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Attention all miners - if you are ganked, its YOUR OWN FAULT.

Author
Hans Jagerblitzen
Ice Fire Warriors
#161 - 2011-10-26 15:23:54 UTC
countertroll wrote:

As i'm sure we're all aware, there are NEVER any non-industrial ships warping around systems in hisec. DEFINITELY, any non-industrial ship that shows up on d-scan is a ganker. No one would abuse this by parking a BC where it will show up on scan. Its also obvious that there are no stations anywhere near an asteroid belt and that even if there were no one would ever undock from one in a non-industrial ship. Also, EVE received a stealth nerf last night that removed cloaks from the game.


If you are setting your D-scan range properly, you can detect ships warping to you, without picking up station clutter. This has been explained multiple times. Shorten the range - the closer the range, the more accurately the scanner warns you of inbound gank traffic as supposed to random system traffic. You don't need very much time at all - proper, slowboating, active alignment (also explained multiple times) means that you always have the upper hand. If you missed it on scan, you can still instawarp the minute you see a BC on your overview.

If a BC is parked nearby on scan, and isn't warping in on you, than you still know exactly what ship type to watch for on your overview. The minute he makes a move on the belt, you simply slip away. You still have time once they appear on grid before they have fully left warp and are capable of targeting.

Stealth doesnt change my initial advice at all. Lets say there is a brutix off scan, and there is a neutral cloaked right next to your Hulk. - The Brutix still can't cloak in warp, so you have plenty of time to detect it. If you are mining, and a cloaky ship reveals himself right next to you, you should still slip away immediately.

Its been said many times, and its still true. If you are properly aligned, at 75% speed, with a station selected, than you always have the upper hand - you have created a situation for yourself where a single click grants you immunity to attack - because you'll be sailing away. You need only a fraction of a second's notice.

All these Apostle-style "but ganks come with no warning at all, they are totally unpredictable" gripes are unfounded. You always have a fraction of a seconds notice, and if you are following the advice in this thread, that's all you need to be safely in warp to a station. You just have to be ready, and watching.

CPM0 Chairman / CSM7 Vice Secretary

pooper stain
Pyrrhic-Victory
#162 - 2011-10-26 15:25:44 UTC
Hans Jagerblitzen wrote:
Ahhh......another morning, a fresh batch of senseless protest over something completely true, albeit inconvenient for some.

Kobol I respect though - he has a fundamental understanding of game mechanics, is willing to take extra precautions against a known danger, stays aware of his surroundings while playing the game, and doesn't blame everyone else for his misfortunes.

There was lots of entertaining nonsense, thankfully there have been plenty in here (thanks Malcanis, Tippia) willing to save me the time of demonstrating why so many arguments are misfounded.

Apostle - your grievous words injure me! How dare you accuse me of not knowing P - oh wait, I don't need to prove myself to you. Just as plenty here have accused me of never having mined before (totally false), your attempt to discredit my PvP knowledge is also sadly misguided, since regardless of whether my killcount meets your completely arbitrary standard for who can speak about PvP matters, that does not change the fact that the directional scanner remains a completely viable self-defense tool. Facts are facts. At least I'm posting my "nonsense" from my main, and not from an alt. I'll tell you what my alt HAS been up to though - mining ice on a regular basis, to support my personal POS, and to fuel my carriers. I refuse to let Goons, or risk of gank, deter me. I'm not just not about to do this in Gallente highsec, or expect that "asking nicely" is going to work to keep me alive.

"You've never mined" and "You dont have enough kills to know anything about PvP" are not only false statements to begin with, they are also sad misdirection attempts when faced with an inconvenient truth about playing this game. Its not only inconvenient that ganks are allowed by the game mechanics, its also inconvenient to take all the proper precautions to avoid a gank. But it is completely possible.

I wish I had an invulnerability field that made me actually invulnerable, it would certainly increase my killboard count and efficiency. But while having to actually know how to fit and manually pilot ships to stay alive in a combat situation is a necessary skill for PvP success, knowing how to manually pilot a Mackinaw is a necessary skill for successful extraction in a hostile environment, highsec or otherwise.

I am not asking anyone to "bend over and take it". If you had read my posts you'd see I'm advocating quite the opposite. I want miners to push themselves, and try new things. I want them to have the tools they need to enjoy themselves without living in fear, prisoners of their own unwillingness to adapt in a game built around survival of the fittest. Stubbornly refusing to relocate your resource gathering when faced with a threat you could mitigate through common sense piloting very much means that you are asking for trouble. Miners right now have complete freedom to explore new territory in pursuit of profit - they can find quieter areas of highsec, or a quiet corner of lowsec, but while that may make D-scan results less cluttered, it doesn't remove the need to use it in the first place. "That's wrong, people need to not do that" is a truly naive and helpless attitude to have in a game like EvE. It will get you killed, and it will lead to frustration and anger.

Those complaining about the impractical nature of the D-scan - the reason you are being given a hard time is that situational awareness has kept hundreds of thousands of pilots alive in countless situations of every variety, from corner to corner of New Eden, and in and out of wormholes. You are not special because you have a barge, it is not a golden ticket that gets you out of PvP. The sooner you take notes from the other miners in this thread who know how to defend themselves, and refuse to sink to the level of whining about danger, the sooner you can get back to enjoying the game.

And its just that, a game.


You sir are a typical PVP/pirate that has never mined in his life. If you had taken the time to mine for a living you would know your D-scan solves all problems approach does not work 100%. I WH mine all the time. In a WH you only have DS to work with. I will not tell you how many times I have been killed in a WH from very smart people. There is NO defense aginst a bump of allignment. There is NO defense aginst cloaked ships.

OK so you say thats just null and low people won't use tech2 in high sec ganks. well I have had people de-cloak in a covert op bump the hell out of me and then proceded to warp in there tech 1 fitted gank squad to finish me off. the bumper will not die to concord, AND YOU WILL NEVER SEE HIM ON DS period. Please take the time to put on the shoe of the person your demeaning and walk a mile first. Thank you.
Hecatonis
Imperial Shipment
Amarr Empire
#163 - 2011-10-26 15:47:51 UTC  |  Edited by: Hecatonis
let me explain why yourt post is completely wrong

Tippia wrote:
Hirana Yoshida wrote:
1. Directional scanner is of limited use in most systems where range becomes a huge factor. Cutting scan range also cuts response time to a point where a mining vessel has no hope in hell of escaping unless its active aligned 100% of the time.
…and staying aligned (no “active” — it's a meaningless distinction) is good practice regardless. You can also filter the scanner quite well.

alignment is pointless, you have a better chance of getting to warp when you speed is zero, d scan is useless in highsec, you need to cut the range down so far that you have, at most, 3 seconds to react and get to warp, 1.5 sec at worst. that includes time on grid but sitll in warp.

Quote:
Quote:
2. Gank boats are also very commonly used for missions, carebearing and noob-joyrides
Joyrides, maybe. Missions and carebearing? Not so much. The most popular mission/carebear ships are rather useless as gank boats because they have the wrong kind of damage delivery.

you can make a gank fit on almost any ship from destroyer to BS, there are very few that cannot be fit to gank.. even the less efficient ones you can mass in numbers to kill a hulk and it would stil cost less then the hulk replacement

Quote:
"3. Being aligned has no impact on escape chance unless it is an active alignment. Mining lasers are not exactly known for their super range and the ships take a fortnight to turn/reset after active alignment took them out of range"
Again, “active” alignment does not exist. Either you're aligned, or you're not. There is no “active” distinction. Moreover, as previously mentioned, you have a 30km window for a strip miner, and in the time it takes to travel that distance, you will have filled up your cargo hold, so it's time to dump that cargo somewhere anyway.


please use your head, your math is okish but your logic sucks. to get 30 km of mining time you would have to pass through the roid, at the 15 KM mark, you have just flown your hulk in the middle of the roid field. congrats you are now stuck, unable to warp out and a sitting target for anyoen to kill you.

tippa, you lack any understanding about what you are talking about, you really need to stop.

get yourself a nice hulk, fit it with a good tank and fly out to gal. space try and mine ice. and see how long it takes for your ship to die.

even better tell me the system and when you are online and i will gank you myself just to prove that what you are saying in incorrect.
Brynhilda
Chimp Hoons Export and Expo Service
Scary Wormhole People
#164 - 2011-10-26 16:08:27 UTC
The problem is that Highsec Miners have 0 sense.

How may I drug you with drugs?

I Accidentally YourShip
Ronin ONE
Ronin Reloaded
#165 - 2011-10-26 16:10:35 UTC
countertroll wrote:

As i'm sure we're all aware, there are NEVER any non-industrial ships warping around systems in hisec. DEFINITELY, any non-industrial ship that shows up on d-scan is a ganker. No one would abuse this by parking a BC where it will show up on scan. Its also obvious that there are no stations anywhere near an asteroid belt and that even if there were no one would ever undock from one in a non-industrial ship. Also, EVE received a stealth nerf last night that removed cloaks from the game.



Confirmed as fact.
I Accidentally YourShip
Ronin ONE
Ronin Reloaded
#166 - 2011-10-26 16:16:38 UTC
Hans Jagerblitzen wrote:


All these Apostle-style "but ganks come with no warning at all, they are totally unpredictable" gripes are unfounded. You always have a fraction of a seconds notice, and if you are following the advice in this thread, that's all you need to be safely in warp to a station. You just have to be ready, and watching.



Except when gankers start using alts in mining ships as a scout and warp in point right next to you. What do you do then, paranoia against your fellow miners too? If a Catalyst warps to a Retriever sitting next to your Retriever, the Retriever cannot align fast enough even if you are mashing dscan and are vigilant like a boss. You will be exploded unless the Catalyst pilot makes a grave error or lags hard, even without a scram on the ship, I would know, I've done this and watched the miner move as I was warping in. He still died.
Hans Jagerblitzen
Ice Fire Warriors
#167 - 2011-10-26 16:32:23 UTC
Hecatonis wrote:

alignment is pointless, you have a better chance of getting to warp when you speed is zero, d scan is useless in highsec, you need to cut the range down so far that you have, at most, 3 seconds to react and get to warp, 1.5 sec at worst. that includes time on grid but sitll in warp.


Let me explain why your post is wrong.

If you are aligned, traveling at 75% of your max speed, than the instant you click warp to 0 you will be in warp. (you should have the object you are aligned to selected at all times) . You don't need 3 seconds to react. You need the amount of time it takes for your mouse to travel across the screen and make a single click, and you'll be safely away in warp.

If you are stationary, than your alignment in space is irrelevant. You now have to wait for your ship to accelerate to 75%, which can often take longer than it takes for the aggressor to snag you. This is why you should not mine stationary, if you are mining in a risky area.

Alignment in a stationary ship = irrelevant, you need time to accelerate, that is all. Alignment in a ship travelling at 75% speed = one click instawarp. Which do you prefer if a Brutix is inbound, or appears on overview?

Quote:
get yourself a nice hulk, fit it with a good tank and fly out to gal. space try and mine ice. and see how long it takes for your ship to die.


This is the worst advice given in this thread so far. I am trying to help miners stay alive here, not **** and troll on them. Given that these mechanics seem to be misunderstood by a lot of the posters in this thread, including yourself it is evident that a lesson in D-scanning is sorely needed. I don't appreciate you sharing advice that will get them killed. Are you trying to feed the Goons?

CPM0 Chairman / CSM7 Vice Secretary

Andski
Science and Trade Institute
Caldari State
#168 - 2011-10-26 16:40:25 UTC
this thread shows how stupid miners are as they refuse completely free advice from people with a superior understanding of game mechanics

keep losing hulks bros

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Hans Jagerblitzen
Ice Fire Warriors
#169 - 2011-10-26 16:48:11 UTC
I Accidentally YourShip wrote:

Except when gankers start using alts in mining ships as a scout and warp in point right next to you. What do you do then, paranoia against your fellow miners too?


You do the same thing I've said all along - it matters not whether the warp-in point is the hulk next to you, the can you are parked next to, or a cloaky alt. If you detect a catalyst on very close range D-scan, you should warp out if you want to eliminate the risk of being attacked.

Quote:
If a Catalyst warps to a Retriever sitting next to your Retriever, the Retriever cannot align fast enough even if you are mashing dscan and are vigilant like a boss.


This is why I've said time and time again that you should not wait till you see something on scan, to get ready to warp out. By the time you detect something dangerous, it is too late to start aligning and accelerating to escape velocity. The solution to this is simple - stay aligned and at escape velocity at all times. It is still possible to mine in this condition, this has already been explained in detail.

Quote:
You will be exploded unless the Catalyst pilot makes a grave error or lags hard, even without a scram on the ship, I would know, I've done this and watched the miner move as I was warping in. He still died.


You will not be exploded if you are in warp by the time the Catalyst lands. In the scenario you describe, if the barge you were attacking was aligned at and speed, he wouldn't even be there when you land, or you'd land only to watch him sail away. The fact that you landed and he kept moving around instead of setting himself up for a one click insta-warp was a sign he was not properly aligned and at speed.

Any other mechanics clarifications I can help with? Anyone? I'm happy to keep explaining anything here that isn't being understood, if even one person walks away with this thread with a new tool they can use to have fun in a new areas of the game they previously assumed were too dangerous to operate in, than my time is worth it.


CPM0 Chairman / CSM7 Vice Secretary

Jenshae Chiroptera
#170 - 2011-10-26 16:50:46 UTC  |  Edited by: Jenshae Chiroptera
Skunk Gracklaw wrote:
Jenshae Chiroptera wrote:
Hans Jagerblitzen wrote:
There is officially no excuse to be ganked in highsec anymore.


Late so I am ignoring the thread.

Covert Ops tackler (~20M) + Brutix ready to warp in.

I don't think you really know how ganking in highsec works.


Covert tackles as Brutix comes in or miner warms up for warp.

It is all in the timing. Even if you just use the covert as a warp to point, that cuts their miner's reaction time down. If you have a heavy covert, they can bump the miner out of warp too and not get Concorded.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

countertroll
Doomheim
#171 - 2011-10-26 16:59:36 UTC
why don't you conduct a little experiment instead of running your mouth on the forums. You tell us where your test mining barge/exhumer will be mining this Saturday. We'll come in gank ships to try to gank you throughout the day. If you can stay alive from 00:00 and 23:59 EVE time on that day, you "win." If not, you stop posting crap like this thread. Deal?
Tippia
Sunshine and Lollipops
#172 - 2011-10-26 17:00:13 UTC
Hecatonis wrote:
alignment is pointless, you have a better chance of getting to warp when you speed is zero
So wait… you're saying that instantly warping out and thus becoming invulnerable leaves you with a worse chance than waiting for 15 seconds and hope they don't point you and blow you to bits…? Ugh
Are you quite sure you understand how warping works?
Quote:
scan is useless in highsec, you need to cut the range down so far that you have, at most, 3 seconds to react and get to warp, 1.5 sec at worst. that includes time on grid but sitll in warp.
1.5–3s > 0s, and since all you need is 0s to warp out, it's very useful.
Quote:
you can make a gank fit on almost any ship from destroyer to BS, there are very few that cannot be fit to gank
You can. People don't. So your assertion that mission/carbear ships are commonly used as gank ships is just plain old false.
Quote:
please use your head, your math is okish but your logic sucks. to get 30 km of mining time you would have to pass through the roid, at the 15 KM mark, you have just flown your hulk in the middle of the roid field.
Note the use of the word window. Also note the use of “~” earlier. Also, do the maths — you don't need a full 30km to fill your Hulk.

So no, you don't need to fly through it.
Quote:
I lack any understanding about what I'm talking about, I really need to stop.
Quite obviously, yes, you really need to. And learn to read and think a bit. It really helps when people are trying to teach you things. Stop assuming that people don't know how the game works just because you are not familiar with the mechanics involved. Stomping your foot and saying “it will never work” isn't particularly constructive when others are offering you advice that might save you your ship. A better method is to go out there and verify and train said techniques.

In particular, the abject ignorance shown in this thread about how warping works needs to stop — that alone would improve the situation for a crapton of people… but nooooo… “it will never work”. Roll
Hans Jagerblitzen
Ice Fire Warriors
#173 - 2011-10-26 17:01:55 UTC
Andski wrote:
this thread shows how stupid miners are as they refuse completely free advice from people with a superior understanding of game mechanics


I personally refuse to stoop to calling "miners" stupid as a whole - there is certainly thousands in the game who are not spending their time complaining on the forums while refusing to listen to advice. Many many miners are active in wormholes, lowsec belts, exploration sites (my personal favorite place to mine) and are doing so without complaining that the game is somehow unfair.

Some friendly and talented miners have even explained here how they stay safe in these situations, using alignment, bookmarks, ship fitting, and defensive scanning. Some have pointed out that lowsec is much less dangerous than highsec right now. Why people insist on mining in the most dangerous location (highsec ice belts) when there is far safer lowsec and nullsec alternatives, is beyond me.

I can certainly keep advising those that have a genuine lack of understanding of how to defend oneself, and I'm happy to assist as it will lead to an overall much more fun experience with EvE. But sadly, there's little I can do for those that simply aren't reading the advice in the thread, and instead act entitled to a risk-free game experience.


CPM0 Chairman / CSM7 Vice Secretary

Skunk Gracklaw
Caldari Provisions
Caldari State
#174 - 2011-10-26 17:02:34 UTC
Jenshae Chiroptera wrote:
Skunk Gracklaw wrote:
Jenshae Chiroptera wrote:
Hans Jagerblitzen wrote:
There is officially no excuse to be ganked in highsec anymore.


Late so I am ignoring the thread.

Covert Ops tackler (~20M) + Brutix ready to warp in.

I don't think you really know how ganking in highsec works.


Covert tackles as Brutix comes in or miner warms up for warp.

It is all in the timing. Even if you just use the covert as a warp to point, that cuts their miner's reaction time down. If you have a heavy covert, they can bump the miner out of warp too and not get Concorded.

Now you're getting it. The covops can't point the mining ship or concord will get there before the gank because for some strange reason warp disrupting somebody is counted as a hostile act. We're currently working with CCP to fix this.
countertroll
Doomheim
#175 - 2011-10-26 17:20:44 UTC
countertroll wrote:
why don't you conduct a little experiment instead of running your mouth on the forums. You tell us where your test mining barge/exhumer will be mining this Saturday. We'll come in gank ships to try to gank you throughout the day. If you can stay alive from 00:00 and 23:59 EVE time on that day, you "win." If not, you stop posting crap like this thread. Deal?

OP, for some strange reason you haven't insta-replied like you have for other posts. It's a simple challenge. Happy to discuss the details if you don't want to go for 24hrs of trying to stay alive.
Hans Jagerblitzen
Ice Fire Warriors
#176 - 2011-10-26 17:21:38 UTC
Skunk Gracklaw wrote:

Now you're getting it. The covops can't point the mining ship or concord will get there before the gank because for some strange reason warp disrupting somebody is counted as a hostile act. We're currently working with CCP to fix this.


Hahahaha. Yeah, good luck with that "fix" Roll Because warp disruption is such a kind gesture, much like remote repping, right? You're really just keeping them safe, preventing them bouncing all over system willy nilly where they might hurt themselves!! (Actually, come to think of it, I've had to do that before in lowsec - my buddy was drunk, in an expensive ship, with an unprotected clone. He needed to be "supervised" lest he wake up the next morning with missing skills. Maybe the only situation where scramming someone is doing them a kindness)

Props for the humor though. We need to lighten the mood in here - far too much stubbornness, anger, despair ruining what could be a fun, friendly, learning opportunity.

CPM0 Chairman / CSM7 Vice Secretary

Hans Jagerblitzen
Ice Fire Warriors
#177 - 2011-10-26 17:26:06 UTC
countertroll wrote:
countertroll wrote:
why don't you conduct a little experiment instead of running your mouth on the forums. You tell us where your test mining barge/exhumer will be mining this Saturday. We'll come in gank ships to try to gank you throughout the day. If you can stay alive from 00:00 and 23:59 EVE time on that day, you "win." If not, you stop posting crap like this thread. Deal?

OP, for some strange reason you haven't insta-replied like you have for other posts. It's a simple challenge. Happy to discuss the details if you don't want to go for 24hrs of trying to stay alive.


If that was aimed at me, my insta-reply is determined by what I'm up to. I post when it gets slow at work or school, if I'm home I'd much rather play the game than post on forums. If I'm not posting to every comment with lightning speed its because I'm busy doing more important things. Sorry if you take that as cowardice.

And I don't advocate anyone playing this game for 24hours straight, its unhealthy. It's a game, after all. Not saying I haven't done that before, but my marathon sessions ended when my unemployment ended.

CPM0 Chairman / CSM7 Vice Secretary

countertroll
Doomheim
#178 - 2011-10-26 17:56:50 UTC
Hans Jagerblitzen wrote:
Sorry if you take that as cowardice.

No, I don't see that as cowardice. I see not accepting the challenge as cowardice. How about 3 hours? That's about the average session for non-botting miners. It's really simple. If you accept the challenge, just tell us where you will be on saturday (U.S. or Euro afternoon). Then we will put up in a thread in Crime and Punishment titled "Miner says no Ganker can Kill Him." We'll put in your system and the time period you'll be there. You'll have to actually be mining in the belts of course. No going to dump your ore in a station, just jettison and abandon it. For 3 hours without getting ganked. That's all you have to do.

I'm pretty sure that someone can kill you in the first 15 minutes. According to you though, it would be your fault. If this call out isn't sufficient to motivate you, I invoke playground rules and I triple dog dare you. We all know you can't refuse a triple dog dare.
Borun Tal
Brutor Tribe
Minmatar Republic
#179 - 2011-10-26 18:00:27 UTC
Hans Jagerblitzen wrote:
Dbars Grinding wrote:
Finding a dead end system helps also...

Best tank is to warp away.


Cloaked vessel with point in fleet. Nuff said.
Andski
Science and Trade Institute
Caldari State
#180 - 2011-10-26 18:23:00 UTC
Borun Tal wrote:
Hans Jagerblitzen wrote:
Dbars Grinding wrote:
Finding a dead end system helps also...

Best tank is to warp away.


Cloaked vessel with point in fleet. Nuff said.


Prematurely aggressing (and pulling CONCORD to the grid) isn't a good ganking strategy.

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar