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Why is Illegal Salvaging not a crime?

Author
Crumplecorn
Eve Cluster Explorations
#21 - 2013-02-18 08:30:11 UTC
Jint Hikaru wrote:
Ken 1138 wrote:
Jint Hikaru wrote:
Ken, you apparently have no clue what the word 'Salvage' means.
Ugh Go to a car yard somewhere and freely "salvage" some parts for you car. See what happens.
Waaaa, appliying real world situations to a game!
And the wrong situation at that.

Witty Image - Stream

Not Liking this post hurts my RL feelings and will be considered harassment

TheGunslinger42
All Web Investigations
#22 - 2013-02-18 08:32:09 UTC
Ken 1138 wrote:
This is a game mechanic i question often. When you shoot an NPC or player ship it makes a wreck that you can salvage. When you do something stupid and concord hits you with "it's strong pimpin' hand" It makes an abandoned wreck that's fair game for anyone.

But in the case of the first 2 either PVE or PVP why isn't salvaging by some random/not in fleet person not give them suspect status? If you're bubble camping some null gate and you salvage and loot your PVP kills i can understand that but say killing drones in a site or doing agent missions how come a random person has the right to essentially steal the salvage from you? It's a physical item of some value being taken without your consent. Or am i looking at this all wrong?

What this something overlooked when crimewatch 2.0 was being built?


Stop being such an entitled baby. Crimewatch 2.0 is already too far-reaching, and you want it to be even more so?

Go play a different game
Ken 1138
State War Academy
Caldari State
#23 - 2013-02-18 08:35:24 UTC
TheGunslinger42 wrote:
Stop being such an entitled baby. Crimewatch 2.0 is already too far-reaching, and you want it to be even more so?


Expanding crimewatch is not a bad idea actually. Make it like central London.
Lovely Dumplings
My Little Pony Appreciation Corporation
#24 - 2013-02-18 08:37:50 UTC
If you want to get super technical eve/RL, then CCP has implemented the maritime version of salvaging, which boils down to "Belongs to the first person to claim it".

OP needs to invest in a salvage toon, carry some salvage drones, or HTFU.

www.minerbumping.com

Solstice Project
Sebiestor Tribe
Minmatar Republic
#25 - 2013-02-18 08:38:59 UTC
OMG OMG OMG We haven't had one of these threads in aaaaaaaages !
I'll sooooo read through all of this thread ! HAHAHAHAAHAHAHAHAH !!! XD XD
Sooooooo retro !!!!! XD
Eugene Kerner
TunDraGon
Goonswarm Federation
#26 - 2013-02-18 08:41:54 UTC
Ken 1138 wrote:
This is a game mechanic i question often. When you shoot an NPC or player ship it makes a wreck that you can salvage. When you do something stupid and concord hits you with "it's strong pimpin' hand" It makes an abandoned wreck that's fair game for anyone.

But in the case of the first 2 either PVE or PVP why isn't salvaging by some random/not in fleet person not give them suspect status? If you're bubble camping some null gate and you salvage and loot your PVP kills i can understand that but say killing drones in a site or doing agent missions how come a random person has the right to essentially steal the salvage from you? It's a physical item of some value being taken without your consent. Or am i looking at this all wrong?

What this something overlooked when crimewatch 2.0 was being built?

go home

TunDraGon is recruiting! "Also, your boobs [:o] "   CCP Eterne, 2012 "When in doubt...make a diȼk joke." Robin Williams - RIP

Jint Hikaru
OffWorld Exploration Inc
#27 - 2013-02-18 08:42:54 UTC
Ken

if you really value the salvage from missions then you should do a few things...

- Its am MMO. Partner up with someone and have them clear up behind you, split the take.

- Fit a salvager (at the expense of DPS and time to complete the mission). Salvage as you go.

- If a ninja comes into your mish, warp out... let them take agro.

- Make it difficult for them to salvage, you are the one creating the wrecks.

there are many other ways to deal with this situation, but I just want to mention ->

- If the ninja triggers a flag that makes them attackable by you.... they did this on purpose!!!! They know very well what they are doing. They want you to take actions, they want you to take a shot at them. They may be in a small salvaging frig at the moment, but as soon as you take a shot at them, they will be back, and it will be in a ship that can WTF-ASSPLODE your missioning setup.

Fly Safe!

Jint Hikaru - Miner / Salvager / Explorer / SpaceBum In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.

Ken 1138
State War Academy
Caldari State
#28 - 2013-02-18 08:46:14 UTC
Lovely Dumplings wrote:
If you want to get super technical eve/RL, then CCP has implemented the maritime version of salvaging, which boils down to "Belongs to the first person to claim it".

OP needs to invest in a salvage toon, carry some salvage drones, or HTFU.


Despite what real world salvagers say, that law doesn't work that way. It's covers a few instances but it can be overturned by a many number of reasons like claims new laws and salvage inside territorial waters of which local governments don't want such activities. Maritime laws are some of the oldest laws still in effect anywhere. Some are seriously crazy if you look them up.

Also check this out.
http://www.admiraltylawguide.com/conven/salvage1989.html
Ken 1138
State War Academy
Caldari State
#29 - 2013-02-18 08:47:00 UTC
Eugene Kerner wrote:
Ken 1138 wrote:
This is a game mechanic i question often. When you shoot an NPC or player ship it makes a wreck that you can salvage. When you do something stupid and concord hits you with "it's strong pimpin' hand" It makes an abandoned wreck that's fair game for anyone.

But in the case of the first 2 either PVE or PVP why isn't salvaging by some random/not in fleet person not give them suspect status? If you're bubble camping some null gate and you salvage and loot your PVP kills i can understand that but say killing drones in a site or doing agent missions how come a random person has the right to essentially steal the salvage from you? It's a physical item of some value being taken without your consent. Or am i looking at this all wrong?

What this something overlooked when crimewatch 2.0 was being built?

go home


I am home. how else would i be posting this?
Crumplecorn
Eve Cluster Explorations
#30 - 2013-02-18 08:48:10 UTC
Ken 1138 wrote:
I am home. how else would i be posting this?
With a phone?

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Not Liking this post hurts my RL feelings and will be considered harassment

Andski
Science and Trade Institute
Caldari State
#31 - 2013-02-18 08:50:21 UTC
CCP isn't going to consider some dumb RL comparison as a good justification for treating salvaging as looting. If you don't want your wrecks salvaged, get salvage drones and take care of it yourself. If that's too much work, well, sorry, stop asking CCP to hold your hand.

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Lovely Dumplings
My Little Pony Appreciation Corporation
#32 - 2013-02-18 08:51:04 UTC
Ken 1138 wrote:
Despite what real world salvagers say, that law doesn't work that way. It's covers a few instances but it can be overturned by a many number of reasons like claims new laws and salvage inside territorial waters of which local governments don't want such activities. Maritime laws are some of the oldest laws still in effect anywhere. Some are seriously crazy if you look them up.

Also check this out.
http://www.admiraltylawguide.com/conven/salvage1989.html


Yeah, i was going with a general overall, on it. My idiot stepbrother ended up getting a lien slapped on his boat, when he ran out of gas and accepted a 3 mile tow to dock. Ended up costing him $6,000 to clear it. Salvage law.

www.minerbumping.com

Solstice Project
Sebiestor Tribe
Minmatar Republic
#33 - 2013-02-18 08:51:39 UTC
*lol* OP is just like all the other people who whine about ninja salvagers.

Ignorant, self entitled and incapable of accepting reality beyond his own opinion.

This is soooo retro. xD
RubyPorto
RubysRhymes
#34 - 2013-02-18 08:52:14 UTC
Ken 1138 wrote:
RubyPorto wrote:
So learning to make effective use of combat probes is a waste of time? Roll.


Please and not learning to scan down WHs, grav/radar/ladar/mag sites, combat ships properly. Their main purpose. Cause that has no use what so ever in Null and WH space.


I'm sorry, what? How does learning to quickly sort through the multitudes of ships signatures generally found in an active missioning system for one ship likely doing a mission not teach you to scan down WHs, Sites, and ships effectively?

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Tub Chil
Deep Core Mining Inc.
Caldari State
#35 - 2013-02-18 08:54:53 UTC
This thread again, how innovative.

Just stop carebearing in motsu

and why do you even want salvage, prices are so low after Noctis was introduced.
Ken 1138
State War Academy
Caldari State
#36 - 2013-02-18 09:04:12 UTC
Tub Chil wrote:
This thread again, how innovative.

Just stop carebearing in motsu

and why do you even want salvage, prices are so low after Noctis was introduced.


Some of us like to horde salvage, i hope to one day make something with it like a toaster or diesel powered, monkey operated, laser guided banana peeler.
Jake Warbird
Republic Military School
Minmatar Republic
#37 - 2013-02-18 09:08:47 UTC
Andski wrote:
you could say those quotes were








salvaged

(⌐■_■). YYYYYEEEEAAAAA
Whitehound
#38 - 2013-02-18 10:48:39 UTC
It is part of the game's design and not the best, frankly.

The destroyed remains of a ship are considered free floating junk just like the asteroids in a belt. What causes the confusion is that a wreck also serves as a container for the loot, with the loot having an owner, and therefore is it often assumed that when something inside a container has an owner then the container itself must have the same owner. It is a common misinterpretation, because it is easily made.

It is however not more than a cloud of junk if you look only close enough. CCP did not want to create two objects per wreck with one being a container holding the loot and the other being the free floating remains.

Perhaps think of it as the wrappings for a present. We all love to rip open the package and not concern us with the packaging, but take it as junk while we are only interested in the content. The fact that the "wrappings" around the loot can be more worth than the loot itself sometimes does not help the situation.

It is however just free floating junk without an owner.

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Estella Osoka
Cranky Bitches Who PMS
#39 - 2013-02-18 12:58:02 UTC  |  Edited by: Estella Osoka
Jint Hikaru wrote:
Ken


- If a ninja comes into your mish, warp out... let them take agro.



You don't even have to warp out anymore. NPC aggro switches, and usually will switch to easier target or the a target who just warped in.

Just fit some salvage drones. Ninja salvagers have to actually fly from wreck to wreck, they can't use tractor beams on wrecks they did not kill.
Takseen
Federal Defense Union
Gallente Federation
#40 - 2013-02-18 13:43:40 UTC
Its been left that way because ninja salvaging is an interesting and fun gameplay mechanic and one of the only ways that solo missioners will be exposed to the existence of other players in an MMO.