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Dev blog: Fleet interface and other improvements in Retribution 1.1

First post First post
Author
CCP Guard
C C P
C C P Alliance
#1 - 2013-02-18 16:11:14 UTC  |  Edited by: CCP Gargant
One of my favorite physical acts is to drag people and then drop them. Turns out it's really enjoyable in computer games as well!

Drag and drop functionality in fleets and other nice improvements in tomorrow's Retribution 1.1 are the topic of Karkur's new dev blog.

Check it our here, and as always...let us know what you think.

CCP Guard | EVE Community Developer | @CCP_Guard

CCP karkur
C C P
C C P Alliance
#2 - 2013-02-18 16:11:29 UTC  |  Edited by: CCP karkur
I hope you like these changes Big smile

One thing about this devblog makes me sad Sad
My devblog titlemaster, CCP RedDawn, came with a GREAT title for this blog: "Fleet, you fools!", but it had to be changed to be more descriptive Sad

CCP karkur | Programmer | Team Five 0 | @CCP_karkur

CCP Fozzie
C C P
C C P Alliance
#3 - 2013-02-18 16:11:33 UTC  |  Edited by: CCP Fozzie
Second!

Drag and drop in fleets is a great change, and also:

Quote:
Logs in the Notifications and Log window are not cleared anymore on session change, so you can try to figure out what the hell happened when you got podded without having to find the log file for the fight


Team PE are heroes as always.

Game Designer | Team Five-0

Twitter: @CCP_Fozzie
Twitch chat: ccp_fozzie

Istan Mahwi
Aliastra
#4 - 2013-02-18 16:16:38 UTC  |  Edited by: Istan Mahwi
foist! (first of the non-god-like entities to post)

edit- This News Is Awesome. Merci

.

CCP Guard
C C P
C C P Alliance
#5 - 2013-02-18 16:17:25 UTC
CCP Fozzie wrote:
Second!

Drag and drop in fleets is a great change, and also:

Quote:
Logs in the Notifications and Log window are not cleared anymore on session change, so you can try to figure out what the hell happened when you got podded without having to find the log file for the fight


Team PE are heroes as always.


This is indeed also a wonderful change. I wish I could drag it and drop it into my heart where it belongs <3

CCP Guard | EVE Community Developer | @CCP_Guard

Magic Crisp
Amarrian Micro Devices
#6 - 2013-02-18 16:18:19 UTC
Awesome start on the fleet window!

However, i think we could use a few more "polishments". What about fleet rules (in a technical sense)?

Like specifying a squad/wing to be restricted to a certain shiptype.
Being able to define the landing wing/squad? (where joining people are placed)
Or connecting those thogether, like specifying a wing for battleships, a wing for logies, another wing for nothing, then BS pilots automaticly join to the BS wing, logies to the logi wing, etc.

I'd _love_ to have my fleet sorted automaticly based on member shiptype.

Maybe? Please? I can offer you a truck of cookies for this :)
Dersen Lowery
The Scope
#7 - 2013-02-18 16:23:57 UTC
So much <3, especially the drag-to-invite-to-fleet.

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!

CCP RedDawn
C C P
C C P Alliance
#8 - 2013-02-18 16:28:56 UTC
Fleet, you fools! .... best devblog title ever.

Team Genesis

Tyrrax Thorrk
Guiding Hand Social Club
#9 - 2013-02-18 16:29:40 UTC
Nice changes, you should also have it so if you invite someone already in a fleet that person can choose to accept the invite and switch fleets.
Chitsa Jason
Deep Core Mining Inc.
Caldari State
#10 - 2013-02-18 16:30:27 UTC
Shiny! Looking forward to it. Especially thank you for fixing WH animation.

Burn the land and boil the sea You can't take the sky from me

Eugene Spencer
Set Phasers To Malky
#11 - 2013-02-18 16:30:47 UTC
Awesome! This gets my seal of approval.

I have a specific comb for my beard.

David Zahavi
Doomheim
#12 - 2013-02-18 16:35:10 UTC
I can't tell you how many times I've tried to drag and drop people!

I couldn't be more excited about this change, thanks!
TheLostPenguin
Surreal Departure
#13 - 2013-02-18 16:36:44 UTC
This is the sort of Little Things changes we love to see, great new functionality added that just makes sense, and doesn't break/remove (at least by design :P) anything that I can see, assuming ofc we can still drill through the rclick menu if we prefer.

Awesome work Big smile
CCP Explorer
C C P
C C P Alliance
#14 - 2013-02-18 16:42:59 UTC
CCP karkur wrote:
I hope you like these changes Big smile

One thing about this devblog makes me sad Sad My devblog titlemaster, CCP RedDawn, came with a GREAT title for this blog: "Fleet, you fools!", but it had to be changed to be more descriptive Sad
"Fleet, you fools!" was the best idea! Big smile

Erlendur S. Thorsteinsson | Senior Development Director | EVE Online // CCP Games | @CCP_Explorer

Alundil
Rolled Out
#15 - 2013-02-18 16:43:08 UTC
CCP karkur wrote:
I hope you like these changes Big smile

One thing about this devblog makes me sad Sad
My devblog titlemaster, CCP RedDawn, came with a GREAT title for this blog: "Fleet, you fools!", but it had to be changed to be more descriptive Sad


Excellent excellent changes. This is very much appreciated.

I'm right behind you

Hashi Lebwohl
The Graduates
The Initiative.
#16 - 2013-02-18 16:44:40 UTC
Similar to the green highlight for youself in fleet could you help Wing and fleet commanders identify those individuals in the wing/fleet that have leadership 5 - say highlight them in blue. This would really help in full fleets where a squad has 10 members but nobody has taken the squad commander position. You could then put someone into command immediately rather than search through the fleet composition for the squad member with the right skill.
CCP Punkturis
C C P
C C P Alliance
#17 - 2013-02-18 16:45:00 UTC
I love ever single one of these changes, great stuff! Smile

♥ EVE Brogrammer ♥ Team Five 0 ♥ @CCP_Punkturis

Tsukinosuke
Id Est
#18 - 2013-02-18 16:53:22 UTC
Quote:
•When you drag a fitting to the Quickbar tab in the market, the ship itself is now included in the folder that is created in the Quickbar and contains all the fitted items


\o/ good job..

anti-antagonist "not a friend of enemy of antagonist"

Gheyna
Hoover Inc.
#19 - 2013-02-18 16:56:31 UTC
Good changes
Nutbolt
University of Caille
Gallente Federation
#20 - 2013-02-18 16:56:52 UTC
http://content.eveonline.com/www/newssystem/media/64186/1/movingbefore.png

I like how the image of moving people around before the change is a WIP :)
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