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Incursion adjustment suggestions .

First post
Author
goldiiee
Bureau of Astronomical Anomalies
#61 - 2013-02-13 13:26:09 UTC
CCP Affinity wrote:
DotheBarrel Roll wrote:
it's not like that wasn't proposed in the past (and trolled to oblivion.. i think in the end ppl suggested to use autoit macros)
https://forums.eveonline.com/default.aspx?g=posts&m=1692126#post1692126



Well I don't have the entire history of ideas suggested on the forums memorized, unfortunately ;) I think it fits well with the little things to help Incursion runners so I am looking in to it

Liked with a big smile :D

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Gal'o Sengen
Doomheim
#62 - 2013-02-14 12:37:24 UTC
Target Hotkeys would perhaps be one of the best things ever. I'd just have to get used to new Drone Hotkeys.
DarthNefarius
Minmatar Heavy Industries
#63 - 2013-02-15 10:37:18 UTC
The biggest Incursion adjustment will happen once commandships/ fleet boosters will be required on grid especially for HQ fleets.
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
goldiiee
Bureau of Astronomical Anomalies
#64 - 2013-02-15 10:51:34 UTC
DarthNefarius wrote:
The biggest Incursion adjustment will happen once commandships/ fleet boosters will be required on grid especially for HQ fleets.

As that will also allow sleipnirs in NCN's I am thinking it might actually be an improvement on some sites. Big smile

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

DarthNefarius
Minmatar Heavy Industries
#65 - 2013-02-15 18:20:37 UTC  |  Edited by: DarthNefarius
goldiiee wrote:
DarthNefarius wrote:
The biggest Incursion adjustment will happen once commandships/ fleet boosters will be required on grid especially for HQ fleets.

As that will also allow sleipnirs in NCN's I am thinking it might actually be an improvement on some sites. Big smile


Doubt it will.... also I guess a question for CCP will be if both sides of a NCN be considered 1 or 2 seperate grids... looking at the watch lists the answer appears to be 2. That will REALLY screw with boosts because only 1 side could get fleet boosts and for the other you'dhave totoss them into a seperate wing for that site Ugh
NCN's would become even more unpopular than now if possible
And after 3 years now CCP hasn't fixed the bug where the wing boosters do not get boosts to boot Straight.
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
goldiiee
Bureau of Astronomical Anomalies
#66 - 2013-02-15 18:43:55 UTC  |  Edited by: Goldiiee
DarthNefarius wrote:
goldiiee wrote:
DarthNefarius wrote:
The biggest Incursion adjustment will happen once commandships/ fleet boosters will be required on grid especially for HQ fleets.

As that will also allow sleipnirs in NCN's I am thinking it might actually be an improvement on some sites. Big smile


Doubt it will.... also I guess a question for CCP will be if both sides of a NCN be considered 1 or 2 seperate grids... looking at the watch lists the answer appears to be 2. That will REALLY screw with boosts because only 1 side could get fleet boosts and for the other you'dhave totoss them into a seperate wing for that site Ugh
NCN's would become even more unpopular then now if possible
And after 3 years now CCP hasn't fixed the bug where the wing boosters do not get boosts to boot Straight.

This is probally the biggest hurdle for CCP, fixing the wing boosts so the booster gets bonuses, it need to be fixed before they force them to be ongrid. not sure how long a Vulture or Claymore would last in a bomber spawn without boosts.

Or for that matter if it has to warp in first on a Kundalini to get the links on for a fleet, they would have to be more pimped than some of the Faction ships we fly already. (that will make the Elitist Scum name we get even more deserved)

EDIT: just EVE-HQ-Fitted it, It can be done for less than a billion but not really any benifit to fleet other than boosts.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Estella Osoka
Cranky Bitches Who PMS
#67 - 2013-02-16 13:54:09 UTC  |  Edited by: Estella Osoka
Che Shifu wrote:
I hope the Devs seriously conciter the OP. I perticulary like the idea of EWAR playing a bigger role in Incursions. Twisted

While we are on the topic:

I think Scout sites need a buff (only figs / distroyers allowed in site, half the payout of a VG, difficulty ajusted accordingly - something like that).

VGs need a little more variety, but the difficulty and payout level are pretty good.

Assults, perticulary NCN, need a bit of work. The dual gate idea just doesn't work as it requires a different fleet comp. than the rest of the sites (OCF and NCS). Also, maybe the need to use a little EWAR to prepare pilots for the OP's suggested changes to HQs.

I like most of the changes suggested to HQs that were posted in the OP, so no need to go over those.

Also, if Incursion sites require the use of PVP-type fits, more people may be inclined to try the low-sec /null-sec incursion sites, with the High-sec Incursions being proper training grounds for future PVP adventures.

Anyway, just my 2 cents. Hope something comes of this.


You might be onto something. I've been thinking that there should be ship size restrictions on incursion sites. Scout sites should be T1/T2 frigs and dessies. VGs should be T1/T2 frigs, T1/T2 dessies, T1 Crusiers, T1 BCs. Assaults should be T1/T2 frigs, T1/T2 dessies, T1/T2/T3 Crusiers, T1/T2 BCs. HQs should have no ship restrictions.

Scout sites should also have their payout buffed.

Of course with ship size restricions the Sansha rats would also need to be adjusted to be more inline, but I think it would really spice things up a bit and put those new T1 logi ships to good use.
Kara Books
Deal with IT.
#68 - 2013-02-16 16:22:48 UTC
A Buff is coming, CSM let something slip, im just not going to be the one to spill the beans.

Although, they might not even realize it (pirate ships caugh*)
Abby Zor
Doomheim
#69 - 2013-02-17 11:38:11 UTC
As soon as there no highsec incursions, run a timer and spawn the new inc's at 24 hours after.

Just a suggestion
goldiiee
Bureau of Astronomical Anomalies
#70 - 2013-02-21 14:41:13 UTC
Since we need to promote more FC's to take up the job one more thing that would be nice: When forming a fleet I have to reformat my MOTD every time. I have it saved in the accessories 'notepad' and the copy paste works fine, but the coloring and text size gets lost in translation.

If it could hold it's formatting that would be a nice addition as well.

Of course I could be doing it wrong... anyone else agree?

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Mina Sebiestar
Minmatar Inner Space Conglomerate
#71 - 2013-02-22 08:02:45 UTC
Awesome ideas around here i like goldiiee terror system the most ...

Not sure is this small stuff or to small stuff but i would like to assist drone from wait-list not "drone right click than pick a dude with stealth name in almost at the end of third column counting backwards" kinda deal it is right now.

Also not sure about fun / work ratio that live event team have but they could(maybe) dust off Sansha Ebil overlord and send him in shopping for resupply from time to time.To keep his army's up faster.while i like almost all ideas here,rampant DEV,s with serious intention to kill as much pod pilots as possible rate top on my scale of awesome.

You choke behind a smile a fake behind the fear

Because >>I is too hard