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Price Tech2 BPCs From Exploration

Author
Valtyr Farshield
Nosferatu Security Foundation
#1 - 2013-02-18 22:04:38 UTC
I'm an explorer and I find various tech2 blueprint copies which I don't know exactly at what price to sell. Some of them can't be found in contracts and others can be found but at ridiculously high prices that won't sell. The point is I don't have a good reference for a sell price, in other words: nothing to compare to.

For example if I see BPCs in contracts selling at 10 million ISK, I will sell at a little bit lower. But how about when I can't find them in contracts, or when I find just a few at unrealistic prices? How can I determine a sell price in that case?

Is there a way to calculate based upon the profits a manufacturer will make?

Thank you

Mia Restolo
Royal Amarr Institute
Amarr Empire
#2 - 2013-02-19 02:35:36 UTC
A good place to start is to look at the price of the final item on the market and subtract the price of the materials required to manufacture it with perfect skills. You'll want to price it a little lower because the manufacturer has to go through the trouble of actually building it.
Termy Rockling
Sebiestor Tribe
Minmatar Republic
#3 - 2013-02-19 06:26:11 UTC
Theres couple nice sources for fast cost calculations, like EVE IPH program. Very useful for even your use.
Fango Mango
University of Caille
Gallente Federation
#4 - 2013-02-19 22:48:10 UTC
1) Calculate the cost of the DataCores that go into researching the BPC
2) Divided by the probability of blueprint success. - Around .5 if there is no Meta Item for the Item and normal skills. Around .9 if there is a meta 4 item (but you need to add in the cost of meta 4 item to the cost of the datacores).

That will tell you what the blueprint is "worth".


For example - A 10 run - Micro Auxiliary Power Core II
These are inverted without meta 4 item so the chance of success is about .5
The data cores cost 218K, so the BPC should be worth around 438K.


Now what is someone WILLING TO PAY, that depends upon how desperate they are for that particular blueprint.


-FM

Valtyr Farshield
Nosferatu Security Foundation
#5 - 2013-02-21 18:29:45 UTC  |  Edited by: Valtyr Farshield
Thank you all for the replies.

How do I determine the number and type of items that go into researching a particular BPC? Also how does one determine the chance of success in the case of other meta level items? Do I have to add the cost of the item for meta level 1-4 to the datacores?

Can you give me an example for this BPC:

Medium Auxiliary Nano Pump II Blueprint

Material level = 0
Productivity level = 0
Wastage Factor = 10 %
Licensed production runs remaining = 2

The chance of success for this .5, is that correct? This means I double the material prices?
But where can I find the list of materials involved?

Thanks
Ginger Barbarella
#6 - 2013-02-21 23:59:03 UTC  |  Edited by: Ginger Barbarella
Fango Mango wrote:
Now what is someone WILLING TO PAY, that depends upon how desperate they are for that particular blueprint.



Excellent post. Now, to Mia's point, I never have and NEVER WILL buy a BPC costed at Hull Market Price less mineral cost. Never. That's precisely how prices get so rediculously high for T2 bpcs. Most of it just ain't worth it.

"Blow it all on Quafe and strippers." --- Sorlac

Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#7 - 2013-02-22 16:50:50 UTC  |  Edited by: Steve Ronuken
Valtyr Farshield wrote:
Thank you all for the replies.

How do I determine the number and type of items that go into researching a particular BPC? Also how does one determine the chance of success in the case of other meta level items? Do I have to add the cost of the item for meta level 1-4 to the datacores?

Can you give me an example for this BPC:

Medium Auxiliary Nano Pump II Blueprint

Material level = 0
Productivity level = 0
Wastage Factor = 10 %
Licensed production runs remaining = 2

The chance of success for this .5, is that correct? This means I double the material prices?
But where can I find the list of materials involved?

Thanks



Ignore the datacore cost. The manufacturer who might buy it won't give a damn about how much it cost you to make the blueprint.

Especially with a blueprint like the one above. It's ME 0, which is better than one from invention. So it's apples with oranges.



http://www.fuzzwork.co.uk/blueprints/0/31053/0/5/0/5 (You'll need to adjust the ME. Right now, it ignore it on the url, as you're /normally/ dealing with ME -4 with T2 stuff)



You're looking at a margin of around 50 million for the pair of them (if sold to buy orders in Jita). You won't, likely, get half of it. But a quarter is entirely possible. (You get isk immediately. They have to actually make it, then sell it.)

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Valtyr Farshield
Nosferatu Security Foundation
#8 - 2013-02-22 18:17:05 UTC
What meaning does a negative ME have? I thought it could be only larger or equal to zero.
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#9 - 2013-02-22 18:25:08 UTC
Valtyr Farshield wrote:
What meaning does a negative ME have? I thought it could be only larger or equal to zero.


The lowest possible is -6

The formula for the multiplier is:
(Waste Factor/100)*(1-ME)


(0 or above it's (Waste Factor/(me+1))/100 )



Waste factor is the percentage mentioned on the blueprint. 10 for many.


So, for -4, it's:

(10/100)*3 or 0.3

Which equates to 30% more materials than perfect.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter