These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Crime & Punishment

 
  • Topic is locked indefinitely.
 

Collective front launched against the New Order, James315 and miner bumping.

First post First post
Author
TheGunslinger42
All Web Investigations
#781 - 2013-02-13 08:48:29 UTC
Alana Charen-Teng wrote:
Most gankers wouldn't look twice at a lowly retriever... they think it's simply beneath them to gank anything less than an exhumer. But you never know what kind of pod is hiding inside that humble retriever...

Kill: Retriever
Kill Capsule

1,367 mil destroyed for a single catalyst. Sounds like a good investment to me!


10m for a permit or 1367m for your ship and pod

How can these bot-aspirants justify not paying? It would have cost that fellow less than one hundredth of the price he eventually paid!
Kainotomiu Ronuken
koahisquad
#782 - 2013-02-13 09:00:46 UTC
TheGunslinger42 wrote:
Alana Charen-Teng wrote:
Most gankers wouldn't look twice at a lowly retriever... they think it's simply beneath them to gank anything less than an exhumer. But you never know what kind of pod is hiding inside that humble retriever...

Kill: Retriever
Kill Capsule

1,367 mil destroyed for a single catalyst. Sounds like a good investment to me!


10m for a permit or 1367m for your ship and pod

How can these bot-aspirants justify not paying? It would have cost that fellow less than one hundredth of the price he eventually paid!

Yes, but it would also have cost him his precious pride.
TheGunslinger42
All Web Investigations
#783 - 2013-02-13 11:17:10 UTC
Kainotomiu Ronuken wrote:
Yes, but it would also have cost him his precious pride.


Pride in being AFK for 59 out of every 60 minutes is just another thing that doesn't make sense to me.
Manny Moons
University of Caille
Gallente Federation
#784 - 2013-02-13 14:32:28 UTC
Kainotomiu Ronuken wrote:
Yes, but it would also have cost him his precious pride.


"Pride goeth before destruction, and an haughty spirit before a fall."
Complex Potential
Caldari Provisions
Caldari State
#785 - 2013-02-13 15:24:18 UTC
I don't really care one way or the other but I do have a question for the new order if they will indulge me.

How do you measure your success against the ultimate goal of changing the way people play?

What's obvious is that you have blown up a lot of stuff and annoyed a lot of miners but I would imagine that a true "victory" for you guys is for someone who was mining by themselves altering their playstyle to embrace player interactions. But how do you measure that? How do you distinguish the people who are just paying the 10mil because they want you off their back and those who you are truly changing?

Will you guys ever know when you have achieved your goal or can you even give an indication of what proportion of the way along you have already got?

It would be one hell of a data gathering exercise (maybe you're already doing it).
Vin King
State War Academy
Caldari State
#786 - 2013-02-13 16:52:20 UTC
Complex Potential wrote:
I don't really care one way or the other but I do have a question for the new order if they will indulge me.

How do you measure your success against the ultimate goal of changing the way people play?

What's obvious is that you have blown up a lot of stuff and annoyed a lot of miners but I would imagine that a true "victory" for you guys is for someone who was mining by themselves altering their playstyle to embrace player interactions. But how do you measure that? How do you distinguish the people who are just paying the 10mil because they want you off their back and those who you are truly changing?

Will you guys ever know when you have achieved your goal or can you even give an indication of what proportion of the way along you have already got?

It would be one hell of a data gathering exercise (maybe you're already doing it).


When we go into systems to bump, we see permitted miners who welcome us, and chat with us while we bump the non-compliant. The Order has some people who started as rebels, but now take active roles in the Order. We see a fair number of those engaging us one way or another when we're active, which fills us with the joy of the knowledge that so many miners are allowing the Code a cherished place in their lives.

Proud member of the New Order of HighSec

Hadley X
Sebiestor Tribe
Minmatar Republic
#787 - 2013-02-13 17:32:10 UTC
[quote=Complex Potential]I don't really care one way or the other but I do have a question for the new order if they will indulge me.

How do you measure your success against the ultimate goal of changing the way people play?

What's obvious is that you have blown up a lot of stuff and annoyed a lot of miners but I would imagine that a true "victory" for you guys is for someone who was mining by themselves altering their playstyle to embrace player interactions. But how do you measure that? How do you distinguish the people who are just paying the 10mil because they want you off their back and those who you are truly changing?

Will you guys ever know when you have achieved your goal or can you even give an indication of what proportion of the way along you have already got?

It would be one hell of a data gathering exercise (maybe you're already doing it).[/quote

They measure success by the amount of ISK their wallets. The real purpose of James 315 is to make ISK, nothing more. He has successfully marketed the Extortion of 'protection' as a good thing for miners. As for emergent game play, its great,its what makes EVE special.

One day people are going to learn not to start stupid arguments with CCP Sreegs. --  White Tree

Vin King
State War Academy
Caldari State
#788 - 2013-02-13 17:57:52 UTC
Hadley X wrote:

They measure success by the amount of ISK their wallets. The real purpose of James 315 is to make ISK, nothing more. He has successfully marketed the Extortion of 'protection' as a good thing for miners. As for emergent game play, its great,its what makes EVE special.


Ah, but James had originally started his noble crusade with the idea of sharing his wisdom and enlightenment with the mining community for free. When the miners saw the amazing deal they were offered, their poor hearts couldn't tolerate the idea of someone just giving away peace and fulfillment while asking for nothing in return. They beseeched a higher power, the grand GMs, and delivered upon the GMs their delicious tears. The GMs, having not tasted such delicacies in some time, had a discussion with the Savior of HighSec to explain to him that he could not continue to give away the love of the Code for free. A price had to be paid for such renewed purpose and life.

The GMs made it clear that the Order had to collect money from the miners to continue sharing the peace and love of the Code. And thus, the great James 315 sought answers from the Code, to see how this mandate could be accomplished within the loving and generous spirit of the Code. The Code, gracious and wise beyond all mere mortals, delivered unto Lord James a vision of a token payment the miners could use to satisfy their misunderstanding that all great things must have a price, while signifying that they understand that they, too, can sacrifice just the smallest amount to begin a journey towards understanding and compliance with the code.

The ten million isk fee is a mere pittance, one the miners themselves sought, one which lifts the hearts and souls of all brave and loyal miners who pay. We of the New Order graciously look forward to the day where miners begin to recognize that not everything of worth must have an isk amount associated with it to prove it's worth, as when that day comes, we shall be one step closer to unifying all of HighSec under the kind and loving embrace of the Code without further rebellion.

Proud member of the New Order of HighSec

Celly Smunt
Neutin Local LLC
#789 - 2013-02-13 20:29:52 UTC
Alana Charen-Teng wrote:
Most gankers wouldn't look twice at a lowly retriever... they think it's simply beneath them to gank anything less than an exhumer. But you never know what kind of pod is hiding inside that humble retriever...

Kill: Retriever
Kill Capsule

1,367 mil destroyed for a single catalyst. Sounds like a good investment to me!


I am sorry, but anyone who flies that fit on a miner deserves to be ganked.
especially since the mining barge/exhumer changes were made.

CHO and ECH are useless on a barge now, it's utter stupidity to trade off a semi decent tank(or at least enough tank to let you save the pod if you're at the keyboard) for a few extra m3 of relatively useless space.
That's what I call a "greed fit".
I understand that not everyone can, will, or wants to fly what I fly, but come on... that was a waste of isks from the git go for that miner.


don't even get me started on the clone... :P


o/
Celly

Don't mistake fact for arrogance, supposition for fact, or disagreement for dismissal. Perception is unique in that it can be shared or singular. Run with the pack if you wish, but think for yourself. A sandwich can be a great motivator.

Alana Charen-Teng
Garoun Investment Bank
Gallente Federation
#790 - 2013-02-13 21:48:57 UTC  |  Edited by: Alana Charen-Teng
Complex Potential wrote:
I don't really care one way or the other but I do have a question for the new order if they will indulge me.

How do you measure your success against the ultimate goal of changing the way people play?

What's obvious is that you have blown up a lot of stuff and annoyed a lot of miners but I would imagine that a true "victory" for you guys is for someone who was mining by themselves altering their playstyle to embrace player interactions. But how do you measure that? How do you distinguish the people who are just paying the 10mil because they want you off their back and those who you are truly changing?

Will you guys ever know when you have achieved your goal or can you even give an indication of what proportion of the way along you have already got?

It would be one hell of a data gathering exercise (maybe you're already doing it).

Numbers are for nerds. I like to close my eyes and just get a 'feel' for how things are going.
Agent Eunoli
The Scope
Gallente Federation
#791 - 2013-02-14 13:20:44 UTC  |  Edited by: Agent Eunoli
Complex Potential wrote:
I don't really care one way or the other but I do have a question for the new order if they will indulge me.

How do you measure your success against the ultimate goal of changing the way people play?

What's obvious is that you have blown up a lot of stuff and annoyed a lot of miners but I would imagine that a true "victory" for you guys is for someone who was mining by themselves altering their playstyle to embrace player interactions. But how do you measure that? How do you distinguish the people who are just paying the 10mil because they want you off their back and those who you are truly changing?

Will you guys ever know when you have achieved your goal or can you even give an indication of what proportion of the way along you have already got?

It would be one hell of a data gathering exercise (maybe you're already doing it).

This is a fair question.

How is success measured?

Well, for me, as both an Agent and a Knight success is measured by the interactions that suddenly start happening after we arrive in a system. A system that was dead silent and nothing was happening suddenly leaps to life: people zipping around the system, people chatting / arguing in local, and people interacting with one another.

That is success.

Now, some may say that life was already happening in a system before we arrive and in a very few systems this is true. Some people spend all their time talking in /corp or in other channels so that's cool but... the reality for most systems and most miners is a very different one: they aren't actually there.

Playing a game is, in my view, something that requires interaction and activity. When I am AFK I am not playing. Anyone who claims that they are "playing" when all they do is AFK isn't really fooling anyone. They are, for all intents and purposes, worse than NPCs. At least NPCs (rats) will interact with players. AFKers don't. They don't add anything at all to the EVE experience.

When my activity brings other players back to their keyboards and gets them to interact with the game then that is success.

When the activity of the New Order of Highsec gets people so upset that they try to "stop" us then we've won. Tthe very act of trying to actively fight us means that we were successful in our mission. We have brought interest, motivation, and a purpose for them to play the game and stop not playing it.

I applaud every single "resistance" movement because of this. It means we have won and we continue to win with every player who wakes up and starts paying attention or vows to "destroy" the New Order of Highsec.

The irony, to me, of all these people who rage against the New Order and promise to hunt us down is that they are doing exactly what we are looking for: waking up and starting to play the game.

We have a number of "reformed" miners in the New Order because they realized that the gaming experience within the New Order is one that is interactive, fun, and entertaining. That sure beats not playing the game by any stretch of the imagination.

Cinematic HD EVE Movies: http://www.youtube.com/user/EveEunoli/

TheGunslinger42
All Web Investigations
#792 - 2013-02-15 14:27:49 UTC
Hadley X wrote:
[quote=Complex Potential]I don't really care one way or the other but I do have a question for the new order if they will indulge me.

How do you measure your success against the ultimate goal of changing the way people play?

What's obvious is that you have blown up a lot of stuff and annoyed a lot of miners but I would imagine that a true "victory" for you guys is for someone who was mining by themselves altering their playstyle to embrace player interactions. But how do you measure that? How do you distinguish the people who are just paying the 10mil because they want you off their back and those who you are truly changing?

Will you guys ever know when you have achieved your goal or can you even give an indication of what proportion of the way along you have already got?

It would be one hell of a data gathering exercise (maybe you're already doing it).[/quote

They measure success by the amount of ISK their wallets. The real purpose of James 315 is to make ISK, nothing more. He has successfully marketed the Extortion of 'protection' as a good thing for miners. As for emergent game play, its great,its what makes EVE special.


lolno. The isk we make from permits is pennies.
Lord Ovuld Feish
Doomheim
#793 - 2013-02-15 17:36:12 UTC  |  Edited by: Lord Ovuld Feish
James has no interest in interacting with other players. If that was the case, he'd go interact with players who also want to interact.

No, he's merely pushing his view of the game onto others. Others that don't want to interact. And you know what? Not wanting to interact with others in this game is fine. After all, this game is a-hole central. Now that it's harder to be one, said a-holes are grouping up and making blogs to disguise their whining that it's harder to be cyber bullies.

I support any carebear-leaning move CCP makes with this game.
Vin King
State War Academy
Caldari State
#794 - 2013-02-15 17:55:20 UTC
Lord Ovuld Feish wrote:
James has no interest in interacting with other players. If that was the case, he'd go interact with players who also want to interact.

No, he's merely pushing his view of the game onto others. Others that don't want to interact. And you know what? Not wanting to interact with others in this game is fine. After all, this game is a-hole central. Now that it's harder to be one, said a-holes are grouping up and making blogs to disguise their whining that it's harder to be cyber bullies.

I support any carebear-leaning move CCP makes with this game.


Your tears are of excellent quality. If James is interacting with people who do not want to interact, why do those people insist on playing a game based on the concept of interacting with other people? This does not make sense. If these people truly did not want to interact, they would not be mining ice in HighSec.

Proud member of the New Order of HighSec

Lord Ovuld Feish
Doomheim
#795 - 2013-02-15 18:00:15 UTC  |  Edited by: ISD LackOfFaith
Vin King wrote:
Lord Ovuld Feish wrote:
James has no interest in interacting with other players. If that was the case, he'd go interact with players who also want to interact.

No, he's merely pushing his view of the game onto others. Others that don't want to interact. And you know what? Not wanting to interact with others in this game is fine. After all, this game is a-hole central. Now that it's harder to be one, said a-holes are grouping up and making blogs to disguise their whining that it's harder to be cyber bullies.

I support any carebear-leaning move CCP makes with this game.


Your tears are of excellent quality. If James is interacting with people who do not want to interact, why do those people insist on playing a game based on the concept of interacting with other people? This does not make sense. If these people truly did not want to interact, they would not be mining ice in HighSec.

You are confusing tears with an observation that the New Order are wannabe dictators that like forcing their views and playstyles on other people.

Please keep dictators of the early 20th century out of the discussion. -- ISD LackOfFaith
Katran Luftschreck
Royal Ammatar Engineering Corps
#796 - 2013-02-17 06:33:16 UTC
Valderath wrote:
All the 'united front' need to do is change tactics. Those that pay James, are killed. You wear the tag in your bio saying you have paid, you are killed.

Once the 'order' has little credibility left, since those that pay are killed anyhow... then Jame's cause is nullified. No one will pay or pay attention to his jabbering. Insurgency against his order is pretty much perfect, since you don't need to kill his 'knights' just kill the source of his support.

Goes for his donor list too. Be fun to see some shadowy peeps start killing his donors and assets for the 'lols'.

Perhaps miners that pay and accept a mining pass can be termed 'scabs' by the Inter-Galatic Miners Union and shot accordingly. Just an idea.


I'd throw some chips into this pile if anyone wanted to actually get it up and running.

http://youtu.be/t0q2F8NsYQ0

ISD LackOfFaith
ISD Community Communications Liaisons
ISD Alliance
#797 - 2013-02-17 08:13:47 UTC  |  Edited by: ISD LackOfFaith
Quote:

4. Be respectful of others at all times.
The purpose of the forum is to provide a platform for the exchange of ideas. Occasionally, there will be conflicts that arise when people voice opinions. Be courteous when disagreeing with others. It is possible to disagree without being insulting.

6. Personal attacks are prohibited.
Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another. Text of this nature is not beneficial to the community spirit and will not be tolerated. Corporation, faction and alliance members and other players are cautioned to avoid allowing “in character” disputes from becoming "out of character" personal attacks. The game is designed for role-playing and/or portraying a role and it is sometimes easy for tempers to flare when the lines between the virtual world and the real world are crossed. Please keep in-game disputes in the game and off the forum unless it is clearly a mutual, in-character exchange.

7. Trolling is prohibited.
Trolling is the word used to describe a post that is deliberately designed for the purpose of angering and insulting the players. Posts of this nature are disruptive and do not contribute to the sense of community we want for our forums.

12. Spamming, bumping and pyramid quoting are prohibited.
Spam is defined as the repetitive posting of the same topic or text or nonsensical posts that have no substance and are often designed to annoy other forum users. This includes “first” and “go back to [another game]” posts. Bumping posts in order to keep them near the top of the list is also prohibited. Petitions or "/signed" posts are a version of bumping and likewise are not permitted. Pyramid quoting is a response to a forum thread that contains the quotes of four or more previous posters, sometimes with additional spaces added unnecessarily. Posts of this nature are not conducive to community spirit and are unwelcome.

20. Post constructively.
Negative feedback can be very useful, provided that it is presented in a civil, factual manner. Tell us what you don't like and why and how you feel it could be improved. Posts that are not constructive, insulting or rude may be deleted, no matter how valid the ideas behind them may be.


Cleaned up some posts according to the above rules. Please keep discussion respectful and constructive, and avoid slipping into discussing early 20th century dictators.

Ed: Mixed up my centuries.

ISD LackOfFaith

Captain

Community Communication Liaisons (CCLs)

Interstellar Services Department

I do not respond to Eve Mail or anything other than the forums.

Estella Osoka
Cranky Bitches Who PMS
#798 - 2013-02-17 12:22:35 UTC
Don't you mean early 20th century dictators?
Emperor Crash Zues
Guns N'Ore
#799 - 2013-02-17 16:33:26 UTC
Estella Osoka wrote:
Don't you mean early 20th century dictators?

Neither do I remember any 20th century dictator mentioned therefore him saying something is pointless.
Sienna Washburne
Doomheim
#800 - 2013-02-17 18:14:22 UTC
I can haz a I HEART MINERBUMPERS sticker for my ship?