These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Market Discussions

 
  • Topic is locked indefinitely.
 

Tiericide Battlecruiser mineral cost adjustments

Author
mynnna
State War Academy
Caldari State
#141 - 2013-02-20 04:05:57 UTC
Candy Oshea wrote:
I asked in SCC this morning, and Gordena Gecko said on SISI prices were up

Does anyone actually know with 100% certainty if the Teiricide BPO prices were adjusted as well? the NPC market for the BPO's is a little whacky atm, showing some weird differences in NPC prices.

As the build costs are more or less in line now, have the BPO's been adjusted upward to be closer to the old Teir 3 BPO. ~500m?

Its quite obviously a saturated market for those BPO's atm, but still would like to know what my old ferox BPO is now worth.


If jita price is any indication - and given the volume of the ferox blueprints sold there today, it should be - the maximum NPC price is around 593m. Pre-patch, NPC prices for the blueprints varied, but that may not be the case now. I haven't checked in other hubs yet.

Member of the Goonswarm Economic Warfare Cabal

Candy Oshea
Techfree Investment Group
#142 - 2013-02-20 04:10:54 UTC  |  Edited by: Candy Oshea
mynnna wrote:
Candy Oshea wrote:
I asked in SCC this morning, and Gordena Gecko said on SISI prices were up

Does anyone actually know with 100% certainty if the Teiricide BPO prices were adjusted as well? the NPC market for the BPO's is a little whacky atm, showing some weird differences in NPC prices.

As the build costs are more or less in line now, have the BPO's been adjusted upward to be closer to the old Teir 3 BPO. ~500m?

Its quite obviously a saturated market for those BPO's atm, but still would like to know what my old ferox BPO is now worth.


If jita price is any indication - and given the volume of the ferox blueprints sold there today, it should be - the maximum NPC price is around 593m. Pre-patch, NPC prices for the blueprints varied, but that may not be the case now. I haven't checked in other hubs yet.


Prophecy 20 mins after patch was 350 in some places, 240 in others.

Im not going to lie, i bought 10 of these various BPO's with my manufacturing slush fund @ 200-220. (Motive revealed whoah shocker)

I live in Jita, been watching the same thing Cores, the 593 price, makes no sense in those stations, usually the prices winds up on buys, and id assume players would buy them from Jita 4-4 than station few jumps away.

Was even considering putting in a petition, or something formal.

vov

iCandy  - I have accidently swallowed some Scrabble tiles, my next shit could spell disaster!

Ydnari
Estrale Frontiers
#143 - 2013-02-20 04:41:20 UTC
The base price attribute of the blueprints was increased in the data dump up to the 500+ area, and the npcs sell orders are the type that adjust on demand around base price, unlike skill books. So they will be rising up to the new price, and some will overshoot but it'll settle in the 500–600 area.

--

Candy Oshea
Techfree Investment Group
#144 - 2013-02-20 04:45:17 UTC  |  Edited by: Candy Oshea
Ydnari wrote:
The base price attribute of the blueprints was increased in the data dump up to the 500+ area, and the npcs sell orders are the type that adjust on demand around base price, unlike skill books. So they will be rising up to the new price, and some will overshoot but it'll settle in the 500–600 area.


Data dump? Can you share this source?

Pretend your talking to an Australian sitting here in a shearers singlet, a pair of stubbies & a pair thongs on.

Actually Don't pretend!

iCandy  - I have accidently swallowed some Scrabble tiles, my next shit could spell disaster!

Syds Sinclair
University of Caille
Gallente Federation
#145 - 2013-02-20 05:36:52 UTC
Candy Oshea wrote:


Poor logic Syd's, You are Implying Tier 1 BC profit Pre-patch was better than anything else built with minerals. It wasn't 1-4m isk Per hour that's for sure, maybe in the week leading up to patch day, but certainly not as you implied, months.

Also you trade, so you could have used the isk u sunk into BC pre-patch into 20% flips in jita.

Point being: Much better items to put minerals into (Pre patch), up until you do your big production run, then build your 9000 BC's.

E: in the case of goon cartel, they had 10000++ already, so flipping was possible.


..Manufacturer's dilemma. Do I keep chasing the items that have a little bit more profit? Or do I sit with what I have and make, not the optimal, but still, profit.

And as for ISK, I only trade with so much. Like you say on page 8, you have a manufacturing slush fund. As do I. I also hedged my bet. If I was making profit all along, then it wouldn't be a big deal come patch day if every one dumps their 10k stock. I don't loose my ass.


Candy Oshea
Techfree Investment Group
#146 - 2013-02-20 05:44:34 UTC
Syds Sinclair wrote:
..Manufacturer's dilemma. Do I keep chasing the items that have a little bit more profit? Or do I sit with what I have and make, not the optimal, but still, profit.

And as for ISK, I only trade with so much. Like you say on page 8, you have a manufacturing slush fund. As do I. I also hedged my bet. If I was making profit all along, then it wouldn't be a big deal come patch day if every one dumps their 10k stock. I don't loose my ass.


haha well put good sir "Manufacturing dilemma" , I apologize i assumed you trade, from the package i hauled from you that day :p. (i assumed you did that alot)

Either way, building BC's then or now, still a good idea, if the market tanked at the time, you are safely hedged against the patch increase anyway, so kudo's, (it's not lol procurers :p)

iCandy  - I have accidently swallowed some Scrabble tiles, my next shit could spell disaster!

Syds Sinclair
University of Caille
Gallente Federation
#147 - 2013-02-20 06:03:23 UTC
..Yeah I'm actually surprised that the price went up so quick. I thought it would be at least a month. Barrier to entry on these BC's I think.

I do trade quite a bit, but only with a portion of ISK. Probably a lot like how you do your operation.

I have to work the next two days, but I'd like to get a chat in in-game sometime soon.
Candy Oshea
Techfree Investment Group
#148 - 2013-02-20 06:41:16 UTC
Syds Sinclair wrote:
..Yeah I'm actually surprised that the price went up so quick. I thought it would be at least a month. Barrier to entry on these BC's I think.

I do trade quite a bit, but only with a portion of ISK. Probably a lot like how you do your operation.

I have to work the next two days, but I'd like to get a chat in in-game sometime soon.


They were zooming yesterday, as i refreshed ferox poor ol Aryth's 444 unit order was counting down like seconds on the clock.

Cya in game m8.

iCandy  - I have accidently swallowed some Scrabble tiles, my next shit could spell disaster!

Ydnari
Estrale Frontiers
#149 - 2013-02-20 09:46:23 UTC
Candy Oshea wrote:
Ydnari wrote:
The base price attribute of the blueprints was increased in the data dump up to the 500+ area, and the npcs sell orders are the type that adjust on demand around base price, unlike skill books. So they will be rising up to the new price, and some will overshoot but it'll settle in the 500–600 area.


Data dump? Can you share this source?

Pretend your talking to an Australian sitting here in a shearers singlet, a pair of stubbies & a pair thongs on.

Actually Don't pretend!


err.... g'day?

CCP release data for use in third-party tools (EFT, EVEMon etc.)

Latest one is here:

https://forums.eveonline.com/default.aspx?g=posts&t=205274&find=unread

... and others provide conversions to more useful formats (Steve Ronuken is the main man on this these days).

One of the attributes in the data is "base price", which influences what price NPC sold items are sold for.

--

Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#150 - 2013-02-20 10:26:52 UTC
Base price:

When something is sold by an NPC, it starts at the base price.

For each downtime that passes without anything being bought from it, it falls a bit(technical term) to a minimum of 90% of the base price.

Each time it's bought, the price rises a bit (There's that technical term again) to a maximum of 110% of the base price.


Base price is in the table 'invTypes'. If you just want to have a peek at it, you can grab the excel sheet http://www.fuzzwork.co.uk/dump/retribution-1.1-84566/invTypes.xls.bz2 (unzip it with 7zip. It's an xls as there are line breaks encoded in it.)

If you're more comfortable with a database, there's http://www.fuzzwork.co.uk/dump/retribution-1.1-84566/invTypes.sql.bz2 which is an sql dump of the mysql conversion.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Candy Oshea
Techfree Investment Group
#151 - 2013-02-20 11:49:01 UTC
Steve Ronuken wrote:
Base price:

When something is sold by an NPC, it starts at the base price.

For each downtime that passes without anything being bought from it, it falls a bit(technical term) to a minimum of 90% of the base price.

Each time it's bought, the price rises a bit (There's that technical term again) to a maximum of 110% of the base price.


Base price is in the table 'invTypes'. If you just want to have a peek at it, you can grab the excel sheet http://www.fuzzwork.co.uk/dump/retribution-1.1-84566/invTypes.xls.bz2 (unzip it with 7zip. It's an xls as there are line breaks encoded in it.)

If you're more comfortable with a database, there's http://www.fuzzwork.co.uk/dump/retribution-1.1-84566/invTypes.sql.bz2 which is an sql dump of the mysql conversion.


Thanks for the explanation on the price variables, reminded me of when i used to trade NPC items back in the day.

I checked your XLS file, the word "ferox" is not in it. Im pretty sure there is no BC;s in it at all.

Thanks anyway.

iCandy  - I have accidently swallowed some Scrabble tiles, my next shit could spell disaster!

Arancar Australis
Dead Sun Rising Enterprises
#152 - 2013-02-20 11:59:44 UTC
Candy Oshea wrote:
Ydnari wrote:
The base price attribute of the blueprints was increased in the data dump up to the 500+ area, and the npcs sell orders are the type that adjust on demand around base price, unlike skill books. So they will be rising up to the new price, and some will overshoot but it'll settle in the 500–600 area.


Data dump? Can you share this source?

Pretend your talking to an Australian sitting here in a shearers singlet, a pair of stubbies & a pair thongs on.

Actually Don't pretend!


Good to see you are weairing the true blue aussie national costume , Candy Smile
Candy Oshea
Techfree Investment Group
#153 - 2013-02-20 12:05:35 UTC
Arancar Australis wrote:
Candy Oshea wrote:
Ydnari wrote:
The base price attribute of the blueprints was increased in the data dump up to the 500+ area, and the npcs sell orders are the type that adjust on demand around base price, unlike skill books. So they will be rising up to the new price, and some will overshoot but it'll settle in the 500–600 area.


Data dump? Can you share this source?

Pretend your talking to an Australian sitting here in a shearers singlet, a pair of stubbies & a pair thongs on.

Actually Don't pretend!


Good to see you are weairing the true blue aussie national costume , Candy Smile


Was gonna call em double pluggers but i don;t think anyone else would get it Oops

How did you go for BC Iskacide dude?

iCandy  - I have accidently swallowed some Scrabble tiles, my next shit could spell disaster!

Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#154 - 2013-02-20 12:11:59 UTC
Candy Oshea wrote:
Steve Ronuken wrote:
Base price:

When something is sold by an NPC, it starts at the base price.

For each downtime that passes without anything being bought from it, it falls a bit(technical term) to a minimum of 90% of the base price.

Each time it's bought, the price rises a bit (There's that technical term again) to a maximum of 110% of the base price.


Base price is in the table 'invTypes'. If you just want to have a peek at it, you can grab the excel sheet http://www.fuzzwork.co.uk/dump/retribution-1.1-84566/invTypes.xls.bz2 (unzip it with 7zip. It's an xls as there are line breaks encoded in it.)

If you're more comfortable with a database, there's http://www.fuzzwork.co.uk/dump/retribution-1.1-84566/invTypes.sql.bz2 which is an sql dump of the mysql conversion.


Thanks for the explanation on the price variables, reminded me of when i used to trade NPC items back in the day.

I checked your XLS file, the word "ferox" is not in it. Im pretty sure there is no BC;s in it at all.

Thanks anyway.



Then you didn't look at it. It's on line 6954. Column C. (with the blueprint on the next line)

Base price for the blueprint: 240,000,000

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Candy Oshea
Techfree Investment Group
#155 - 2013-02-20 12:22:04 UTC  |  Edited by: Candy Oshea
Steve Ronuken wrote:

Then you didn't look at it. It's on line 6954. Column C. (with the blueprint on the next line)

Base price for the blueprint: 240,000,000


yeh google docs wouldn't go past line 2191. weird. i don;t have excel on this PC. its a big file 6mb maybe it can't handle it. So yeh it was too long and google didn;t read (bad joke heh) (was able to replicate the error not reading whole file)

The data must be wrong then (at CCP's end), that price would coincide with the rule you mentioned being a 10% swing before the patch. price history shows 216m + some change.

Currently the lowest forge NPC price is 419,351,783. up from 364m a few hours ago (you can see a player order up at 364, he was 0.1 isk under NPC., however most of the NPC prices were 593 pre DT, now they are 545.

Still no definite answers, until they release the correct file or we wait a week and see where it settles. Domain prices for prophecy have also risen.

iCandy  - I have accidently swallowed some Scrabble tiles, my next shit could spell disaster!

Arancar Australis
Dead Sun Rising Enterprises
#156 - 2013-02-20 13:31:44 UTC
Candy Oshea wrote:
Arancar Australis wrote:
Candy Oshea wrote:
Ydnari wrote:
The base price attribute of the blueprints was increased in the data dump up to the 500+ area, and the npcs sell orders are the type that adjust on demand around base price, unlike skill books. So they will be rising up to the new price, and some will overshoot but it'll settle in the 500–600 area.


Data dump? Can you share this source?

Pretend your talking to an Australian sitting here in a shearers singlet, a pair of stubbies & a pair thongs on.

Actually Don't pretend!


Good to see you are weairing the true blue aussie national costume , Candy Smile


Was gonna call em double pluggers but i don;t think anyone else would get it Oops

How did you go for BC Iskacide dude?


I am but a dabbler, a small plankton swimming amongst the whales of MD . I basically iskacide myself while i am learning the ropes by reading the giants of these sacred forums...while waiting for the next great drunken Flakey's post Twisted

But it is interesting to watch the cut and thrust of the MD forum warriors, seeing how my own thoughts stack up against those who have been at this a lot longer than i.
flakeys
Doomheim
#157 - 2013-02-20 15:15:31 UTC
Arancar Australis wrote:
I am but a dabbler, a small plankton ...while waiting for the next great drunken Flakey's



So , you"re saying i'm spongebob ? Shocked

We are all born ignorant, but one must work hard to remain stupid.

Arancar Australis
Dead Sun Rising Enterprises
#158 - 2013-02-20 15:51:52 UTC
flakeys wrote:
Arancar Australis wrote:
I am but a dabbler, a small plankton ...while waiting for the next great drunken Flakey's



So , you"re saying i'm spongebob ? Shocked


We'll the word around town is that the ladies find you squishy. Is this just rumour or fact?
Aryth
University of Caille
Gallente Federation
#159 - 2013-02-20 16:59:00 UTC
RubyPorto wrote:
mynnna wrote:
RubyPorto wrote:

(There's nothing to suggest that the extra materials will ever be rolled back, nor is there a compelling reason that I can see to consider ever rolling them back.)


There is, but that's as far as I'm going to comment on it. Twisted


Exclusive confirmation from the famed Corestwo/mynnna: One of the following is true.
1. There is something to suggest that extra materials will be rolled back.
2. He wants us to think there is something to suggest that extra materials will be rolled back.
3. There is a compelling reason that I should be able to see to consider rolling them back.
4. He wants us to think there is a compelling reason that I should be able to see to consider rolling them back.

/tinfoil Big smile


There is a very compelling reason to roll it back. However, we believe CCP will need to be shown, the hard way, that reason at some point down the road before they consider it.

Down the road is well over a year. As far as tinfoil, at least in regards to myself, I do not bother with trying to manipulate EVEO. It isn't necessary to what we do, and is often counter productive. I haven't seen Mynnna doing it either, but of course, believe what you will.

Leader of the Goonswarm Economic Warfare Cabal.

Creator of Burn Jita

Vile Rat: You're the greatest sociopath that has ever played eve.

flakeys
Doomheim
#160 - 2013-02-20 17:09:29 UTC
Arancar Australis wrote:
flakeys wrote:
Arancar Australis wrote:
I am but a dabbler, a small plankton ...while waiting for the next great drunken Flakey's



So , you"re saying i'm spongebob ? Shocked


We'll the word around town is that the ladies find you squishy. Is this just rumour or fact?


It's a FACT ..... that there are rumours.

We are all born ignorant, but one must work hard to remain stupid.