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Why do people do missions in hisec?

Author
DrunkenNinja
Macabre Votum
Northern Coalition.
#1 - 2013-02-18 10:16:48 UTC
Hello folks I am sort of confused, why do so many people do missions in hisec?
I have been told that the ISK/hour of ratting in nullsec (which is more fun) is higher than missions in safe systems—and if you do nullsec missions or exploration you can make far more ISK.
So please tell me why do so many people (not beginning players) do missions in hisec? Do they offer some reward I don't know about?
Yuri Wayfare
Suddenly Ninjas
Tear Extraction And Reclamation Service
#2 - 2013-02-18 10:20:55 UTC
To keep the ninja salvagers in business of course Big smile

"Suddenly, trash pickers! HUNDREDS of winos going through your recyclables." -Piugattuk

Be careful what you wish for.

Servjen
Giant Industrials
Center for Digital Chemistry
#3 - 2013-02-18 10:21:03 UTC
Some people are using high sec mission to grind standing to a peticular npc corp or faction. And others don't like to risk their shiny ships to gate campers and pirates. and for the nul sec ratting and missions you have to have acces which you only get if you join one if the alliances residing there.

This is where I put my signature, right?

Whitehound
#4 - 2013-02-18 10:28:31 UTC
You need to include the cost of a ship loss when in low-/null-sec, which can occur far more often. You also cannot just do complexes or go ratting whenever you want when in low-/null-sec, but have to make yourself available for corp and alliance duties, which cuts into your available time.

Of course, if you are currently living in a blue zone ... *cough* ... then it might appear like a peaceful haven and you'd be probably right.

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

La'Krul
HolyTrident
Tactical Narcotics Team
#5 - 2013-02-18 10:34:57 UTC
DrunkenNinja wrote:
Hello folks I am sort of confused, why do so many people do missions in hisec?
I have been told that the ISK/hour of ratting in nullsec (which is more fun) is higher than missions in safe systems—and if you do nullsec missions or exploration you can make far more ISK.
So please tell me why do so many people (not beginning players) do missions in hisec? Do they offer some reward I don't know about?


Standings = high sec POS and reduced market and refining costs.

LP = rewards which you can sell or use.

Safety = a consistent isk stream without having to regularly replace ships

Ratting and exploration in null sec will probably require being part of a null alliance and that is likely to make you a drone, playing the game at the behest of your masters. It will also mean having to buy a fleet of alliance fit ships and replacing them when they inevitably pop. These are all costs which the high-sec mission runner avoids.

Irya Boone
The Scope
#6 - 2013-02-18 10:36:30 UTC
because of sandbox? and because they can ?
Eve is not only about pvp In 0.0 no matter what some think

CCP it's time to remove Off Grid Boost and Put Them on Killmail too, add Logi on killmails .... Open that damn door !!

you shall all bow and pray BoB

DrunkenNinja
Macabre Votum
Northern Coalition.
#7 - 2013-02-18 10:36:52 UTC  |  Edited by: DrunkenNinja
Whitehound wrote:
You need to include the cost of a ship loss when in low-/null-sec, which can occur far more often. You also cannot just do complexes or go ratting whenever you want when in low-/null-sec, but have to make yourself available for corp and alliance duties, which cuts into your available time.

Of course, if you are currently living in a blue zone ... *cough* ... then it might appear like a peaceful haven and you'd be probably right.


But the constant safety is no fun at all. Doing hisec missions, nothing interesting ever happens. AND the isk/hour is lower.
I guess what im trying to ask is: "In a game like EVE Online, why do people so covet a ridiculous level of safety?"
DrunkenNinja
Macabre Votum
Northern Coalition.
#8 - 2013-02-18 10:39:20 UTC
Irya Boone wrote:
because of sandbox? and because they can ?
Eve is not only about pvp In 0.0 no matter what some think

But the PVE content is so hopelessly bad, EG: missions.
I suppose incursions are the exception (which are relatively new).
Also I think high level complexes could be very interesting and fun (but they're in nullsec.)
Arronicus
State War Academy
Caldari State
#9 - 2013-02-18 10:46:54 UTC
I run them to meet beautiful women. Run a mission or two, strike up conversations in local, help some other people out with their missions, next thing you know we're chatting about where we live, exchanging pictures. Have hooked up with about 50 different men and woman so far.
Lexmana
#10 - 2013-02-18 10:47:33 UTC
Because some people thinks this game is about grinding ISK and buy shiny.
Crumplecorn
Eve Cluster Explorations
#11 - 2013-02-18 10:48:24 UTC
DrunkenNinja wrote:
Do they offer some reward I don't know about?
Safety even for the incompetent.

Witty Image - Stream

Not Liking this post hurts my RL feelings and will be considered harassment

ShahFluffers
Ice Fire Warriors
#12 - 2013-02-18 10:51:37 UTC
DrunkenNinja wrote:
Whitehound wrote:
You need to include the cost of a ship loss when in low-/null-sec, which can occur far more often. You also cannot just do complexes or go ratting whenever you want when in low-/null-sec, but have to make yourself available for corp and alliance duties, which cuts into your available time.

Of course, if you are currently living in a blue zone ... *cough* ... then it might appear like a peaceful haven and you'd be probably right.


But the constant safety is no fun at all. Doing hisec missions, nothing interesting ever happens. AND the isk/hour is lower.
I guess what im trying to ask is: "In a game like EVE Online, why do people so covet a ridiculous level of safety?"

Not everyone enjoys risk (for some reason).

They assume that because this is a "game" they shouldn't be put into a position where they become stressed or uncomfortable.
Whitehound
#13 - 2013-02-18 11:01:58 UTC
DrunkenNinja wrote:
Whitehound wrote:
You need to include the cost of a ship loss when in low-/null-sec, which can occur far more often. You also cannot just do complexes or go ratting whenever you want when in low-/null-sec, but have to make yourself available for corp and alliance duties, which cuts into your available time.

Of course, if you are currently living in a blue zone ... *cough* ... then it might appear like a peaceful haven and you'd be probably right.


But the constant safety is no fun at all. Doing hisec missions, nothing interesting ever happens. AND the isk/hour is lower.
I guess what im trying to ask is: "In a game like EVE Online, why do people so covet a ridiculous level of safety?"

Some players are not good enough to survive in low-/null-sec, they would experience loss after loss and run their wallet down. Others cannot be bothered with PvP and do it to enjoy PvE in peace.

If you want it more interesting then do your missions at populated mission hubs. Soon you will have visitors in your missions, stealing your stuff, including the mission objective. Then come back and say again, "nothing interesting ever happens".

Why do you concern yourself with what other players do? Is it because you are not having fun running missions?

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Brooks Puuntai
Solar Nexus.
#14 - 2013-02-18 11:07:30 UTC
Because they can semi afk run them, without worrying about watching local/intel channels the entire time. Less risk/less reward.

CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE / Dynamic New Eden

Lipbite
Express Hauler
#15 - 2013-02-18 11:09:06 UTC  |  Edited by: Lipbite
Because to mission in high-sec you don't have to ask local assholes for permission.

P.S. I could be rich spacewoman if I got 1 ISK each time when I hear "I spent year(s) in null and now I'm broke - it was big mistake" from mission runners.
NightCrawler 85
Phoibe Enterprises
#16 - 2013-02-18 11:10:46 UTC
DrunkenNinja wrote:

But the constant safety is no fun at all. Doing hisec missions, nothing interesting ever happens. AND the isk/hour is lower.
I guess what im trying to ask is: "In a game like EVE Online, why do people so covet a ridiculous level of safety?"


Why do you think that high sec equals constant safety?
I already ranted about this in another thread but here we go again.
In empire you have war decs, people who purposely go after a specific corp alliance because they want easy kills thus pick targets that cant defend them selfes. You have the suecide gankers, regular scammers, corp thiefs (yes, believe it or not but people take the time to steal from high sec corps as well), knowing that as soon as you undock you might get your corp on a list for a war dec (and lets be honest, a war dec means nothing to people who live in 0.0, while it can cripple an empire corp.
In 0.0 you can hide behind a big alliance, titans and caps and fleets and allies that will be right there when you need it. In empire your in general left to fend for your self.

The point is. Just because someone dont care enough about empire players to talk to them for 5 minutes and hear about the drama they go trough, dosent mean that high sec is "safe".

DrunkenNinja wrote:

But the PVE content is so hopelessly bad, EG: missions.


I can understand that some people think missions are boring, just like im sure you can understand that some people might think its boring to warp from belt to belt killing rats for hours on end. What i dont understand is why this is so hard to accept for some people. People have different interests and desires, and EVE dosent just allow, but encurage players to lean towards different aspects of the game. It dosent make one better or worse then the other, it simply just means that just because someone dosent like something, it dosent mean that no one else is allowed to like it either.


Tul Breetai
Impromptu Asset Requisition
#17 - 2013-02-18 11:17:27 UTC  |  Edited by: Tul Breetai
DrunkenNinja wrote:
I have been told that the ISK/hour of ratting in nullsec (which is more fun) is higher than missions in safe systems—and if you do nullsec missions or exploration you can make far more ISK.

Quote:
missions in safe systems

Quote:
safe systems

Quote:
safe

There's nothing worse than an EVE player, generally considered to be top of the food chain in the MMO world, that cannot smacktalk with wit and coherency.

baltec1
Bat Country
Pandemic Horde
#18 - 2013-02-18 11:25:16 UTC
Lipbite wrote:
Because to mission in high-sec you don't have to ask local assholes for permission.

P.S. I could be rich spacewoman if I got 1 ISK each time when I hear "I spent year(s) in null and now I'm broke - it was big mistake" from mission runners.


Those players are bad at EVE.
Debora Tsung
Perkone
Caldari State
#19 - 2013-02-18 11:26:10 UTC
Lipbite wrote:

P.S. I could be rich spacewoman if I got 1 ISK each time when I hear "I spent year(s) in null and now I'm broke - it was big mistake" from mission runners.


Really? o_O

I never thought that possible, I spent only a few weeks in nullsec, but it earned me enough isk for a fully fitted Golem and enough to replace all those battleships destroyed during CTA's.

Stupidity should be a bannable offense.

Fighting back is more fun than not.

Sticky: AFK Cloaking Thread It's not pretty, but it's there.

Mhax Arthie
Doomheim
#20 - 2013-02-18 11:26:45 UTC
It's much more safe to rat in null, but it''s boring as hell.. as renter. If your in a pvp alliance, you may have no time for rating. Hi/low sec is much more fun, plenty of targets, a lot of drama.
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