine and Lollipops
#21 - 2013-02-22 00:08:55 UTC
Katran Luftschreck wrote:
So let's focus on talking about ways to fixing those problems. Let's focus on fixing the things that are actually broken for the people who live & work out there everyday and thus have to deal with it everyday.
Ok. One of the main problems with null is the unbeatable baseline that highsec provides. That baseline has to come down to more reasonable levels in terms of availability, cost, ease of use and logistics.

Fixing null requires nerfing highsec, because highsec is one of the root causes of the problems with null.
Kate stark
#22 - 2013-02-22 00:14:33 UTC
just throwing it out there, add more low ends to spod and gneiss.

you know it makes sense.

Yay, this account hasn't had its signature banned. or its account, if you're reading this.

Katran Luftschreck
Royal Ammatar Engineering Corps
#23 - 2013-02-22 02:05:57 UTC
Tippia wrote:
Ok. One of the main problems with null is the unbeatable baseline that highsec provides. That baseline has to come down to more reasonable levels in terms of availability, cost, ease of use and logistics.


Or you could just, y'now, buff null industry to be on par or greater than that in hisec. Assuming, of course, that we're talking about that issue for real and not just looking for "moar ganking" excuses.

Personally I think the low refinement rates and limited slots on POSs need to be brought up hisec NPC station standards as a minimum. In fact, making them work even better than NPC stations would be a good idea to offset all the expense and hassle of running a POS.


Tippia wrote:
Fixing null requires nerfing highsec, because highsec is one of the root causes of the problems with null.


And the only way to protect American democracy is to nuke England, for truly their monarchic system of government is a threat to our way of life.

http://youtu.be/t0q2F8NsYQ0

Agnar Volta
Investtan Inc.
The Republic.
#24 - 2013-02-22 02:26:27 UTC
Did you know that in the turn of the 20th century the biggest problem that New York was facing was horse manure?

All the experts and specialist of the time had long and boring debates about how to deal with this terrible problem, as if the city kept growing at the same rate soon horse manure would make it impossible to live in the city.

All those specialist could do was to project the future based on the past and present experience at the time.

Not a single one could see that the cheap car manufactured by Ford was the solution to their problem as it made the horse obsolete for public transportation.

One can only hope that people in CCP will invent some kind of game play that will make all these boring treads full of specialists discussing old ideas obsolete as well.

It happen before when the forum was full of the same people discussing how to limit size of fleets to fix lag. CCP came with TD and those treads full of "good" ideas proposed by the best minds in the game suddenly died.

One can only hope.
James Amril-Kesh
Viziam
Amarr Empire
#25 - 2013-02-22 02:30:42 UTC
Katran Luftschreck wrote:
Or you could just, y'now, buff null industry to be on par or greater than that in hisec. Assuming, of course, that we're talking about that issue for real and not just looking for "moar ganking" excuses.

Yes, buff null industry so that refining in null will yield more minerals than used in construction!

Enjoying the rain today? ;)

Tesal
#26 - 2013-02-22 02:45:59 UTC
Tippia wrote:
Katran Luftschreck wrote:
So let's focus on talking about ways to fixing those problems. Let's focus on fixing the things that are actually broken for the people who live & work out there everyday and thus have to deal with it everyday.
Ok. One of the main problems with null is the unbeatable baseline that highsec provides. That baseline has to come down to more reasonable levels in terms of availability, cost, ease of use and logistics.

Fixing null requires nerfing highsec, because highsec is one of the root causes of the problems with null.


Nerfing hi-sec to the point where null becomes the producer of choice would lead to decline and the eventual obsolescence of hi-sec industry. That would exclude hi-sec industrialists and new players from production. I don't think that would be a desirable effect. As things stand now, everyone has accessibility to industry in hi-sec, no one is being excluded. The result of such a change could end up being worse than the problem it is supposed to solve, putting most industry in the hands of a few powerful players who will abuse their position and secure the lions share of the profits for themselves and their cohorts. That could mean even greater concentration of power in large coalitions.

The problem in null is that there is too much power in too few hands not that hi-sec is too good.
Nicolo da'Vicenza
Viziam
Amarr Empire
#27 - 2013-02-22 02:52:16 UTC
I merely say rebalance the industrial capacity of all the regions around their ship and goods consumption rate. That is the definition of fair. Newbies can still manufacture to fuel highsec conflicts and whatnot and nullsec industrialists will be called upon to fuel nullsec wars. The problem with universal outsourcing of industry to highsec is that it pits newbie industrialists against the most advanced and resource-rich industrial operations in EVE.
Benny Ohu
Royal Amarr Institute
Amarr Empire
#28 - 2013-02-22 02:55:53 UTC
Katran Luftschreck wrote:
Or you could just, y'now, buff null industry to be on par or greater than that in hisec. Assuming, of course, that we're talking about that issue for real and not just looking for "moar ganking" excuses.

Personally I think the low refinement rates and limited slots on POSs need to be brought up hisec NPC station standards as a minimum. In fact, making them work even better than NPC stations would be a good idea to offset all the expense and hassle of running a POS.

if i'll only ever have nine manufacturing jobs and ten slots, there is no practical difference between my ten slots and infinite slots

how should nullsec POS be buffed to be better than highsec industry when highsec has infinite free slots

how should POS refine rates be made greater than one hundred percent

your op is horrible btw. you don't address any 'nerf highsec' or 'increase risk' arguments and dismiss those that make them with 'they only want ganks don't listen to them'.
Nicolo da'Vicenza
Viziam
Amarr Empire
#29 - 2013-02-22 02:57:13 UTC
True but arguments like Katran's are great for we can use them to inform the not-Katrans what EVE is really like.
Tesal
#30 - 2013-02-22 03:06:50 UTC
Nicolo da'Vicenza wrote:
...what EVE is really like.


From what I understand, that's not for you to say exclusively, its a sandbox, so there is more than one right answer.
Nicolo da'Vicenza
Viziam
Amarr Empire
#31 - 2013-02-22 03:13:02 UTC
eve is a sandbox therefore all facts are subjective.
Tesal
#32 - 2013-02-22 03:15:03 UTC
Nicolo da'Vicenza wrote:
...facts are subjective.


A point of view isn't necessarily a fact.
RubyPorto
RubysRhymes
#33 - 2013-02-22 03:26:39 UTC
Tesal wrote:
Nicolo da'Vicenza wrote:
...facts are subjective.


A point of view isn't necessarily a fact.


But facts are still facts. Shouting "that's just a point of view" doesn't actually change the fact that they are objective facts.

Like this one:

HS industry is literally perfect. It's Cheap, Risk Free, Has Virtually Unlimited Capacity and is Convenient. Without nerfing some of those, and without either creating an infinite free mineral faucet or breaking reprocessing forever, how do you propose making Nullsec industry competitive?

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Tesal
#34 - 2013-02-22 03:36:07 UTC
RubyPorto wrote:
Tesal wrote:
Nicolo da'Vicenza wrote:
...facts are subjective.


A point of view isn't necessarily a fact.


But facts are still facts. Shouting "that's just a point of view" doesn't actually change the fact that they are objective facts.

Like this one:

HS industry is literally perfect. It's Cheap, Risk Free, Has Virtually Unlimited Capacity and is Convenient. Without nerfing some of those, and without either creating an infinite free mineral faucet or breaking reprocessing forever, how do you propose making Nullsec industry competitive?


I don't propose making nullsec competitive. It works already. The amount of nerfing you would need to do to make nullsec competitive would break the back of hi-sec industry. I think that's why CCP isn't bothering with POS and industry upgrades because they know it leads to a dead end for hi-sec with disproportionate gains for a few people in null. There isn't a lot of upside to that for CCP from what I can see.
Nicolo da'Vicenza
Viziam
Amarr Empire
#35 - 2013-02-22 03:43:31 UTC  |  Edited by: Nicolo da'Vicenza
CCP already knows the folly of catering towards risk-free carebear content, and show no signs of easing up on encouraging 'emergent content'.
I mean, they've iterated bounty hunting.
Tesal
#36 - 2013-02-22 03:49:35 UTC
Nicolo da'Vicenza wrote:
CCP already knows the folly of catering towards risk-free carebear content, and show no signs of easing up on encouraging 'emergent content'.
I mean, they've iterated bounty hunting.


Its not risk free. You lay your money down and bet you will make a profit. If you are good, you make money, otherwise you lose money. Its player vs player.
CJ Dashto
Doomheim
#37 - 2013-02-22 03:49:36 UTC  |  Edited by: CJ Dashto
Agnar Volta wrote:
Did you know that in the turn of the 20th century the biggest problem that New York was facing was horse manure?


What a coincidence. The biggest problem facing these forums is also horse manure. Some people are full of it, others keep shoveling it.
RubyPorto
RubysRhymes
#38 - 2013-02-22 03:51:48 UTC
Tesal wrote:
I don't propose making nullsec competitive. It works already.


No, it doesn't. Nothing significant is built there that can be imported.

More to the point, CCP disagrees with you too. Twice.

Quote:
The amount of nerfing you would need to do to make nullsec competitive would break the back of hi-sec industry.


Nope. HS will still automatically be risk free and convenient. If the Mackinaw has taught us anything, it's that that's a big deal.

Know how much ISK it costs to build a Rhea? ~2m. 2m in fees to build a 7 Billion ISK item. And that's on the higher end of the fees/value ratio. A Hurricane is ~1800 ISK in fees for a 50m ship.

Quote:
I think that's why CCP isn't bothering with POS and industry upgrades because they know it leads to a dead end for hi-sec with disproportionate gains for a few people in null. There isn't a lot of upside to that for CCP from what I can see.


Yeah, no.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Nicolo da'Vicenza
Viziam
Amarr Empire
#39 - 2013-02-22 03:52:39 UTC
Tesal wrote:

Its not risk free. You lay your money down and bet you will make a profit. If you are good, you make money, otherwise you lose money. Its player vs player.

That's right, which is why all forms of PvP should be an option everywhere in EVE.
Making an area 'consensual pvp' makes as much sense as me deciding I don't feel like paying what a marketeer is charging, and give him what I feel is a fair price.
Tesal
#40 - 2013-02-22 04:02:56 UTC