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Call to arms against CCP: Stop making successful expansions!

First post
Author
Dr Evil Cioran
#21 - 2013-02-17 21:47:28 UTC
I had all my accounts online for the last couple of days - there are no new players.
Haradgrim
Caldari Provisions
Caldari State
#22 - 2013-02-17 22:51:26 UTC
Nuke it from orbit, its the only way to be sure.
Grimpak
Aliastra
Gallente Federation
#23 - 2013-02-17 22:52:29 UTC
somebody is desperate to jump into jita's pants.

[img]http://eve-files.com/sig/grimpak[/img]

[quote]The more I know about humans, the more I love animals.[/quote] ain't that right

Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#24 - 2013-02-17 22:54:56 UTC
Confettis

/champagne

removed inappropriate ASCII art signature - CCP Eterne

Lfod Shi
Lfod's Ratting and Salvage
#25 - 2013-02-17 22:56:12 UTC
It's goddamn Telegraph Road out there. 6 lanes of traffic, 3 lanes movin' slooooooow.

♪ They'll always be bloodclaws to me ♫

turmajin
The Scope
Gallente Federation
#26 - 2013-02-18 00:03:51 UTC
You dont have to trade only at Jita ,as others have mentioned there other hubs,of course if everyone keeps going to Jita its node is going to get overloaded from time to time,Its not as if you always get the best prices there anyway.Personnally id like to see more hubs tading at Jita levals if possible or close too.Im sure CCP would like that aswellso gameplay is more widespread for a start.
Ranger 1
Ranger Corp
Vae. Victis.
#27 - 2013-02-18 01:43:47 UTC
Hixeppa wrote:
Please stop making troll posts belittling the importance of this issue. Jita is near impossible to enter for a period reaching up to 4 hours each day. WIth the population growing again this issue is only going to get worse. The player cap needs to be increased.


I would be tickled pink if that were actually true. It would force people to properly develop their own regional trade hubs. Smile

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Mire Stoude
Center for Advanced Studies
Gallente Federation
#28 - 2013-02-18 01:54:12 UTC
Start suicide ganking every non-industrial ship trying to enter Jita. If you are successful Jita will be just for the large manufactures while smaller day traders and ship buyers will have to use others hubs.
Ankles McGlashan
Doomheim
#29 - 2013-02-18 02:08:14 UTC  |  Edited by: Ankles McGlashan
whole lag thing and collision in game is horrible. every time i get an insurance notification before i explode i just cringe.

that one little thing is the worst thing ever.

EDIT: oh yeah and it takes an age to update my orders in jita
Nova Oden
The Black Crow Bandits
Northern Coalition.
#30 - 2013-02-18 03:21:00 UTC
Pator Campus Slave wrote:
This madness has to end!

Every weekend since Retribution was released has Jita(hallowed by thy name) has been under constant distress from all these other "players" that you speak of. I say no. No to the influx of returning or new pilots. No to increasing player activity and cooperation. No to increasing this wonderful sandbox that is sadly surrounded and blocked by other "players".

Reason for this is simple my dear folks; the hardware can't handle the truth! With the population cap in place hundreds of brothers and sisters are left waiting for minutes on end at the neighbouring systems to Jita. We simple can't allow this to continue! March forth towards the hall of CCP and cleanse these infidels of their wicked hardware and show them the way, the way of salvation!

Time is of the essence as the numbers just keep increasing week after week due to recent shifts in CCP release planning. For how long will we let this continue, continue on this path of destruction and misery?

No server left behind!


I have absolutely no idea what your referring to every time i run to jita even on a weekend im allowed straight in!
Andski
Science and Trade Institute
Caldari State
#31 - 2013-02-18 03:24:27 UTC
to spite the OP, i'm leaving my jita alt logged in till downtime

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Lipbite
Express Hauler
#32 - 2013-02-18 06:28:16 UTC
Captain Tardbar wrote:
Also there is 57,000 people online right now.


5% of those are sitting in Jita alone (~2500). Walking in station could be extremely successful expansion considering ~20% of game population (if not more) is sitting in stations at any given moment.
Pator Campus Slave
Pator Tech School
Minmatar Republic
#33 - 2013-02-18 18:50:34 UTC
How much does it take to increase the cap by a couple of hundreds?
Unsuccessful At Everything
The Troll Bridge
#34 - 2013-02-18 19:00:07 UTC
Drugs and Jita are bad...mmkay? Dont do Jita.

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Cari Cullejen
Aliastra
Gallente Federation
#35 - 2013-02-19 09:05:21 UTC
More subs = more money for better hardware

Otherwise, I'll unsuscribe right after you do bro.

What are you looking for here? Read the post!

Matt Ellis
Caldari Provisions
Caldari State
#36 - 2013-02-19 09:35:03 UTC
Just do the British thing. Queue up like the rest of us... :D
Destarsee Flamesword
Deep Core Mining Inc.
Caldari State
#37 - 2013-02-19 10:27:56 UTC
just find a way to get rid of Jita spammers. lets say. put a maximum of 10 posts in local every 10 minutes. that will get rid of 50% of everyone in Jita
Rakshasa Taisab
Sane Industries Inc.
#38 - 2013-02-19 11:00:22 UTC
Just update market orders from Perimeter.

Nyan

Mai Khumm
172.0.0.1
#39 - 2013-02-19 11:09:46 UTC
You say expansions, I say nifty patches...
Reaver Glitterstim
The Scope
Gallente Federation
#40 - 2013-02-19 23:19:09 UTC  |  Edited by: Reaver Glitterstim
Lipbite wrote:
Captain Tardbar wrote:
Also there is 57,000 people online right now.


5% of those are sitting in Jita alone (~2500). Walking in station could be extremely successful expansion considering ~20% of game population (if not more) is sitting in stations at any given moment.
But 90% of them are AFK.

Destarsee Flamesword wrote:
just find a way to get rid of Jita spammers. lets say. put a maximum of 10 posts in local every 10 minutes. that will get rid of 50% of everyone in Jita
There is already a post limit, but it is higher.

Crumplecorn wrote:
Every successful game in history has ended up with no players. True story. Obviously the only way to avoid this fate is to avoid success.
I think actually it could be said that 90% of them have lost their playerbase within 5 years. But you also have to realize that they either broke the game or there just wasn't enough there to begin with to keep people for long.

The other 10% either gave their game massive replay value, didn't sell it well at first (and so people are still hearing about it for the first time years later), or are consistently giving it more content without breaking it.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."