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Where the Ancillary Armor Rep Blueprints?

Author
Inomina Nex
Center for Advanced Studies
Gallente Federation
#1 - 2013-02-19 16:13:37 UTC
Somebody knows how to get BPOs on that?
I cant found any at all regions. There no modules and market also.
Larloch TheAncient
Freindly Mining Corporation
#2 - 2013-02-19 16:14:07 UTC
gotta get them from exploration sites, go run some radars and I'm sure they'll turn up eventually.
Inomina Nex
Center for Advanced Studies
Gallente Federation
#3 - 2013-02-19 16:17:37 UTC
Larloch TheAncient wrote:
gotta get them from exploration sites, go run some radars and I'm sure they'll turn up eventually.

So it will be dropped from any radars by random? lol
Bridgette d'Iberville
Better Killing Through Chemistry
#4 - 2013-02-19 16:26:18 UTC
Inomina Nex wrote:
Larloch TheAncient wrote:
gotta get them from exploration sites, go run some radars and I'm sure they'll turn up eventually.

So it will be dropped from any radars by random? lol

That's how they seeded Anciliary Shield Boosters, so probably.

"I considered a career in griefing, but then realized that I would never achieve the level of tear generation that CCP manages to do each and every expansion."

Elena Thiesant
The Scope
Gallente Federation
#5 - 2013-02-19 16:32:22 UTC
From the devblog:

http://community.eveonline.com/devblog.asp?a=blog&nbid=74270
Quote:
The AARs use the same cycle time, fitting and build requirements as a Tech One armor repairer of the same size. Their blueprint copies are found in all the same places where other blueprints for prototype modules such as the ASB can already be acquired.


Radars, mags and afaik some rat wrecks. Probably faction ones, not sure. Same as the ASBs, the reactive armour hardeners, the micro jump drive, the target spectrum breaker.
Orlacc
#6 - 2013-02-19 16:42:53 UTC
Explorers will be sick of 'em by next week...

"Measure Twice, Cut Once."

Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#7 - 2013-02-19 16:55:02 UTC
Elena Thiesant wrote:
From the devblog:

http://community.eveonline.com/devblog.asp?a=blog&nbid=74270
Quote:
The AARs use the same cycle time, fitting and build requirements as a Tech One armor repairer of the same size. Their blueprint copies are found in all the same places where other blueprints for prototype modules such as the ASB can already be acquired.


Radars, mags and afaik some rat wrecks. Probably faction ones, not sure. Same as the ASBs, the reactive armour hardeners, the micro jump drive, the target spectrum breaker.



Some higher bounty non faction spawn rats in null sec drop those, but not systematically and in general it's the BPC with lower number of runs.

removed inappropriate ASCII art signature - CCP Eterne

handige harrie
Vereenigde Handels Compagnie
#8 - 2013-02-19 20:13:29 UTC
Sergeant Acht Scultz wrote:
Elena Thiesant wrote:
From the devblog:

http://community.eveonline.com/devblog.asp?a=blog&nbid=74270
Quote:
The AARs use the same cycle time, fitting and build requirements as a Tech One armor repairer of the same size. Their blueprint copies are found in all the same places where other blueprints for prototype modules such as the ASB can already be acquired.


Radars, mags and afaik some rat wrecks. Probably faction ones, not sure. Same as the ASBs, the reactive armour hardeners, the micro jump drive, the target spectrum breaker.



Some higher bounty non faction spawn rats in null sec drop those, but not systematically and in general it's the BPC with lower number of runs.


All battleship belt rats can drop them (anomaly rats don't) and they have 50 runs on them.

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