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Null Sec carebear ship spinners and their tears over High Sec

First post
Author
Captain Tardbar
Deep Core Mining Inc.
Caldari State
#61 - 2013-02-16 04:07:54 UTC  |  Edited by: Captain Tardbar
Corey Fumimasa wrote:
Captain Tardbar wrote:


Those stastics are some what misleading. What they really mean is that High sec gets the majoirty of the kills but there is a less kill to population rate than low and null sec.

If you look at the ship loss maps, hi sec has the most losses (probaly due to RvB and a healthy regimin of corp wars and ganking). Overall those numbers mean there are more kills in relation to the size of population of nullsec which is smaller but has a higher ratio of kills per citizens of said zones.

The truth is hi-sec has overall higher ships losses compared to nullsec because there is more overall activity in hisec.


Sounds like you smoked a bit fatty and started thinking about stats.


It's called 4 beers.... Highland Black Mocha Stouts. Actually I take what I said back.

I did the math and the ratio for hi sec is 10.618202

While null sec is 10.83924 so null sec kills edge out hi sec by .2 or so in a percentage when you compare the actual kills so I suppose they are almost equal in their numbers in total kills.

Which means null-sec is just as active as hi-sec. Its just hi-sec has more people that are not participated in PVP.

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

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Tesal
#62 - 2013-02-16 05:02:55 UTC  |  Edited by: Tesal
Captain Tardbar wrote:
Jenn aSide wrote:
Nicolo da'Vicenza wrote:
LHA Tarawa wrote:
Ankles McGlashan wrote:
it's sort of amusing following because I've come to the conclusion that they both believe the same things. Neither of them want PvE and PvP on the same server and they both believe that forum tedium is a legitimate campaigning tool.


I believe you are incorrect.

Those complaining about HiSec want CCP to force the carebears out of HiSec so that there will be more targets in low/null.


Eh, we have plenty of targets as is. Nullsec has more ship kills then the rest of New Eden combined.

So much for the "bored with noone to shoot so they're messing with highsec" theory advanced by certain 'people'.

The actual answer is more rooted in the specific dynamics of conflict between null entities and how the total lack of native industry effects that, as well as the principle of increasing reward with increasing risk while retaining game balance. Wardec immunity and NPC corps also negatively effect highsec gameplay and players of course, all my suggestions certainly don't ignore highsec players as legitimate players in a game.


And there you go again, spewing "facts" and "truth" that we all know will be ignored.


Those stastics are some what misleading. What they really mean is that High sec gets the majoirty of the kills but there is a less kill to population rate than low and null sec.

If you look at the ship loss maps, hi sec has the most losses (probaly due to RvB and a healthy regimin of corp wars and ganking). Overall those numbers mean there are more kills in relation to the size of population of nullsec which is smaller but has a higher ratio of kills per citizens of said zones.

The truth is hi-sec has overall higher ships losses compared to nullsec because there is more overall activity in hisec.


Null and hi-sec get about the same number of ships blown up. In Hi-sec its from pve, doing missions and stuff, in null losses are from pvp.

*edit: Dev blog.
DeMichael Crimson
Republic University
Minmatar Republic
#63 - 2013-02-16 05:20:34 UTC
Tesal wrote:


Null and hi-sec get about the same number of ships blown up. In Hi-sec its from pve, doing missions and stuff, in null losses are from pvp.

*edit: Dev blog.

That Dev Blog is over 2 years old. I don't think Null sec was all blue back then.

Also if you think there's no NPC kills happening in null sec, then you're dreaming.


DMC
Tesal
#64 - 2013-02-16 05:30:40 UTC
DeMichael Crimson wrote:
Tesal wrote:


Null and hi-sec get about the same number of ships blown up. In Hi-sec its from pve, doing missions and stuff, in null losses are from pvp.

*edit: Dev blog.

That Dev Blog is over 2 years old. I don't think Null sec was all blue back then.

Also if you think there's no NPC kills happening in null sec, then you're dreaming.


DMC


Its data. It speaks for itself. Its a bit old I agree, but is still useful.
Nicolo da'Vicenza
Viziam
Amarr Empire
#65 - 2013-02-16 05:47:58 UTC  |  Edited by: Nicolo da'Vicenza
Tesal wrote:
Quote:

The truth is hi-sec has overall higher ships losses compared to nullsec because there is more overall activity in hisec.


Null and hi-sec get about the same number of ships blown up. In Hi-sec its from pve, doing missions and stuff, in null losses are from pvp.

*edit: Dev blog.
Scrolling down the link, you'll see that 17 of the top 20 players losses from PvE are frigates; by the time you can run a l4 mission, you've statistically already overcome nearly all PVE danger EVE has to offer. Trial account frigate deaths. A handful of dead titans in terms of materials consumed eclipses highsec's 10 year history PvE losses. That's why ships lost in PvP are relevant, because high value targets rarely if ever die due to PvE.

As for true losses and overall activity, again, 0.0 has more total kills then the rest of EVE put together. Yet here we have people claiming that people are grinding ISK in null to PvP in highsec. Hmm, turns out NPC corp chat is not a good source of info.
Joran Dravius
Doomheim
#66 - 2013-02-16 05:55:20 UTC  |  Edited by: Joran Dravius
Sariah Kion wrote:
There is immense irony in the flood of null sec tears over the perceived lack of risk/reward in high sec.

They live a life safe from the cares of the rest of Eve while they get fat and drunk drinking from the never ending passive isk fountains that permeate sov space.

You do realize us normal rank and file grunts never see a penny of that right? It goes to POS fuel, ship replacement programs for war losses and such. We don't log in in the morning and find a big windfall from the ISK fairy.

This boredom and apathy then leads to the making of Alts in search of conflict and pvp in, of all places, high sec.

Actually, I do my PvP roams in null and low sec.

Never would they look in the mirror and take their share of the blame for the state of this game and instead look to lump blame on the one place where they can actually find some intrigue and excitement, High Sec.

Right, cause obviously the people living in the completely lawless area are the ones crying for less risk. Seems legit.

When confronted with changes to sov and null , that would benefit the game greatly, that have been floated have been met with resounding floods of tears and friction.

Such as?

"Why Sariah?" you ask. "Why would they profess and desire to show concern about the well being of the game when it comes to high sec but when it comes to their painted blue care bear havens in null sec and sov to they put up so much resistance?"

There's already no concord, no gate or station guns and nobody even loses security status for shooting you. How do you propose making that more dangerous, random minefields spawning all over the place?

The answer to your questions should be very clear my fellow citizens. Its clear as day. The long term problems facing Eve dont reside in concord reaction times or Exhumer EHP numbers, they lie in the deep seated problems and issues in null and sov space.

This I can partially agree with. A lot of things in Eve are broken and need an overhaul. That includes null just as much as high. I highly doubt we're thinking of the same changes though.

The water is muddied by the spin and rhetoric by the fat cats who benefit from their safe care bear havens in null sec. Change, even for the betterment of the game, will not be tolerated in their backyard as long as it messes with their status quo. There only recourse is to launch campaigns to redirect attention towards High Sec to avoid shining the bright light on the true issues facing Eve. They do this all while they play alts that have had to go looking in high sec for adventure, excitiment and fun while their mains remain comatose in their soft care bear isk factories in sov space.

Still waiting for you to define these changes you think the null population is against or explain why exactly you think they're against them.

As we approach the CSiM 8 choices search out a candidate that understands that along with changes to High Sec there needs to be fundamental changes to null,sov and low sec to deal with the REAL issues facing this game.

I'm going to vote for James just to spite you now.

A vote for a candidate that champions the status quo in sov space and wants massive change to high sec is a vote against the better interests and well being of the game you love.

That's the opposite of the truth.

Fly safe.

-Sariah

How boring. I'd rather not if you don't mind.

My responses are underlined.

TLDR; You make a bunch of super vague accusations without ever telling us exactly who you're accusing of what, much less providing any proof. You list off a bunch of ridiculous claims as facts that have absolutely nothing to do with reality. Then you randomly segue to the CSM election without telling us who you think we should support. Your post is utterly devoid of content of any kind and I'd think it was a troll if I didn't know what kind of "people" manage to stumble in here from WoW.
Captain Tardbar
Deep Core Mining Inc.
Caldari State
#67 - 2013-02-16 06:08:57 UTC
I like how everyone assumes that everyone who disagrees with them is a WoW player.

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

Captain Tardbar's Voice Discord Server

Joran Dravius
Doomheim
#68 - 2013-02-16 06:11:55 UTC  |  Edited by: Joran Dravius
stoicfaux wrote:
Sariah Kion wrote:
There is immense irony in the flood of null sec tears over the perceived lack of risk/reward in high sec.

They live a life safe from the cares of the rest of Eve while they get fat and drunk drinking from the never ending passive isk fountains that permeate sov space. This boredom and apathy then leads to the making of Alts in search of conflict and pvp in, of all places, high sec.

Irony? No. History? Yes.

After Ghengis Khan conquered China, the Mongols[1] became soft as they were absorbed by Chinese culture, because, let's face it, no matter how comfortable your yurt is, nor how yummy your milk+mare's blood is, it's just not the same as a real bed, real food, women who bathe, clean clothes, et. al.

The same is happening in null.


[1] 'l33t PvP'ers who did their PvP'ing in the real world and not from their mother's basement against imaginary foes,

'Yurt' is an imaginary word based on a misunderstanding. There's no such thing. The word you're looking for is 'ger'.

Captain Tardbar wrote:
I like how everyone assumes that everyone who disagrees with them is a WoW player.

I don't. I assume people who act like WoW players are WoW players. Just like the OP, you're making vague accusations at nobody specific and sweeping generalizations and with nothing to back up either one. The first time someone calls you on it you change the subject instead of addressing their actual point. You're a WoW player, aren't you?
Aren Madigan
The Scope
Gallente Federation
#69 - 2013-02-16 06:25:46 UTC  |  Edited by: Aren Madigan
This is the *****ing that doesn't end. Yes it goes on and on my friend. Some people... started complaining not knowing what it was, but they'll be complaining forever and ever just because.. (repeat forever)

Anyways... people just need to chill and enjoy the game their way, and figure out how to improve on that, without worrying about what everyone else does... hell, if I'm understanding right, null sec are by far the richest guys anyways, aren't they, short of groups like SOMER Blink? So don't they get rewarded for their extra risk? Or maybe that's the problem. The grunts never get to see any of that so they don't realize it beyond their massive cap fleets they blow a lot of their funding on to keep competitive so it feels like they get no reward in the end? Don't know the politics of it, but wouldn't surprise me I guess.

Joran Dravius wrote:

I don't. I assume people who act like WoW players are WoW players. Just like the OP, you're making vague accusations at nobody specific and sweeping generalizations and with nothing to back up either one. The first time someone calls you on it you change the subject instead of addressing their actual point. You're a WoW player, aren't you?


Funny... I don't see anything different about this community compared to any other MMO's. Just different subject material they're concerned about. Which isn't unexpected since they're different games with different features.
Joran Dravius
Doomheim
#70 - 2013-02-16 06:37:47 UTC  |  Edited by: Joran Dravius
Aren Madigan wrote:
This is the *****ing that doesn't end. Yes it goes on and on my friend. Some people... started complaining not knowing what it was, but they'll be complaining forever and ever just because.. (repeat forever)

Anyways... people just need to chill and enjoy the game their way, and figure out how to improve on that, without worrying about what everyone else does... hell, if I'm understanding right, null sec are by far the richest guys anyways, aren't they, short of groups like SOMER Blink? So don't they get rewarded for their extra risk? Or maybe that's the problem. The grunts never get to see any of that so they don't realize it beyond their massive cap fleets they blow a lot of their funding on to keep competitive so it feels like they get no reward in the end? Don't know the politics of it, but wouldn't surprise me I guess.

Joran Dravius wrote:

I don't. I assume people who act like WoW players are WoW players. Just like the OP, you're making vague accusations at nobody specific and sweeping generalizations and with nothing to back up either one. The first time someone calls you on it you change the subject instead of addressing their actual point. You're a WoW player, aren't you?


Funny... I don't see anything different about this community compared to any other MMO's. Just different subject material they're concerned about. Which isn't unexpected since they're different games with different features.

Regular null people do make quite a bit of ISK. It just isn't from the passive ISK faucets the OP is whining about. In my case during my time in null most of it came from machariel BPC drops, faction loot, and some "dungeon" we had in our system. I forget the Eve term for that particular type of dungeon. Sorry for using the D-word, but I haven't played in a while and my memory is a bit rusty. The reason I care about high sec is a political one. The more the game changes to support being a carebear the more of them there will be. The more of them there are the less time the devs spend on content I care about. They already have the entire rest of the MMO market designed for them and have no reason to be here. For people who like open PvP, full loot sandbox games, such as myself, our only options are Eve and two crappy little indie games made by 5 guys in a basement with a $200 production budget. If Eve goes bad I have nowhere to go. The carebears can keep their greedy little hands off my game and go play one of the thousands that are designed just for them.

Aren Madigan wrote:
Funny... I don't see anything different about this community compared to any other MMO's. Just different subject material they're concerned about. Which isn't unexpected since they're different games with different features.

WoW has a three way tie with xbox live and SA for the internet's leading exporter of retards.
Aren Madigan
The Scope
Gallente Federation
#71 - 2013-02-16 06:56:26 UTC
Joran Dravius wrote:

Regular null people do make quite a bit of ISK. It just isn't from the passive ISK faucets the OP is whining about. In my case during my time in null most of it came from machariel BPC drops, faction loot, and some "dungeon" we had in our system. I forget the Eve term for that particular type of dungeon. Sorry for using the D-word, but I haven't played in a while and my memory is a bit rusty. The reason I care about high sec is a political one. The more the game changes to support being a carebear the more of them there will be. The more of them there are the less time the devs spend on content I care about. They already have the entire rest of the MMO market designed for them and have no reason to be here. For people who like open PvP, full loot sandbox games, such as myself, our only options are Eve and two crappy little indie games made by 5 guys in a basement with a $200 production budget. If Eve goes bad I have nowhere to go. The carebears can keep their lies and the greedy little hands off my game and go play one of the thousands that are designed just for them.


Word you're looking for is DED Complex. Anyways, its semantics in the end. Anyone who has a problem with it, is just looking to complain. Anyways, I love open PvP games, love seeing them expanded, capturing territory and all that. I also realize this though. If you open the newbies to attack, they WILL be griefed to hell. If there is no room to take a breather, people WILL be ganked until they lose everything and lose all will to play. Its why games like UO gravitated that way in the first place, and somewhat why EVE has. I don't think it'll ever hit the extreme. In fact, I would say they have some wiggle room to drop the protections some, but I know for a fact from what I've seen from UO that dropping them completely would just cause the problems that lead to UO splitting the places in the first place. I mean, from the outside? UO seemed to be doing great, but from the business side, it was having issues, and in the end, MMOs are a business, so while appealing to their core is important, they also HAVE to be able to grow and expand, or even the core will eventually be unable to enjoy it. Sometimes it leads to the wrong choice, but hey, it happens.

Joran Dravius wrote:

WoW has a three way tie with xbox live and SA for the internet's leading exporter of retards.


That would be the internet as a whole.. it just seems like WoW is a big source of them because so many have played it. In the end, the majority of EVE has played it. Even those who claim otherwise out of embarassment, peer pressure, whatever. Its not really worth considering as a factor beyond being competition on so relatively minor level as any other subscription MMO is (because ultimately, for the majority? There can be only one). For X-Box Live, that's primarily because of easy mic access compared to computers really. SA, all I've really seen of their dark side was some Fanfest 2012 videos.
Joran Dravius
Doomheim
#72 - 2013-02-16 07:03:48 UTC  |  Edited by: Joran Dravius
Aren Madigan wrote:
That would be the internet as a whole.. it just seems like WoW is a big source of them because so many have played it. In the end, the majority of EVE has played it. Even those who claim otherwise out of embarassment, peer pressure, whatever. Its not really worth considering as a factor beyond being competition on so relatively minor level as any other subscription MMO is (because ultimately, for the majority? There can be only one). For X-Box Live, that's primarily because of easy mic access compared to computers really. SA, all I've really seen of their dark side was some Fanfest 2012 videos.

Pretty much everyone has played it by now, including me. Playing it and liking it are two different things though. I actually like Mittens, surprisingly. I think he's articulate and did good things as a CSM. Burn Jita was cool too. Your average goon, however, is a meat robot who communicates with only the word "pubbie" in various pitches, inflections and lengths in a language not entirely dissimilar to Morse code. They seem to have a branch in every online game ever made.
Aren Madigan
The Scope
Gallente Federation
#73 - 2013-02-16 07:14:34 UTC
Joran Dravius wrote:
Playing it and liking it are two different things though.


I just find something fundamentally wrong with hating someone for liking something you hate. Plus I guarantee a lot of people who claim to hate it used to like it too... just something changed they didn't like and they started looking for every excuse to hate to. I see it happen a lot in a lot of things. Either way, people have varied interests. Liking Twilight for example doesn't make someone a terrible person. I'll poke fun at them like crazy but if I judged purely on stuff like that, I doubt anyone would have many friends or be in any relationship in general for very long :p. Which I suppose you could almost call WoW the Twilight of MMOs? Nah... nothing deserves that bad a title yet.
RAP ACTION HERO
#74 - 2013-02-16 07:16:47 UTC
" Librarian and Exotic Dancer Extraordinaire
Champion of the Working Men and Women of Empire Space
Anti-Null Sec Opium Den Movement *President*
Not the woman high sec wants but the Woman high sec needs.
A modern girl for a modern world. "
-some npc alt duder

vitoc erryday

Karl Hobb
Imperial Margarine
#75 - 2013-02-16 07:17:28 UTC
Aren Madigan wrote:
Liking Twilight for example doesn't make someone a terrible person.

Actually, it does.

A professional astro-bastard was not available so they sent me.

Aren Madigan
The Scope
Gallente Federation
#76 - 2013-02-16 07:37:38 UTC
Karl Hobb wrote:
Aren Madigan wrote:
Liking Twilight for example doesn't make someone a terrible person.

Actually, it does.

Sounds like a personal problem.
Joran Dravius
Doomheim
#77 - 2013-02-16 07:48:41 UTC  |  Edited by: Joran Dravius
Aren Madigan wrote:
Joran Dravius wrote:
Playing it and liking it are two different things though.


I just find something fundamentally wrong with hating someone for liking something you hate.

I find something fundamentally wrong with playing an MMO to avoid interaction with other people and with being capable of enjoying Baby's First MMO™ by Fisher-Price above the age of 8.

Aren Madigan wrote:
Liking Twilight for example doesn't make someone a terrible person.

Yes it does, and vampires don't ******* sparkle! If I ran the government Twilight would be reclassified as a hate crime for its slanderous depictions of both vampires and gay men and Stephenie Meyer would be imprisoned for that and being an "author" who can't spell her own name.
Aren Madigan
The Scope
Gallente Federation
#78 - 2013-02-16 08:01:43 UTC
Joran Dravius wrote:
Aren Madigan wrote:
Joran Dravius wrote:
Playing it and liking it are two different things though.


I just find something fundamentally wrong with hating someone for liking something you hate.

I find something fundamentally wrong with playing an MMO to avoid interaction with other people and with being capable of enjoying Baby's First MMO™ by Fisher-Price above the age of 8.

Aren Madigan wrote:
Liking Twilight for example doesn't make someone a terrible person.

Yes it does, and vampires don't ******* sparkle! If I ran the government Twilight would be reclassified as a hate crime and Stephenie Meyer would be imprisoned for that and being an "author" who can't spell her own name.


Not interacting with an organized group != not interacting. I like to think about Clear Skies as an example of that in a way. Anyways, if you think what ultimately is a harmless book is worth criminalizing, you probably need your priorities checked because that's preeeetty immature and irrational, no matter how bad it is. I hate Twilight with a passion too, but no need to be a baby about it and throw a hissy fit.
Joran Dravius
Doomheim
#79 - 2013-02-16 08:06:28 UTC  |  Edited by: Joran Dravius
Aren Madigan wrote:
Joran Dravius wrote:
Aren Madigan wrote:
Joran Dravius wrote:
Playing it and liking it are two different things though.


I just find something fundamentally wrong with hating someone for liking something you hate.

I find something fundamentally wrong with playing an MMO to avoid interaction with other people and with being capable of enjoying Baby's First MMO™ by Fisher-Price above the age of 8.

Aren Madigan wrote:
Liking Twilight for example doesn't make someone a terrible person.

Yes it does, and vampires don't ******* sparkle! If I ran the government Twilight would be reclassified as a hate crime and Stephenie Meyer would be imprisoned for that and being an "author" who can't spell her own name.


Not interacting with an organized group != not interacting. I like to think about Clear Skies as an example of that in a way. Anyways, if you think what ultimately is a harmless book is worth criminalizing, you probably need your priorities checked because that's preeeetty immature and irrational, no matter how bad it is. I hate Twilight with a passion too, but no need to be a baby about it and throw a hissy fit.

Have you SEEN what it's turned this generation into? Not even Kitler is that evil. At least he had enough mercy to kill his victims.

Edit: And yes I realize I just lost this argument via Godwin's Law.
Trendon Evenstar
Olympus Gods
#80 - 2013-02-16 08:17:50 UTC
Hello School of Applied Knowledge member Sariah Kion, that was an interesting analysis. Could you explain to us all as well why people sign their posts when there is an avatar and name literally right next to their post? Thanks.