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Grief And Austerity For 2013, Scooter McCabe For CSM 8.

First post
Author
Scooter McCabe
Thunderwaffe
Goonswarm Federation
#1 - 2013-02-13 09:19:01 UTC  |  Edited by: Scooter McCabe
Grief And Austerity Now, Grief And Austerity Forever

Making You A Better Space Person For The EVE Of Tomorrow!


About The Candidate: You never heard of me.

I'm Scooter McCabe. If you haven't check out my threads on anonymity for CSM members or my thread on asking questions that's a decent primer. Out of game, it doesn't matter, what does that have to do with EVE Online. In game I am Sundering's Director of Recruitment, CFC Chairperson On New Player Participation and Recruitment, Alliance Application Review Board Member, and day to day rank and file goon. I'm not running with 10k of votes behind me, another player from Goons has that so just start shedding tears now and get used to it.

My Platform: Eat it.


  • Helping CCP pinpoint thematic issues.
  • Balancing the game's risk/reward ratios.
  • Developing better ergonomics for various in game information management systems.
  • Implementing new player acquisition initiatives.
  • Player retention through in game content development.
  • Balancing Hi Sec.
  • Pushing content development for Low Sec.
  • Revamping alliance income.
  • Developing fluid sovereignty mechanics.
  • Introducing more isk sinks into the game economy.
  • Crowd sourcing in game events.
  • Pushing anonymity for CSM members.
  • Mining as a sustainable career.
  • Zero tolerance for AFK mining the kissing cousin of botting.
  • Reevaluating NPC corps.
  • Reevaluating the purpose of standings.
  • Ending Hi Sec POS proliferation.
  • Stream lining the petition system and what can be petitioned.
  • Reversing buffs on mining ships.


Rejoice bad things are going to happen. You like the status quo? Tough **** its gone. You want to clog up the petition system because you got popped AFK mining in Hi Sec, scammed, blown up or the red carpet just wasn't rolled out for you? Your banned. Think PvP should be limited mutual consent, have limited fleet sizes to prevent blobbing, or that Hi Sec is a sacred cow that CCP should never touch because if they do you'll unsubscribe to the game? Well welcome to grief and austerity. Grief and austerity is not catering to you, its considering what is best for the game. Its not standing for CCP wasting time on reinventing democracy for CSM election systems when that's a player problem. Player problems are things you can handle in game. Players can't fix game mechanics but the CSM can get CCP on that. Players can't get their alliances to collect taxes from its line members, CSM can suggest that be a function in the game.

You can expect an actual fireside chat later, in the meantime the floor is open to comments from alts and complaints. I don't pay attention to either.
rodyas
Tie Fighters Inc
#2 - 2013-02-13 09:30:44 UTC
Can I join your alliance?

And will a TEST player be your vice president?

Signature removed for inappropriate language - CCP Eterne

Mallak Azaria
Caldari Provisions
Caldari State
#3 - 2013-02-13 10:20:58 UTC
You have one of my votes.
We almost have enough people running for CSM 8 to fill all of the seats.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

rodyas
Tie Fighters Inc
#4 - 2013-02-13 22:07:48 UTC
CSMOTEC it.

Signature removed for inappropriate language - CCP Eterne

Kainotomiu Ronuken
koahisquad
#5 - 2013-02-14 13:22:41 UTC
Personally I'd like to see James 315 and Scooter McCabe in the Iceland 7. I think a lot could be achieved for the betterment of the game between those two.
Mara Pahrdi
The Order of Anoyia
#6 - 2013-02-15 18:02:29 UTC
Scooter McCabe wrote:
My Platform: Eat it.


  • Ending Hi Sec POS proliferation.


Could you tell me more about this please?

What exactly are your issues with high sec POSes?

Remove standings and insurance.

Issler Dainze
Tadakastu-Obata Corporation
The Honda Accord
#7 - 2013-02-15 21:24:33 UTC
I won't comment on his platform, but I can share that I and my alliance found him to be very polite.

Issler
Scooter McCabe
Thunderwaffe
Goonswarm Federation
#8 - 2013-02-15 21:49:04 UTC  |  Edited by: Scooter McCabe
Mara Pahrdi wrote:
Scooter McCabe wrote:
My Platform: Eat it.


  • Ending Hi Sec POS proliferation.


Could you tell me more about this please?

What exactly are your issues with high sec POSes?


Primer

Right now Hi Sec is rather broken in terms of standings and how easy it is to put up a POS. I included the above primer as I have spoken on this issue before and may help clear us some questions for you. As it stands being able to put up and keep a POS in Hi Sec is the EVE equivalent of getting a concealed carry permit in Texas (Read: Disturbingly easy.) You don't have to keep good standings once you have one up, you can have someone else with the standings come in put one up for you if you lack said standings, and realistically the "fees" paid for keeping one are almost nonexistent. Thematically this is a problem because no government would just let you pull a bait and switch, free boot after your standings drop, or tax you so lightly despite the disproportionate gains that can be received from using a POS. I think it also causes some player retention issues as well, a new player discovers he or she spent all that time to get standings learns that a loophole existed that everyone else has been abusing is probably a major turn off. Alone would it get someone to quit EVE? Maybe not but it will certainly start them down the path of looking for whats wrong in the game and contribute to the "bitter vet" syndrome we all joke about. Cleaning up the games thematics and mechanics goes a long way in keeping players happy and around.

Sure some players, especially Hi Sec ones, will probably pull their hair, grit their teeth and scream how awful these changes would be. But why wouldn't they? They benefit from a broken system to the detriment of others including new players, Hi Sec, Low and Null. Try taking crack from an addict and make that person go cold turkey. Its going to be ugly. Its not just going to be Hi Sec players that have this reaction. Low Sec and Null need some reworking thematically too and its going to be a tough pill to swallow, but for the good of the game and keeping attractive to everyone we have to do it.

My job on the CSM is pointing that fact out, getting everyone to drop the Meta gaming as best I can and focus the direction of CCP on what the game really needs, not necessarily what some people want. Their will be complaints, alt posting and chants of "I'll unsub." My job there is to individually call out the terrible people in this game that resort temper tantrums so CCP can focus not on the changing of diapers but code and mechanics. I wish a Dev would be kind enough to give me some stats on how many petitions are "unfounded" complaints because someone's sand castle in the sandbox got kicked over.
Josef Djugashvilis
#9 - 2013-02-16 18:59:19 UTC
Golly! someone who is honest and not offering to be all things to all men.

How refreshing.

This is not a signature.

Scooter McCabe
Thunderwaffe
Goonswarm Federation
#10 - 2013-02-21 23:15:26 UTC
Fireside Chat Time

I'd like to take a minute and call your attention to a couple of important issues facing this game and the upcoming CSM election. First I'd like to go over saving Low Sec, address what the upcoming PS4 means to EVE and Dust 514, and the importance of thematics as a means of acquiring new players.

In Low Sec its quiet, too quiet.

If I had to describe Low Sec with just two words they would have to be "Life Support," because right now Low Sec is in dire need of attention. Part of the problem is the current nature of the Hi Sec itself and any solutions for Low Sec require some austerity measures in Hi Sec to balance out the game thematically. The other half of the problem is the low level of potential in Low Sec for players to create content with, they need a boost and a way to make Low Sec more interesting. In my asking questions thread I opined a vision for Low Sec:

Quote:
This is where things could get really interesting in low sec and for people who like playing in low sec. We all know there is no Concord out there but what if player run entities stepped in where Concord would be. Take for example your faction warfare people, it would make sense that a military force staging in a system would be actively patrolling it. Why not tie in policing as a apart of their function. Its still not as safe as Hi Sec and not as effective as Concord but it adds more content and maybe incites some normally timid players to try out low sec.

Now lets say we have an area in low sec that isn't regularly contested in faction warfare and the military wouldn't be around because the front lies else where. We can still have player run entities self policing the system. Imagine a volunteer police force and some of the locals make up a posse when its time to chase someone down. How about some mechanic where the strongest pirate faction can take up a position of control by chasing out the law and order elements. Then suddenly this player run pirate group starts setting local "protection taxes" and having to fend off other rival pirate groups. We already have the players in place for this. There are plenty of pirates and anti-pirate corporations out there and this would really play well to the all around theme of low sec. Pirates can actually make money by squatting on a system while the local law abiding citizens keep the volunteer police force paid with bounties taken off the actual pirates. Then CCP could actually say their dramatic trailer for Retribution is pretty close to what happens in low sec.


Maybe its not the silver bullet that makes Low Sec the vibrant seedy underbelly to the stifled welfare state that is Hi Sec, but its certainly a step in the right direction. Thematically it would make sense the further you get outside the governments reach more likely it is for someone else to be running the show. Would it be hard to code a system that measures who controls a system under the purported flag of a specific faction? Can we code a system that also siphons taxes off to who controls that system in some fashion? How much fun do you think bounty hunting would become if a collective of Low Sec miners needed them to help push out the local pirates oppressing them financially? Likewise what if you had some enlightened despots not completely squeezing a system dry competing against a larger band of pirates who would be even worse. Now imagine if your are regular faction warfare player and you earn loyalty points by going to a system that is purportedly out of control and asserting your factions right to rule. Whether or not you like that suggestion its better than Low Sec's current state of affairs and I am willing to work with the folks in Low Sec to get them the content they need.

Dust 514 Exclusively for the PS3...ouch.

The Backwards Compatibility Elephant In The Room

Above is an article from today, 2/21/2013, explaining how the upcoming PS4 will not support any games on the PS3, disc or digital. Considering DUST 514 has been a major project for CCP this hurts. We are past whether or not any MMO company should ever partner with Sony. But we are at the point where DUST needs to be made attractive enough that Sony will be obliged to see it carried over to the PS4 in some fashion or at the very least another console would want to pick up Dust. That means expanding Dust beyond simple faction warfare. Dust needs to be apart of Null Sec warfare and the rest of the game. I think Dust has the potential to be a major part of CCP and EVE's future if done right and right now. If I had my druthers here is what would happen to DUST:

  • DUST 514 gets tied into how Null Sec Sov gets decided.
  • Bigger guns for orbital bombardment, ask the ladies bigger is better and everyone loves big explosions otherwise director Michael Bay wouldn't have a job.
  • Let anyone get involved. Mercenaries aren't just tied to factions for fire support, some mercenary groups would conceivably have their own ships or pilots they partner up with. This will also help bridge the EVE/DUST gap created by two separate games on two different platforms.
  • Dust In Space: Develop a way for Dust players to capture Capital and Super Capital Ships. Imagine if a Null Sec group could bring a "troop ship" that allowed players from Dust to suddenly find themselves fighting to capture a ship while another group got to defend it. Suddenly the self destruct button becomes tactically important and a fun mini game in DUST where players have to race against the clock to shut the countdown off.


Certainly not perfect but again it would expand not only Dust's importance in EVE but certainly bridge the gap between EVE and Dust in a fun way. It also would probably help make the case for making other consoles picking up DUST...
Scooter McCabe
Thunderwaffe
Goonswarm Federation
#11 - 2013-02-21 23:15:40 UTC  |  Edited by: Scooter McCabe
It would probably also inspire Sony to rethink its backwards compatibility stance.

Thematics: Its about getting new players and retaining them.

A big draw for people to this game is the potential for big space battles, a server where their actions effect everyone and the unlimited potential of the sandbox. What will send them packing is when their suspension of disbelief gets shot. If you are going to bill a game as a dystopian future you can't have a completely nurturing Hi Sec that yields bountiful rewards. You can't have a Low Sec where no one wants to live, and you can't have a resource deprived Null Sec that requires large alliances to sprawl out because systems can't support what alliances have evolved into. While we don't want EVE to become WoW in terms of scripted events giving everyone the same experience, we should strive for ensuring that no matter what you choose to experience in this game it thematically matches up with what you would expect a space MMO to be all about. I also think this is going to be one of the major issues that CCP and the CSM need to address this upcoming year and set aside pet projects like election systems till we have the major issues hammered out.

Your Support

You can send Isk to me so I can give it to people who will provide me with artwork, web hosting and all the other stuff I need to run my campaign. After all I can't mass mail people and get away with it unlike some other CSM members.
Scooter McCabe
Thunderwaffe
Goonswarm Federation
#12 - 2013-02-22 07:02:10 UTC
Thematic Issue Alert: 100% Refining!

Latest Patch Notes

Quote:
Science and Industry

With really good skills, NPC corp standing and a 50% base output NPC station you can now actually get a 100% refinery output.


If you recall an earlier post I talked about how no government would ever allow perfect refining even with the best of standings. If you have ever paid income tax you know Big Brother gets his. Making things perfect in Hi Sec is detrimental to the rest of EVE thematically because the further you get outside of the governments in EVE control, the more realistic it is for you to have a better refinery output. Again we have CCP going in the wrong direction with no "Hi Sec CSM" reps calling the problem for what it is. Why would they when it solely benefits them?
Rengerel en Distel
#13 - 2013-02-23 15:57:24 UTC
Scooter McCabe wrote:
Thematic Issue Alert: 100% Refining!

Latest Patch Notes

Quote:
Science and Industry

With really good skills, NPC corp standing and a 50% base output NPC station you can now actually get a 100% refinery output.


If you recall an earlier post I talked about how no government would ever allow perfect refining even with the best of standings. If you have ever paid income tax you know Big Brother gets his. Making things perfect in Hi Sec is detrimental to the rest of EVE thematically because the further you get outside of the governments in EVE control, the more realistic it is for you to have a better refinery output. Again we have CCP going in the wrong direction with no "Hi Sec CSM" reps calling the problem for what it is. Why would they when it solely benefits them?


You do know that was basically just an interface change, right? Instead of it saying 99.5% it now says 100%.

With the increase in shiptoasting, the Report timer needs to be shortened.

mynnna
State War Academy
Caldari State
#14 - 2013-02-23 16:03:02 UTC
Yeah, Scooter, it was a display thing only. You could always get 100% refines in highsec. And if you read the CSM minutes, CCP actually does say they want to move away from it :ssh:

Member of the Goonswarm Economic Warfare Cabal

Lapine Davion
Outer Ring Applied Logistics
#15 - 2013-02-23 20:36:22 UTC
Scooter McCabe, CSM member of my heart (after Mynnna and Jack Gates and myself), do you worry that austerity measures on High Sec could lead to an instance of an extreme right-wing influence gaining traction in that area of the galaxy, much like the situation going on with the Golden Dawn party in Greece right now?

[b]Don't worry about posting with your main!  Post with your brain! "Never attribute to malice that which is adequately explained by stupidity."[/b]

Scooter McCabe
Thunderwaffe
Goonswarm Federation
#16 - 2013-02-25 06:45:28 UTC
mynnna wrote:
Yeah, Scooter, it was a display thing only. You could always get 100% refines in highsec. And if you read the CSM minutes, CCP actually does say they want to move away from it :ssh:


Yeah but it gives me a chance to raise it as an issue again, and I don't usually pass on an opportunity like that. Once CCP actually moves away from perfect refining then I'll have one less thing to talk about.
Lapine Davion
Outer Ring Applied Logistics
#17 - 2013-02-26 19:34:46 UTC
Scooter, when will you respond to my question?

[b]Don't worry about posting with your main!  Post with your brain! "Never attribute to malice that which is adequately explained by stupidity."[/b]

Scooter McCabe
Thunderwaffe
Goonswarm Federation
#18 - 2013-02-26 20:32:03 UTC
Lapine Davion wrote:
Scooter McCabe, CSM member of my heart (after Mynnna and Jack Gates and myself), do you worry that austerity measures on High Sec could lead to an instance of an extreme right-wing influence gaining traction in that area of the galaxy, much like the situation going on with the Golden Dawn party in Greece right now?


If fixing the game and making the game's thematics leads to the Hi Sec "welfare addicts" shooting down statutes I can live with that.
Lapine Davion
Outer Ring Applied Logistics
#19 - 2013-02-27 00:28:54 UTC  |  Edited by: Lapine Davion
Scooter McCabe wrote:
Lapine Davion wrote:
Scooter McCabe, CSM member of my heart (after Mynnna and Jack Gates and myself), do you worry that austerity measures on High Sec could lead to an instance of an extreme right-wing influence gaining traction in that area of the galaxy, much like the situation going on with the Golden Dawn party in Greece right now?


If fixing the game and making the game's thematics leads to the Hi Sec "welfare addicts" shooting down statutes I can live with that.


The Golden Dawn is a neo-nazi party Scoots. They came to power by taking advantage of the austerity measures being imposed on Greece.

I personally would love to see such a "supremacy" RP group come out of your efforts to impose your plan on them.

[b]Don't worry about posting with your main!  Post with your brain! "Never attribute to malice that which is adequately explained by stupidity."[/b]

Endeavour Starfleet
#20 - 2013-02-27 07:13:50 UTC
Hello there!

I would like to name several situations that I feel are detrimental to the game. Give a solution and ask you for your stance on both. I do need answers to all the situations for my vote(s)

POS those three letters bring nightmares to just about anyone having the misfortune of having to operate one. The solution in the long term is obviously modular POS. Yet CCP seems to be backpedaling on implementing this despite the MANY benefits. What is your stance on the possibility of a near term bandage of a form of player POS that is only designed to be the equilivant of a Secure Container for ships until modular POS is ready?

Overpowered passive cloaking. It is now to the point where people are now beyond AFK cloaking but running Twitch.tv streams of enemy stations and systems! Would you support balancing cloaking to punish those who go AFK (Eventually able to be scanned down for decloak) while maintaining the benefits to people actively cloaking (Remaining at their keyboard)

Lack of Ring Mining. Again with the CCP backpedaling despite the many benefits for nullsec and other areas for the game. What is your stand on the crap that is moon mining?

The silly push by some in the community to end or delay "Local" or any effective means for those in a nullsec system to determine if a hostile or unknown is in system in them. This obviously needs no solution but I want your thoughts.

The horrible state of missions in hisec. The solution in my opinion is a complete rewrite to allow for a more incursion like approach that rewards those who want to train up logistic frigs and cruisers or be a specific role in a fleet. Also providing a way for newer players to experience group play in EVE.

Incursion suckage. With the nerfs to Incursions fleets have slowed to a trickle and it was sad to see CCP willing to spend more development time nerfing entire expansions instead of doing what was right being making other aspects of EVE better. Modular POS and Ring mining need dev time sooner so I will admit this ought to be looked at later however I wanted to get your views on them and have this to be some context to the next aspect of Logi.

Logi suckage. Logis do not have the tools to do their job. They need to be able to tell who is locked and taking damage and in large fleets the watchlist can't handle that leading to dependence on broadcasts that most of EVE seems to not know or refuse to use right. Look at any average HQ incursion fleet where people don't broadcast right stressing out logi or in fleet fights where following FCs orders makes it harder to broadcast properly. A solution is a logi only screen that is completely configurable to show who is taking the most DPS and who has the most locks in fleet.

Logi Suckage #2 Reps don't get you on mails? Wut? Solution obviously is to have repping those in fleet land you on killmails generated from fleet.
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