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Player Features and Ideas Discussion

 
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PLEX like system for skill points

Author
Minerva Achaea
Entropic Doom
#1 - 2013-02-19 15:31:33 UTC
Right now people are effectively buying skill points by buying characters, but CCP doesn't get any real life money from this, and it's not a great deal if you already have characters with skill points (and of course there are role playing issues).

Solution: a real money X skill points item that can be resold in game for isk. Price it at the skill points someone would gain per month / $20 (or something like that, probably more, like $50).

As for 'game balance'... a new player is already 10 years behind a veteran. This would improve balance by allowing people to catch up. Also EVE is a deeper game than waiting for skill points, so its not game breaking.

Entropic Dooom: get paid to kill people! Revenue paid out weighted by destruction. Guaranteed 100M isk total weekly payout. https://forums.eveonline.com/default.aspx?g=posts&m=3108383

Drake Doe
88Th Tax Haven
#2 - 2013-02-19 15:50:11 UTC
So they have to spend actual money instead of paying isk for a character? And this will just put new players even farther behind

"The homogenization of EVE began when Gallente and Caldari started sharing a weapon system."---Vermaak Doe-- "Ohh squabbles ohh I love my dust trolls like watching an episode of Maury with less " Is he my Dad " but more of " My Neighbor took a dump on my lawn " good episode! pops more corn" ---Evernub--

Omnathious Deninard
University of Caille
Gallente Federation
#3 - 2013-02-19 15:51:09 UTC
You should be able to PLEX for the search function on the forums.

If you don't follow the rules, neither will I.

Destination SkillQueue
Doomheim
#4 - 2013-02-19 16:19:54 UTC
Minerva Achaea wrote:
Right now people are effectively buying skill points by buying characters, but CCP doesn't get any real life money from this, and it's not a great deal if you already have characters with skill points (and of course there are role playing issues).


First, It's not like effectively buying skillpoints. Second, CCP gets about 20$/2 PLEX from every character transfer.

Minerva Achaea wrote:
Solution: a real money X skill points item that can be resold in game for isk. Price it at the skill points someone would gain per month / $20 (or something like that, probably more, like $50).

As for 'game balance'... a new player is already 10 years behind a veteran. This would improve balance by allowing people to catch up. Also EVE is a deeper game than waiting for skill points, so its not game breaking.


This has nothing to do with new players vs old players. Older players are the ones with more in-game money/PLEX, so they would gain from this much more then a new players. So in effect this would mean, that older players would have even more of an SP advantage. Although it would just mainly mean, that if you're RL rich, you can bypass normal gameplay limitations and normal players have no way of ever competing with you in this area. The mere fear of this kind of thing caused people to riot a few years ago and forced CCP to make significant staff cuts.

As for game balance, the current system is balanced exactly because all skilling has to be done the exact same way with all characters. You can only buy what others are willing to sell you, which provides a natural limit for this. With unlimited SP buying you'd have potentially infinite SP entering the system and money would allow to bypass all consequenses, since you could always make a new character and just buy the skills you need.
Muad 'dib
State War Academy
Caldari State
#5 - 2013-02-19 16:46:50 UTC
As an old player, subbed and skilled constantly for many years, i find it hard to deal with the fact that faster skill trees better implants better starting chars etc all totally stupid.

The vets get slower and further behind the more ccp encourages new players and im worried that one day (9 more years from now) im going to have 'newer' players overtaking my SP - despite my loyalty and effort with the game.

Buying and selling chars is something i dont mind so much as a vet, because some one some where, started training that char training many years/months ago, if a new player wants to burn 100 plexes to buy a highly skilled char thats fine and up to them.

isk can buy a char with more SP, the SP is bound to that char.
Fundamentally: SP = time NOT isk.

Isk inflates, SP should not.

Cosmic signature detected. . . . http://i.imgur.com/Z7NfIS6.jpg I got 99 likes, and this post aint one.

Nikk Narrel
Moonlit Bonsai
#6 - 2013-02-19 17:16:39 UTC
The character in this context had to be trained before being traded, and that meant CCP was paid to have an active account to develop it's skills.

As to the rest, no... just no.
ShahFluffers
Ice Fire Warriors
#7 - 2013-02-19 18:07:53 UTC
De'Veldrin
Republic University
Minmatar Republic
#8 - 2013-02-19 18:20:12 UTC  |  Edited by: De'Veldrin
Minerva Achaea wrote:
Right now people are effectively buying skill points by buying characters, but CCP doesn't get any real life money from this, and it's not a great deal if you already have characters with skill points (and of course there are role playing issues).


Stopped reading when it became apparent you had no idea what you were talking about, nor had any clue about why people buy characters in the first place.

No. Just no.

De'Veldrin's Corollary (to Malcanis' Law): Any idea that seeks to limit the ability of a large nullsec bloc to do something in the name of allowing more small groups into sov null will inevitably make it that much harder for small groups to enter sov null.

Feyd Rautha Harkonnen
Doomheim
#9 - 2013-02-19 19:30:39 UTC  |  Edited by: Feyd Rautha Harkonnen
Minerva Achaea wrote:
...

Solution: a real money X skill points item that can be resold in game for isk. Price it at the skill points someone would gain per month / $20 (or something like that, probably more, like $50).

As for 'game balance'... a new player is already 10 years behind a veteran. This would improve balance by allowing people to catch up. Also EVE is a deeper game than waiting for skill points, so its not game breaking.


No. This is paying for win, and should not be done.

The key difference with buying toons is that someone has spent real time in accumulating skill points for that toon, even if they transfer the toon to someone else the effort was put in real time to train it, by someone at some point. Buying skill is pay to win and lets 'wealthy' players avoid the time sink entirely the 'not wealthy' players must endure.

No. No. NO.
Mag's
Azn Empire
#10 - 2013-02-19 21:23:48 UTC
ShahFluffers wrote:
No.
This.

The rest has been said by others.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Little Dragon Khamez
Guardians of the Underworld
#11 - 2013-02-20 00:11:11 UTC
Agreed, absolutely horrible idea for all of the reasons previously listed. Also I took part in the riots and the mere mention of this type of thing makes my blood boil. I bio massed my main and left the game for a time but came back because I couldn't find anything as good as eve, plus I softened my opinion after all of the ccp apologies and backtracking.

train to win = yes
Pay to win = no


Sorry to be so harsh, but I'm not the only one who feels this strongly about pay to win mechanics in eve.

Dumbing down of Eve Online will result in it's destruction...

Zan Shiro
Doomheim
#12 - 2013-02-20 00:28:52 UTC  |  Edited by: Zan Shiro
Minerva Achaea wrote:
Right now people are effectively buying skill points by buying characters, but CCP doesn't get any real life money from this,



plex used for transfer is not plex used for free game time. Therefore its rl money in ccp's hands as its not bypassing the $15 a month game charge. Remember plex is jsut converted gtc. Someone put down $16-17 for the gtc...and in a transfer that plex is not getting a player out of paying $15 a month.


Even better unless you catch a ccp deal they offer from time to time in bulk buys, gtc buys carry a surcharge as well. Thats an extra dollar or so over the regular cc pay method the source of the plex is paying.

This used to be a pay online only transaction. While I am sure they are being nice as a side bene, they probably had very good business reasons to change this at some point. I am sure the employees at ccp did not take pay cuts when this happened lol.
Ryuu Shi
School of Applied Knowledge
Caldari State
#13 - 2013-02-20 01:07:18 UTC
Ha, no. Please use the search function and look up 'Jita riots'. There is a lot of information on why this is a bad idea.

_**Noob **_isn't really a status, it's the online equivalent of a 5-year old calling you a poopy fart head.

  • Sun Tzu
CyberRaver
Amok.
Goonswarm Federation
#14 - 2013-02-20 11:57:10 UTC
Minerva Achaea wrote:
Right now people are effectively buying skill points by buying characters, but CCP doesn't get any real life money from this, and it's not a great deal if you already have characters with skill points (and of course there are role playing issues).

Solution: a real money X skill points item that can be resold in game for isk. Price it at the skill points someone would gain per month / $20 (or something like that, probably more, like $50).

As for 'game balance'... a new player is already 10 years behind a veteran. This would improve balance by allowing people to catch up. Also EVE is a deeper game than waiting for skill points, so its not game breaking.



So kill the reason to sell characters thus ******* up that market, if you want skillpoints buy a character, otherwise do what we all did and train it yourself
Jaiimez Skor
The Infamous.
#15 - 2013-02-20 11:59:19 UTC
I am trying so hard not to start emo raging with trollfaces and calling you a lots of horrible names.

But simple as P2W = No!

Also CCP make plenty of $$$ out of character transfers, because most new players just get their credit cards out and buy a tonne of timecodes to afford them.
Minerva Achaea
Entropic Doom
#16 - 2013-02-20 15:28:49 UTC
I find it interesting how hostile people are to 'pay to win'... yet are so protective of 'wait to win', of 'win by seniority'.

Imagine a game of chess, except where the number of pawns each player gets is proportional to the number of years they have been playing. Where's the fun in winning like that?

I was appealing to CCP's greed... but what I really want is to simply buy skills in game with isk. But of course you all would riot and self-immolate yourselves in-game, to protect an artificial advantage.

So be it, CCP keeps some old players happy at the expense of gaining new ones. Except you don't hear from the players you didn't gain, they are quietly playing some other game. And EVE stays small.

Entropic Dooom: get paid to kill people! Revenue paid out weighted by destruction. Guaranteed 100M isk total weekly payout. https://forums.eveonline.com/default.aspx?g=posts&m=3108383

De'Veldrin
Republic University
Minmatar Republic
#17 - 2013-02-20 15:31:03 UTC
Minerva Achaea wrote:
I find it interesting how hostile people are to 'pay to win'... yet are so protective of 'wait to win', of 'win by seniority'.

Imagine a game of chess, except where the number of pawns each player gets is proportional to the number of years they have been playing. Where's the fun in winning like that?

I was appealing to CCP's greed... but what I really want is to simply buy skills in game with isk. But of course you all would riot and self-immolate yourselves in-game, to protect an artificial advantage.

So be it, CCP keeps some old players happy at the expense of gaining new ones. Except you don't hear from the players you didn't gain, they are quietly playing some other game. And EVE stays small.


Judging by your response, I can honestly say that, in my opinion, Eve is not the game for you. I wish you luck finding one more to your taste.

De'Veldrin's Corollary (to Malcanis' Law): Any idea that seeks to limit the ability of a large nullsec bloc to do something in the name of allowing more small groups into sov null will inevitably make it that much harder for small groups to enter sov null.

Kirimeena D'Zbrkesbris
Republic Military Tax Avoiders
#18 - 2013-02-20 15:38:17 UTC
Minerva Achaea wrote:
I find it interesting how hostile people are to 'pay to win'... yet are so protective of 'wait to win', of 'win by seniority'.

Imagine a game of chess, except where the number of pawns each player gets is proportional to the number of years they have been playing. Where's the fun in winning like that?

Another post showing that you know nothing about EvE. New players can specialize in something and become on par with veterans in a relatively short amount of time.

Opinions are like assholes. Everybody got one and everyone thinks everyone else's stinks.

Mag's
Azn Empire
#19 - 2013-02-20 17:23:29 UTC
Kirimeena D'Zbrkesbris wrote:
Minerva Achaea wrote:
I find it interesting how hostile people are to 'pay to win'... yet are so protective of 'wait to win', of 'win by seniority'.

Imagine a game of chess, except where the number of pawns each player gets is proportional to the number of years they have been playing. Where's the fun in winning like that?

Another post showing that you know nothing about EvE. New players can specialize in something and become on par with veterans in a relatively short amount of time.
This.

OP, get a clue.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.