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Latest in a long line of small gang PVP nerfs...

Author
Rroff
Antagonistic Tendencies
#81 - 2013-02-20 09:42:27 UTC  |  Edited by: Rroff
Liang Nuren wrote:

It's ok hun. It'll all be ok and better in the morning dearie.

/pat pat

-Liang


Can only assume your completely missing the point of what I'm saying as the responses aren't in any way an appropriate one. If you actually have something useful to contribute say it.
Liang Nuren
No Salvation
Divine Damnation
#82 - 2013-02-20 09:46:29 UTC  |  Edited by: Liang Nuren
Rroff wrote:
Can only assume your completely missing the point of what I'm saying as the responses aren't in any way an appropriate one.


The two ships are so dissimilar as to be quite astounding. The Cane is a gun ship with all of the advantages that it brings. The dual neutralizer setups were quite hard on close range frigates, but were otherwise mostly useless. Notably, if you were in range to be using the neutralizers you were dealing ~700-800 DPS. On the flip side, the Cyclone tops out at about 500 DPS @ 15km and has terrible projection against frigates.

The two are worlds apart.

-Liang

Ed: Now that I've showed you how you're a complete ******* ******, do you want to stop poasting about how stupid you are? That'd be great. Thanks in advance.

I'm an idiot, don't mind me.

Rroff
Antagonistic Tendencies
#83 - 2013-02-20 09:48:31 UTC  |  Edited by: Rroff
Liang Nuren wrote:
Rroff wrote:
Can only assume your completely missing the point of what I'm saying as the responses aren't in any way an appropriate one.


The two ships are so dissimilar as to be quite astounding. The Cane is a gun ship with all of the advantages that it brings. The dual neutralizer setups were quite hard on close range frigates, but were otherwise mostly useless. Notably, if you were in range to be using the neutralizers you were dealing ~700-800 DPS. On the flip side, the Cyclone tops out at about 500 DPS @ 15km and has terrible projection against frigates.

The two are worlds apart.

-Liang

Ed: Now that I've showed you how you're a complete ******* ******, do you want to stop poasting about how stupid you are? That'd be great. Thanks in advance.


As I thought your missing the point of what I'm saying. I'm saying its possible to fit the cyclone to do just that - apply around 600dps and dual neuts against stuff including small ships with the new changes - as I said I'm guessing CCP has overlooked what I'm talking about as it makes no sense in comparison to the rhetoric used to change the cane.


EDIT: (OK it doesn't apply damage quite as effectively against small stuff as the cane used to be able to do with dual webs but its not so hideously behind it that it makes much odds in actual gameplay).

EDIT2: Beside the rhetoric wasn't used about its ability to hit small frigs infact that ability is unchanged with the current cane setup.
Liang Nuren
No Salvation
Divine Damnation
#84 - 2013-02-20 09:49:59 UTC
Please show me this dual neut fit that applies 600 DPS to small ships.

-Liang

I'm an idiot, don't mind me.

Liang Nuren
No Salvation
Divine Damnation
#85 - 2013-02-20 09:52:20 UTC
Rroff wrote:

EDIT: (OK it doesn't apply damage quite as effectively against small stuff as the cane used to be able to do with dual webs but its not so hideously behind it that it makes much odds in actual gameplay).


You bring this dual neut Cyclone to Amamake and I'll fight you in a frigate. You won't leave alive.

-Liang

I'm an idiot, don't mind me.

Rroff
Antagonistic Tendencies
#86 - 2013-02-20 09:57:10 UTC
Liang Nuren wrote:
Rroff wrote:

EDIT: (OK it doesn't apply damage quite as effectively against small stuff as the cane used to be able to do with dual webs but its not so hideously behind it that it makes much odds in actual gameplay).


You bring this dual neut Cyclone to Amamake and I'll fight you in a frigate. You won't leave alive.

-Liang



Oh I'm pretty sure I wouldn't leave alive but probably not due to your frig (alone)...

Besides its not the main point of what I'm saying - the cane even post nerf can still do dual web, single neut + turret dps against frigs plenty effectively that wasn't the role that it was getting savaged for.
Liang Nuren
No Salvation
Divine Damnation
#87 - 2013-02-20 09:59:07 UTC
Rroff wrote:
Oh I'm pretty sure I wouldn't leave alive but probably not due to your frig (alone)...


Hardly the first BC I'd solo in a frigate. But maybe we're starting to talk about that dreaded "skill" thing the OP mentions but seems to lack. :)

Quote:
Besides its not the main point of what I'm saying - the cane even post nerf can still do dual web, single neut + turret dps against frigs plenty effectively that wasn't the role that it was getting savaged for.


So... the Cane is fine now and the Cyclone can't fulfill the role the dual neut Cane did before. Oh... uh, cool. Guess the game designers did know what they were doing afterall.

-Liang

I'm an idiot, don't mind me.

Arronicus
State War Academy
Caldari State
#88 - 2013-02-20 10:05:22 UTC
Milton Middleson wrote:
Quote:
Tiericide made the Caracal a beastly killing machine, buffed the thorax, made the stabber better, and made some pretty freaking badass support cruisers
Tiericide Improved the drake's dps, improved the harbinger's dps, took the hurricane down a slight notch to not be the king of small gang pvp go-to ship, and improved the myrmidon's practical dps

lol. ccp buffed scrub ships like t1 firgates and cruisers cause blobbers are afraid to fly something that costs more than a few million iskies. why would you even fly a bc or hac now that cruisers are just as good and cost halve or tenth as much. meanwhile, their going to nerf real pvp ships like t3s because scrubs dont have the balls to field something worth that much so they whine intil ccp does something about it.

o7m8s enjoy ur carebear pvp.


Oh oh! Seems I struck a nerve with an eve elitist who thinks "Hurr durr, only t3/t2 should be used in pvp!"
Rroff
Antagonistic Tendencies
#89 - 2013-02-20 10:06:55 UTC  |  Edited by: Rroff
Liang Nuren wrote:


So... the Cane is fine now and the Cyclone can't fulfill the role the dual neut Cane did before. Oh... uh, cool. Guess the game designers did know what they were doing afterall.

-Liang


I got a bit side tracked with your silliness about hitting frigs as the cyclone can in this fit still do it fairly well - tho not as well as the cane can - but thats entirely aside from my original point which was a the rhetoric used to nerf a certain fitting style on the cane that has nothing to do with its ability to hit frigs, which it can no longer do and was supposedly unbalanced in a BC yet the cyclone post patch can do it which it couldn't before.
Liang Nuren
No Salvation
Divine Damnation
#90 - 2013-02-20 10:10:32 UTC
Rroff wrote:
Liang Nuren wrote:


So... the Cane is fine now and the Cyclone can't fulfill the role the dual neut Cane did before. Oh... uh, cool. Guess the game designers did know what they were doing afterall.

-Liang


I got a bit side tracked with your silliness about hitting frigs as the cyclone can in this fit still do it fairly well - tho not as well as the cane can - but thats entirely aside from my original point which was a the rhetoric used to nerf a certain fitting style on the cane that has nothing to do with its ability to hit frigs, which it can no longer do and was supposedly unbalanced in a BC yet the cyclone post patch can do it which it couldn't before.


I still don't believe that the Cyclone evinces the same behavior that the Hurricane did. I continue to offer you the ability to prove me wrong upon the honourable field of combat. Additionally, the ability to fit two neuts isn't strictly what was talked about - there were a whole host of other issues.

Perhaps you'd like to quote the post you're referencing in full? :)

-Liang

I'm an idiot, don't mind me.

Rroff
Antagonistic Tendencies
#91 - 2013-02-20 10:22:24 UTC
I love that you used honourable field of combat in context of amamake... the home of hot drops, smartbombing battleships and falcon alts Big smile
Liang Nuren
No Salvation
Divine Damnation
#92 - 2013-02-20 10:24:30 UTC
So I take it that you are not interested in proving yourself correct? How about we get real with this and get Chribba to hold 5 billion ISK each?

-Liang

Ed: You know, putting your money where your mouth is and all that.

I'm an idiot, don't mind me.

Rroff
Antagonistic Tendencies
#93 - 2013-02-20 10:32:36 UTC
What happened to the Sansha Modified Gnome Implant?
Liang Nuren
No Salvation
Divine Damnation
#94 - 2013-02-20 10:33:52 UTC
Alrighty then. I guess you're just not willing to defend your claims about the Cyclone and your honour. Just for the record, though: Heretics honor 1v1s. And your ass was grass. :)

-Liang

I'm an idiot, don't mind me.

Rroff
Antagonistic Tendencies
#95 - 2013-02-20 10:38:12 UTC
Don't actually have a character that could do it anyhow - my min alt is entirely lacking missile skills and Rroff is primarily trained for gal/cal and capitals.
Liang Nuren
No Salvation
Divine Damnation
#96 - 2013-02-20 10:40:33 UTC  |  Edited by: Liang Nuren
Ah. Well, take it from someone who can actually fly the ships in question. They're really not the same - at all. The ability for one to fit dual neuts and the other not is just not the kind of issue you're making it out to be. The Cane is fine - no, really, I promise.

-Liang

I'm an idiot, don't mind me.

Rroff
Antagonistic Tendencies
#97 - 2013-02-20 10:44:57 UTC  |  Edited by: Rroff
Liang Nuren wrote:
Ah. Well, take it from someone who can actually fly the ships in question. They're really not the same - at all. The ability for one to fit dual neuts and the other not is just not the kind of issue you're making it out to be. The Cane is fine - no, really, I promise.

-Liang


As I said it wasn't so much about the cane being fine or not, just confusing that the rhetoric that was used to justify changes to it is now relevant to the cyclone post patch when it couldn't be before the patch - which is just confusing.

Aside from having to train HAMs which is another story I'm not complaining as such - the cyclone can now do what I used to use the cane for - I just find it a bit odd.
James Amril-Kesh
Viziam
Amarr Empire
#98 - 2013-02-20 11:31:10 UTC  |  Edited by: James Amril-Kesh
Tah'ris Khlador wrote:
As a side note, I like the suggestion of boosters having a signature bloom instead of being on grid. There needs to be an added stipulation that they cannot be in a POS to run their boosts though.

Yes.
Yes, yes, yes.
Forcing boosters to be on-grid is a sloppy and imperfect fix that hurts smaller groups more than larger ones. I say this because larger groups are generally more capable of keeping boosters alive in fleets should they happen to be primaried, and more capable of replacing them on the fly if they still manage to get themselves blown up. As a result we generally keep our command ships on field anyway, often using them as anchor points for the fleet or for logistics.

Smaller groups don't have this luxury and so they need to take steps to keep their boosters safe in order to be competitive. Having an off grid booster would help with this, but they do need to be made much easier to find.

I don't agree with the signature bloom because doing so would increase the damage taken by the ship (more damage from large and XL missiles, easier tracking by large and XL turrets and more damage from fighters and titan turrets).
I'd argue that instead the sensor strength of the ship should be severely cut while links are active. This could lead to problems where the booster gets very easily jammed and as a result can't broadcast targets, but that seems like something CCP could easily fix. I never understood why target broadcasting is limited to targets that can be locked by the broadcasting ship. I think the requirement for broadcasting targets should simply be that the broadcaster and target are on the same grid together.

Boosting T3s could have some subsystem tweaking so that the fleet boosting subsystem is offensive rather than defensive, which would have the effect of rendering T3s unable to give both maximum fleet boosts while fitting a covert ops cloak (since that would require a separate offensive subsystem). The defensive subsystem previously used for fleet boosting would be repurposed, and the offensive subsystem being replaced would be one of the subsystems pretty much nobody ever uses (i.e. that hybrid subsystem on the Tengu, or the drone subsystem on the Legion).

And of course boosting would be disallowed from within a certain distance of POS shields, say, 50 km (with the exception of mining links for obvious reasons, unless changes were also made to the Rorqual that didn't require using the Industrial Core for maximum boosts).

Enjoying the rain today? ;)

Stitcher
School of Applied Knowledge
Caldari State
#99 - 2013-02-20 11:58:05 UTC
Truly it is written: "Improve things, and people will hate you for it."

AKA Hambone

Author of The Deathworlders

Malcanis
Vanishing Point.
The Initiative.
#100 - 2013-02-20 12:01:27 UTC
Milton Middleson wrote:
Quote:
Tiericide made the Caracal a beastly killing machine, buffed the thorax, made the stabber better, and made some pretty freaking badass support cruisers
Tiericide Improved the drake's dps, improved the harbinger's dps, took the hurricane down a slight notch to not be the king of small gang pvp go-to ship, and improved the myrmidon's practical dps

lol. ccp buffed scrub ships like t1 firgates and cruisers cause blobbers are afraid to fly something that costs more than a few million iskies. why would you even fly a bc or hac now that cruisers are just as good and cost halve or tenth as much. meanwhile, their going to nerf real pvp ships like t3s because scrubs dont have the balls to field something worth that much so they whine intil ccp does something about it.

o7m8s enjoy ur carebear pvp.


Milton Middleson's post strikes Milton Middleson's credibility for wrecking damage

Milton Middleson's credibility begins to explode

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016