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Warfare & Tactics

 
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CLOAKI alts hordes in fw plex

Author
Cearain
Plus 10 NV
#121 - 2013-02-18 20:54:14 UTC
Abannan wrote:
Cearain wrote:
Abannan wrote:
Cearain wrote:
With respect to fw sov the problem is the same as ever. So the same fixes will be proposed until ccp implents them. Its not you. same arguments between those who want pve and those who want pvp.


Ok, as a trial run, everytime I open a plex on my main, or on any of my alts, I will send you a mail.



Its not when you open the plex, it's when you enter or leave a plex it woudl register in the channel.

It would be great if you could filter it to a certain number of jumps.

Combined with a sensible rollback timer and the alt hide and seek plexing would end.



Nope, I prefer my crappy dea to your crappy idea, and will continue to mail you as and when I open plexes



Look at all the gallente trying to so hard to prevent the FW sov game from becoming a pvp mechanic.

To think I used to have a bit of respect for you guys since you tend to be only second to amarr for most kills per player. Are you really that upset that I exposed how fw sov is won and therefore how you won your medal?

Whatever keep repeating that letting players know where plexes are being attacked will not help players defend them. It just shows how irrational you have become.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

X Gallentius
Black Eagle1
#122 - 2013-02-18 21:44:44 UTC
Cearain wrote:
Look at all the gallente trying to so hard to prevent the FW sov game from becoming a pvp mechanic.

To think I used to have a bit of respect for you guys since you tend to be only second to amarr for most kills per player. Are you really that upset that I exposed how fw sov is won and therefore how you won your medal?

Whatever keep repeating that letting players know where plexes are being attacked will not help players defend them. It just shows how irrational you have become.

1. It's not a pvp mechanic unless both sides decide to engage.
2. Not upset, and at this point we will successfully adapt to whatever iteration on the FW sov mechanic CCP decides to implement.
3. We don't really care whether or not you like us.
4. Joint the IMINURPLEX channel now! You will be spoon fed plexing intel for the next week if you choose to do so.
Cearain
Plus 10 NV
#123 - 2013-02-18 22:20:45 UTC
X Gallentius wrote:
Cearain wrote:
Look at all the gallente trying to so hard to prevent the FW sov game from becoming a pvp mechanic.

To think I used to have a bit of respect for you guys since you tend to be only second to amarr for most kills per player. Are you really that upset that I exposed how fw sov is won and therefore how you won your medal?

Whatever keep repeating that letting players know where plexes are being attacked will not help players defend them. It just shows how irrational you have become.

1. It's not a pvp mechanic unless both sides decide to engage.


They have to know where the enemy is attacking their plexes before they can engage them in those plexes. Its too much of a pia to keep chasing the alts to find out where they are running plexes. So a notification system is necessary.

X Gallentius wrote:

4. Joint the IMINURPLEX channel now! You will be spoon fed plexing intel for the next week if you choose to do so.



I find it hard to believe you are serious about this. But on the off chance you are, I am usually not interested in arranged pvp or duels, but thanks. I used to do allot of them, and now I will occassionally agree to one, but I am typically not looking for them.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Andre Vauban
Federal Defense Union
Gallente Federation
#124 - 2013-02-18 22:27:39 UTC  |  Edited by: Andre Vauban
Cearain wrote:


Look at all the gallente trying to so hard to prevent the FW sov game from becoming a pvp mechanic.

To think I used to have a bit of respect for you guys since you tend to be only second to amarr for most kills per player. Are you really that upset that I exposed how fw sov is won and therefore how you won your medal?

Whatever keep repeating that letting players know where plexes are being attacked will not help players defend them. It just shows how irrational you have become.


If somebody could come up with a PVP mechanic, then great. However, how does PVP control a system when there is nobody in that system to PVP? All it takes is for somebody to show up in that system and they are the strongest PVPer in that system since they are the only pilot there even if they are in a stabbed plexing frig.

Yes, yes, you claim your notification system will solve this problem but it won't. There are simply too many farmers farming everywhere all at once. Here is how your notification system will work:

SYSTEM MESSAGE: There are farmers in every single system except the system you are in and enemy home systems.

You say, cool there is a farmer next door, let me go kill him. You then proceed to jump into system.

SYSTEM MESSAGE: There are farmers in every single system except the system you are in and enemy home systems. The farmer that was just in the plex in this system is now in the plex in the system you just left.

You say "$^$@YRW&@ Farmer" and jump back to the system where you just were to kill the farmer.

SYSTEM MESSAGE: There are farmers in every single system except the system you are in and enemy home systems. The farmer that was just in the plex in this system seems to have cloaked up. The farmer appears to be openly mocking you while you run the plex he is cloaked in for 40 minutes while his 15 alts can close 2 plexes in every surrounding system.

.

X Gallentius
Black Eagle1
#125 - 2013-02-18 22:32:31 UTC
Cearain wrote:
I find it hard to believe you are serious about this. But on the off chance you are, I am usually not interested in arranged pvp or duels, but thanks. I used to do allot of them, and now I will occassionally agree to one, but I am typically not looking for them.
Channel is already set up, and my main and afk plexing alts are already posting in it. And since when is notifying people where the plexes are being opened arranged pvp?
Cearain
Plus 10 NV
#126 - 2013-02-18 23:04:34 UTC
Andre Vauban wrote:
Cearain wrote:


Look at all the gallente trying to so hard to prevent the FW sov game from becoming a pvp mechanic.

To think I used to have a bit of respect for you guys since you tend to be only second to amarr for most kills per player. Are you really that upset that I exposed how fw sov is won and therefore how you won your medal?

Whatever keep repeating that letting players know where plexes are being attacked will not help players defend them. It just shows how irrational you have become.


If somebody could come up with a PVP mechanic, then great. However, how does PVP control a system when there is nobody in that system to PVP? All it takes is for somebody to show up in that system and they are the strongest PVPer in that system since they are the only pilot there even if they are in a stabbed plexing frig.

Yes, yes, you claim your notification system will solve this problem but it won't. There are simply too many farmers farming everywhere all at once. Here is how your notification system will work:

SYSTEM MESSAGE: There are farmers in every single system except the system you are in and enemy home systems.

You say, cool there is a farmer next door, let me go kill him. You then proceed to jump into system.

SYSTEM MESSAGE: There are farmers in every single system except the system you are in and enemy home systems. The farmer that was just in the plex in this system is now in the plex in the system you just left.

You say "$^$@YRW&@ Farmer" and jump back to the system where you just were to kill the farmer.

SYSTEM MESSAGE: There are farmers in every single system except the system you are in and enemy home systems. The farmer that was just in the plex in this system seems to have cloaked up. The farmer appears to be openly mocking you while you run the plex he is cloaked in for 40 minutes while his 15 alts can close 2 plexes in every surrounding system.


With a mild timer count back it could work like this:

1) I go chase out a farmer. If am in a ship able to enter his plex and land on grid with him or with his accel gate before he warps he loses 2 minutes capped at zero on the timer. If that doesn't put the timer at zero it will count back to zero even if I leave. (assuming an enemy or neutral is not on grid with me when I leave.)

2) I warp to a new plex in the same system and keep running it down. While his plex is running down automatically.

3) I see he jumped next store and starts running a plex. If the intel is good I will know how much time he has left. As I sit there I have just wasted his time on the plex he was running. Now I can finish my plex and jump next door and if I land on grid with him or the accel gate before he warps he loses another 2 minutes and will have that plex timer count down while I run a plex in the same system.

Keep repeating.

Alts will be wasting their time. PVPers will win the war.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Ctzn Snips
The Scope
Gallente Federation
#127 - 2013-02-19 04:45:22 UTC
Cearain wrote:



Look at all the gallente trying to so hard to prevent the FW sov game from becoming a pvp mechanic.

To think I used to have a bit of respect for you guys since you tend to be only second to amarr for most kills per player. Are you really that upset that I exposed how fw sov is won and therefore how you won your medal?

Whatever keep repeating that letting players know where plexes are being attacked will not help players defend them. It just shows how irrational you have become.


The faction who ruins it's opponents in PVP statistics doesn't want FW to be a PVP mechanic. Corporations are setting and beating their kill records month after month.

Your logic is infallible.

BTW Novice/Medium/Large Outpost/Compound/Installation opening in Vlillerier/Oicx/Eha/Martoh/Innia/Renerelle/Aldranette/Nennamelia by Farmer1/Farmer2/Farmer3/X Gallentius.
Cearain
Plus 10 NV
#128 - 2013-02-19 05:28:46 UTC
Ctzn Snips wrote:
Cearain wrote:



Look at all the gallente trying to so hard to prevent the FW sov game from becoming a pvp mechanic.

To think I used to have a bit of respect for you guys since you tend to be only second to amarr for most kills per player. Are you really that upset that I exposed how fw sov is won and therefore how you won your medal?

Whatever keep repeating that letting players know where plexes are being attacked will not help players defend them. It just shows how irrational you have become.


The faction who ruins it's opponents in PVP statistics doesn't want FW to be a PVP mechanic. Corporations are setting and beating their kill records month after month.

Your logic is infallible.

BTW Novice/Medium/Large Outpost/Compound/Installation opening in Vlillerier/Oicx/Eha/Martoh/Innia/Renerelle/Aldranette/Nennamelia by Farmer1/Farmer2/Farmer3/X Gallentius.



Just browsing through your corps top killers I don't see too much change in number of kills for the top 10 since august. And it looks like your corp started some time in july.

Sure if your corp is growing then it will have more kills but that would be very dumb to think the mechanics are the cause of that increase. Your not doing that are you?

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

ALUCARD 1208
Jerkasaurus Wrecks Inc.
Sedition.
#129 - 2013-02-19 12:31:04 UTC  |  Edited by: ALUCARD 1208
well since we got back to gallente space our alliance kills are up (record broken), our corp kills are up (record broken) and also our top killers have changed its gone from the usual suspects to different pilots in the corp (guess what this record was also broken too by breddy). So i can say ur argument is invalid and yes i can also say its due to this itteration of fw Big smileBig smileBig smileBig smileBig smile
Crosi Wesdo
War and Order
#130 - 2013-02-19 12:49:00 UTC
X Gallentius wrote:
Cearain wrote:
I find it hard to believe you are serious about this. But on the off chance you are, I am usually not interested in arranged pvp or duels, but thanks. I used to do allot of them, and now I will occassionally agree to one, but I am typically not looking for them.
Channel is already set up, and my main and afk plexing alts are already posting in it. And since when is notifying people where the plexes are being opened arranged pvp?


Ill try to make this my last post to Cearain whoever he is.

I think i have about as many kills this month as he has in 2 years. My guess is he is having problems accepting that he is just bad at the game and blames the mechanic rather than l2p.
Takseen
Federal Defense Union
Gallente Federation
#131 - 2013-02-19 13:25:09 UTC
Andre Vauban wrote:


If somebody could come up with a PVP mechanic, then great. However, how does PVP control a system when there is nobody in that system to PVP? All it takes is for somebody to show up in that system and they are the strongest PVPer in that system since they are the only pilot there even if they are in a stabbed plexing frig.

Yes, yes, you claim your notification system will solve this problem but it won't. There are simply too many farmers farming everywhere all at once. Here is how your notification system will work:




Yes indeed. One pvper vs one farmer ends up at best in a draw. Either the pvper keeps chasing the plexer or the pvper just sits in his own plex to counteract the farmer's work.
But the system should correct itself if the population increases to the point where there's atleast 1 FW player per Plex. At that point you have to bring guns.
Cearain
Plus 10 NV
#132 - 2013-02-19 16:04:55 UTC
Crosi Wesdo wrote:
X Gallentius wrote:
Cearain wrote:
I find it hard to believe you are serious about this. But on the off chance you are, I am usually not interested in arranged pvp or duels, but thanks. I used to do allot of them, and now I will occassionally agree to one, but I am typically not looking for them.
Channel is already set up, and my main and afk plexing alts are already posting in it. And since when is notifying people where the plexes are being opened arranged pvp?


Ill try to make this my last post to Cearain whoever he is.

I think i have about as many kills this month as he has in 2 years. My guess is he is having problems accepting that he is just bad at the game and blames the mechanic rather than l2p.



I wouldnt trade my killboard for yours which is full of instalock non-fight kills like this:

http://eve.battleclinic.com/killboard/killmail.php?id=18839539

If I just wanted kills I would get my booster alts like you and gate camp like crazy. I would also get lots of sensor boosters like you:

http://eve.battleclinic.com/killboard/killmail.php?id=18468956

So I could collect lots of non-fight killmails.

But I am more interested in having fun fights and I would be embarrassed if my killboard was like yours. But hey if you are proud of it, good for you.

I'm really not sure why you keep bringing up killboards anyway.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Cearain
Plus 10 NV
#133 - 2013-02-19 16:11:48 UTC
Andre Vauban wrote:

If somebody could come up with a PVP mechanic, then great. However, how does PVP control a system when there is nobody in that system to PVP? ..



Andre thank you for making an intelligent post btw and not just a typical whiney Gallente "I hate cearain" post.

I agree with the above. Therefore I think the trick is to get pvpers into the systems where the plexes are being run as quickly as possible.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Cearain
Plus 10 NV
#134 - 2013-02-19 16:16:48 UTC  |  Edited by: Cearain
ALUCARD 1208 wrote:
well since we got back to gallente space our alliance kills are up (record broken), our corp kills are up (record broken) and also our top killers have changed its gone from the usual suspects to different pilots in the corp (guess what this record was also broken too by breddy). So i can say ur argument is invalid and yes i can also say its due to this itteration of fw Big smileBig smileBig smileBig smileBig smile



Just browsing through your corps top killers I don't see too much change in number of kills for the top killers going all the way back to april of last year.

So it seems hard to say how you think you are getting more kills per player.

Sure if your corp is growing then it will have more kills as a whole. But that would be very dumb to think the mechanics are the cause of that increase. Your not doing that are you?

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Ctzn Snips
The Scope
Gallente Federation
#135 - 2013-02-19 16:24:55 UTC
Cearain wrote:
Ctzn Snips wrote:
Cearain wrote:



Look at all the gallente trying to so hard to prevent the FW sov game from becoming a pvp mechanic.

To think I used to have a bit of respect for you guys since you tend to be only second to amarr for most kills per player. Are you really that upset that I exposed how fw sov is won and therefore how you won your medal?

Whatever keep repeating that letting players know where plexes are being attacked will not help players defend them. It just shows how irrational you have become.


The faction who ruins it's opponents in PVP statistics doesn't want FW to be a PVP mechanic. Corporations are setting and beating their kill records month after month.

Your logic is infallible.

BTW Novice/Medium/Large Outpost/Compound/Installation opening in Vlillerier/Oicx/Eha/Martoh/Innia/Renerelle/Aldranette/Nennamelia by Farmer1/Farmer2/Farmer3/X Gallentius.



Just browsing through your corps top killers I don't see too much change in number of kills for the top 10 since august. And it looks like your corp started some time in july.

Sure if your corp is growing then it will have more kills but that would be very dumb to think the mechanics are the cause of that increase. Your not doing that are you?


So by your logic, if you look at the miltia numbers, since caldari has 700 more characters than us, and growing daily, they should be winning?
Cearain
Plus 10 NV
#136 - 2013-02-19 16:38:53 UTC
Ctzn Snips wrote:
Cearain wrote:
Ctzn Snips wrote:
Cearain wrote:



Look at all the gallente trying to so hard to prevent the FW sov game from becoming a pvp mechanic.

To think I used to have a bit of respect for you guys since you tend to be only second to amarr for most kills per player. Are you really that upset that I exposed how fw sov is won and therefore how you won your medal?

Whatever keep repeating that letting players know where plexes are being attacked will not help players defend them. It just shows how irrational you have become.


The faction who ruins it's opponents in PVP statistics doesn't want FW to be a PVP mechanic. Corporations are setting and beating their kill records month after month.

Your logic is infallible.

BTW Novice/Medium/Large Outpost/Compound/Installation opening in Vlillerier/Oicx/Eha/Martoh/Innia/Renerelle/Aldranette/Nennamelia by Farmer1/Farmer2/Farmer3/X Gallentius.



Just browsing through your corps top killers I don't see too much change in number of kills for the top 10 since august. And it looks like your corp started some time in july.

Sure if your corp is growing then it will have more kills but that would be very dumb to think the mechanics are the cause of that increase. Your not doing that are you?


So by your logic, if you look at the miltia numbers, since caldari has 700 more characters than us, and growing daily, they should be winning?


Activity matters as well. The side with the most plexers wins. Which isn't so bad. The problem is the best plexers are those who are complete carebears.


You and other gallente keep saying you keep getting more kills in your corp. But it appears that kills per player is not necessarilly rising. My point is that if you have a corp that doubles its numbers yet only has 10% more kills than last month that is not really so great.

If you are getting more kills per player then yes thats good. I just don't see that in your killboards.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Crosi Wesdo
War and Order
#137 - 2013-02-19 16:45:38 UTC
Cearain wrote:
Ctzn Snips wrote:
Cearain wrote:
Ctzn Snips wrote:
Cearain wrote:



Look at all the gallente trying to so hard to prevent the FW sov game from becoming a pvp mechanic.

To think I used to have a bit of respect for you guys since you tend to be only second to amarr for most kills per player. Are you really that upset that I exposed how fw sov is won and therefore how you won your medal?

Whatever keep repeating that letting players know where plexes are being attacked will not help players defend them. It just shows how irrational you have become.


The faction who ruins it's opponents in PVP statistics doesn't want FW to be a PVP mechanic. Corporations are setting and beating their kill records month after month.

Your logic is infallible.

BTW Novice/Medium/Large Outpost/Compound/Installation opening in Vlillerier/Oicx/Eha/Martoh/Innia/Renerelle/Aldranette/Nennamelia by Farmer1/Farmer2/Farmer3/X Gallentius.



Just browsing through your corps top killers I don't see too much change in number of kills for the top 10 since august. And it looks like your corp started some time in july.

Sure if your corp is growing then it will have more kills but that would be very dumb to think the mechanics are the cause of that increase. Your not doing that are you?


So by your logic, if you look at the miltia numbers, since caldari has 700 more characters than us, and growing daily, they should be winning?


Activity matters as well. The side with the most plexers wins. Which isn't so bad. The problem is the best plexers are those who are complete carebears.


You and other gallente keep saying you keep getting more kills in your corp. But it appears that kills per player is not necessarilly rising. My point is that if you have a corp that doubles its numbers yet only has 10% more kills than last month that is not really so great.

If you are getting more kills per player then yes thats good. I just don't see that in your killboards.


Literally everyone is telling you that pvp is easier to find than ever before. What you see and dont see in the kill boards has little or no interest to me or anyone else since you barely ever pvp and are completely ******** with from some form of compulsive disorder.
Ctzn Snips
The Scope
Gallente Federation
#138 - 2013-02-19 16:49:51 UTC
Cearain wrote:
Ctzn Snips wrote:
Cearain wrote:
Ctzn Snips wrote:
Cearain wrote:



Look at all the gallente trying to so hard to prevent the FW sov game from becoming a pvp mechanic.

To think I used to have a bit of respect for you guys since you tend to be only second to amarr for most kills per player. Are you really that upset that I exposed how fw sov is won and therefore how you won your medal?

Whatever keep repeating that letting players know where plexes are being attacked will not help players defend them. It just shows how irrational you have become.


The faction who ruins it's opponents in PVP statistics doesn't want FW to be a PVP mechanic. Corporations are setting and beating their kill records month after month.

Your logic is infallible.

BTW Novice/Medium/Large Outpost/Compound/Installation opening in Vlillerier/Oicx/Eha/Martoh/Innia/Renerelle/Aldranette/Nennamelia by Farmer1/Farmer2/Farmer3/X Gallentius.



Just browsing through your corps top killers I don't see too much change in number of kills for the top 10 since august. And it looks like your corp started some time in july.

Sure if your corp is growing then it will have more kills but that would be very dumb to think the mechanics are the cause of that increase. Your not doing that are you?


So by your logic, if you look at the miltia numbers, since caldari has 700 more characters than us, and growing daily, they should be winning?


Activity matters as well. The side with the most plexers wins. Which isn't so bad. The problem is the best plexers are those who are complete carebears.


You and other gallente keep saying you keep getting more kills in your corp. But it appears that kills per player is not necessarilly rising. My point is that if you have a corp that doubles its numbers yet only has 10% more kills than last month that is not really so great.

If you are getting more kills per player then yes thats good. I just don't see that in your killboards.


The fact is nobody on our side is complaining about lack of stuff to shoot, except Praz, he complains about everything. Lol
X Gallentius
Black Eagle1
#139 - 2013-02-19 16:49:53 UTC  |  Edited by: X Gallentius
Cearain wrote:
If you are getting more kills per player then yes thats good. I just don't see that in your killboards.

Why not?

JUSTK: Numbers Kills

QCATS: Numbers Kills
Cearain
Plus 10 NV
#140 - 2013-02-19 17:23:20 UTC
X Gallentius wrote:
Cearain wrote:
If you are getting more kills per player then yes thats good. I just don't see that in your killboards.

Why not?

JUSTK: Numbers Kills

QCATS: Numbers Kills



That at least gives us a decent comparison.

Here are qcats numbers from may 1 2012
http://evemaps.dotlan.net/corp/Quantum_Cats_Syndicate/stats/2012-05-01:2013-01-17

Here are your numbers from 8/29/12

http://evemaps.dotlan.net/corp/Justified_Chaos/stats/2012-08-29:2013-02-18

Qcats had a sub par October and November. Other than that the kills seems to rise with the number of players with some increase in January and February. Other than the bad October and November Q cats had I am not sure what is supposed to stand out.

Is the point that after Gallente took all the systems on january 11th they could get back to pvp and therefore their kills increased? That would make sense. I'm not 100% sure but I think something similar happened to caldari after they took all the systems.





Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815