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The Talos

Author
Imawuss
The Scope
Gallente Federation
#1 - 2011-10-26 20:00:29 UTC
So some numbers have been leaked on the new tier 3 BC's and on hybrid re-balancing as im sure you've all read about. Lets say for argument sake that those numbers are what will go live. With that in mind how do you like the Talos and the hybrid-rebalancing? And so you dont have to look at another thread i copied what iam windershins wrote in his thread to make things easier.


All railguns are gaining 10 percent damage multiplier
All railguns will require 4-10 percent less CPU and 30 percent less capacitor
All blasters will gain 20 percent tracking
All blasters will require 4-10 percent less CPU
Most blasters will require about 15 percent less powergrid
All Hybrid weapon ships are losing agility, and some of them are gaining velocity


Gallente - Talos
8 highs, 4 mids, 5 lows
8 turrets, 0 launchers
25 drone bay, 25 drone bandwidth
Role bonuses to fitting and capacitor usage for large hybrid turrets
Bonuses to damage of large hybrid turrets (5/lv) and stasis webifier effectiveness (10/lv)
45 percent faster and 9.5 percent lighter than the (current) Brutix and Myrmidon


So what do you guys think will that be enough of a buff for hybrids?
As for the Talos, I think it will be too squishy for a blaster boat, but with that speed it may make a great sniper/kite ship. And it will be able to handle any frigs that come its way with those drones and webs. I just wonder with the 10% boost in railgun dps if it will be worth it.
Thoughts?


SpaceSquirrels
#2 - 2011-10-26 20:06:45 UTC
I'm not sure if rails will also need a slight ROF tweak as well. But good overall to see fitting, and major deficiencies buffed.
Most of the newer BC's seem like more of a hit and run or stay on the outside of the battle rather than brawlers which currently are more popular fits.
SilentSkills
The Scope
Gallente Federation
#3 - 2011-10-26 20:10:06 UTC
I endorse those changes in full. The talos is the new toy. However, think of all the new/old fittings that gallente ships will be able to pull off thanks to a reduction in CPU and PG need forr blasters. Yes I'm looking at you brutix, ishtar, deimos, hyperion, megathron.

The game is going to be a little different now. Railgun platforms might become useful in some cases for pvp again.
Causalitii Eullon
Catalyst Consortium
#4 - 2011-10-26 20:11:13 UTC
Looking forward to it destroying nano fleets that come too close :)
Denidil
Cascades Mountain Operatives
#5 - 2011-10-26 20:12:21 UTC
blasters need a range buff too.

Tedium and difficulty are not the same thing, if you don't realize this then STFU about game design.

Palovana
Inner Fire Inc.
#6 - 2011-10-26 20:17:06 UTC
Imawuss wrote:
(snip)
All Hybrid weapon ships are losing agility, and some of them are gaining velocity
(snip)


Looking at the before/after values, I think they are gaining, not losing agility.

Numerically higher values for the changed ships, and comparing the existing numbers for frigs vs cruisers, the frigs have numerically higher agility values to start with.
Antal Marius
Allied Operations
Mechanicus Macabre Immortale
#7 - 2011-10-26 20:21:46 UTC
Palovana wrote:
Imawuss wrote:
(snip)
All Hybrid weapon ships are losing agility, and some of them are gaining velocity
(snip)


Looking at the before/after values, I think they are gaining, not losing agility.

Numerically higher values for the changed ships, and comparing the existing numbers for frigs vs cruisers, the frigs have numerically higher agility values to start with.



Yes, it reads as though they are gaining agility and quite a few are gaining velocity. (Mega, Navy Mega, Hyperion, and Domi all come to mind)
Anachronic
Center for Advanced Studies
Gallente Federation
#8 - 2011-10-26 20:21:56 UTC
SpaceSquirrels wrote:
I'm not sure if rails will also need a slight ROF tweak as well. But good overall to see fitting, and major deficiencies buffed.
Most of the newer BC's seem like more of a hit and run or stay on the outside of the battle rather than brawlers which currently are more popular fits.



I would like to see rails either get a higher damage buff and slower fire rate, or a faster rate of fire overall. But they still need something on top of what we see. Blasters look to be getting a lot of goodies that will make them viable for use again. I think BCs should have that ability to be on the outside of the battle a bit more than the brawlers of today so if they turn out that way I will appreciate it
Malcanis
Vanishing Point.
The Initiative.
#9 - 2011-10-26 20:40:47 UTC
Palovana wrote:
Imawuss wrote:
(snip)
All Hybrid weapon ships are losing agility, and some of them are gaining velocity
(snip)


Looking at the before/after values, I think they are gaining, not losing agility.

Numerically higher values for the changed ships, and comparing the existing numbers for frigs vs cruisers, the frigs have numerically higher agility values to start with.



Agility doesn't work like that, I'm afraid.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Palovana
Inner Fire Inc.
#10 - 2011-10-26 20:42:46 UTC
Malcanis wrote:
Palovana wrote:
Imawuss wrote:
(snip)
All Hybrid weapon ships are losing agility, and some of them are gaining velocity
(snip)


Looking at the before/after values, I think they are gaining, not losing agility.

Numerically higher values for the changed ships, and comparing the existing numbers for frigs vs cruisers, the frigs have numerically higher agility values to start with.



Agility doesn't work like that, I'm afraid.

I stand corrected.
Vachir Khan
Rugged Ruff and Ready
#11 - 2011-10-26 21:16:23 UTC
Quote:
All railguns are gaining 10 percent damage multiplier
All railguns will require 4-10 percent less CPU and 30 percent less capacitor
All blasters will gain 20 percent tracking
All blasters will require 4-10 percent less CPU
Most blasters will require about 15 percent less powergrid
All Hybrid weapon ships are losing agility, and some of them are gaining velocity


I like how these changes are exactly what I posted a while back, which got them wooed away as being "stupid".
Perdition64
Aliastra
Gallente Federation
#12 - 2011-10-26 21:58:02 UTC  |  Edited by: Perdition64
Personally, I reckon, given reflection time...

- Give spike ammo +10% damage.

- Perhaps increase blaster damage too, probably around 10%, given comparations between Talos vs Tornado TTK in Talos' optimal range in another thread. 41 secs vs 37 secs IIRC. Talos should kill faster in its optimal. Tracking boost is fine I reckon, perhaps + another 10% for BS sized guns, because tbh, thats where the problem is.

- Undo agility nerfs, Gallente need that speed. Or at least undo them on the blasterboats. They need to be able to get in.

Alternatively:

https://forums.eveonline.com/default.aspx?g=posts&t=14433

What he said. :P
Imawuss
The Scope
Gallente Federation
#13 - 2011-10-26 23:08:57 UTC
I dont think the hybrid changes go far enough. I don't think it addresses the main problems with blasters i.e. application of DPS. I mean the best large pulse lasers will still have like 350% range over large neutrons but only do like 15% less DPS. I would like to see a range buff on medium and large blasters, nothing crazy maybe like 10%-15% to optimal and falloff along with the other changes. As for Railguns, those changes should be good. lets hope that dps boost is enough.
X Gallentius
Black Eagle1
#14 - 2011-10-26 23:12:36 UTC  |  Edited by: X Gallentius
Imawuss wrote:
So what do you guys think will that be enough of a buff for hybrids?....
Thoughts?
I have waited years for this ship [Talos]. All you f'ing rifter, dram, cynabal, vagabond, rupture, cane, drake, kiting nanofag pilots better run when Bluejacket CT and I patrol low sec with our Talos blob gang. Payback is a *****. Big smile
Wacktopia
Fleet-Up.com
Keep It Simple Software Group
#15 - 2011-10-26 23:14:47 UTC  |  Edited by: Wacktopia
Imawuss wrote:

All Hybrid weapon ships are losing agility, and some of them are gaining velocity
....
So what do you guys think will that be enough of a buff for hybrids?


This is a bad idea. It will likely make the problem worse. A few people have suggested the "sprint faster in a straight line" idea for Gallente, however, the speed buff is quite minor and I think that avoiding the slightly-faster-than-before-but-cannot-turn ships will be easy. X

Kitchen sink? Seriousy, get your ship together -  Fleet-Up.com

X Gallentius
Black Eagle1
#16 - 2011-10-26 23:19:04 UTC
Wacktopia wrote:
Imawuss wrote:
So what do you guys think will that be enough of a buff for hybrids?


Of course not. That is just one ship. A hybrid fix would hopefully be bigger than just adding one, fast gank-boat in.

With that speed and those webs (99% speed reduction with dual fed navy webs) why would you fly anything else?
sekan killspesn
What The French
#17 - 2011-11-16 00:47:58 UTC
X Gallentius wrote:
Wacktopia wrote:
Imawuss wrote:
So what do you guys think will that be enough of a buff for hybrids?


Of course not. That is just one ship. A hybrid fix would hopefully be bigger than just adding one, fast gank-boat in.

With that speed and those webs (99% speed reduction with dual fed navy webs) why would you fly anything else?

are taking account of the nerfed bonus of the talos? because it doesn't have the webber bonus anymore, nor the drone bays
Xercodo
Cruor Angelicus
#18 - 2011-11-16 00:50:40 UTC
sekan killspesn wrote:
X Gallentius wrote:
Wacktopia wrote:
Imawuss wrote:
So what do you guys think will that be enough of a buff for hybrids?


Of course not. That is just one ship. A hybrid fix would hopefully be bigger than just adding one, fast gank-boat in.

With that speed and those webs (99% speed reduction with dual fed navy webs) why would you fly anything else?

are taking account of the nerfed bonus of the talos? because it doesn't have the webber bonus anymore, nor the drone bays


dude you necroed a two, almost three, week old thread

so NO i dont think they knew the web bonus was removed.....

The Drake is a Lie

thekiller2002us
The J8sters
#19 - 2011-11-16 00:55:05 UTC
Am i the only one that seen 'talos' and then went- oooohhhh a skyrim thread?

I'm with Brick on this one- make thouse carebearing b******s squeal..

Kietay Ayari
Caldari State
#20 - 2011-11-16 00:57:52 UTC
D: Sekan how far back did you go to get this topic... it was most likely made before the changes were in.

Ferox #1

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