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Gallente got their Medal.

First post
Author
Cearain
Plus 10 NV
#181 - 2013-02-18 17:29:12 UTC
X Gallentius wrote:
Cearain wrote:
Are the mechanics the same or not?

The mechanics are the same. The effort involved by those who took all the systems is not.



Please provide some facts to support this.

In the meantime same exact mechanics will likely mean the same exact winning strategy.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

X Gallentius
Black Eagle1
#182 - 2013-02-18 17:53:19 UTC
Cearain wrote:
Please provide some facts to support this. In the meantime same exact mechanics will likely mean the same exact winning strategy.

I think it's up to you to prove it since it's your assertion that alt plexers won the Occupancy War.

In any case, can any Gallente militia member really say that Heydieles was taken by afk PVE alt plexers?

Can any Caldari claim that Hykanima, Kinakka, Eha, Enaluri, Rakapas, Okkamon, Old Man Star, Fliet, Ladistier, Eugales, Moclinimaud, Frarie, were taken with afk plexing alts? (There's probably a few more systems I could add btw)

Nope. Why? Because afk alt plexing as a system capture strategy only works in unpopulated systems where the other side chooses to not spend effort defending.
ALUCARD 1208
Digital Ghosts
Nourv Gate Security Commission
#183 - 2013-02-18 17:58:23 UTC  |  Edited by: ALUCARD 1208
Cearain wrote:
ALUCARD 1208 wrote:
humm how does them having top vp show how we won it.... and ur in fw just not with pvp toons so ur admitting to doing the very thing u been shitposting and crying about..... bravo way to make urself look loike an idiot


It shows how the sov war is won under the mechanics in effect when gallente got a medal.

I am simply posting the facts. This is how you win the sov war with these mechanics. I am quite happy to provide the data that proves my prediction is correct. You are the one who seems upset by these facts.

And yes my alts are in fw doing the same thing. It is how the game is designed. You can curse the people who are winning all you want. Keep saying they are doing it wrong, as you continue to lose and they continue to win.



whos cursing whoevers winning? we are actually relishing the fact that we now have an opposistion and everyones kills are up and are rising month after month since this iteration. who cares about how many kills were got 4 years ago in a whole fw kills are up wether it be in plex or in space most ppl are happy

how can u complain or even think u know nething about the kill ratio in fw when u do not partake in it urself with ur "pvp" toons?
X Gallentius
Black Eagle1
#184 - 2013-02-18 18:49:58 UTC  |  Edited by: X Gallentius
ALUCARD 1208 wrote:

whos cursing whoevers winning? we are actually relishing the fact that we now have an opposistion and everyones kills are up and are rising month after month since this iteration.

It's kind of ridiculous. Low sec in general is pvp heaven right now. February isn't known to be a great month, but we're (JUSTK) on pace to smash our previous record (last month) in less than 28 days. Other FW corps I track (QCATS, we're about 100+ kills behind them, dammit!) are the same.
Cearain
Plus 10 NV
#185 - 2013-02-18 19:17:12 UTC
X Gallentius wrote:
Cearain wrote:
Please provide some facts to support this. In the meantime same exact mechanics will likely mean the same exact winning strategy.

I think it's up to you to prove it since it's your assertion that alt plexers won the Occupancy War.

In any case, can any Gallente militia member really say that Heydieles was taken by afk PVE alt plexers?

Can any Caldari claim that Hykanima, Kinakka, Eha, Enaluri, Rakapas, Okkamon, Old Man Star, Fliet, Ladistier, Eugales, Moclinimaud, Frarie, were taken with afk plexing alts? (There's probably a few more systems I could add btw)

Nope. Why? Because afk alt plexing as a system capture strategy only works in unpopulated systems where the other side chooses to not spend effort defending.



In order to get the medal you had to take about 10xs that number of systems. Also the amount of alts defensive plexing the home systems you list is likely as high as anywhere.

So you think it was so much different for the gallente to capture systems a month ago even though it was the exact same mechanics.

Yes right no gallente used these winning techniques only caldari and amarr use them. Right. Ignoring reasonable inferences from the data seems to be your forte.

But just so that I know your position.

Lets say we go back and look at the top vp gainers for several of the days when gallente was winning the sov war. Do you think the number of kills for those players, on the days they were the top vp winners, will be much different?

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

X Gallentius
Black Eagle1
#186 - 2013-02-18 19:26:58 UTC  |  Edited by: X Gallentius
Cearain wrote:
In order to get the medal you had to take about 10xs that number of systems. Also the amount of alts defensive plexing the home systems you list is likely as high as anywhere.

In order to get that medal, we had to take out ALL of the low sec homes systems of the Caldari.

Quote:

So you think it was so much different for the gallente to capture systems a month ago even though it was the exact same mechanics.

It's exactly the same. The Caldari will have to take out ALL of the Gallente home systems to get their medal. Bring it on.

Quote:

Yes right no gallente used these winning techniques only caldari and amarr use them. Right. Ignoring reasonable inferences from the data seems to be your forte.
We purposefully propped up the Tier Level in order for the farmers to take all the useless backwater systems and it worked.

Quote:

But just so that I know your position.

Lets say we go back and look at the top vp gainers for several of the days when gallente was winning the sov war. Do you think the number of kills for those players, on the days they were the top vp winners, will be much different?

Just so you understand my position: No farming alt has ever been responsible for capturing a militia home system.

Also, to be clear: Notification System, Affects Nothing. Timer rollback, Good.
Dread Operative
Lowlife.
Snuffed Out
#187 - 2013-02-18 20:05:42 UTC
ALUCARD 1208 wrote:
why make a thread then post ur **** in here too?


He is pissy he is getting literally zero support from anyone in any militia so he has resorted to trolling every thread possible.
Cearain
Plus 10 NV
#188 - 2013-02-18 20:26:40 UTC  |  Edited by: Cearain
X Gallentius wrote:
Cearain wrote:
In order to get the medal you had to take about 10xs that number of systems. Also the amount of alts defensive plexing the home systems you list is likely as high as anywhere.

In order to get that medal, we had to take out ALL of the low sec homes systems of the Caldari.

Quote:

So you think it was so much different for the gallente to capture systems a month ago even though it was the exact same mechanics.

It's exactly the same. The Caldari will have to take out ALL of the Gallente home systems to get their medal. Bring it on.

Quote:

Yes right no gallente used these winning techniques only caldari and amarr use them. Right. Ignoring reasonable inferences from the data seems to be your forte.
We purposefully propped up the Tier Level in order for the farmers to take all the useless backwater systems and it worked.

Quote:

But just so that I know your position.

Lets say we go back and look at the top vp gainers for several of the days when gallente was winning the sov war. Do you think the number of kills for those players, on the days they were the top vp winners, will be much different?

Just so you understand my position: No farming alt has ever been responsible for capturing a militia home system.

Also, to be clear: Notification System, Affects Nothing. Timer rollback, Good.


Ok so I take it you agree that there is no reason to think the daily vp gainers were any different a month or 2 ago.

Would you agree alts hold the home systems? Unless a militia decides to bring a blob and lock down a system until its flipped anything you do will just be undone by an alt dplexing.

Caldari already got a medal. If they want to get another medal even though its plain how the sov war is won, god bless them.

And yes, you keep repeating that letting players know when plexes are attacked, will not help them to defend them. It is very silly of you, but you have said it often enough that a few other flunkies are repeating it too.

You should be proud, your resistance to facts and reason has helped shape fw to what it is today.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Cearain
Plus 10 NV
#189 - 2013-02-18 20:46:25 UTC
Dread Operative wrote:
ALUCARD 1208 wrote:
why make a thread then post ur **** in here too?


He is pissy he is getting literally zero support from anyone in any militia so he has resorted to trolling every thread possible.



I see, your back to attacking the messenger.

I am just posting some facts and actual data. Do you always react by calling those who posts facts and data, pissy?

The suggestions I made had support but it became clear that ccp was not going to implement them. So most who care, have left the fw sov game to the farmers.

Only batshit crazy people are still actually hoping ccp will fix faction war sov so its not a joke.

The rest of the people posting seem to be from the gallente militia trying to convince people that the sov system, and their medal, is not a joke.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

ALUCARD 1208
Digital Ghosts
Nourv Gate Security Commission
#190 - 2013-02-18 20:50:58 UTC
Cearain wrote:
You should be proud, your resistance to facts and reason has helped shape fw to what it is today.



im proud of it yes pvp is up, sov maybe a ballache but i like station lockouts gives u reason to fight for home systems
Cearain
Plus 10 NV
#191 - 2013-02-18 20:56:48 UTC
ALUCARD 1208 wrote:
Cearain wrote:
You should be proud, your resistance to facts and reason has helped shape fw to what it is today.



im proud of it yes ....


That explains a lot.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

X Gallentius
Black Eagle1
#192 - 2013-02-18 21:24:54 UTC
Cearain wrote:

Ok so I take it you agree that there is no reason to think the daily vp gainers were any different a month or 2 ago.

Would you agree alts hold the home systems? Unless a militia decides to bring a blob and lock down a system until its flipped anything you do will just be undone by an alt dplexing.
Yes, and no notification system will "solve" this issue. You know what your target system is. Go kill the alts and take it.

Quote:

Caldari already got a medal. If they want to get another medal even though its plain how the sov war is won, god bless them.
God bless the Amarr, not the Caldari.

Quote:

And yes, you keep repeating that letting players know when plexes are attacked, will not help them to defend them. It is very silly of you, but you have said it often enough that a few other flunkies are repeating it too.

You should be proud, your resistance to facts and reason has helped shape fw to what it is today.

You know where the farmers are. They're everywhere the pvp guys aren't. Go to them and kick them out yourself. If you aren't willing to do it, then why should you expect anybody else to?



Cearain
Plus 10 NV
#193 - 2013-02-18 21:53:55 UTC  |  Edited by: Cearain
X Gallentius wrote:
Cearain wrote:

Ok so I take it you agree that there is no reason to think the daily vp gainers were any different a month or 2 ago.

Would you agree alts hold the home systems? Unless a militia decides to bring a blob and lock down a system until its flipped anything you do will just be undone by an alt dplexing.
Yes, and no notification system will "solve" this issue. You know what your target system is. Go kill the alts and take it.



It will help. Combined with a sensible timer rollback and it will solve the problem.

Quote:

And yes, you keep repeating that letting players know when plexes are attacked, will not help them to defend them. It is very silly of you, but you have said it often enough that a few other flunkies are repeating it too.

You should be proud, your resistance to facts and reason has helped shape fw to what it is today.

X Gallentius wrote:

You know where the farmers are. They're everywhere the pvp guys aren't. Go to them and kick them out yourself. If you aren't willing to do it, then why should you expect anybody else to?




No I do not know where they all are nor do you. They are not everywhere. On average I will go through 2-3 systems before I will find an enemy running a plex. Moreover in larger systems I have to warp around to find which plex they are in.

A notification system would cut that down time easilly to 1/4 or less. Everyone would immediately know right where to go to fight for the plexes.

By making the plex pvpers over 4xs as efficient the alts would be driven out of business.

Some form of a timer rollback would likely still be necessary but it would not need to be draconian such that it promotes blobbing.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

X Gallentius
Black Eagle1
#194 - 2013-02-18 22:09:35 UTC  |  Edited by: X Gallentius
Cearain wrote:
No I do not know where they all are nor do you. They are not everywhere. On average I will go through 2-3 systems before I will find an enemy running a plex. Moreover in larger systems I have to warp around to find which plex they are in.
You just found your farmers. Have at it.

Really, are we talking about you not wanting to spend a couple minutes scouting for farmers? Is that it? All this talk about 'pvp mechanic' because you're too lazy to roam around low sec for 4 minutes, and you can't be arse'd to point your ship in a certain direction and hit the scan button?

Edit: I mean, really??!! Conquest of an entire region is null and void because the Caldari had to jump 2-3 systems to look for an afk plexing alt and then had to.. GOD FORBID!!! (sorry, Amarr)... hit the scan button??!!
Andre Vauban
Federal Defense Union
Gallente Federation
#195 - 2013-02-18 22:15:57 UTC
Cearain wrote:
[
Would you agree alts hold the home systems? Unless a militia decides to bring a blob and lock down a system until its flipped anything you do will just be undone by an alt dplexing.



Yes, deplexing alts hold home systems. The main difference is that if you chase away the offensive plexing alt, they just go somewhere else or wait for you to leave before returning to cap the plex since they know you won't sit on the timer for 1-2x the time they did. If you chase away a defensive plexing alt, he comes back in a few minutes with all his friends that live in that system and you will get a fight if you want to take it.

.

Cearain
Plus 10 NV
#196 - 2013-02-18 22:21:03 UTC
X Gallentius wrote:
Cearain wrote:
No I do not know where they all are nor do you. They are not everywhere. On average I will go through 2-3 systems before I will find an enemy running a plex. Moreover in larger systems I have to warp around to find which plex they are in.
You just found your farmers. Have at it.

Really, are we talking about you not wanting to spend a couple minutes scouting for farmers? Is that it? All this talk about 'pvp mechanic' because you're too lazy to roam around low sec for 4 minutes, and you can't be arse'd to point your ship in a certain direction and hit the scan button?

Edit: I mean, really??!! Conquest of an entire region is null and void because the Caldari had to jump 2-3 systems to look for an afk plexing alt and then had to.. GOD FORBID!!! (sorry, Amarr)... hit the scan button??!!



No we are talking about making the pvpers easilly 4xs as efficeint in fighting for plexes.

Its not just finding them originally thats the issue. Its keeping track of where they are going after they leave the plex that is a pia. The notification would accomplish this so the pvpers could run plexes and chase out alts as needed. The pvpers could actually close plexes instead of constantly roaming around looking for alts to kill.

You may have the time to keep chasing them but in the current mechanics most people agree its a waste of time.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

X Gallentius
Black Eagle1
#197 - 2013-02-18 22:28:55 UTC
Cearain wrote:


No we are talking about making the pvpers easilly 4xs as efficeint in fighting for plexes.

Its not just finding them originally thats the issue. Its keeping track of where they are going after they leave the plex that is a pia. The notification would accomplish this so the pvpers could run plexes and chase out alts as needed. The pvpers could actually close plexes instead of constantly roaming around looking for alts to kill.

You may have the time to keep chasing them but in the current mechanics most people agree its a waste of time.

You mean you're too lazy to track them down and keep harrassing them? Really?

(timer rollback, a good idea, in addition to you actually roaming about looking for and then griefing the alts, accomplishes what you want)

And since when does pvp involve closing plexes when there is no fight? According to you that's PvE, right?

Crosi Wesdo
War and Order
#198 - 2013-02-18 22:28:58 UTC  |  Edited by: Crosi Wesdo
Cearain wrote:
X Gallentius wrote:
Cearain wrote:
No I do not know where they all are nor do you. They are not everywhere. On average I will go through 2-3 systems before I will find an enemy running a plex. Moreover in larger systems I have to warp around to find which plex they are in.
You just found your farmers. Have at it.

Really, are we talking about you not wanting to spend a couple minutes scouting for farmers? Is that it? All this talk about 'pvp mechanic' because you're too lazy to roam around low sec for 4 minutes, and you can't be arse'd to point your ship in a certain direction and hit the scan button?

Edit: I mean, really??!! Conquest of an entire region is null and void because the Caldari had to jump 2-3 systems to look for an afk plexing alt and then had to.. GOD FORBID!!! (sorry, Amarr)... hit the scan button??!!



No we are talking about making the pvpers easilly 4xs as efficeint in fighting for plexes.

Its not just finding them originally thats the issue. Its keeping track of where they are going after they leave the plex that is a pia. The notification would accomplish this so the pvpers could run plexes and chase out alts as needed. The pvpers could actually close plexes instead of constantly roaming around looking for alts to kill.

You may have the time to keep chasing them but in the current mechanics most people agree its a waste of time.


If you really want to chase down a specific farmer, sufficient mechanics already exist. Its called an agent locator. A notification system would be the biggest buff to farming possible, since i would use such a system to steal LP from every legitimate caldari FW plexer within 10 jumps.
Cearain
Plus 10 NV
#199 - 2013-02-18 22:40:52 UTC
Andre Vauban wrote:
Cearain wrote:
[
Would you agree alts hold the home systems? Unless a militia decides to bring a blob and lock down a system until its flipped anything you do will just be undone by an alt dplexing.



Yes, deplexing alts hold home systems. The main difference is that if you chase away the offensive plexing alt, they just go somewhere else or wait for you to leave before returning to cap the plex since they know you won't sit on the timer for 1-2x the time they did. If you chase away a defensive plexing alt, he comes back in a few minutes with all his friends that live in that system and you will get a fight if you want to take it.



Sometimes sometimes not, I'm not going to disagree, but it varies. Typically I am not interested in fights where its 5 to 1 with the same ship types anyway.

The point is that after the offensive plexer warps off you then are back at square one where you are looking at another 2 or 3 jumps and lots of warping around before you chase off someone else. This wasted time and effort is why plexing is a game for alts.

If we knew where plexes were being run we could immediately go right where we need to be to fight for plexes.

For each plexer found it might only save 4 out of 5 minutes of time. But when you look at that over time you are making just as much progress in 10 minutes as you would in 50 minutes in the current system. That is a huge increase in efficiency for those who running plexes as a pvper. Conversely that would be a huge hit to the alt plexing brigade. (including my alts!)

A form of timer count back would be good (and likely necessary) as well. But the first order of business should letting players know where they need to fight for plexes.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Cearain
Plus 10 NV
#200 - 2013-02-18 22:49:40 UTC
Crosi Wesdo wrote:
Cearain wrote:
X Gallentius wrote:
Cearain wrote:
No I do not know where they all are nor do you. They are not everywhere. On average I will go through 2-3 systems before I will find an enemy running a plex. Moreover in larger systems I have to warp around to find which plex they are in.
You just found your farmers. Have at it.

Really, are we talking about you not wanting to spend a couple minutes scouting for farmers? Is that it? All this talk about 'pvp mechanic' because you're too lazy to roam around low sec for 4 minutes, and you can't be arse'd to point your ship in a certain direction and hit the scan button?

Edit: I mean, really??!! Conquest of an entire region is null and void because the Caldari had to jump 2-3 systems to look for an afk plexing alt and then had to.. GOD FORBID!!! (sorry, Amarr)... hit the scan button??!!



No we are talking about making the pvpers easilly 4xs as efficeint in fighting for plexes.

Its not just finding them originally thats the issue. Its keeping track of where they are going after they leave the plex that is a pia. The notification would accomplish this so the pvpers could run plexes and chase out alts as needed. The pvpers could actually close plexes instead of constantly roaming around looking for alts to kill.

You may have the time to keep chasing them but in the current mechanics most people agree its a waste of time.


If you really want to chase down a specific farmer, sufficient mechanics already exist. Its called an agent locator..



I don't want to chase a farmer that is why I want a notification system. So I don't have to chase them.

Crosi Wesdo wrote:

A notification system would be the biggest buff to farming possible, since i would use such a system to steal LP from every legitimate caldari FW plexer within 10 jumps.


You used to claim you already know where all the farmers are so notifications are unnecessary. Now you are claiming that if this information became known it would break the system. Which is it?

As far as your objection:
LP "thievery" is not much of a problem. It is handled for better or worse by the players. If it became a problem ccp could address it with sensible changes they should probably make anyway.

LP goes to the player who was running the timer the longest consecutively up to the time of capture. The lp would also go to that players fleet mates if they are on grid when its captured. I believe this is how standings used to be given out I am not sure why ccp changed it for lp. Maybe they wanted the drama. Twisted

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815