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Latest in a long line of small gang PVP nerfs...

Author
galenwade
Aliastra
Gallente Federation
#21 - 2013-02-20 04:36:12 UTC
Karl Hobb wrote:
Posting in a stealth "I can't get easy kills anymore" thread.



It isn't very stealthy for a stealth thread
Bienator II
madmen of the skies
#22 - 2013-02-20 04:39:07 UTC
thats why you shouldn't name your corp after a frig!

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

baltec1
Bat Country
Pandemic Horde
#23 - 2013-02-20 04:39:14 UTC
Petrus Blackshell wrote:

What are you going to small gang roam in? Feroxes? Please.

Don't make me go into the pile of garbage that passes for "working ships" these days. It's all "approach, push F1" or "orbit, push F1". Carebears might whine about PvE getting to be "more like" PvP, but it's really PvP that is turning into PvE. If you like these changes, you probably should just go run some level 4's. You'll find that fun.

Please do this the next time you see me, it makes my life so much easyer when ships fly directly at my large blasters.
Karl Hobb
Imperial Margarine
#24 - 2013-02-20 04:39:59 UTC
Petrus Blackshell wrote:
It's all "approach, push F1" or "orbit, push F1".

I'm pretty sure a guy pushed "keep at range, F1" on me one time, maybe you guys could try that for variety.

A professional astro-bastard was not available so they sent me.

Karl Hobb
Imperial Margarine
#25 - 2013-02-20 04:41:43 UTC
Galenwade wrote:
Karl Hobb wrote:
Posting in a stealth "I can't get easy kills anymore" thread.

It isn't very stealthy for a stealth thread

I wasn't sure if it was a "DONT NERF MY FOTM BRO" thread, so I went with that one.

A professional astro-bastard was not available so they sent me.

Mariner6
The Scope
Gallente Federation
#26 - 2013-02-20 04:42:00 UTC
Hamatitio wrote:
I like what they've done so far, the drake and hurricane were good... A little too good. They stated in the dev blog that they couldn't bring all BCs to the level of the drake and hurricane, because that would make the cruisers they just finished balancing pointless again.

They needed to bring them down a little bit, and I'm personally glad they brought the other ones up.

When was the last time you saw a prophecy in game? And the myrmidon can now field 5 heavy / sentry drones, so its actually better than a vexor.

Tiericide is good for EVE, it brings more viable ships to the table, and from what I've seen opens up for a variety of fittings, and not the same old setups we've had for 3-4 years now.


Actually, 4 heavy/sentry drones. A fully over buffer armor tanked Mrym doubles the EHP of a Vexor but with ION blasters still has only slightly higher DPS as the guns are unbonused, and that's only with the 4 heavies. If your dealing with frigs or cruisers and have a full flight of medium/light drones out the Vexor may actually out perform the armor tanked Mrym. Of course the real difference becomes the Vex is faster AND much lower sig radius. But anyways, its splitting hairs and there are many nuances between cruiser and BC that the comparison is somewhat pointless. But the bottom line is that the Vexor is a VERY good cruiser. The Mrym is an ok BC, and frankly after this patch I find it worse off especially next to the Prophecy.
Apocryphal Noise
The Harpooner's Rest
#27 - 2013-02-20 04:44:16 UTC
honestly it sounds like you don't know what you're talking about
Mr Ignitious
Lifeline Industries
#28 - 2013-02-20 04:46:10 UTC
Hamatitio wrote:
I like what they've done so far, the drake and hurricane were good... A little too good. They stated in the dev blog that they couldn't bring all BCs to the level of the drake and hurricane, because that would make the cruisers they just finished balancing pointless again.

They needed to bring them down a little bit, and I'm personally glad they brought the other ones up.

When was the last time you saw a prophecy in game? And the myrmidon can now field 5 heavy / sentry drones, so its actually better than a vexor.

Tiericide is good for EVE, it brings more viable ships to the table, and from what I've seen opens up for a variety of fittings, and not the same old setups we've had for 3-4 years now.



Myrm actually has 100mbit, vs 75mbit of the vexor, where you need 125mbit for 5 heavies.

And as for the op, you're high. The drake was a good solo pvp ship because it was nimble and tanky and had good damage? Guess what, it's also the most flown for large blobs for the same reason. Drake fleets were ruining **** everywhere. The hurricane obsoleted the rupture.

As for having no options, then you're very narrow minded. Think about what you want to be doing. Are you going to be fighting lots of little ships? Then you might want to invest in a tankier bc like the myrm or brutix. Fighting a heavier ship with poor damage projection? Get a hurricane or a cylone to kite them. Need good damage projection and decent tank to prevent getting kited? Get a drake or perhaps a harbinger.

What CCP did is allow the bc's to each excel in a role or two so that ALL the bc's could be viable in some way. You aren't going to kite anyone with a brutix, so it's not stepping on the hurricanes toes.

What you want is a wtfsolopwnmobile to run around in that can engage whatever you encounter. That's not a good thing to have in a game, so now you need to pick what you want to do and then select the proper tool for the job.
Petrus Blackshell
Rifterlings
#29 - 2013-02-20 04:50:13 UTC
Okay so if everything is so good, tell me: how would you handle a blob if you're solo or in a small gang (5-10 people or less). Oh and don't say "bring links" because CCP are about to nerf those too as part of their crusade to buff the goon blob.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Falin Whalen
Federal Navy Academy
Gallente Federation
#30 - 2013-02-20 04:51:25 UTC
TL;DR of OPs post:

"Boo Hoo! I now have to think about how these other viable PvP ships might be fit, instead of the four or five cookie cutter fits that were viable for PvP before."

"it's only because of their stupidity that they're able to be so sure of themselves." The Trial - Franz Kafka 

Kahega Amielden
Rifterlings
#31 - 2013-02-20 04:54:33 UTC
Quote:
"Boo Hoo! I now have to think about how these other viable PvP ships might be fit, instead of the four or five cookie cutter fits that were viable for PvP before."


More like,

"I need to make a reddit account and join TEST"
silens vesica
Corsair Cartel
#32 - 2013-02-20 04:54:39 UTC
Dude.
My favored Drake build just gained almost 50% increase in DPS, whilst sustaining marginal EHP and Velocity hits. Even after dropping my humorously expensive BCS units and replacing them with T2s, I'm still punching north of 600 DPS without the drones. With the drones, I'm punching north of 700 DPS, and my skills are NOT maxed!

I'll grant that this is not a small-gang PvP build (C2 solo build), but I expect similar effects elsewhere.


Far as I'm concerned, this update is awesomesauce. Cool

Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.

Didn't vote? Then you voted for NulBloc

JC Anderson
RED ROSE THORN
#33 - 2013-02-20 05:10:48 UTC  |  Edited by: JC Anderson
baltec1 wrote:
Petrus Blackshell wrote:

What are you going to small gang roam in? Feroxes? Please.

Don't make me go into the pile of garbage that passes for "working ships" these days. It's all "approach, push F1" or "orbit, push F1". Carebears might whine about PvE getting to be "more like" PvP, but it's really PvP that is turning into PvE. If you like these changes, you probably should just go run some level 4's. You'll find that fun.

Please do this the next time you see me, it makes my life so much easyer when ships fly directly at my large blasters.


Most people don't seem to realize that manually flying in a spiral to close in on an enemy will bring you much better chances of success han using the keep at range and orbit buttons. ;)

Eh, unless everybody is shooting missiles at you.
Mr Ignitious
Lifeline Industries
#34 - 2013-02-20 05:14:48 UTC
Petrus Blackshell wrote:
Okay so if everything is so good, tell me: how would you handle a blob if you're solo or in a small gang (5-10 people or less). Oh and don't say "bring links" because CCP are about to nerf those too as part of their crusade to buff the goon blob.



If there was a way for 5 people with all lvl 5 skills to beat 40 people with all lvl 5 skills, all of them in similar ships, then there is something wrong with this game. I hate blobs as much as the next guy, but it's literally impossible to make what you just said happen.

I bet you don't understand, because like the op, you're too thick to understand - So I'll spell it out for you.

Group A: 5 people, flying ship A
Group B: 40 people, flying ships B-F

Group A smokes Group B, no losses on Group A's side, Group B just couldn't catch Group A, and Group A had too much damage for them to tank.

Group A and B meet up again except this time the fleets look like this:
Group A: 5 people, flying ship A
Group B: 40 people, all flying Ship A.

Guess what, Group A gets ******.


What we have now are ships that excel in different areas - Ships that will perform in large numbers but struggle on their own, ships that will do well in solo or small groups, but won't shine in larger numbers. The variety is more unique than this, but at least now you can choose what you want to do and not sit down and say: HMMM its a fleet huh? Better grab my drake. HMMM I'm bored and want to hunt some nubs, better grab my hurricane.
silens vesica
Corsair Cartel
#35 - 2013-02-20 05:15:33 UTC
JC Anderson wrote:
baltec1 wrote:
Petrus Blackshell wrote:

What are you going to small gang roam in? Feroxes? Please.

Don't make me go into the pile of garbage that passes for "working ships" these days. It's all "approach, push F1" or "orbit, push F1". Carebears might whine about PvE getting to be "more like" PvP, but it's really PvP that is turning into PvE. If you like these changes, you probably should just go run some level 4's. You'll find that fun.

Please do this the next time you see me, it makes my life so much easyer when ships fly directly at my large blasters.


Most people don't seem to realize that manually flying in a spiral to close in on an enemy will bring you much better chances of success han using the keep at range and orbit buttons. ;)

Eh, unless everybody is shooting missiles at you.
Fast enough approach, and unless it's an overwhelming barrage of rockets, you're good to go.

Frankly, my favored Drake build requires quite a bit of management, because HAMs don't have all that much standoff. Don't mind the management - Being willing to 'mind the store' means a lot more DPS to throw. And if I have to pop my drones in and out like so many yo-yos, well, again, it's worth it.

Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.

Didn't vote? Then you voted for NulBloc

Arronicus
State War Academy
Caldari State
#36 - 2013-02-20 05:19:53 UTC
Trying to reply... having trouble thinking over the sound of OP's crying.

Tiericide made the Merlin, Slasher, Condor, Incursus, Punisher, and a variety of other frigates decent and now highly used pvp frigs.
Tiericide made the Caracal a beastly killing machine, buffed the thorax, made the stabber better, and made some pretty freaking badass support cruisers
Tiericide Improved the drake's dps, improved the harbinger's dps, took the hurricane down a slight notch to not be the king of small gang pvp go-to ship, and improved the myrmidon's practical dps
Tiercide buffed the brutix and ferox heavily, changed the prophecy into something WORTH FLYING, and gave the cyclone a nice spin.

An unimaginable world of good has come from this, for pvpers. Buffs, buffs, and more buffs, with a couple tiny adjustments in a few small cases, in favor of balance. Pretty clear to me OP has Battlecruisers trained to 2 or 3 and is mad that his hurricane/drake isn't OMGWTFPWN everything now.
Bienator II
madmen of the skies
#37 - 2013-02-20 05:57:54 UTC
Petrus Blackshell wrote:
Okay so if everything is so good, tell me: how would you handle a blob if you're solo or in a small gang (5-10 people or less). Oh and don't say "bring links" because CCP are about to nerf those too as part of their crusade to buff the goon blob.

why do you believe you should be able to fight a blob solo?

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

Milton Middleson
Rifterlings
#38 - 2013-02-20 06:06:29 UTC
Quote:
Tiericide made the Caracal a beastly killing machine, buffed the thorax, made the stabber better, and made some pretty freaking badass support cruisers
Tiericide Improved the drake's dps, improved the harbinger's dps, took the hurricane down a slight notch to not be the king of small gang pvp go-to ship, and improved the myrmidon's practical dps

lol. ccp buffed scrub ships like t1 firgates and cruisers cause blobbers are afraid to fly something that costs more than a few million iskies. why would you even fly a bc or hac now that cruisers are just as good and cost halve or tenth as much. meanwhile, their going to nerf real pvp ships like t3s because scrubs dont have the balls to field something worth that much so they whine intil ccp does something about it.

o7m8s enjoy ur carebear pvp.
Kahega Amielden
Rifterlings
#39 - 2013-02-20 06:09:18 UTC
Bienator II wrote:
Petrus Blackshell wrote:
Okay so if everything is so good, tell me: how would you handle a blob if you're solo or in a small gang (5-10 people or less). Oh and don't say "bring links" because CCP are about to nerf those too as part of their crusade to buff the goon blob.

why do you believe you should be able to fight a blob solo?


Because skill should mean more than numbers.
baltec1
Bat Country
Pandemic Horde
#40 - 2013-02-20 06:25:27 UTC
Kahega Amielden wrote:

Because skill should mean more than numbers.


Not when outnumbered ten to one.