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Warfare & Tactics

 
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The fundamental imbalance of Amarr/Minmatar FW

Author
Cain Aloga
SoE Roughriders
Electus Matari
#61 - 2013-02-07 23:53:26 UTC
Wait, is the RP talked about in here real or hyothetical? To be honest one of the reasons i joined eve was because of the rp potential between the empires, yet sadly, i have found little rp. If it exists i would definitly be interested in finding it

While our warriors fight for our people's freedom, we in turn should fight for our people's prosperity.

Perkin Warbeck
Higher Than Everest
#62 - 2013-02-09 21:12:31 UTC  |  Edited by: Perkin Warbeck
Freddie KillerQueen wrote:
As a noob I can tell you that the only reason I chose Minmatar over Amarr is that the Min's ships look better (Firefly TV series style) and I was able to wear a Freddie Mercury mustache. But I must admit that I was tempted by ships with friggin laser beams.

Not wanting to look like a reject from the Village People or Milli Vanilli I chose the tried and tested 'Amarrian child molestor' route.
subtle turtle
Doozer Mining Cartel
#63 - 2013-02-10 06:17:07 UTC
Cain Aloga wrote:
Wait, is the RP talked about in here real or hyothetical? To be honest one of the reasons i joined eve was because of the rp potential between the empires, yet sadly, i have found little rp. If it exists i would definitly be interested in finding it


There are a number of RP focused corps in FW, on all sides. Several pilots i my corp RP, and i know there are a number of other amarr amd minmatar corps that RP. I personaly have never been interested, but there is a significant community in eve that RPs, if it is something you are interested in it is out there for you.
Markius TheShed
T.R.I.A.D
Ushra'Khan
#64 - 2013-02-11 14:44:15 UTC  |  Edited by: Markius TheShed
Cain Aloga wrote:
Wait, is the RP talked about in here real or hyothetical? To be honest one of the reasons i joined eve was because of the rp potential between the empires, yet sadly, i have found little rp. If it exists i would definitly be interested in finding it


Our Tribe have been fighting Amarrian slaver scum for over 7 years let's have a chat sometime

**Murientor Tribe** a capsuleer organization composed of radical Minmatar. Since YC107

Fredfredbug4
The Scope
Gallente Federation
#65 - 2013-02-13 22:43:34 UTC
I think the main problem with the Amarr regarding lore is that the Massive Theocratic and Hateful space empire has been done in virtually every single sci-fi setting ever. No matter what sci-fi universe you are in, someone is screaming "FOR THE EMPEROR" as they charge into battle.

The best and most prominent example of this archetype is the Imperium of Mankind from the Warhammer 40k universe.

http://warhammer40k.wikia.com/wiki/Imperium_of_Man

The problem with the Amarr is that they just don't bring anything new to the table, on it's own the lore is very interesting and cool, but when compared to other things, it's the same crap but with a different name. It's been done so many times that virtually everyone has seen it before. I love the Theocratic Empire idea, but as an avid Warhammer 40k fan and Star Wars fan, I've played the douchey imperial roll dozens of times.

As to why the Minmatar is popular is also easily explained. First off they are the underdogs, the rebels, the freedom fighters. Many nations started out this way and it is embedded in the culture of those nations to sympathize with these groups. The rebel faction has been done many times as well, surely people would be turned off by this. However the twist on the Minmatar is that they were slaves who gained thier independence (mostly) on their own. You don't see that a lot on a sci-fi universe. Same goes for a tribal society with a rather unstable government. You don't really expect what is essentially a third world country to be such a major player in a sci-fi universe. CCP added a twist to a common theme, and it turned out to be very interesting.

The other two factions are fairly original but not entirely. The Gallente Federation is basically just Space America, not much interesting stuff there. The Hypercapitalist Caldari are rather original, it's been done before but not a lot and certainly not in the way EVE portrays them. This is why the Caldari are the most popular race in EVE, they just seem so much more new and interesting than the others. Also, there hasn't really been a country where the corporations have 100% control in history which also makes the Caldari rather unique in EVE.

The Gallente Caldai war is also much more interesting than the Minmatar rebellion in my opinion.

Watch_ Fred Fred Frederation_ and stop [u]cryptozoologist[/u]! Fight against the brutal genocide of fictional creatures across New Eden! Is that a metaphor? Probably not, but the fru-fru- people will sure love it!

Bum Shadow
Viziam
Amarr Empire
#66 - 2013-02-13 22:54:50 UTC  |  Edited by: Bum Shadow
In my mind, i treat the amarr like the imperium of man from warhammer 40k. Makes them far more fun to play.


Dang shoulda read the above post first >.<
Fredfredbug4
The Scope
Gallente Federation
#67 - 2013-02-13 23:20:16 UTC
Bum Shadow wrote:
In my mind, i treat the amarr like the imperium of man from warhammer 40k. Makes them far more fun to play.


Dang shoulda read the above post first >.<


I don't care what the hardcore Amarr RPers say. There is no God and an Emperor. Both are the same entity and have amazing hair.

Watch_ Fred Fred Frederation_ and stop [u]cryptozoologist[/u]! Fight against the brutal genocide of fictional creatures across New Eden! Is that a metaphor? Probably not, but the fru-fru- people will sure love it!

IbanezLaney
The Church of Awesome
#68 - 2013-02-14 03:22:56 UTC
The big turn off people joining or supporting Amarr is due to them being the religious nutters in the game.

It makes no sense to a new player that immortal people who can travel in space would believe in magical space fairies.




Darek Castigatus
Immortalis Inc.
Shadow Cartel
#69 - 2013-02-14 09:25:32 UTC
IbanezLaney wrote:
The big turn off people joining or supporting Amarr is due to them being the religious nutters in the game.

It makes no sense to a new player that immortal people who can travel in space would believe in magical space fairies.






Why not, after all the largest and most powerful space empire in the game bases its whole civilisation on it, whats wrong with a few podpilots decidng its good for them too.

Pirates - The Invisible Fist of Darwin

you're welcome

Eugene Bugblatter
Goat Sects
#70 - 2013-02-14 23:26:09 UTC
We here at MAMBLA believe that roleplay has a great role to play (no pun intended) in bringing Amarr and Minmatar together for fulfilling and deep interpersonal interactions. Whether you are a carefree young slave, oiling your dreadlocks with Dr Bubbles Patented Cotton Tonic and pondering the emptiness of your life lived alone on the spacelanes, or a spacefaring warrior bishop with underwear troubles in need of a special hug from his special indentred servant, we here at MAMBLA can provide you with ideas to spice up your pod life.

Out and Proud sine Feb 14th 2013!

IbanezLaney
The Church of Awesome
#71 - 2013-02-15 01:28:44 UTC
Darek Castigatus wrote:
IbanezLaney wrote:
The big turn off people joining or supporting Amarr is due to them being the religious nutters in the game.

It makes no sense to a new player that immortal people who can travel in space would believe in magical space fairies.






Why not, after all the largest and most powerful space empire in the game bases its whole civilisation on it, whats wrong with a few podpilots decidng its good for them too.


Largest and most powerful? Dunno about that.

The reason I gave was the exact reason I and a few others I know didn't even consider Amarr.

No one said there was anything wrong with people picking Amarr.
I just said why many don't choose them.




Cause immortal people would really care about an afterlife....
IbanezLaney
The Church of Awesome
#72 - 2013-02-15 01:43:11 UTC
Eugene Bugblatter wrote:
We here at MAMBLA believe that roleplay has a great role to play (no pun intended) in bringing Amarr and Minmatar together for fulfilling and deep interpersonal interactions. Whether you are a carefree young slave, oiling your dreadlocks with Dr Bubbles Patented Cotton Tonic and pondering the emptiness of your life lived alone on the spacelanes, or a spacefaring warrior bishop with underwear troubles in need of a special hug from his special indentred servant, we here at MAMBLA can provide you with ideas to spice up your pod life.



Trinket alt??
Trinkets friend
Sudden Buggery
Sending Thots And Players
#73 - 2013-02-15 07:27:46 UTC
Filthy lies!
Joran Dravius
Doomheim
#74 - 2013-02-15 10:16:12 UTC
Capitol One wrote:
Roleplaying a wealthy, handsome and charming slaver is so much more fun than pretending to be some poor, scruffy looking slave with shackles around his wrists!


I'm just in it for the emperor Palpatine robe.
Johnny Twelvebore
The Tuskers
The Tuskers Co.
#75 - 2013-02-15 10:32:40 UTC
IbanezLaney wrote:
Eugene Bugblatter wrote:
We here at MAMBLA believe that roleplay has a great role to play (no pun intended) in bringing Amarr and Minmatar together for fulfilling and deep interpersonal interactions. Whether you are a carefree young slave, oiling your dreadlocks with Dr Bubbles Patented Cotton Tonic and pondering the emptiness of your life lived alone on the spacelanes, or a spacefaring warrior bishop with underwear troubles in need of a special hug from his special indentred servant, we here at MAMBLA can provide you with ideas to spice up your pod life.



Trinket alt??



TF would have spelled indentured correctly..

Bloody hell, another eve blog! http://johnnytwelvebore.wordpress.com

Fredfredbug4
The Scope
Gallente Federation
#76 - 2013-02-17 19:58:14 UTC
IbanezLaney wrote:





Cause immortal people would really care about an afterlife....


Don't forget that capsuleers make up less than 1% of the population of New Eden. For the vast majority of people in New Eden permanent death is a very real and extremely likely fate.

Watch_ Fred Fred Frederation_ and stop [u]cryptozoologist[/u]! Fight against the brutal genocide of fictional creatures across New Eden! Is that a metaphor? Probably not, but the fru-fru- people will sure love it!

X Gallentius
Black Eagle1
#77 - 2013-02-17 19:59:55 UTC
Fredfredbug4 wrote:
Don't forget that capsuleers make up less than 1% of the population of New Eden. For the vast majority of people in New Eden permanent death is a very real and extremely likely fate.

I'll keep this in mind the next time I roll an Exotic Dancer as my New Eden character.
Zarnak Wulf
Task Force 641
Empyrean Edict
#78 - 2013-02-17 20:16:25 UTC  |  Edited by: Zarnak Wulf
X Gallentius wrote:
Fredfredbug4 wrote:
Don't forget that capsuleers make up less than 1% of the population of New Eden. For the vast majority of people in New Eden permanent death is a very real and extremely likely fate.

I'll keep this in mind the next time I roll an Exotic Dancer as my New Eden character.


I have now decided to stear clear of all exotic dancers. Damnit.
Katran Luftschreck
Royal Ammatar Engineering Corps
#79 - 2013-02-17 23:28:29 UTC
IbanezLaney wrote:
The big turn off people joining or supporting Amarr is due to them being the religious nutters in the game.

It makes no sense to a new player that immortal people who can travel in space would believe in magical space fairies.


"Buzz Aldrin, a Presbyterian, was the first person to hold a religious ceremony on the Moon. After landing on the Moon, he radioed Earth: 'I'd like to take this opportunity to ask every person listening in, whoever and wherever they may be, to pause for a moment and contemplate the events of the past few hours, and to give thanks in his or her own way.' He gave himself Communion on the surface of the Moon, but he kept it secret because of a lawsuit brought by atheist activist Madalyn Murray O'Hair over the reading of Genesis on Apollo 8."

http://youtu.be/t0q2F8NsYQ0

IbanezLaney
The Church of Awesome
#80 - 2013-02-25 05:11:54 UTC
Katran Luftschreck wrote:
IbanezLaney wrote:
The big turn off people joining or supporting Amarr is due to them being the religious nutters in the game.

It makes no sense to a new player that immortal people who can travel in space would believe in magical space fairies.


"Buzz Aldrin, a Presbyterian, was the first person to hold a religious ceremony on the Moon. After landing on the Moon, he radioed Earth: 'I'd like to take this opportunity to ask every person listening in, whoever and wherever they may be, to pause for a moment and contemplate the events of the past few hours, and to give thanks in his or her own way.' He gave himself Communion on the surface of the Moon, but he kept it secret because of a lawsuit brought by atheist activist Madalyn Murray O'Hair over the reading of Genesis on Apollo 8."



Very Interesting:
Due to religious freedom Americans enjoy he could not have been sued for religious beliefs/preying.

I'm now curious as to who he thanked.
The people that got him there? The ones who were gonna get him home?
The scientists who designed the vehicles and early computer systems? His family for supporting him?
The spacesuit designer who stopped his innards flying out his mouth and eye sockets when he left the lander?

I wonder if he thanked an imaginary fairy who had nothing to do with any of it......... hmmmmm



The Amarr/Religious Nutjobs topic is a tough one cause I could break some brains and an eula quite easily while simply discussing an in game faction.

For the safety of my subscription and forum privileges I might let this one rest and go kill god elsewhere.

o/