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Allowing two characters to train on one account via second payment

First post
Author
Mikhael Taron
Four Winds Industry
#21 - 2013-02-11 18:08:59 UTC
When I mention PLEX it's a convenient synonym for all payment methods.

One account.

The number of queues available limited by the number of PLEX used on that account. Number of toons on the account unlimited.

Player can have open only the same number of windows as there are available queues on the account. Effectively the same as now with multiple accounts.

If player reduces payment from 3 plex/mnth to 2 the newest toon with a queue stops training and that queue becomes unavailable. That would fit with what I believe was required.

One free transfer to enable players to gather their toons into the main account. Source account has ALL toons transferred and is deleted after transfer.



CCP would lose the income from a player transferring a toon to another of his own accounts. Note: does that happen often? Transfers to other players' account unaffected.

The number of active accounts plummets. Not good marketing for CCP?

Temptation in front of players to activate another queue for THAT toon == more income for CCP?

Hmmm... it's a thought. Don't know how much easier it makes things, if at all. At least for CCP.

You can fool some of the people all of the time. You can fool all of the people some of the time. You can make a fool out of yourself anytime.

VegasMirage
Blank-Space
Northern Coalition.
#22 - 2013-02-11 21:26:46 UTC
Sol Weinstein wrote:
Montevius Williams wrote:
Sol Weinstein wrote:
CCP Eterne wrote:
I've removed the off topic and needlessly personal argument that was mainly about grammar and spelling from this thread. It's the internet, misspellings happen. Deal with it.


I disagree.

Thank you.


Then you should be in school teaching english to 5th graders.


What if I told you I am an English teacher, and ironically I teach at the 4th and 5th grade level?

Thank you.


You missed the point, the OP said flexibility of adding a 2nd character that has some skills WITHOUT cutting your main chars training time. He did NOT say to have 2 chars training all the time and paying for both monthly.

FOR EXAMPLE, if you were living in a wormhole and you wanted a Starbase Defense char it would take a few months, but you will proly never log onto it unless you're defending your POS. Or in case you're living in a wormhole and want a scanning/probing char in case you get locked out. Why would I want more accounts for something that requires 3-5 million skill points, yes I could just go to the forums and buy 1 but that's an alternative to his proposed addition to the game.

You need to stop playing "Are You Smarter Than a 5th Grader" and just play the game... Eve online. And FFS stop telling us what CCP's profit motives are 10 years ago or today for that matter. You respond more as a corporate apologist than a game subscriber. Spaie? Perhaps.

-teh end-

no more games... it's real this time!!!

Nikk Narrel
Moonlit Bonsai
#23 - 2013-02-11 21:40:23 UTC
Great news for the OP

If you have a second account, you are only paying for the training queue.

Sure, it is the full account price, but the second account itself is free so long as you pay for that training queue.

In the event you stop paying for the queue, the account will become inactive.

Kind of all or nothing, but look at the bright side, it meets your interests!
VegasMirage
Blank-Space
Northern Coalition.
#24 - 2013-02-11 21:44:17 UTC
Nikk Narrel wrote:
Great news for the OP

If you have a second account, you are only paying for the training queue.

Sure, it is the full account price, but the second account itself is free so long as you pay for that training queue.

In the event you stop paying for the queue, the account will become inactive.

Kind of all or nothing, but look at the bright side, it meets your interests!


No it doesn't. Again, say you have 20 jump bridge POS's to maintain and you need that many 5 mill sp toons to anchor/defend/refuel/haul etc., you want to stop your training and start a new char, buy 1 OR start a new account.

You want the char sub'd so you can use it when you want, but you don't want to lose training on your main... so why not pay monthly to train 2 chars on your account... why not?

People who sub an extra account are planning on having a full fledged char they can train indefinitely. Does not meet the OP's needs.

no more games... it's real this time!!!

Lucas Peterson
Tribal Liberation Force
Minmatar Republic
#25 - 2013-02-16 04:03:26 UTC  |  Edited by: Lucas Peterson
Vegas got my point on the matter.

As apposed to training the character on a separate account (no difference in price to my proposed "train two chars on one account" idea) and then having to transfer one of them for an additional fee into the main account, you can simply pay to open up a training slot for the second character in the same account.

And while yes, the "have a second account and then transfer it" method might work, what the heck do you do if you want to train something else on him farther down the road? Say I have a scanning and PI alt on an alt account and transfer him to my main. I keep him for just that for well over a year, after I've transferred him to my main, and don't use him for anything else.

Well then later on, I find that I need an alt to manage my POS stuff, and maybe I need to train him to be able to use a Freighter. Well guess what? Already transferred him. Yaaaaaay. Now if I want to train him without taking training away from my alt, I have to transfer him to a new account AGAIN, spend the extra money that I'd spend if I could open a second training slot on my main, and then when I'm finished transfer him AGAIN.

So lets see... If you want to train them after transfer the first time... That's an extra two transfers... So you've paid for three transfers when you could of just paid for a second training slot on your account the first time.

It sounds a lot more appealing to just have a second training slot on the main account.

======================

"But Lucas, you could just train another character on a different account and then transfer him to your main. It will save you one transfer."

Why yes, young quote, that is true. However I'm still paying for an extra transfer, and now I've hit my character limit. So if I want to train a logi alt for a specific fleet group in my corporation, but I still have a bit of training to do on my main character, I now CAN'T because I have hit my 3 character limit.

"Well maybe you need to plan this out better."

Maybe I do. But I don't have my plans set out for my character a year down the road. Things could change. My motivation for my character could change, and maybe I choose a different path for ships.

=======================

Simply put, we need a second training slot for accounts. Otherwise we're getting screwed by the wallet.
Mag's
Azn Empire
#26 - 2013-02-16 08:00:55 UTC
Simply put, we don't need second training slots.

If this was implemented, CCP could not show the world true subscription numbers. 1 account, is 1 account. This is bad for business.

This is the proverbial foot in the door. When up and running, there then would be a steady stream or players, asking for a reduction in price. Due they would say, to the fact they had reduced accessibility. "But CCP, we can only log in one at a time, why should we pay the same?"

There is no logical reason for this idea, as a second account will do the job.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Anthar Thebess
#27 - 2013-02-16 12:10:41 UTC
Mag's wrote:
The thing is, this idea is pointless from the start. No one in their right mind, would pay the same to get less.

As paying less is also a no no, how about you simply get a second account?

Sorted. Big smile


I will pay.
If i need some skill on my alt, i have to stop training my main.
I already have more than one account , and if there will be possibility to "activate" second or third training slot for a plex - for sure i will use this.

So active account is one "training slot active" but you can buy another training slot with $ or a plex, witch is as long active as long someone pays for it.

Quite simple to code this kind of thing , good thing for players , and good thing for CCP income.
Quintessen
The Scope
Gallente Federation
#28 - 2013-02-16 13:42:58 UTC
I would like it if I could just logon and manage all my characters with a single login. Same money to CCP but easier for me toto manage.
VegasMirage
Blank-Space
Northern Coalition.
#29 - 2013-02-16 18:31:41 UTC  |  Edited by: VegasMirage
Quintessen wrote:
I would like it if I could just logon and manage all my characters with a single login. Same money to CCP but easier for me toto manage.


omg wouldn't that be amazing

single login, no logging off to switch training... we're allowed to dream aren't we?

back on topic allowing for multiple training ques isn't that big of a deal, especially if you're paying

they could even create a price format that increases as you add more sp

Level 1 = 1 plex per month up to 5 mill sp
Level 2 = 2 plex per month from 5 mill to 10 mill sp
Level 3 = 5,000 plexes per month for anything over 10 mill sp. (the "only a dumb ass would use this" is always good for business)

and to entice people to use it, they could offer the first 1 mill sp free if you pay 3 months in advance err something

no more games... it's real this time!!!

Alvatore DiMarco
Capricious Endeavours Ltd
#30 - 2013-02-16 18:45:48 UTC  |  Edited by: Alvatore DiMarco
Mag's wrote:
Simply put, we don't need second training slots.

If this was implemented, CCP could not show the world true subscription numbers. 1 account, is 1 account. This is bad for business.

This is the proverbial foot in the door. When up and running, there then would be a steady stream or players, asking for a reduction in price. Due they would say, to the fact they had reduced accessibility. "But CCP, we can only log in one at a time, why should we pay the same?"

There is no logical reason for this idea, as a second account will do the job.


CCP already can't show the world "true subscription numbers", nor do they want to. Showing true subscription numbers is what would be bad for business. Do you honestly believe there are 300,000 separate human beings with active accounts? The number is probably more along the lines of 150,000-200,000 after you average out all the alts. That's much less impressive though and even CCP isn't sure which accounts are mains or alts, so they just go with 300,000.

People see "300,000 subscriptions" and think that there are 300,000 separate people subscribed to the game. That's the whole point behind advertising subscription numbers. If I have 100 people subscribed to my game and each of them has 10 alt accounts, which will I advertise? The 100 separate people or the 1000 accounts?


Your slippery-slope argument is exactly that. People are stupid, but not that stupid. Most people who are intelligent enough to play EVE will be intelligent enough to understand that the pricing is fair and "extra services" cost extra.

EDIT: All the OP wants to do is give more money to CCP, in fact almost a full subscription's worth, for the convenience of training a second character even though they can't play it at the same time as their main. While you may be vehemently against anything that looks on the surface like CCP would get less money, it's not at all guaranteed that they would. Many people use their alts for purposes that in fact require them to be on a second account. Still other people don't have any alts at all, but may be quite likely to train one up if they could use an option like this to do so. In the end, CCP stands to make a net gain in profit.
Mag's
Azn Empire
#31 - 2013-02-16 19:12:22 UTC  |  Edited by: Mag's
Alvatore DiMarco wrote:
Mag's wrote:
Simply put, we don't need second training slots.

If this was implemented, CCP could not show the world true subscription numbers. 1 account, is 1 account. This is bad for business.

This is the proverbial foot in the door. When up and running, there then would be a steady stream or players, asking for a reduction in price. Due they would say, to the fact they had reduced accessibility. "But CCP, we can only log in one at a time, why should we pay the same?"

There is no logical reason for this idea, as a second account will do the job.


CCP already can't show the world "true subscription numbers", nor do they want to. Showing true subscription numbers is what would be bad for business. Do you honestly believe there are 300,000 separate human beings with active accounts? The number is probably more along the lines of 150,000-200,000 after you average out all the alts. That's much less impressive though and even CCP isn't sure which accounts are mains or alts, so they just go with 300,000.

People see "300,000 subscriptions" and think that there are 300,000 separate people subscribed to the game. That's the whole point behind advertising subscription numbers. If I have 100 people subscribed to my game and each of them has 10 alt accounts, which will I advertise? The 100 separate people or the 1000 accounts?
They do release numbers and the number has just recently gone over 450,000. No one with half a brain, would think they are all individuals and that's not even my point. My point was solely regarding accounts. Not once did I raise the thought of them being separate humans.

It's no coincidence that the fact they hit over 450k, was press released. This idea scuppers that.


Alvatore DiMarco wrote:
Your slippery-slope argument is exactly that. People are stupid, but not that stupid. Most people who are intelligent enough to play EVE will be intelligent enough to understand that the pricing is fair and "extra services" cost extra.
No, the slippery slope is that people WILL want this to be cheaper. They WILL complain that they pay the same price and get less. They will be paying the same price, but without access to log in 2 character at the same time.
No one in their right mind, would pay the same price for less access. Why would you, when you can simply get a second account?

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Alvatore DiMarco
Capricious Endeavours Ltd
#32 - 2013-02-16 21:47:08 UTC  |  Edited by: Alvatore DiMarco
Honestly, your replies reek of Bittervet Syndrome, so my expectations in communicating with you are limited. Still, I will try.

Yes, they do release numbers. That's part of advertising in the MMO world. "We have 450,000 active subscribers playing our game, so come join them because the community is huge." Another part of advertising is conveniently omitting the fact that people may or may not have one, two, five, ten accounts which reduces your 450,000 to a much smaller number and hoping that the target audience interprets it as "separate people". Most MMOs tend to have all of your characters on one account and so the numbers are reasonably accurate. It makes the employees' lives a lot easier come administration time, for each user to have all their characters in one place instead of having to hunt down all the various accounts someone might have.

In EVE, "characters" only translate into "accounts" because you cannot effectively maintain more than one character per account. That's not to say you can't have alts on your main account. Certainly you can stop training your main in order to train up an alt, but.. why would you stop training your main unless every single training goal you have has been reached? You'd have to be insane to do something like that.

In every other MMO, since you were so keen to bring up MMOs other than EVE before in the other related thread, skills are trained actively rather than passively, meaning it's feasible to keep multiple characters on one account. There aren't any artificial limitations on skill training, it's based entirely on which characters you play and how often you play them. I'm not saying we should move to a system like that, just that it's possible to have multiple useful characters on a single account without the sky falling down.

We've established a baseline level of service in EVE. One skill queue active per account. Premium services already exist in EVE. Character transfers, Resculpting. We even have the infamous Aurum. Has anyone started a thread saying that transfers should cost less or that Resculpting should be free? I say again that most people who are intelligent enough to play EVE will understand the concept of something being a "premium service" and will see it as such. Why are you so steadfastly convinced that allowing a person to pay less than a full account subscription for a character they can't use as freely as they could a character on a separate account will result in people saying that full subscriptions should be cheaper? You're obviously getting less, so of course it should cost less. Why is this concept so hard for you to understand?

Why do you hate the idea of CCP getting more money?
Mag's
Azn Empire
#33 - 2013-02-17 00:04:40 UTC  |  Edited by: Mag's
Alvatore DiMarco wrote:
Honestly, your replies reek of Bittervet Syndrome, so my expectations in communicating with you are limited. Still, I will try.
Nice. So glad you started that reply, with an ad hominem. That's always a sign of a winning argument, don't you think?

Alvatore DiMarco wrote:
Yes, they do release numbers. That's part of advertising in the MMO world. "We have 450,000 active subscribers playing our game, so come join them because the community is huge." Another part of advertising is conveniently omitting the fact that people may or may not have one, two, five, ten accounts which reduces your 450,000 to a much smaller number and hoping that the target audience interprets it as "separate people". Most MMOs tend to have all of your characters on one account and so the numbers are reasonably accurate. It makes the employees' lives a lot easier come administration time, for each user to have all their characters in one place instead of having to hunt down all the various accounts someone might have.

In EVE, "characters" only translate into "accounts" because you cannot effectively maintain more than one character per account. That's not to say you can't have alts on your main account. Certainly you can stop training your main in order to train up an alt, but.. why would you stop training your main unless every single training goal you have has been reached? You'd have to be insane to do something like that.
And? That's the whole point. If you allow training of more than one character per account, account numbers will drop. It's not rocket science, simply common sense.

Alvatore DiMarco wrote:
In every other MMO, since you were so keen to bring up MMOs other than EVE before in the other related thread, skills are trained actively rather than passively, meaning it's feasible to keep multiple characters on one account. There aren't any artificial limitations on skill training, it's based entirely on which characters you play and how often you play them. I'm not saying we should move to a system like that, just that it's possible to have multiple useful characters on a single account without the sky falling down.
And the point is you cannot train more than one at a time, just like Eve. Unless you have more than one account. Blink

Oh and I already replied in that thread. Painfully slow is quite frankly, irrelevant. Training more than one character at a time, is not industry standard. The reason being, it doesn't make good business sense.

Alvatore DiMarco wrote:
We've established a baseline level of service in EVE. One skill queue active per account. Premium services already exist in EVE. Character transfers, Resculpting. We even have the infamous Aurum. Has anyone started a thread saying that transfers should cost less or that Resculpting should be free? I say again that most people who are intelligent enough to play EVE will understand the concept of something being a "premium service" and will see it as such. Why are you so steadfastly convinced that allowing a person to pay less than a full account subscription for a character they can't use as freely as they could a character on a separate account will result in people saying that full subscriptions should be cheaper? You're obviously getting less, so of course it should cost less. Why is this concept so hard for you to understand?

Why do you hate the idea of CCP getting more money?
No exactly the opposite. I want them to get more money, I want them to have better subscriber numbers. This idea goes against that ideal.

You're also not reading the OP, it often helps when you argue for or against it. He wants to pay full price for training an alt on the same account. I'm not saying people will want to pay less for a full subscription. I'm saying that like you, they will want to pay less for training a second character. It's only a matter of time after something like this is introduced, that people will be calling for the price of training that second character to be reduced. As I have said numerous times before, no one in their right mind will pay the same for less.

But you've already said you want to pay less. You've gave the game away with your reply in the other thread. You also support my contention that paying the same for less, is not what you would like.

Let me quote you.
Alvatore DiMarco wrote:
I don't know about some of you in this thread, but I'm not paying CCP $15/month to train my main. I'm paying them for the ability to train and to play my main at the same time.

For $15/month, you get the ability to train your alts and play them at the same time as your main.

For $10/month per alt, you get the ability to train up to two alts, but you can't play them at the same time as your main.

I'm not sure how this is at all unreasonable. A lot of people use their alts for purposes that require separate accounts. Those people will continue to maintain multiple accounts. Other people who don't have alts because they don't need two pilots online at once, but could benefit from a specialized second character, may be persuaded to pay the money for that second (or even third) training queue, which would result in more money for CCP.
So I think I know exactly why you like these idea. It seems you're the one wanting more for less and would start to ask for just that, if this idea came through.

So what would people like myself, with many accounts do? Use this new cheaper way and reduce accounts and for that reason alone, I'm against it.

So far from me wanting less revenue for CCP, it seems that's just what you intend. How odd.

I await, yet more personal attacks.
Kind regards
Mag's

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Alvatore DiMarco
Capricious Endeavours Ltd
#34 - 2013-02-17 01:25:43 UTC  |  Edited by: Alvatore DiMarco
So really, what I'm getting from this is that you don't care how grossly inflated the subscriber numbers are, you just want them to be bigger. Bigger numbers to sound more impressive, because the only thing that matters at all is advertising to the people who actually only care about subscriber numbers instead of the game itself.

To use arbitrary numbers, you'd prefer to have 1,000,000 active subscriptions played by only 500,000 people than to have 500,000 accounts played by 500,000 people, right? Better still, each of those 500,000 should instead have two alts each for a subscriber count of 1.5m. That way, we can advertise that our game has 1.5m active subscriptions and is played by a meaningful percentage of the entire human population. Am I right?

If this is true, and you're really as convinced as you sound that subscription numbers count for 100% of a game's success or failure, then there's just nothing to say to that.

As for my "agenda", or "game" as you've put it, I'm afraid you've caught me. I am indeed guilty of happily paying $15/month to play EVE and think that being able to train an alt for an additional $10 per month is completely reasonable. In regards to OP's idea of paying double price, I was pretty sure we'd all decided that was ridiculous and are ignoring it.

You steadfastly refuse to see anything in this but the Death of EVE (tm) and I cannot for the life of me understand how you can arrive at that conclusion in such a way as to make all other possible results... well.. impossible. Yes, some people may transfer alts that can function independently of their mains onto their main account and pay $5 less per month to keep those alts training. Many people will not be able to do that, as alts are extremely commonly used in conjunction with mains, and thus are required to remain on a separate account. Still other people, not having any alts at all for whatever reasons they may have, may find this an enticing reason to start an alt or two. Then there are people who could transfer their alts but wouldn't, just in case they ever wanted to use both their alt and their main at the same time. This would end in either no change to CCP's profits or an increase in them, along with increased user satisfaction which, as we all know, leads to users sticking around longer and continuing to give CCP money.

However, you seem to feel that this would be bad for business because although the playerbase would not shrink (and it may even grow, if word got out that training two characters on one account had become possible), the subscription numbers would drop, even if potentially only by a little.
Mag's
Azn Empire
#35 - 2013-02-17 01:36:20 UTC  |  Edited by: Mag's
Alvatore DiMarco wrote:
If this is true, and you're really as convinced as you sound that subscription numbers count for 100% of a game's success or failure, then there's just nothing to say to that.
I didn't say that either, nice strawman.

Alvatore DiMarco wrote:
As for my "agenda", or "game" as you've put it, I'm afraid you've caught me. I am indeed guilty of happily paying $15/month to play EVE and think that being able to train an alt for an additional $10 per month is completely reasonable. One question I have for you, though.. where's the part about how I said I want a subscription to cost less? Why didn't you copypasta the area where I said "Eve's subscription fee is too damn high!" ? Where are all the parts about how I want everything to cost less, less, less?

Oh wait. You didn't include those things because I never said them. You're just assuming things and deciding that since you think that's how things are, it must actually be the way that things are. Nevermind the fact that I have only said that $15 to train a character on the same account doesn't work. Nevermind the fact that I never in this thread or any others complained or even commented on the subscription fee except that I pay it and what I believe that I am getting in exchange for it.
You really should read and comprehend what people are saying. I actually edited that post to clarify certain things, simply because you don't seem to do either. Much like reading the OP.

Alvatore DiMarco wrote:
You steadfastly refuse to see anything in this but the Death of EVE (tm) and I cannot for the life of me understand how you can arrive at that conclusion in such a way as to make all other possible results... well.. impossible. Yes, some people may transfer alts that can function independently of their mains onto their main account and pay $5 less per month to keep those alts training. Many people will not be able to do that, as alts are extremely commonly used in conjunction with mains, and thus are required to remain on a separate account. Still other people, not having any alts at all for whatever reasons they may have, may find this an enticing reason to start an alt or two. Then there are people who could transfer their alts but wouldn't, just in case they ever wanted to use both their alt and their main at the same time. This would end in either no change to CCP's profits or an increase in them, along with increased user satisfaction which, as we all know, leads to users sticking around longer and continuing to give CCP money.

However, you seem to feel that this would be bad for business because although the playerbase would not shrink (and it may even grow, if word got out that training two characters on one account had become possible), the subscription numbers would drop, even if potentially only by a little.
Anything that I can see will drop revenue and subscriber numbers, yes I do think is a bad idea.

Maybe you can argue what I actually say and stop with the fallacies.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Alvatore DiMarco
Capricious Endeavours Ltd
#36 - 2013-02-17 01:38:09 UTC
That's just it. You're 100% convinced that such a thing will absolutely result in decreased revenue when you have no possible way of proving it. EVE's subscriber base of actual human beings is too large to accurately predict what each of them will do.
Mag's
Azn Empire
#37 - 2013-02-17 01:43:39 UTC
Alvatore DiMarco wrote:
That's just it. You're 100% convinced that such a thing will absolutely result in decreased revenue when you have no possible way of proving it. EVE's subscriber base of actual human beings is too large to accurately predict what each of them will do.
I know for sure what many friends of mine will do, as we have talked about it. They would move characters and close accounts, to take advantage of cheaper training.

But that's not what the OP is asking for. Which makes this idea pointless, because who wants to pay the same for less? They may say they do, but given time they'll ask for a reduction in the cost of that second character. Of that I have no doubt.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Alvatore DiMarco
Capricious Endeavours Ltd
#38 - 2013-02-17 01:49:00 UTC
You and your friends count for a portion of the playerbase, and certainly there are others who will do the same, but there are many others who will in fact not do the same, for whatever variety of reasons may exist.

As for OP's idea of paying $15/month for a second slot on the same account, you may as well have a second account if you're going to pay full price (and the maximum price at that, as a year's subscription is roughly $10/month).

However, the responses in this thread seem to indicate that nobody likes the $15/month idea and would be fine with $10/month since you are in fact losing some functionality compared to a full second account. I don't think anyone's paying attention to OP's original price point anymore.
Katran Luftschreck
Royal Ammatar Engineering Corps
#39 - 2013-02-17 05:33:30 UTC
Basic Account: $15/month, train 1 toon at a time.
Silver Account: $25/month, train 2 toons at a time.
Gold Account: $30/month, train 3 toons at a time.

I've suggested this many times before, but I suspect CCP is just too plain greedy and wants to see everyone paying $15 per toon, even if they have no interest in multi-boxing. In the end this greed only costs them money, because the people who would take Silver & Gold accounts end up looking at the current system and saying "Screw it, they're getting nothing extra from me."

http://youtu.be/t0q2F8NsYQ0

Mag's
Azn Empire
#40 - 2013-02-17 11:09:47 UTC  |  Edited by: Mag's
Katran Luftschreck wrote:
Basic Account: $15/month, train 1 toon at a time.
Silver Account: $25/month, train 2 toons at a time.
Gold Account: $30/month, train 3 toons at a time.

I've suggested this many times before, but I suspect CCP is just too plain greedy and wants to see everyone paying $15 per toon, even if they have no interest in multi-boxing. In the end this greed only costs them money, because the people who would take Silver & Gold accounts end up looking at the current system and saying "Screw it, they're getting nothing extra from me."
You must be kidding me? Too greedy?

You mean industry standard pricing and in fact cheaper than industry standard, when you take a years sub?

Eve pricing as of now.
Europe:
1-month-plan € 14.95 € 14.95
3-month-plan € 12.95 € 38.85
6-month-plan € 11.95 € 71.70
12-month-plan € 10.95 € 131.40

UK:
1-month-plan £ 9.99 £ 9.99
3-month-plan £ 9.33 £ 27.99
6-month-plan £ 8.33 £ 49.99
12-month-plan £ 7.50 £ 89.99

Outside Europe:
1-month-plan $ 14.95 $ 14.95
3-month-plan $ 12.95 $ 38.85
6-month-plan $ 11.95 $ 71.70
12-month-plan $ 10.95 $ 131.40

So 3 x $10.95 is $32.85. That's a whole $2.85 more for full access to all three characters and of course the 6 alts.
Then let's not forget CCP gave us the Plex. So people with more time than cash, can trade ISK for gametime.

But hey, don't let facts get in the way of a good old whine.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

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