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EVE Online: Retribution 1.1 Issues

First post First post
Author
CCP RubberBAND
CCP Engineering Corp
#61 - 2013-02-19 15:52:12 UTC
TravelBuoy wrote:
CCP RubberBAND wrote:
Vincent Athena wrote:

Wait a minute. It had what I described as the "expected result" yesterday. It would select which stacks to move by starting with the smallest in volume. And right now it does work that way when moving stuff to containers, like a small standard container. Its just broken with moving stuff into ship cargo bays.

Check again please.


Hi, I followed up on this and investigated a bit more and you are correct, my apologies for this. Created a defect. It appears we may have changed this as a result of another fix.


+1
Finally a developer who stand corrected if did a mistake.


Well we are human, after all.

Feel free to poke me on: Twitter

Oma Lorche
Stay Frosty.
A Band Apart.
#62 - 2013-02-19 15:58:56 UTC  |  Edited by: Oma Lorche
In solar system map I cannot move view by keeping right mouse button pressed.
Double click on planet or probe name doesnt center view any longer.
If I double click stargate which i am sitting on in solar system map my ship will try to approach it.

edit: This thing still broken. Similar problem on second account. Right click anywhere on solar system map centers it on sun.
Acac Sunflyier
The Ascended Academy
#63 - 2013-02-19 15:59:51 UTC
I am having an issue installing the update. When I run the launcher and it begins to validate client, at 10% I get a pop up saying "The Eve Launcher cannot update a directory from which processes are running. Please close the following process: Eve.exe"

Okay or Cancel.


I've run the task manager to stop CCP.exe and Eve.exe isn't running. IT seems to be running when I start the launcher.

I run a windows 7 (x64) machine
Nimrodion
Xanthium Prime
#64 - 2013-02-19 16:02:56 UTC
One more issue - the camera shake when hit by a missile is too extreme..the camera flies all over the place.
SickSixSix
Bikini Girls with Railguns
#65 - 2013-02-19 16:05:50 UTC
Where are the Ancillary Armor Repairer blue prints?
I was expecting these to be seeded.
Pans Exual
Tackled In Belt
#66 - 2013-02-19 16:06:31 UTC  |  Edited by: Pans Exual
CCP Prism X wrote:
Pans Exual wrote:
My application to a corp has disappeared.

Does this mean I have to re-apply or will it still show in their corp?


Nah the data seems good. It's just some noob mistakes on my part that prevent you and GMs from fetching them.


Not that I want to, but what happens if I want to withdraw?
Nimrodion
Xanthium Prime
#67 - 2013-02-19 16:07:07 UTC
SickSixSix wrote:
Where are the Ancillary Armor Repairer blue prints?
I was expecting these to be seeded.


They are found in Radar sites, same way ASB BPCs are. Haven't found any yet, though..
Wally Brown
Bubba Gump Shrimping Corp
#68 - 2013-02-19 16:14:18 UTC
WH Anom - Fortification Frontier Stronghold

Last wave of sleepers despawns a short period after the Awakened Preserver is engaged. Never done this before. I have tried engaging different NPC's in the wave first but it does seem to be with the aggro against the AP that the site despawns.
Acac Sunflyier
The Ascended Academy
#69 - 2013-02-19 16:14:36 UTC
Acac Sunflyier wrote:
I am having an issue installing the update. When I run the launcher and it begins to validate client, at 10% I get a pop up saying "The Eve Launcher cannot update a directory from which processes are running. Please close the following process: Eve.exe"

Okay or Cancel.


I've run the task manager to stop CCP.exe and Eve.exe isn't running. IT seems to be running when I start the launcher.

I run a windows 7 (x64) machine



Fixed it by turning it off and on again. Wow I feel dumb
Borlag Crendraven
The Scope
Gallente Federation
#70 - 2013-02-19 16:16:20 UTC
Borlag Crendraven wrote:
Found two issues so far...

- In game applications to join corp have all been wiped out.
- The new system info/autopilot info box stretched way too far to the right, taking up screen estate needlessly. Previously it was possible to have the capacitor readout on top just next to the system info and still retain functionality of both of them, now the invisible box from both System Name and the Route boxes stretch out and block the tactical, cargo and scanner buttons, or alternatively the far right portion of the shield/armor/hull readout's mouseover.


Clarification to the second issue:

http://www.elisanet.fi/sami.ollas/old_layout.jpg - how I used to be able to do this
http://www.elisanet.fi/sami.ollas/new_layout.jpg - how I have to do it now

To me that empty space after the system info is pretty much entirely waste and having the mouseover from system info reach to the very edge of those buttons visible there, is quite annoying. It also prevents having a full rack of 10 targets on the top row side by side and forces to waste even more screen estate for having them in two separate rows. Would really like CCP to look into improving the screen estate use of the said system info/route box. Sure I could still have that capacitor readout block on the left, but the buttons on it would be rendered useless as the mouseover of system info takes priority above all non-windowed UI elements.
Nathan Jameson
Grumpy Bastards
#71 - 2013-02-19 16:17:28 UTC
I haven't seen this issue noted yet, so it might be just me.

Only a handful of my NeoCom buttons have icons. The same is true for items in my inventory--they are present as shown by the m3, but I can't see most of them to select them.

I've cleared the cache multiple times, reset the NeoCom buttons, and reset general settings.

What am I missing here?

http://www.wormholes.info

Commander A9
This Was The Way
#72 - 2013-02-19 16:18:08 UTC  |  Edited by: Commander A9
DUST characters can be invited to fleets? Sounds like a good step forward then! One step closer to helping out fleet, corps, and alliance-mates in DUST! :D

In all seriousness, I logged on today and discovered my battleship large capacitor control rigs were 1% damaged. Not sure how or why considering I haven't taken hull damage in awhile...and I don't see anything in patch notes related to rig damage.

Recommendations:

-enable ships wobbling in hangar view (pre-Captains Quarters)

-add more missions (NPC fleet vs. NPC fleets that actually shoot)

-STOP NERFING EVERYTHING!

Join Live Events!

Zero Remus
Perkone
Caldari State
#73 - 2013-02-19 16:19:03 UTC  |  Edited by: Zero Remus
PI issue. If you're working your colony and jump through a gate the submit/cancel buttons are removed but any changes you've made are still there. So you either have to make more changes to get the buttons back or back out of the PI screen entirely and start changes from scratch again.

More annoying than anything but what are you expecting me to do? Focus on PI when I'm working PI? I liked doing it while I do warp to 0m from gate to gate to avoid using autopilot.

Edit. Oh yeah PC client
Witchking Angmar
Perkele.
#74 - 2013-02-19 16:19:28 UTC
Acac Sunflyier wrote:
I am having an issue installing the update. When I run the launcher and it begins to validate client, at 10% I get a pop up saying "The Eve Launcher cannot update a directory from which processes are running. Please close the following process: Eve.exe"

Okay or Cancel.


I've run the task manager to stop CCP.exe and Eve.exe isn't running. IT seems to be running when I start the launcher.

I run a windows 7 (x64) machine


Have you tried turning it off and on again?
CCP karkur
C C P
C C P Alliance
#75 - 2013-02-19 16:20:45 UTC
Commander A9 wrote:
DUST characters can be invited to fleets? Sounds like a good step forward then! One step closer to helping out fleet, corps, and alliance-mates in DUST! :D

will be fixed tomorrow... you can now drag them to the fleet, but the invitation will just time out.

CCP karkur | Programmer | Team Five 0 | @CCP_karkur

Slavir Nabru
V.O.I.D.
#76 - 2013-02-19 16:20:51 UTC
Getting despwawns in exploration sites when trigger/faction ships are attacked, had one tripple pointed and it and the whole room (except turrets) dissapear/warp off.
Done several sites now, seems to be happenin randomly imediatley after a trigger or the faction spawn taking the first volley of damage
Keko Khaan
Center for Advanced Studies
Gallente Federation
#77 - 2013-02-19 16:24:50 UTC
In station hangars are broken. My item and ship hangrs in station shows my current ships cargohold. And when i was sitting in hurricane and double cliked my ship it opened my carriers shipmaintance bay. I need to everytime browse in tree view to my "real" ship and items hangars to see them.
Elorandin
Warboss Corp
#78 - 2013-02-19 16:26:24 UTC  |  Edited by: Elorandin
Neelz wrote:
Thur Barbek wrote:
In space, hovering over something in space no longer brings info up. Ex. Hovering over a wreck or enemy ship does nothing until you click to select it now.
Indeed. Single objects or celestials no longer popup their full name/description when you mouse over them. It still does for clustered celestials / closely grouped modules.


Nothing to add, Just quoting so it gets seen.
Ellahan Vhektor
Science and Trade Institute
Caldari State
#79 - 2013-02-19 16:29:24 UTC
wormholes do not show appropriate color on low shader settings

╔╗║║ ╔╗║║╦ ╦ ╦╦╔╗ ╔╗ ╦╔╗╔╗╔╗ ║║╠╣ ╚╗╠╣║ ║ ║║╚╗ ╠╣ ║╠╣╠╣╠╝ ╚╝║║ ╚╝║║╩ ║ ╩║╚╝ ║║ ║║╚║║║

CCP Prism X
C C P
C C P Alliance
#80 - 2013-02-19 16:39:10 UTC
Pans Exual wrote:
CCP Prism X wrote:
Pans Exual wrote:
My application to a corp has disappeared.

Does this mean I have to re-apply or will it still show in their corp?


Nah the data seems good. It's just some noob mistakes on my part that prevent you and GMs from fetching them.


Not that I want to, but what happens if I want to withdraw?


Neither you nor the corporation can see the application right now so nobody can do anything with it.

On that subject: Issue has been found and rectified for testing. It only applies to applications that were filed before the deployment. It's also sensitive to what the current date is for funny reasons. But no data has been lost anywhere. But that doesn't really excuse the inconvenience.

Sowwy Ugh