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EVE Online: Retribution 1.1 Feedback

First post
Author
XxCamping MinerxX
The Scope
Gallente Federation
#241 - 2013-02-20 11:43:19 UTC
Info needs to be added to objects in space, very annoying not knowing what distance I am away from a can or whatever :'(
Khan Uitra
State War Academy
Caldari State
#242 - 2013-02-20 12:00:18 UTC
Loving the changes so far,

Route lines are really nice however I think it would be better that they disappear when you turn HUD off with (Ctrl + F9) this is just purely for cinematic purposes...

But apart from that... AMAZING!
Naomi Anthar
#243 - 2013-02-20 12:02:00 UTC  |  Edited by: Naomi Anthar
Hey CCP - stuff still warps out after melting overseer ? No fix incoming ? I though it will be over after downtime.

I hope at least structures now will not warp out ... yeah if someone is interested overseer structures warped out along with ships leaving only turrets too T_T. No noone was before me because in order to move to 2nd pocket you need to clear first ... which was my feat :D. **** i know changes must be brutal sometimes but entire structures going into insta warp is something really scary :D.
Zilero
Aliastra
Gallente Federation
#244 - 2013-02-20 12:06:19 UTC
Spugg Galdon wrote:
Zilero wrote:
While I don't really care about the new "duel system" one feature annoys me.

Whenever someone accepts a duel I get a notification right smack in the middle of my screen.

Where can I disable this?


Oh right, I can't - so what I'm asking is: Could a feature where I can disable this "feature" be added, because quite frankly I don't give a rats ass about other people's duels....



You can setup your client to automagically reject duel requests.


Not what I meant, I've already done this. This does not remove the infobox popup showing other duels starting.
Zilero
Aliastra
Gallente Federation
#245 - 2013-02-20 12:07:42 UTC
Nevyn Auscent wrote:
Zilero wrote:
While I don't really care about the new "duel system" one feature annoys me.

Whenever someone accepts a duel I get a notification right smack in the middle of my screen.

Where can I disable this?


Oh right, I can't - so what I'm asking is: Could a feature where I can disable this "feature" be added, because quite frankly I don't give a rats ass about other people's duels....

Do you also get damage notifications dead centre?
Chances are this is under Notifications & Logs if so.


I can only disable a majority of notifications at once - meaning, if I disable this silly new "bla bla has accepted a duel against bla bla it will be bla" I also lose other information I might deem important.

Could a dev please respond to this?
Epsilon Bathana
EPS Kings
#246 - 2013-02-20 12:21:21 UTC
Moving multiple items to container in case of insufficient space is broken.

Steps to reproduce
- Select multiple items
- Drag drop them in the inventory to a container which has sufficient space for some, but not all items
- Result before patch: numerous items have been moved until the container is full. Message appears indicating space needed to move additional item and the current available space in the container (updated for the items actually moved)
- Result after patch: None of items have been moved. Message appears indicating space needed to move additional item and the available space in the container before the operation was performed. Eg
Quote:
10.00 cargo units would be required to complete this operation. Destination container only has 108.87 units available
<--- WRONG
Noddy Comet
Lysdexic Agnostics - Thier is no Dog
#247 - 2013-02-20 12:26:53 UTC
Arkon Olacar wrote:
Cap'n Thich wrote:

BTW CCP Good job on the deployment of 1.1. But I'm going to stand on my ground about disagreeing with the BC changes. We're going to see less and less BCs around eve now. They're just not worth flying anymore.

Confirming that a damage buff to one of the most overpowered and overused ships in the game will result in no one using BCs.


Confirming that buffing Kinetic damage by 5% will make Drakes supereffectively overpowered against rats and NPC's that require EM, Therm, or Explosive ammo, especially now that there is one less launcher to add to the volley resulting in everyone flocking to it like lemmings.

[i]"The biggest problem with quotes on the Internet, is that just because it's on the Internet too many believe them to be real" -[/i]Abraham Lincoln's "Berlin Wall" speech at the 1984 Winter Olympics.

Naomi Anthar
#248 - 2013-02-20 12:36:44 UTC
Noddy Comet wrote:
Arkon Olacar wrote:
Cap'n Thich wrote:

BTW CCP Good job on the deployment of 1.1. But I'm going to stand on my ground about disagreeing with the BC changes. We're going to see less and less BCs around eve now. They're just not worth flying anymore.

Confirming that a damage buff to one of the most overpowered and overused ships in the game will result in no one using BCs.


Confirming that buffing Kinetic damage by 5% will make Drakes supereffectively overpowered against rats and NPC's that require EM, Therm, or Explosive ammo, especially now that there is one less launcher to add to the volley resulting in everyone flocking to it like lemmings.

WTF DUDE CAN YOU STFU ? I use damn laser boats and i cannot even change to less effective damage type or more effective. I got NO CHOICE , not even at huge penalty. You still can. Be glad , cuz i would restrict your boat to be able use kinetic missiles. Damn !!
Syri Taneka
NOVA-CAINE
#249 - 2013-02-20 12:44:38 UTC  |  Edited by: Syri Taneka
Bloodpetal wrote:
Cyclone sucks.


I couldn't even break the shield tank on an Armor Tanked Harbinger with HAMs.

DPS is ANEMIC at 300 DPS with 5 HAMs and 3 BCU's, its maximum potential... stops at 300 DPS? Seriously? For a battlecruiser?

My Enyo does better numbers.

Tank is already **** since the ASB "nerf", which nothing was done to address, so they're pretty much weak in tank and dps now.

When they did turret DPS at least they were applying solid DPS numbers.

Fix this crap, seriously. Give it the 6th missile slot it SHOULD have.

It has no redeeming value anymore.


300 dps, really? Hmm.

Your missile skills need work. I can crank 420 out of it.

Mina Sebiestar wrote:
5 missiles and 2 non bonus guns is awesome idea CCP..

From space flashlight of awesome to fail drake copy,missing launchers wrong bonuses..i literally cant find anything more insulting for my soul than that.

just redo it to guns like proper ship and remove high and forget about minmatar i beg you please.


DPS potential has gone up, active tank is the same, EHP has gone up, sensors are the same (strength actually went up a point), mobility is the same, PG is excessive, CPU is actually a bit excessive too, 10m^3 more drone bay and bandwidth to go with it, slightly bigger sig, slightly smaller cargobay. I see nothing here to ***** about.
NextDarkKnight
Storm Chasers.
Pandemic Horde
#250 - 2013-02-20 12:48:55 UTC
Wait.. You changed the DPS the Drake can put out when switching to a different ammo type? LOL Just remove the drake already and get it over with or are you waiting on your Gnosis or whatever to be your middle ground battlecruiser between a battleship and battlecruiser?
Rio Bravo
Deep Core Mining Inc.
Caldari State
#251 - 2013-02-20 12:56:56 UTC
Nice work guys! Think the BC balance is great, the Autopilot lines are well planned out (didn't know you had that up your sleeve when you made the new environments). Dueling much appreciated, no more messy can grabbing. Glad you can see the freight cans as yellow now. Once again, nice BC rework, Drake and Cane were OP, nice to see them fit nicer into the collage. The more subtle stuff I like too like info screens, recruitment stuff too.
Thumbs up!

b_Lol_d

“You see, in this world there's two kinds of people, my friend: Those with loaded guns and those who dig. I dig.”  - Clint Eastwood, misquote.

Syri Taneka
NOVA-CAINE
#252 - 2013-02-20 12:59:01 UTC
Epsilon Bathana wrote:
Moving multiple items to container in case of insufficient space is broken.

Steps to reproduce
- Select multiple items
- Drag drop them in the inventory to a container which has sufficient space for some, but not all items
- Result before patch: numerous items have been moved until the container is full. Message appears indicating space needed to move additional item and the current available space in the container (updated for the items actually moved)
- Result after patch: None of items have been moved. Message appears indicating space needed to move additional item and the available space in the container before the operation was performed. Eg
Quote:
10.00 cargo units would be required to complete this operation. Destination container only has 108.87 units available
<--- WRONG


Not completely true. The move operation pre-patch would usually get hung up on something that wouldn't fit and just fail there, regardless of having space left for other items past that point.
Naomi Anthar
#253 - 2013-02-20 13:01:23 UTC
NextDarkKnight wrote:
Wait.. You changed the DPS the Drake can put out when switching to a different ammo type? LOL Just remove the drake already and get it over with or are you waiting on your Gnosis or whatever to be your middle ground battlecruiser between a battleship and battlecruiser?


Between a battleship and battlecruiser ? Yup YOU SAID THAT - drake was between battleship and battlecruiser. Now it's once more just a battlecruiser, you mad ?
Arkon Olacar
black.listed
#254 - 2013-02-20 13:01:26 UTC
Noddy Comet wrote:

Confirming that buffing Kinetic damage by 5% will make Drakes supereffectively overpowered against rats and NPC's that require EM, Therm, or Explosive ammo, especially now that there is one less launcher to add to the volley resulting in everyone flocking to it like lemmings.

2011 called, they want their PvE drakes back.
silens vesica
Corsair Cartel
#255 - 2013-02-20 13:12:53 UTC
CCP Greyscale wrote:
Mysa wrote:
"New skill Armor Honeycombing has been added."

Whatever nobhead that came up whit honeyHONEYcombing needs to be namned and shamed!! What and how were has that to do anything whit the word mass?!?


That would've been me Smile

To answer your question: http://en.wikipedia.org/wiki/Honeycomb_structure

Quote:
Man-made honeycomb structural materials are commonly made by layering a honeycomb material between two thin layers that provide strength in tension. This forms a plate-like assembly. Honeycomb materials are widely used where flat or slightly curved surfaces are needed and their high strength-to-weight ratio is valuable. They are widely used in the aerospace industry for this reason, and honeycomb materials in aluminum, fibreglass and advanced composite materials have been featured in aircraft and rockets since the 1950s. They can also be found in many other fields, from packaging materials in the form of paper-based honeycomb cardboard, to sporting goods like skis and snowboards.

Quite. Also:
http://en.wikipedia.org/wiki/Chobham_armour

Quote:
The British system consisted of a honeycomb matrix with ceramic tiles backed by ballistic nylon,[29] placed on top of the cast main armour...
...excellent shaped-charge protection combined with the penetrator impact damage limitation...
Surprised how many people don't understand the excellent nature of honeycombed materials.

Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.

Didn't vote? Then you voted for NulBloc

Syri Taneka
NOVA-CAINE
#256 - 2013-02-20 13:14:43 UTC
Bubbleboylol wrote:
[quote=Ghar Atu'ur]Personally, I think what was done to Battle Cruisers is shameful. The Battle from the name was ripped off ...only cruiser is left now.
Simply makes no sense. Battle Cruisers gained mass but lost a lot of EHP and turrets. Makes no sense at all. It seems now that with every Patch more and more ships and modules are nerfed. I personally no longer look forward to new updates because the first thing that comes to my mind is what will be nerfed instead of what new and wonderful items and improvements will be introduced. Update by update, my enjoyment of the game is lessening... I no longer am sure if I will sign up for another year.
The Summer Rebalancing of Ships fills me with dread...


I will agree that Battlecruisers, in EVE, have been out of sync with reality for some time. With the exception of the t3 "Attack" BCs, they are really more like Heavy Cruisers (not to be confused with HACs, which in many cases will whip a BC in solo PVP). The "Attack" Battlecruisers are the only ones that sync properly to the real world term - squishy assault craft capable of doing way more damage than they can take, or that their size suggests they should.
Slavn
Flying Scissors
#257 - 2013-02-20 13:29:56 UTC
Confirming that the NPC despawning issue is still present in Wormholes at anom sites.

Ran a Core Garrison, started shooting the triggers for the third wave (3x Sleepless Sentinel) first Sentinel went into 2/3rds armor and then the entire site despawned.

Fix incoming I hope? I don't believe this only affects wormholers either.
Naomi Anthar
#258 - 2013-02-20 13:38:00 UTC
Slavn wrote:
Confirming that the NPC despawning issue is still present in Wormholes at anom sites.

Ran a Core Garrison, started shooting the triggers for the third wave (3x Sleepless Sentinel) first Sentinel went into 2/3rds armor and then the entire site despawned.

Fix incoming I hope? I don't believe this only affects wormholers either.


Not just wormholes - it also mess with more valuable stuff. I mean overseers warping out, overseer structures ... ALSO warping out. Sure they also could drop just OPE, but also some serious stuff for serious amounts of ISK. But yeah i understand your pain too and i did make another petition - not to whine but to cover what is going on. It's not just ships warping out - as i said entire structures left . And it wasn't site despawning entierly because guns that protect structure left - and noone could get there before me because i cleared first pocket(necessary to enter 2nd).
Somatic Neuron
Masterwork Productions Inc
#259 - 2013-02-20 14:01:11 UTC
Aren't Blockade Runners, without the ability to fit both a Covert Ops Cloak AND a Covert Cyno, kinda pointless to allow to Covert Cyno? I mean, the requirement to fit a covert cyno is the ability to fit a covert ops cloak after all...
Professor Clio
Apocalypse Lancers
#260 - 2013-02-20 14:07:18 UTC  |  Edited by: Professor Clio
Nevermind, I'm an idiot.