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Being "scanned down in 30 seconds" ...

Author
DSpite Culhach
#1 - 2013-02-20 05:44:36 UTC
I keep seeing this in various places that a "good" SP pilot with combat probes can find you in 30 seconds, at the same time, it seems to mean that they can only find you in 30 seconds when you are at a celestial, and not in opens space, and in open space it will take a lot longer.

Is that basically correct? Or can someone with combat probes actually scan you down in a deadspace mission area in under a minute?

I apparently have no idea what I'm doing.

Karl Hobb
Imperial Margarine
#2 - 2013-02-20 05:48:42 UTC
DSpite Culhach wrote:
Or can someone with combat probes actually scan you down in a deadspace mission area in under a minute?

All cosmic sigs spawn within 4AU of a celestial, which means that you don't have to have the probes all huge in range and increases the scan strength. That makes the claim fairly plausible. I've personally scanned down mission runners in high-sec in under a minute with Astrometrics to IV and the supports to III, but that's quite an easy thing to do.

A professional astro-bastard was not available so they sent me.

Arduemont
Rotten Legion
#3 - 2013-02-20 05:52:26 UTC
If you see them warp from station (or gate) before you begin scanning you already have a vague idea of where they are. If your lucky, and you start scanning in the right place it's entirely possible, although it often requires a degree of guess work.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Jonah Gravenstein
Machiavellian Space Bastards
#4 - 2013-02-20 05:54:49 UTC  |  Edited by: Jonah Gravenstein
People who have wormhole experience will be able to scan you and a cosmic sig down extremely rapidly, they have to scan everything down, every day, it's a lifeline to them so they get bloody good at it. I've seen entire solar systems scanned down in mere minutes with every sig locked and pinpointed, the same goes for any visitors. The new tracking camera makes it even quicker to probe down specific targets, you can place probes exactly where they're needed after using it in conjunction with d-scan.

In the beginning there was nothing, which exploded.

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Inxentas Ultramar
Ultramar Independent Contracting
#5 - 2013-02-20 07:29:01 UTC  |  Edited by: Inxentas Ultramar
Also, don't forget probes can be outside of your d-scan range. Someone can drop them, put them at the lowest range, position them in a formation, and then move that entire formation of probes to a place outside of scan range of any celestial. Once the prober hears a target is likely around planet X from a scout, he can move the probes all at once, hit scan, and get a 100% in mere seconds. Apart from that practice makes perfect, alt and shift are a probers best friends.
Rain6637
GoonWaffe
Goonswarm Federation
#6 - 2013-02-20 09:38:01 UTC
Inxentas Ultramar wrote:
Also, don't forget probes can be outside of your d-scan range. Someone can drop them, put them at the lowest range, position them in a formation, and then move that entire formation of probes to a place outside of scan range of any celestial. Once the prober hears a target is likely around planet X from a scout, he can move the probes all at once, hit scan, and get a 100% in mere seconds. Apart from that practice makes perfect, ctrl and shift are a probers best friends.


forgot Alt
Rroff
Antagonistic Tendencies
#7 - 2013-02-20 09:41:04 UTC
With good skills and knowing roughly where someone is in space before you drop probes you can get a 100% hit on most larger ships (shield tanked BC upwards) in 20 seconds max.

Someone in space not near any celestrial object/anom will take longer as its harder to get an approximation for where they are before you start positioning probes and can take an extra 2-3+ cycles.
Komen
Aliastra
Gallente Federation
#8 - 2013-02-20 09:51:56 UTC
If you see my combat probes, you got lucky or you're spamming D-scan. (or you're in one of those tiny, <14 au across systems where there's no 'off-scan' to drop).

Properly done, we don't scan, reduce, scan again. One scan, that's it. Any more and you're almost guaranteed to spook the target.
Inxentas Ultramar
Ultramar Independent Contracting
#9 - 2013-02-20 09:53:39 UTC
Rain6637 wrote:
Inxentas Ultramar wrote:
Also, don't forget probes can be outside of your d-scan range. Someone can drop them, put them at the lowest range, position them in a formation, and then move that entire formation of probes to a place outside of scan range of any celestial. Once the prober hears a target is likely around planet X from a scout, he can move the probes all at once, hit scan, and get a 100% in mere seconds. Apart from that practice makes perfect, ctrl and shift are a probers best friends.


forgot Alt


Very true, corrected original post!
DSpite Culhach
#10 - 2013-02-20 13:30:15 UTC
Very scary comments :)

I apparently have no idea what I'm doing.

JIATPuOT
The Scope
Gallente Federation
#11 - 2013-02-20 13:54:05 UTC
You want to be scared? I might have scanned those sigs an hour ago. I might be RIGHT NEXT TO YOU in my cloaky proteus and you wouldn't even know until it's too late.

BOO
Silk daShocka
Greasy Hair Club
#12 - 2013-02-20 13:58:47 UTC
Being scanned down in 30 seconds from teh time combat probes are launched, easily. Being scanned down in 30 seconds from the time someone appears in local, not too likely, but it won't take much longer than 30 secs in this case anyways.

A scanner can locate you with D-scan and have a very good idea of where you are prior to launching any probes. He can then warp 14.3+ AU away from you, launch probes, then drop probes very close to the location he dscanned you at, enabling him to have a farily low scan radius on his probes, thus stronger signal strength on the hit. Doing this does depend on the system being big enough to warp 14.3+ AU away from you though, otherwise his scan ship and probes will appear on scan when he launches them, taking away 5-10 seconds or so from that 30 seconds, in this case he probably would have to get a hit on first scan to do it under 30, not all that likely, but in 40 seconds he'll probably have a hit.
Vilnius Zar
SDC Multi Ten
#13 - 2013-02-20 14:02:05 UTC
Actually, there's ways to making probing down targets really fast, even if you don't have a good idea where they are in system. Lets say that I enter your system outside Dscan range and the target is around one of the inner planets but they're too far apart to catch them all with 2-4AU probes (generally what you need to find normal ships), I'll set up 2 clusters of 4 probes in a specific manner and move that whole cluster into the center and probe once, I'll find the whereabouts in that first probe cycle and then move that whole cluster again right on top of it, probe again and bingo... found the target.

That takes 2 probing cycles without having to resize or hassle with the probes. So you're found in like 15 seconds or so.
Ptraci
3 R Corporation
#14 - 2013-02-20 14:04:30 UTC
Scanning speed also depends greatly on the sig radius of the ship being scanned. It's a lot faster to scan down a carrier than to scan down a capsule...
Efraya
V0LTA
OnlyFleets.
#15 - 2013-02-20 14:19:25 UTC
Confirming I'm snagging you on the first past.

[b][center]WSpace; Dead space.[/center] [center]Lady Spank for forum mod[/center][/b]

Trendon Evenstar
Olympus Gods
#16 - 2013-02-20 14:30:15 UTC
DSpite Culhach wrote:
Is that basically correct? Or can someone with combat probes actually scan you down in a deadspace mission area in under a minute?


I know a guy who can scan you down in about 5 seconds
silens vesica
Corsair Cartel
#17 - 2013-02-20 14:37:11 UTC  |  Edited by: silens vesica
Inxentas Ultramar wrote:
Also, don't forget probes can be outside of your d-scan range. Someone can drop them, put them at the lowest range, position them in a formation, and then move that entire formation of probes to a place outside of scan range of any celestial. Once the prober hears a target is likely around planet X from a scout, he can move the probes all at once, hit scan, and get a 100% in mere seconds. Apart from that practice makes perfect, alt and shift are a probers best friends.

Truth.
Lost a salvage dessy in a C2 last week to just this practice - clean ambush, professionally executed. Which is why I *use* dessies - much cheaper to replace than other vessels.

JIATPuOT wrote:
You want to be scared? I might have scanned those sigs an hour ago. I might be RIGHT NEXT TO YOU in my cloaky proteus and you wouldn't even know until it's too late.

BOO

Hell, might have been you who potted my hull.

Edit:
No, wait. It was someone else. Plus their friend in a Falcon (overkill!) Blink

Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.

Didn't vote? Then you voted for NulBloc

Derath Ellecon
University of Caille
Gallente Federation
#18 - 2013-02-20 14:53:13 UTC
DSpite Culhach wrote:
Very scary comments :)



Think that is scary. If someone has an idea where you are and can scan you down fast enough, they can nail you after you have logged off. with the new mechanics all they need to do is tag you with something, and you pick up a 15min PVP timer. Log back in and find yourself at a station.
silens vesica
Corsair Cartel
#19 - 2013-02-20 14:57:49 UTC  |  Edited by: silens vesica
Derath Ellecon wrote:
DSpite Culhach wrote:
Very scary comments :)



Think that is scary. If someone has an idea where you are and can scan you down fast enough, they can nail you after you have logged off. with the new mechanics all they need to do is tag you with something, and you pick up a 15min PVP timer. Log back in and find yourself at a station.
Which is why you NEVER log off in a predictable location unless you're someplace solid - Like inside a POS shield.



Komen wrote:
If you see my combat probes, you got lucky or you're spamming D-scan. (or you're in one of those tiny, <14 au across systems where there's no 'off-scan' to drop).

Properly done, we don't scan, reduce, scan again. One scan, that's it. Any more and you're almost guaranteed to spook the target.

The lesson here is 'spam D-Scan constantly.' The instant you see combat probes, GTFO. Don't wait. They're in-warp to your location, if not already there. Abandon anything you've got lying around and boogie.

Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.

Didn't vote? Then you voted for NulBloc

Lfod Shi
Lfod's Ratting and Salvage
#20 - 2013-02-20 15:33:31 UTC
Thank you for this thread. I'm happy to know that I've been dialed into the correct amount of paranoia.

♪ They'll always be bloodclaws to me ♫

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