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Future of gaming, tablets, ARM, Linux and EVE

Author
Solstice Project
Sebiestor Tribe
Minmatar Republic
#21 - 2013-02-17 21:44:49 UTC
Hyacinth Protatius wrote:
Why aren't games made in OpenGL

Ask John Carmack.
Tom Gerard
Glorious Nation of Kazakhstan
#22 - 2013-02-17 21:50:22 UTC
TL:DR

OP is emotionally and financially invested in cheap android tablets, he finds out they are neat, but not very useful and is demanding someone justify his investment.

Now with 100% less Troll.

Doc Fury
Furious Enterprises
#23 - 2013-02-17 21:51:49 UTC
Solstice Project wrote:
Hyacinth Protatius wrote:
Why aren't games made in OpenGL

Ask John Carmack.



Snarf.

/off to get some cleaning products


There's a million angry citizens looking down their tubes..at me.

Nex apparatu5
GoonWaffe
Goonswarm Federation
#24 - 2013-02-17 22:53:03 UTC
Stop pretending linux will ever be a big deal in the consumer market.
Tippia
Sunshine and Lollipops
#25 - 2013-02-18 00:12:03 UTC
Nex apparatu5 wrote:
Stop pretending linux will ever be a big deal in the consumer market.

It is a big deal in in the consumer market…

…just not for desktop computing and the activities related to it, such as sit-down-for-a-long-time-gaming (e.g. EVE).
Spurty
#26 - 2013-02-18 00:20:36 UTC
Coming soon, EVE on Raspberry Pi

There are good ships,

And wood ships,

And ships that sail the sea

But the best ships are Spaceships

Built by CCP

Austin McLaren
Sebiestor Tribe
Minmatar Republic
#27 - 2013-02-18 00:24:54 UTC
The Future!
Can't wait tbh.
RAP ACTION HERO
#28 - 2013-02-18 07:04:04 UTC
welp, the day will come but not anytime soon.
1. win 8 sucks. android also lags compared to iOS, most markedly in latency according to musicians who use tablets to produce. Which is another problem because you will not see any real games on iOS.
2. tablet battery don't last too long, kinda stupid to use a tablet plugged in.
3. ssd price per gigabyte still too expensive.
4. the touch-response is jerky as hell, seems like nobody except Apple can get that right. Also it's horrible how all these goddamn moron manufacturers insist on shoving their bloat down your throat with their dogshite skin UIs.

vitoc erryday

Evelyn Meiyi
Corvidae Trading and Holding
#29 - 2013-02-18 07:16:51 UTC
Sarmatiko wrote:
Corvus Lupus wrote:
Linux client, that's what EVE needs.

Why would CCP spend time, money and resources to satisfy 1-2% of users that can run EVE with Wine anyway?
They still not implemented DX11 support, because some old-fashioned weirdos use outdated Windows XP, and you demand whole native client for insignificant % of people who just need to be "not like others"?

Also, yet another thread about "Linux will dominate. This is revolution!". Happens every month or so.


Quite honestly, the only reason that I don't use Linux exclusively is the lack of Windows intercompatibility. Most of my games (incuding EVE) won't run on Wine without a lot of fiddling with drivers and settings.

if I could play EVE natively, without having to figure Wine into the equation, I'd switch to Linux as soon as I could install Ubuntu.
Caitlyn Tufy
Perkone
Caldari State
#30 - 2013-02-18 07:29:38 UTC  |  Edited by: Caitlyn Tufy
Borlag Crendraven wrote:
10" tablet running EVE Online? I can see how well that will be received.... EVE is quite simply the number 1 game when it comes to requirements on screen estate, literally no tablet out there is even close to being capable of filling those requirements and based on the way tablets are being used, I don't see 22" and bigger tablets suddenly becoming a thing for the obvious reasons. Obviously screen estate is more about the resolution itself rather than the physical size of the screen, but think of it this way, 10" with 1080p resolution, just how are you going to use your fingers on it and not target the wrong stuff, activate the wrong command etc etc. It quite simply does not nor will it ever work in that enviroment.


That's only true because EVE UI was created for PC screens. It could be modified for touchscreens and the way the game works, I'd even argue the touchscreen is perfect for it. That said, tablets have lower graphical and processing power, not to mention the resources needed to first create a viable second client complete with a modified UI and then keep it up to date with the PC version. Imo, the tablet market at the moment simply isn't large enough to warrant resource drain of this magnitude.

RAP ACTION HERO wrote:
1. win 8 sucks. android also lags compared to iOS, most markedly in latency according to musicians who use tablets to produce. Which is another problem because you will not see any real games on iOS.


This depends on which android device you use. My sister's Ace is crap, but I've seen and handled Galaxies and they're perfectly compareable to my iPhone. Their biggest problem seems to be that the os isn't tailored to the device, as is the case with apple, but properly executed, with proper hardware, it's a good alternative.

Quote:
2. tablet battery don't last too long, kinda stupid to use a tablet plugged in.


True, however I'd argue that it won't be long before wireless powering will be widespread. There's already enthusiasts modifying their phones to include it and given how tight the race between Google/Samsung and Apple is right now, I bet one of them will offer it in standard package, followed by the other. I give it five years tops.

Quote:
4. the touch-response is jerky as hell, seems like nobody except Apple can get that right. Also it's horrible how all these goddamn moron manufacturers insist on shoving their bloat down your throat with their dogshite skin UIs.


We've seen great leaps in progress in the last few years, though. For instance, newer garmins are insanely more responsive than the old ones were, Galaxy S3 is close to iPhone and those that used Surface (I myself not included yet) say it's just as good as iPad. Expect the differences to reduce with time.
Dante Uisen
Caldari Provisions
Caldari State
#31 - 2013-02-18 07:31:37 UTC
Nex apparatu5 wrote:
Stop pretending linux will ever be a big deal in the consumer market.


Android has not come to stay, i tell you all!
Dante Uisen
Caldari Provisions
Caldari State
#32 - 2013-02-18 07:40:40 UTC
Hyacinth Protatius wrote:
Why aren't games made in OpenGL


Games a made in OpenGL, the majority of 3D applications made for non-windows system are using OpenGL. Applications made for windows systems are mostly DX application, the exception most often being application that needs non windows compatibility.

Rain6637
GoonWaffe
Goonswarm Federation
#33 - 2013-02-18 10:07:08 UTC
where are all the posts i made in this thread last month?

oh...
Zhantiii Arnoux
Garoun Investment Bank
Gallente Federation
#34 - 2013-02-18 11:19:49 UTC  |  Edited by: Zhantiii Arnoux
Only reason Valve was able to release those games on STEAMlinux was becuse they use a linux native engine, ohter then that your screwed trying to recompile every game :P

Even if they were to do that, OpenGL is so far behind DX with features its not even funny :P
Sarah Schneider
Native Freshfood
Minmatar Republic
#35 - 2013-02-18 11:37:01 UTC
Unless you're willing to bring a 21" tablet (not like they even exist), good luck with playing Eve in one.

"I'd rather have other players get shot by other players than not interacting with others" -CCP Soundwave

Sarah Schneider
Native Freshfood
Minmatar Republic
#36 - 2013-02-18 11:41:19 UTC
Caitlyn Tufy wrote:
That's only true because EVE UI was created for PC screens. It could be modified for touchscreens and the way the game works, I'd even argue the touchscreen is perfect for it.

CCP hasn't even managed to figure out, after many years, not even a single prototype or concept on how to solve the spreadsheet-in-space UI issue on an 19" lcd monitor. There's not a single tiny micron of chance this "modification" is even remotely possible before they work it out.

"I'd rather have other players get shot by other players than not interacting with others" -CCP Soundwave

Tolkenmoon
Hogan's Heroes
#37 - 2013-02-18 18:19:20 UTC
Sarah Schneider wrote:
Unless you're willing to bring a 21" tablet (not like they even exist), good luck with playing Eve in one.



panasonic have a 20" is that ok? http://www.phonedog.com/2013/01/08/is-a-20-inch-tablet-too-big/
Spurty
#38 - 2013-02-19 15:37:02 UTC
Zhantiii Arnoux wrote:

Even if they were to do that, OpenGL is so far behind DX with features its not even funny :P


How so?

OpenGL 4.x has many features DirectX doesn't.

http://rastergrid.com/blog/2011/10/opengl-vs-directx-the-war-is-far-from-over/

this comparison is almost 2 years ago and I don't see a DriectX 12 to catch up with features.

Now, I'm not hating on DX (I used it in my final year project at school as it comes with sound and networking simplifications), but reality is that OpenGL is managed by people that don't seem to have a clue how to market it's prowess to the fanatic gamers.

DirectX however, practically owns PC gamers personally these days.

Linux is getting easier every distro release. Even my dad can use it. He's nearly 80 :p

Only real facts are:

- DirectX is fast and stoopid at the basics
- OpenGL is feature rich, but features you don't need in gaming
- Everyone loves their 'blankey'

There are good ships,

And wood ships,

And ships that sail the sea

But the best ships are Spaceships

Built by CCP

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