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Making Isk in EVE

Author
Warped Spider
Pod Mods INC
#1 - 2013-02-15 10:36:12 UTC
Hello all

I was advised to open chat here as this would be the place to find help without the constant trolling.
I am a noob, i am trying to learn all the mechanics of the game and the best type of playstyle for eve.

As far as i can see from my research on eve, you need ISK and lots of it.

So i have a couple of questions:

How to make isk?

Do i need 400 alts to make the isk?

Ship Building?

Advice for a noob on how to build an empire. Suggestions welcome
Jonah Gravenstein
Machiavellian Space Bastards
#2 - 2013-02-15 10:58:12 UTC  |  Edited by: Jonah Gravenstein
Heh now you're talking Big smile

1st up have you worked your way through the tutorials? If you haven't, it's highly recommended, they cover many aspects of Eve, and they give you free ships and skill books.
2nd, if you have done the above, was there anything in there that you particularly enjoyed? If there was, pursue it, all play styles in Eve are valid. Do the SoE epic arc, it's a long chain of missions, a couple of which are quite challenging and may require help. The isk at the end of it is about 13 million total, there is however a substantial standings (reputation) boost as well.

Exploration can be extremely profitable and can eventually lead to wormhole life which in itself can cover everything from mining to PvP.

Mission running can also make isk at a fairly decent rate, but it'll take a few months to get to the stage where it does. I personally mainly do this, playing a couple of hours a day running level 4 missions I pay my sub using ingame cash (note, it took several months to get to this position).

Mining makes a steady income of between 5 and 10 million an hour with reasonable skills, you can even AFK it but if you do, don't be surprised when your ship explodes, even in highsec. Tip, you get a really good free ship to do this in from one of the tutorials, the Venture, not only is it a good miner, if you get creative with the fit you can use it's innocent looks and original purpose to sucker people with Pirate

Industry covers many things, for example you can do planetary interaction (PI) for materials which gives a low but steady income, it's normally a secondary activity that requires minimal time investment, you can also produce ships and ammo, but to do so requires an investment in Blueprints.

Trading can be extremely profitable, however it takes research, both in and out of game to become successful at it, if you don't already know how to use and make advanced spreadsheets, be prepared to learn. Tip, people are lazy, some won't go 2-5 jumps to buy or sell their stuff, take advantage of them, buy low, move it a short distance, sell high.

Mining and mission running are what most people do when they start, it's a good way to raise isk in the beginning and that income gives you the opportunity to dabble in other things.

The best tip I can give you is try everything you can, find something you enjoy, then team up with like minded people. if you get bored with it, not a problem, you're not stuck in any particular "class" in Eve, you can train for anything, including another races ships and weapons.

And finaly, nope you don't need 400 alts, you have 3 character slots, you can use them to specialise, but you can only train one character at a time. A lot of us manage just fine with one account with 1 main character and 2 specialised alts.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Warped Spider
Pod Mods INC
#3 - 2013-02-15 11:15:23 UTC  |  Edited by: Warped Spider
Jonah Gravenstein wrote:
Heh now you're talking Big smile

1st up have you worked your way through the tutorials? If you haven't, it's highly recommended, they cover many aspects of Eve, and they give you free ships and skill books.
2nd, if you have done the above, was there anything in there that you particularly enjoyed? If there was, pursue it, all play styles in Eve are valid. Do the SoE epic arc, it's a long chain of missions, a couple of which are quite challenging and may require help. The isk at the end of it is about 13 million total, there is however a substantial standings (reputation) boost as well.

Exploration can be extremely profitable and can eventually lead to wormhole life which in itself can cover everything from mining to PvP.

Mission running can also make isk at a fairly decent rate, but it'll take a few months to get to the stage where it does. I personally mainly do this, playing a couple of hours a day running level 4 missions I pay my sub using ingame cash (note, it took several months to get to this position).

Mining makes a steady income of between 5 and 10 million an hour with reasonable skills, you can even AFK it but if you do, don't be surprised when your ship explodes, even in highsec. Tip, you get a really good free ship to do this in from one of the tutorials, the Venture, not only is it a good miner, if you get creative with the fit you can use it's innocent looks and original purpose to sucker people with Pirate

Industry covers many things, for example you can do planetary interaction (PI) for materials which gives a low but steady income, it's normally a secondary activity that requires minimal time investment, you can also produce ships and ammo, but to do so requires an investment in Blueprints.

Trading can be extremely profitable, however it takes research, both in and out of game to become successful at it, if you don't already know how to use and make advanced spreadsheets, be prepared to learn. Tip, people are lazy, some won't go 2-5 jumps to buy or sell their stuff, take advantage of them, buy low, move it a short distance, sell high.

Mining and mission running are what most people do when they start, it's a good way to raise isk in the beginning and that income gives you the opportunity to dabble in other things.

The best tip I can give you is try everything you can, find something you enjoy, then team up with like minded people. if you get bored with it, not a problem, you're not stuck in any particular "class" in Eve, you can train for anything, including another races ships and weapons.



The biggest problem is i did a EvEmon skilltree and went to a few Battleships i liked the look at and i see a 4 year plan to have all the certificates and be able to fly/fit them.

Whats up with that?

Edit:- Not just Amarr
Jonah Gravenstein
Machiavellian Space Bastards
#4 - 2013-02-15 11:29:31 UTC  |  Edited by: Jonah Gravenstein
Certificates are suggestions, they are there to guide you but don't have to be taken literally, unless your referring to skills which are totally different.

I can fly a battleship, I've only just started to do so and I've been playing for close on four years, however I can fly pretty much any races ships that are sub battleship with decent weapons skills as well.

Don't fall into the trap that bigger is better, and don't try to get into a battleship too soon.

I've spent the best part of 2 years flying battlecruisers in lowsec, wormholes and hisec, I still fly battlecruisers to this day because I prefer them over my battleship. Just because you can sit in a battleship and undock does not mean that you can fly it, if you get into a battleship without the necessary support skills in both tank and firepower, you will be sorely disappointed, they're slow, unwieldy and can't hit or track small and fast moving targets for toffee. They're also quite an investment isk and skill wise. Use the smaller cheaper ships to hone your tactics and to learn about fitting and game mechanics, you'll be glad you did when you eventually buy your first battleship, and it doesn't explode on you. It's the first rule of Eve, never undock in something you can't afford to lose.

Eve isn't about instant gratification, if you're playing Eve with that misconception you're in for a shock. Eve is about the long haul, there is no levelling up, there is no endgame apart from the one you create for yourself.

Have fun in the smaller ships, they're much more agile, engaging and can be very satisfying to use. There are people that have been playing for 8 or more years who have never flown anything bigger than a cruiser, they've specialised in certain techniques and ships, they've become very very skilled at using those ships and often take on other players in much bigger ships, and win. The ship is only the handle of the knife, the players skills and knowledge of the ships capabilities are the blade, and some blades are sharper than others.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Warped Spider
Pod Mods INC
#5 - 2013-02-15 11:46:25 UTC
so on the grand scheme of things if i wanted to mission and progress to lvl 5 missions,

Advice on who to mission with as i see 100's of NPC corps that have agents and a bit of advice as to which direction i should go.

Jonah Gravenstein
Machiavellian Space Bastards
#6 - 2013-02-15 11:53:41 UTC  |  Edited by: Jonah Gravenstein
Warped Spider wrote:
so on the grand scheme of things if i wanted to mission and progress to lvl 5 missions,

Advice on who to mission with as i see 100's of NPC corps that have agents and a bit of advice as to which direction i should go.



OK, level 5 missions are in lowsec, you will get hunted down and attacked by other players, and the NPC police will not punish them for it. You will die, repeatedly, but you'll have fun doing it and get some good fights with other players.

Corporation wise, you're an Amarr character, so you'll probably be using lasers which are generally only useful in Amarr/Ammatar space because of the damage they do (EM and Thermal) you can use missiles as well, I believe there's a couple of Amarr ships that use them, so that cuts your choice down a lot. I'm not familiar with Amarr corporations, [roleplay]as a Minmatar character you're all dirty slavers to me P so I don't run missions for them[/roleplay] therefore I'll let someone else answer that one.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Warped Spider
Pod Mods INC
#7 - 2013-02-15 11:56:48 UTC
well then i should rep up with amarr then, be it military or other Amarr Corps

Edit: won't that hurt me going to other space ?
ITTigerClawIK
Galactic Rangers
#8 - 2013-02-15 12:04:41 UTC
Warped Spider wrote:
well then i should rep up with amarr then, be it military or other Amarr Corps

Edit: won't that hurt me going to other space ?



i recomend running missions with amarr navy or sarum family in the Zemont constalation, a good selection of low to high agents there very close to each other with decent quality also, Youl is a great place to start if you wnat standings with amarr navy, a good selection of lvl 1 and 2 agents so you can grab missions from all of the agents and runt hem one after th etoher and come abck for a lump some LP and standing gain.
Jonah Gravenstein
Machiavellian Space Bastards
#9 - 2013-02-15 12:05:03 UTC  |  Edited by: Jonah Gravenstein
Warped Spider wrote:
won't that hurt me going to other space ?


It will eventually, but you can use the diplomacy skill to offset a large portion of it, I'm +7 with both the Minmatar and their allies the Gallente, but with the diplomacy skill, which modifies your standings upwards, I can still fly in Caldari and Amarr space without the faction navy chasing me around. I think you have to hit a modified standing of -5.00 for them to chase you down, you also can avoid most of the standings damage by declining missions that require killing Gallente or Minmatar faction NPCs.

The Amarr are allied with the Caldari, as your standings with the Amarr increase, your standings with the Caldari will also increase, but at a slightly slower rate.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Uppsy Daisy
State War Academy
Caldari State
#10 - 2013-02-15 12:05:28 UTC
Join Factional War, do some plexes, get Loyalty Points for them.

Go and buy data cores with the Loyalty Points from the Loyalty Point shop.

Sell the datacores in Jita.

You can make easy money (say about 10 million per plex) as a beginner doing this.

https://forums.eveonline.com/default.aspx?g=posts&m=2438500#post2438500

Jonah Gravenstein
Machiavellian Space Bastards
#11 - 2013-02-15 12:08:51 UTC
^^ good point, never tried FW myself, but the isk is meant to be good.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Forest Archer
State War Academy
Caldari State
#12 - 2013-02-15 12:11:29 UTC
If you shoot other faction npcs your standing will go down, I'd go into it but to tired. Many things have guide and can be found with a simple google search. Faction warfare will also kill you standing. I would suggest you join a corp many will help in getting into new corps and Isk making.

Always willing to help all you have to do is ask, though if you're in the other fleet I may not help the way you want. Just a heads up. Pub Channel: Lost Souls Trading Post

terzho
Caldari Provisions
Caldari State
#13 - 2013-02-15 12:46:57 UTC
1. Sit in station
2. Buy stuff
3. Sell bought stuff
5.Profit
6.Repeat from step 2
Elena Thiesant
The Scope
Gallente Federation
#14 - 2013-02-15 14:17:38 UTC
Warped Spider wrote:
Do i need 400 alts to make the isk?


No, not at all

Quote:
Ship Building?


I wouldn't recommend this to start (and no, I'm not discouraging you because I make ships)

Ships sound all cool to make. Building spaceships!!. Everyone wants to do that.
The problem is they are high cost items (compare ship material requirements to modules/ammo), they are low demand relatively speaking (compare number of ships sold a day to the number of units of ammo) and they are low margin items where you're competing directly with older players who have perfect manufacturing skills and very well researched blueprints

The general advice for those wanting to get into manufacturing is ammo. It's sold in huge quantities daily, the blueprints don't require much research and the mineral requirements are low.
Davith en Divalone
Aliastra
Gallente Federation
#15 - 2013-02-15 15:43:55 UTC
Warped Spider wrote:

As far as i can see from my research on eve, you need ISK and lots of it.


You only need the ISK to replace what you need, and buy what you want. Unless you want to go down the road of maximizing your ISK.
LHA Tarawa
Pator Tech School
Minmatar Republic
#16 - 2013-02-15 18:34:53 UTC
Warped Spider wrote:
Hello all

I was advised to open chat here as this would be the place to find help without the constant trolling.
I am a noob, i am trying to learn all the mechanics of the game and the best type of playstyle for eve.

As far as i can see from my research on eve, you need ISK and lots of it.

So i have a couple of questions:

How to make isk?

Do i need 400 alts to make the isk?

Ship Building?

Advice for a noob on how to build an empire. Suggestions welcome



The only "right" way to play EVE is the way you enjoy playing it.

You only need lots of ISK if you plan to fly expensive stuff. Cheap T1 frigates with cheap T1 fittings are cheap. If your ship goes boom, most of the loss is returned to you as insurance.

No, you do not need 400 alts to make ISK. One good high sec mission running can generate 30 million ISK an hour. If you want to mine, assuming you join a player corporation that can provide support (orca/rorq boosts and hauling) one mining toon can generate 20 million ISK an hour. Alts help... but are not required.

Ship building... Grind standing, put up a POS, pay 100 million ISK a month to run the small POS, buy the blue print original, research it to a high material level... OR, but an already researched BPO off contracts. Get manufactring skills, get minerals (buy, mine). Build. But, if you are only going to build enough ships for your own use, probably better to buy. If you are building to sell, be prepared for a tiny profit margin per.



How to build an empire: 1) tutorials, train skills and join a new player friendly corp. 2) Learn all you can from reading, doing, listening,talking with others 3) When you've been around a few months, active enough to prove you are not a spy, then get into a null sec corp. Make friends. See and be seen participating. 4) Develop skills (game sp but also skills at playing the game) that people want/need. Have no life other than EVE, start your own corp, grow your corp, making sure you attract other good people, while doing your best to avoid letting in griefers, spies, jerks. 5) Move your corp to null, becoming a petty lord in the feudal structure that is EVE. Continue to grow your corp through a combination of having no life other than EVE, and always doing things for others. 6) Expand your corp into an alliance by bringing in other corps that are big, and run by people with no life other than EVE. 7) Become big enough that the kings of 0.0 take notice and let you take over a big chunk of their space, paying tribute the them for the right to own the space, of course.

J'Poll
School of Applied Knowledge
Caldari State
#17 - 2013-02-15 18:52:29 UTC  |  Edited by: J'Poll
Warped Spider wrote:
Jonah Gravenstein wrote:
Heh now you're talking Big smile

1st up have you worked your way through the tutorials? If you haven't, it's highly recommended, they cover many aspects of Eve, and they give you free ships and skill books.
2nd, if you have done the above, was there anything in there that you particularly enjoyed? If there was, pursue it, all play styles in Eve are valid. Do the SoE epic arc, it's a long chain of missions, a couple of which are quite challenging and may require help. The isk at the end of it is about 13 million total, there is however a substantial standings (reputation) boost as well.

Exploration can be extremely profitable and can eventually lead to wormhole life which in itself can cover everything from mining to PvP.

Mission running can also make isk at a fairly decent rate, but it'll take a few months to get to the stage where it does. I personally mainly do this, playing a couple of hours a day running level 4 missions I pay my sub using ingame cash (note, it took several months to get to this position).

Mining makes a steady income of between 5 and 10 million an hour with reasonable skills, you can even AFK it but if you do, don't be surprised when your ship explodes, even in highsec. Tip, you get a really good free ship to do this in from one of the tutorials, the Venture, not only is it a good miner, if you get creative with the fit you can use it's innocent looks and original purpose to sucker people with Pirate

Industry covers many things, for example you can do planetary interaction (PI) for materials which gives a low but steady income, it's normally a secondary activity that requires minimal time investment, you can also produce ships and ammo, but to do so requires an investment in Blueprints.

Trading can be extremely profitable, however it takes research, both in and out of game to become successful at it, if you don't already know how to use and make advanced spreadsheets, be prepared to learn. Tip, people are lazy, some won't go 2-5 jumps to buy or sell their stuff, take advantage of them, buy low, move it a short distance, sell high.

Mining and mission running are what most people do when they start, it's a good way to raise isk in the beginning and that income gives you the opportunity to dabble in other things.

The best tip I can give you is try everything you can, find something you enjoy, then team up with like minded people. if you get bored with it, not a problem, you're not stuck in any particular "class" in Eve, you can train for anything, including another races ships and weapons.



The biggest problem is i did a EvEmon skilltree and went to a few Battleships i liked the look at and i see a 4 year plan to have all the certificates and be able to fly/fit them.

Whats up with that?

Edit:- Not just Amarr


You don't need all certificates. And to be honest if you have no clue on what to skill before you can use it and are able to get into a battleship, you are doing it wrong.

By the time you get to about flying your battleship, you should be able to know what is important and what is less important, but a battleship surely doesn't cost 4 years to train.

Some of the certificates have skills in them that you really don't need at that level. Great example is the certificate that says you need Multitasking V for it, that skill itself is only very useful on Logistics and Carrier pilots, most other ships can't even target that many things and 9/10 times you don't need to target that many stuff.

EDIT:

EVE is a game. The only correct way to play it is in the way you are having fun, if this means you aren't the person with the biggest space-wallet, so be it. ISK (like ships) is just a tool to help you have fun in EVE.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Kitty Bear
Deep Core Mining Inc.
Caldari State
#18 - 2013-02-15 19:28:08 UTC  |  Edited by: Kitty Bear
You don't need any alts or extra accounts at all.
I have no alts and have enough isk, generally, for the things i want to do.

As has already been mentioned, if you mission for just 1 faction for long enough, 2 others eventually start to dislike you.
Join a militia (FW), and it takes no time at all. Instant hatred is yours for free.



Odd how people always seem to forget to mention that last part when they encourage people to join FW.
voetius
Grundrisse
#19 - 2013-02-15 20:28:22 UTC
Warped Spider wrote:
Jonah Gravenstein wrote:
Heh now you're talking Big smile

1st up have you worked your way through the tutorials? If you haven't, it's highly recommended, they cover many aspects of Eve, and they give you free ships and skill books.
2nd, if you have done the above, was there anything in there that you particularly enjoyed? If there was, pursue it, all play styles in Eve are valid. Do the SoE epic arc, it's a long chain of missions, a couple of which are quite challenging and may require help. The isk at the end of it is about 13 million total, there is however a substantial standings (reputation) boost as well.

Exploration can be extremely profitable and can eventually lead to wormhole life which in itself can cover everything from mining to PvP.

Mission running can also make isk at a fairly decent rate, but it'll take a few months to get to the stage where it does. I personally mainly do this, playing a couple of hours a day running level 4 missions I pay my sub using ingame cash (note, it took several months to get to this position).

Mining makes a steady income of between 5 and 10 million an hour with reasonable skills, you can even AFK it but if you do, don't be surprised when your ship explodes, even in highsec. Tip, you get a really good free ship to do this in from one of the tutorials, the Venture, not only is it a good miner, if you get creative with the fit you can use it's innocent looks and original purpose to sucker people with Pirate

Industry covers many things, for example you can do planetary interaction (PI) for materials which gives a low but steady income, it's normally a secondary activity that requires minimal time investment, you can also produce ships and ammo, but to do so requires an investment in Blueprints.

Trading can be extremely profitable, however it takes research, both in and out of game to become successful at it, if you don't already know how to use and make advanced spreadsheets, be prepared to learn. Tip, people are lazy, some won't go 2-5 jumps to buy or sell their stuff, take advantage of them, buy low, move it a short distance, sell high.

Mining and mission running are what most people do when they start, it's a good way to raise isk in the beginning and that income gives you the opportunity to dabble in other things.

The best tip I can give you is try everything you can, find something you enjoy, then team up with like minded people. if you get bored with it, not a problem, you're not stuck in any particular "class" in Eve, you can train for anything, including another races ships and weapons.



The biggest problem is i did a EvEmon skilltree and went to a few Battleships i liked the look at and i see a 4 year plan to have all the certificates and be able to fly/fit them.

Whats up with that?

Edit:- Not just Amarr


Getting all the Core certs to elite takes about 6 months so I assume from the 4 year figure you have all certs to elite, which is a bit of overkill TBH.
J'Poll
School of Applied Knowledge
Caldari State
#20 - 2013-02-15 20:43:21 UTC
Kitty Bear wrote:
You don't need any alts or extra accounts at all.
I have no alts and have enough isk, generally, for the things i want to do.

As has already been mentioned, if you mission for just 1 faction for long enough, 2 others eventually start to dislike you.
Join a militia (FW), and it takes no time at all. Instant hatred is yours for free.



Odd how people always seem to forget to mention that last part when they encourage people to join FW.


Well, you could clearly see that Standing hit happen if you did some research on FW and the background behind the 4 empires.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

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