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Hi-Sec Vs Lo-Sec hate, what is the deal?

Author
Cleon Nikostratos
Shady Deathology Unlimited
#1 - 2013-02-18 07:32:46 UTC
So I may be putting my self in danger by jumping into what seems to be such a heated debate, but I really want to understand what the deal is.

I'm new, have been in the game less than a month so I have not yet learned the culture of the game. Everything I learned about the game before I joined up was that is was a sandbox, do what you want. Nowhere is completely safe but if you want relative safety, play in high-sec, if you want the wild west go to null-sec, and if you want something in between head to low-sec. Pick what you want, do what you want.

But looking on the forums it seems there is a lot of heated debate from folks who don't like the way other people play, and want to push players to play the way they want them to.

Why so much hate between the high-sec and null-sec players? What is the core of the conflict?
Sienna Washburne
Doomheim
#2 - 2013-02-18 07:46:23 UTC
Cleon Nikostratos wrote:
Why so much hate between the high-sec and null-sec players? What is the core of the conflict?


Hi-sec (from the low-sec point of view) is full of carebears and AFKers. Low-sec (from the hi-sec point of view) is full of bored wannabe PvPers.

Discuss.
Cleon Nikostratos
Shady Deathology Unlimited
#3 - 2013-02-18 07:55:05 UTC  |  Edited by: Cleon Nikostratos
Sienna Washburne wrote:
Cleon Nikostratos wrote:
Why so much hate between the high-sec and null-sec players? What is the core of the conflict?


Hi-sec (from the low-sec point of view) is full of carebears and AFKers. Low-sec (from the hi-sec point of view) is full of bored wannabe PvPers.

Discuss.


Is that not how the game is set up to be played? People who just want to pew pew through some missions and kill AI ships hang out in Hi-Sec, and the guys who want to kill other players hang out in Null-Sec*.

Sounds win-win to me. I don't see where the hate comes from.

*edit: said lo-sec, meant null-sec. Still working out he lingo Big smile
Dheeradj Nurgle
Hoover Inc.
Snuffed Out
#4 - 2013-02-18 07:57:53 UTC
The core of the conflict? Stupid people. Few Highsec dwellers hate Nullsec. Few Nullsec Dwellers hate Highsec. We depend on eachother. Some minerals can only be mined in Null, while large scale Manufacturing is almost impossible in Null, so we need to ship things to High.

Lowsec.... I don't really know. It's a good place for small gang PvP, but except for a few hotspots, it's dead, and the systems SEEM worthless. I don't know, maybe I'm not refined enough to know how, or Why one would live in Lowsec.
Complex Potential
Caldari Provisions
Caldari State
#5 - 2013-02-18 08:08:14 UTC
Dheeradj Nurgle wrote:
The core of the conflict? Stupid people. Few Highsec dwellers hate Nullsec. Few Nullsec Dwellers hate Highsec. We depend on eachother. Some minerals can only be mined in Null, while large scale Manufacturing is almost impossible in Null, so we need to ship things to High.

Lowsec.... I don't really know. It's a good place for small gang PvP, but except for a few hotspots, it's dead, and the systems SEEM worthless. I don't know, maybe I'm not refined enough to know how, or Why one would live in Lowsec.

Low sec is the easiest place to go to find a fight so long as you can take the sec hit.

Null sec is pretty much "owned" now by big alliances and so it's very difficult to find a fight that doesn't end with 30 alliance members ganking you.

Personally I prefer WH space. No local chat box intel and no risk of hot drops and no sec hits. Also, I get to avoid the whole low sec vs high sec garbage.
Davith en Divalone
Aliastra
Gallente Federation
#6 - 2013-02-18 08:24:25 UTC
Forums are rarely representative of anything, because you're most likely to get participation by people with the biggest axe to grind.
Crumplecorn
Eve Cluster Explorations
#7 - 2013-02-18 08:33:27 UTC
0.0 hates highsec because the risk/reward balance of hisec is out of whack.
Highsec hates 0.0 because everyone just sits around NAPing each other, getting rich off moons, and blobbing anyone who encroaches back into the stone age.

Lowsec... no-one cares about lowsec.

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NightCrawler 85
Phoibe Enterprises
#8 - 2013-02-18 08:58:24 UTC
Im sure i will be ripped apart for this post. However this is from my own perspective and my guesses on why people "hate" "empire carebears" and everything related to it.

From you start to play you will hear about 0.0, the great fights, the good ISK, the interesting (and at times frustrating) politics, cap ships, mightly alliances and their leaders (the kind of names that "everyone" knows). Basically 0.0 is the land of milk and honey, great in every way and form. That is until you go there Blink
And ofc at the same time you hear about how "lame" empire is, how its just noobs and carebears and wannabe pirates/PVPers (normally calling them selfes mercs) war deccing said noobs and carebears for the fun of it.

Please note im not saying there is something wrong with this kind of thinking, and to some degree i agree with it. As in.. If you have never been in 0.0 you should give it a honest try just to say you DID it and see what its all about. But i can not agree with people who say that empire is just filled with carebears, cowards, people who arent "elite" enough for 0.0, scared to loose ships...the list goes on.

In many ways empire is more unsafe then 0.0.
0.0 pilot logs on and checks local, no one but blues and intel channel is quiet.. safe to undock and do whatever. If a longer trip is needed clone jump or use a jump bridge or just take the trip for fun.
Empire pilot logs on. Local is filled with neutrals you have never seen before, some might be suecide gankers, some might be looking to harass you, some is after your precius ore, some wants to salvage your wrecks while you run missions, some stick to shout about their scams in local chat and some are looking for the next corp with shiny ships to war dec.

Now also keep in mind that just because some people happen to be in empire that day, it does not mean they actually live in empire. You still have things like WH space or low sec. But in general 0.0 people will look down on these as well because those kind of players are not "elite" enough, because the only thing that matters is 0.0 (according to some).
Its very amusing when someone who has played for less then a year is trying to tell me that i dont matter even if i have played for 7+ because im in empire space Lol

Now the core of the conflict.. Honestly thats a rough one.. Personally i think its just natural for people to "hate" on something. We do it in real life so why not in game. But i imagion that its like with Norway and Sweden... Even if norwegians make a lot of bad jokes about swedes (and ofc the other way around) there is no real "hate" behind it but more a.. picking on eachother because we always have kind of thing.
But then again im sure there are also those that "hate" 0.0 for reasons like.. "CCP is helping (alliance) with free stuff and looks trough the fingers when they do (whatever)!" and EVE players tend to be very good at looking at something simple and blow it WAY out of pruporsion. And lets face it, 0.0 alliances and their leaders brings some really awesome drama once in a while! Lol

Personally i have retired from 0.0 a few years ago. I will most likely never set a foot in 0.0 again after getting burned out with all the drama and stress, just to do things i have no interest in or i already have done. Empire space might sound boring for the "Omg people know my alliance ticker! That means im special!" people, but no matter where you are (EVE or real life), when you gather a lot of people in one place there will always be drama, people who are unhappy, people who hate you and people who kiss your ass. The only differense is that if your an empire corp/alliance no one cares who you are and your drama wont get advertised all over the forums for people to enjoy Blink

(I hope the post made some sense, if not blame it on me being tired Smile )
Cleon Nikostratos
Shady Deathology Unlimited
#9 - 2013-02-18 10:23:03 UTC
Crumplecorn wrote:
0.0 hates highsec because the risk/reward balance of hisec is out of whack.
Highsec hates 0.0 because everyone just sits around NAPing each other, getting rich off moons, and blobbing anyone who encroaches back into the stone age.

Lowsec... no-one cares about lowsec.


What does that mean really? It sounds like the big money is made in nullsec, from what people seem to be saying.

So some people stay in a safer, less lucrative area of the game doing what they want, why get mad over it?
NightCrawler 85
Phoibe Enterprises
#10 - 2013-02-18 10:27:40 UTC
Cleon Nikostratos wrote:
Crumplecorn wrote:
0.0 hates highsec because the risk/reward balance of hisec is out of whack.
Highsec hates 0.0 because everyone just sits around NAPing each other, getting rich off moons, and blobbing anyone who encroaches back into the stone age.

Lowsec... no-one cares about lowsec.


What does that mean really? It sounds like the big money is made in nullsec, from what people seem to be saying.

So some people stay in a safer, less lucrative area of the game doing what they want, why get mad over it?


You can make a lot of ISK in empire with less/little risk. Station trading is an example of this. Since being in 0.0 has (in theory) more risk some feel that the potential income from high sec professions should be nerfed to make it more in aligment with how little risk there is.
J'Poll
School of Applied Knowledge
Caldari State
#11 - 2013-02-18 11:31:08 UTC
NightCrawler 85 wrote:
Cleon Nikostratos wrote:
Crumplecorn wrote:
0.0 hates highsec because the risk/reward balance of hisec is out of whack.
Highsec hates 0.0 because everyone just sits around NAPing each other, getting rich off moons, and blobbing anyone who encroaches back into the stone age.

Lowsec... no-one cares about lowsec.


What does that mean really? It sounds like the big money is made in nullsec, from what people seem to be saying.

So some people stay in a safer, less lucrative area of the game doing what they want, why get mad over it?


You can make a lot of ISK in empire with less/little risk. Station trading is an example of this. Since being in 0.0 has (in theory) more risk some feel that the potential income from high sec professions should be nerfed to make it more in aligment with how little risk there is.


Dont forget highsec incursions which pay pretty good vs the little risk there is.

But i totally agree with Nightcrawler. And to comfort you, I hate everybody but the newbs i'm helping.P

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Cleon Nikostratos
Shady Deathology Unlimited
#12 - 2013-02-18 11:34:18 UTC
NightCrawler 85 wrote:
Cleon Nikostratos wrote:
Crumplecorn wrote:
0.0 hates highsec because the risk/reward balance of hisec is out of whack.
Highsec hates 0.0 because everyone just sits around NAPing each other, getting rich off moons, and blobbing anyone who encroaches back into the stone age.

Lowsec... no-one cares about lowsec.


What does that mean really? It sounds like the big money is made in nullsec, from what people seem to be saying.

So some people stay in a safer, less lucrative area of the game doing what they want, why get mad over it?


You can make a lot of ISK in empire with less/little risk. Station trading is an example of this. Since being in 0.0 has (in theory) more risk some feel that the potential income from high sec professions should be nerfed to make it more in aligment with how little risk there is.


OK, I can see there might be a point there if it is possible to make a lot more money with a lot less risk. I don't know enough about the economy at my young (game) age to feel like I could judge that.

But someone earlier said there are materiels that cannot be obtained in Empire space. That does not balance things out? Why not ask for improved economic opportunity in Nullsec instead of looking for the other guy to be nerfed?
fenistil
Federal Navy Academy
Gallente Federation
#13 - 2013-02-18 13:32:34 UTC
Cleon Nikostratos wrote:

But looking on the forums it seems there is a lot of heated debate from folks who don't like the way other people play, and want to push players to play the way they want them to.

Why so much hate between the high-sec and null-sec players? What is the core of the conflict?


Core of the conflict is that 0.0 players say that is the endgame, that is where you can experience EVE the fullest and those that are in HS are just carebearing pieces of .... digestive endproduct :)

I don't see that much of a conflict though... I see a lot more debate and tension between FW+LS vs. 0.0 players.

.

Lost Greybeard
Drunken Yordles
#14 - 2013-02-18 13:37:54 UTC
Dheeradj Nurgle wrote:
Lowsec.... I don't really know. It's a good place for small gang PvP, but except for a few hotspots, it's dead, and the systems SEEM worthless. I don't know, maybe I'm not refined enough to know how, or Why one would live in Lowsec.


Lowsec is where the game actually exists as advertised, mostly. Highsec is a bit too warm and fuzzy and Nullsec is _way_ too warm, fuzzy, and safe for a lot of people. Low-sec and NPC-null are where you actually have the great risk for great reward dynamic actually going on. That and w-space, I guess.

It's also where you go to engage in formal PvP and where you go to intercept supply lines and so on.

I'm not sure why sovereignty null players would think of high-sec as carebearing, as high-sec has been significantly more dangerous for quite some time now.
Dmitri Renier
Viziam
Amarr Empire
#15 - 2013-02-18 14:04:11 UTC
Cleon Nikostratos wrote:

OK, I can see there might be a point there if it is possible to make a lot more money with a lot less risk. I don't know enough about the economy at my young (game) age to feel like I could judge that.

But someone earlier said there are materiels that cannot be obtained in Empire space. That does not balance things out? Why not ask for improved economic opportunity in Nullsec instead of looking for the other guy to be nerfed?


Thats kinda the problem - Due to the interconnections of the markets, production, etc, an improvement to nullsec is a nerf to highsec. It's close to impossible to improve one area of the game without a knock-on effect damaging a diffent segment.

The reason for a lot of the 'conflict' at the moment is a concerted push by nullsec players to improve some of the shittiest parts of their game. But doing so will cause massive downsides to high-sec, and hence players with a vested intrest there are resistant. And visa versa, every time a highsec improvement is suggested, nullsec players are consious that it would negatively impact the balance in their direction.
Charlepetit LaJoie
Trust Me Ltd
#16 - 2013-02-18 14:27:19 UTC
Cleon Nikostratos wrote:
Why so much hate between the high-sec and null-sec players? What is the core of the conflict?

I believe it has something to do with Sneetches.
http://a473.phobos.apple.com/us/r1000/065/Purple/v4/73/7d/e8/737de82e-4c99-f9f3-bc17-59931e7b6838/mzl.uvqkgszo.1024x1024-65.jpg
Sienna Washburne
Doomheim
#17 - 2013-02-18 15:15:22 UTC
A lot of the conflict is due to Forum Warrior Syndrome. MMO forums are notorious for not being representative of the game community as a whole. Most players (over 80% usually) don't even bother with the forums at all. This is where the vocal minority comes to rant and rave.
Orlacc
#18 - 2013-02-18 16:47:44 UTC
Sienna Washburne wrote:
A lot of the conflict is due to Forum Warrior Syndrome. MMO forums are notorious for not being representative of the game community as a whole. Most players (over 80% usually) don't even bother with the forums at all. This is where the vocal minority comes to rant and rave.



Actually only about one-percent regularly use the forums. So a lot of the "conflicts" are only on the forums. Just another type of PvP.

"Measure Twice, Cut Once."

Crumplecorn
Eve Cluster Explorations
#19 - 2013-02-18 17:06:26 UTC
Cleon Nikostratos wrote:
Crumplecorn wrote:
0.0 hates highsec because the risk/reward balance of hisec is out of whack.
Highsec hates 0.0 because everyone just sits around NAPing each other, getting rich off moons, and blobbing anyone who encroaches back into the stone age.

Lowsec... no-one cares about lowsec.


What does that mean really? It sounds like the big money is made in nullsec, from what people seem to be saying.

So some people stay in a safer, less lucrative area of the game doing what they want, why get mad over it?
Well, the biggest money in nullsec is only available to big groups of players who hold space. That's quite an undertaking, in terms of risk and in time/effort. Even individuals can probably make more money in nullsec, but if you're operating as an individual you are subject to a lot of risk.

Whereas highsec players get almost perfect safety handed to them. Just like that. While it may be less lucrative that nullsec, it is so much easier/safer that it is still unbalanced. Conventional wisdom holds that many highsec characters are actually alts of nullsec players, who grind in highsec to replace losses in nullsec. It's just better for that.

As for why get mad over it, there's a few reasons. Some just want the risk/reward balanced because things should be balanced. Some think nullsec would be more populated and the status quo would be upset if people weren't attracted to highsec by the money. Some dislike risk-averse people in a loss-driven game. Some just want to see highsec burn. Ha Ha.
There's also a vocal minority who push for highsec to become its own independent shard almost, by granting the players in it immunity from everyone else. They're a minority, but they are vocal.

Well, I've rambled on long enough. Hang out in general discussion for a while, and you'll start to get a feel for the different views which are held.

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Ayvonne Corlinn
State War Academy
Caldari State
#20 - 2013-02-18 17:29:15 UTC
Crumplecorn wrote:
. . . it is still unbalanced.

No it isn't.
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