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Suggested Incarna features

First post
Author
Ishtanchuk Fazmarai
#1 - 2011-10-06 21:39:12 UTC  |  Edited by: Ishtanchuk Fazmarai
I wrote this at the General Discussion, but all in all i would like to know what people haves to say about it in order to forward some proposal to the CSM and thus to CCP and eventually CCP Solomon and his team.

What i would like for Incarna...

- First of all, I want interactable NPCs. Because my life in New Eden is spent in stations where I barely can see 8 other guys docked at once and playing all roles of the play because of being alone in a big empty station doesn't suits my taste.

- I want some 20th century technology. I want a holo-chat to speak with people in the other corner of the universe & interact with their virtual personae, rather than a silly text box in the lower left corner of my screen. It's called a videoconference, just in case you wonder.

- I want public spaces (theaters?) that can be rent/hired/whatever to hold public events: give awards, corporate meetings, employer of the month parties, whatever. Military parades by dust bunnies, beauty contests, roleplaying sessions, any events that the players can develop on their own to fill the void without a need to have a huge corporarion that owes the "establishment", just hire it, do your stuff, then leave.

- I want to have a gazillion emotes, i want to kiss, hug, slap, spit, hifive or just touch other players. I want to be able to dance a tango or waltz with a man i like (or a woman!) or do some line dancing or a jig or whatever...

- All in all... I want that Incarna allows people to have fun in New Eden by socializing rather than trying to kill each other.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Cidwm
Doomheim
#2 - 2011-10-09 14:59:44 UTC
Im loving all these ideas. EVE is such a rich universe, and the novels set in the EVE universe highlights the station enviroment being a very social affair, especially those in high sec space (ther was a bar room brawl in a lowsec station in Empyrean Empire i think it was called). But certainly! bring on the parties, the gambling, the bars, the high society and the low life!
Karim alRashid
Starboard.
#3 - 2011-10-09 16:01:40 UTC  |  Edited by: Karim alRashid
Wrong game. Perhaps, The Sims ...

Or maybe you'll obtain a big enough, critical mass of bored housewives and make it financially worthwhile for CCP to put an end to what once was Eve Online. Doesn't even have to change the name, Eve, Elle, whatever ... Lol

Pain is weakness leaving the body http://www.youtube.com/user/AlRashidKarim/videos

Ishtanchuk Fazmarai
#4 - 2011-10-09 16:19:51 UTC
Karim alRashid wrote:
Wrong game. Perhaps, The Sims ...

Or maybe you'll obtain a big enough, critical mass of bored housewives and make it financially worthwhile for CCP to put an end to what once was Eve Online. Doesn't even have to change the name, Eve, Elle, whatever ... Lol


Yes, I am wrong, and I will tell you why: I am wrong because Reyjkavik Police fears the day the Fanfest begins. Each year, there are riots, brawls and a few hundred wounded and the occasional stoopid who bleeds himself to death as EVE players meet each other and live to the "true spirit" of the game. Roll

Certainly it would be horrible that people could meet "in person" at EVE and just have fun or a chat or maybe seal an allince with a handshake, rather than shoot each other as absolutely no other game has ever done before. Would be so unoriginal to have a 3D environment where people met and socialized rather than try to kill each other in Stations as well as in Space and on Planets...

Roses are red / Violets are blue / I am an Alpha / And so it's you

Malcorath Sacerdos
Republic University
Minmatar Republic
#5 - 2011-10-15 21:14:19 UTC
Ishtanchuk Fazmarai wrote:
I wrote this at the General Discussion, but all in all i would like to know what people haves to say about it in order to forward some proposal to the CSM and thus to CCP and eventually CCP Solomon and his team.

What i would like for Incarna...

- First of all, I want interactable NPCs. Because my life in New Eden is spent in stations where I barely can see 8 other guys docked at once and playing all roles of the play because of being alone in a big empty station doesn't suits my taste.

- I want some 20th century technology. I want a holo-chat to speak with people in the other corner of the universe & interact with their virtual personae, rather than a silly text box in the lower left corner of my screen.

- I want public spaces (theaters?) that can be rent/hired/whatever to hold public events: give awards, corporate meetings, employer of the month parties, whatever. Military parades by dust bunnies, beauty contests, roleplaying sessions, any events that the players can develop on their own to fill the void without a need to have a huge corporarion that owes the "establishment", just hire it, do your stuff, then leave.

- I want to have a gazillion emotes, i want to kiss, hug, slap, spit, hifive or just touch other players. I want to be able to dance a tango or waltz with a man i like (or a woman!) or do some line dancing or a jig or whatever...

- All in all... I want that Incarna allows people to have fun in New Eden by socializing rather than trying to kill each other.


i like this suggestion great work
Darius III
Interstellar eXodus
The Initiative.
#6 - 2011-10-16 12:54:43 UTC
Ishtanchuk Fazmarai wrote:

- First of all, I want interactable NPCs.

- All in all... I want that Incarna allows people to have fun in New Eden by socializing



You can talk to Cosmos agents in space, and Incarna brought us THE DOOR so.....


Seriously though-I would very much like to see more content that drives socialization-especially among newer players.

Hmmm

Ishtanchuk Fazmarai
#7 - 2011-10-17 20:32:25 UTC
Darius III wrote:
Ishtanchuk Fazmarai wrote:

- First of all, I want interactable NPCs.

- All in all... I want that Incarna allows people to have fun in New Eden by socializing



You can talk to Cosmos agents in space, and Incarna brought us THE DOOR so.....


Seriously though-I would very much like to see more content that drives socialization-especially among newer players.



That would be some of the point. Currently Incarna was supposed to be about some booster dealing, which it's like building Disneyworld just to sell some niche foods in a corner while the rest remains unused and unseen and nobody plan to ever set up a ride or sell a hotdog...

Also I feel that EVE needs some counterbalancing to all the silly dystopian stuff. Places where people can be human rather than being mentally deranged monkeys, for a change. Stations are safe, but there is nothing to do there. It would be awesome that some professions raised from incarna and some people managed to dwell New Eden and earn a living without ever going into space.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Grey Stormshadow
Sebiestor Tribe
Minmatar Republic
#8 - 2011-10-25 10:15:22 UTC  |  Edited by: Grey Stormshadow
I support the ideas presented by OP and revival of original 2008 Incarna concept.

Microtransactions could remain as part of the game, but upgrades should be focused mainly towards corporations and alliances. Bigger alliance/corp quarters, private alliance clubs and so on... That way people could work towards common goal as a team and have something as a reward. Then that would be seen as a achievement, not as a money grab.

Microtransactions for common pilot should be pretty well hidden from daily routines if there is even need for them at all.

Content and lore should have priority. Good Incarna implementation in spirit of 2008 concept should bring plenty more subscriptions over time and pay for the invested time even without the NeX market.

CCP had the vision back in 2008. It is now time to go back there. Set microtransaction priorities to where they belong - focus on long term plans - focus on content - focus on lore - focus on making a better game. Subscription count will keep growing as long the product is good and gets better every year. Incarna is one part of the product what has been promised and why people keep supporting CCP by keeping their subs active. Obviously FiS is more important, but in the end - they both belong to EvE experience.

Sad part is that CCP has wasted many years to Incarna failures already. There was no need for WoD. There was no need for Carbon. Incarna would be out many years ago and subscription count would be on totally different level if "the vision" would just stick in the basics and not bounce behind all kinds of short term profit goals.

I wish that CCP could now focus on fixing the major issues in FiS and keep enough devs working on it in future also. When there is enough resources available, restart Incarna development in background and do it properly. People do want it if it follows the 2008 concept and offers meaningful sandbox content. The reason why last try failed it not Incarna itself, but the money grab attempt with "no content"-product far from the one what was presented long ago. There is a lesson to be learned there.

Make a solid plan with community approval and stick to it. There is nothing that can go wrong as long you don't fail us again.

Get classic forum style - custom videos to captains quarters screen

Play with the best - die like the rest

Che Biko
Alexylva Paradox
#9 - 2011-10-26 02:07:10 UTC
I like what's in the OP, and I also like the vision CCP had (and perhaps still has) for Incarna.
FloppieTheBanjoClown
Arcana Imperii Ltd.
#10 - 2011-10-26 04:14:39 UTC
Ishtanchuk Fazmarai wrote:
- All in all... I want that Incarna allows people to have fun in New Eden by socializing rather than trying to kill each other.


I strongly dislike the idea that someone would get a free pass to wander around a station in complete safety with their enemies walking beside them. If we're hell-bent on making a corpse of you in space, we'll do the same in station. Anything less than that isn't Eve.

Founding member of the Belligerent Undesirables movement.

Gevlin
Pator Tech School
Minmatar Republic
#11 - 2011-10-26 05:52:07 UTC  |  Edited by: Gevlin
Well if stations had their own security levels like Empire
and Security rating based on the Standing of the station.

would mean yes gank the guy once, but expect security to return the favor and keep you down in Brown Sectors with the rift raff gamble for drugs.


Interactable NPC.
I think player created NPC's allowing for Player created Content

ie - You must travel to Goon Space, Collect Book Mark from Point A and Point B, also return with one Goon Member Corps.
(Knowing Goons, This Mission would have been Made by Goon (alt corp)s and the Offer of 1 Billion isk was just a lie)

Someday I will have the time to play. For now it is mining afk in High sec. In Cheap ships

Ishtanchuk Fazmarai
#12 - 2011-10-26 06:53:21 UTC
FloppieTheBanjoClown wrote:
Ishtanchuk Fazmarai wrote:
- All in all... I want that Incarna allows people to have fun in New Eden by socializing rather than trying to kill each other.


I strongly dislike the idea that someone would get a free pass to wander around a station in complete safety with their enemies walking beside them. If we're hell-bent on making a corpse of you in space, we'll do the same in station. Anything less than that isn't Eve.



Provided that you're mortal outside of your pod, what you're suggesting qualifies as dangerous...

Anyway I am all open to letting people take chances, so I think that everybody should be allowed to flag himself voluntarely as "PvPable" and take the chance to be biomassed anytime they leave their pod. Because this is exactly what you are suggesting, right?

Roses are red / Violets are blue / I am an Alpha / And so it's you

Kingston Black
Federal Navy Academy
Gallente Federation
#13 - 2011-10-27 10:26:30 UTC
ohh god pvp ok...

the whole point of eve is that it is not pvp ok it is pvp everywhere, a system where people have to voluntarily agree to pvp is no better than any other ****** mmo and would ruin the whole eve experience.

The vast majority of eve players play the game exactly because it is so dangerous, to remove the danger from eve would be to kill the game.