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James 315 - An Apology and an Appeal

Author
Karl Hobb
Imperial Margarine
#181 - 2013-02-15 03:23:13 UTC
Jonah Gravenstein wrote:
If you're taking a dump while mining, you are afk mining, afk means away from keyboard, sitting on the pan is away from keyboard

Is this why you look so troubled, Jonah? The thought that someone, somewhere, is perched atop their mighty porcelain throne literally dropping bombs while their mining lasers happily buzz away in a room not-quite adjacent to the one said throne occupies? Is it the fact that this hypothetical miner, away from his keyboard, is unfairly earning space cash and depleting resources while not actually playing the game?

Truly, high-sec needs a savior if such acts are common.

A professional astro-bastard was not available so they sent me.

Nicolo da'Vicenza
Viziam
Amarr Empire
#182 - 2013-02-15 03:24:46 UTC
Thor Kerrigan wrote:
I suspect some that were griefed believe that if highsec becomes Trammel and dies, they couldn't care less and would be quite satisfied that their actions/words contributed to a reverse-gank towards their greifers.

For someone who hates this game after losing a ship, this is a win-win scenario.

This does seem probable after reading some of the posts in this thread
Jonah Gravenstein
Machiavellian Space Bastards
#183 - 2013-02-15 03:25:14 UTC
Karl Hobb wrote:
Jonah Gravenstein wrote:
If you're taking a dump while mining, you are afk mining, afk means away from keyboard, sitting on the pan is away from keyboard

Is this why you look so troubled, Jonah? The thought that someone, somewhere, is perched atop their mighty porcelain throne literally dropping bombs while their mining lasers happily buzz away in a room not-quite adjacent to the one said throne occupies? Is it the fact that this hypothetical miner, away from his keyboard, is unfairly earning space cash and depleting resources while not actually playing the game?

Truly, high-sec needs a savior if such acts are common.


lol, the worried look is constipation Shocked

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Karl Hobb
Imperial Margarine
#184 - 2013-02-15 03:27:33 UTC
Jonah Gravenstein wrote:
lol, the worried look is constipation Shocked

I suppose you have no troubles with being AFK, then.

A professional astro-bastard was not available so they sent me.

Charlepetit LaJoie
Trust Me Ltd
#185 - 2013-02-15 03:27:50 UTC
Vaeliel wrote:
...Aggression mechanics were much less punishing....This technique was used to bait players who didn't understand relative strengths of ships and combat mechanics into firing on you, which then awarded you the right to defend yourself....

....the criminal flagging system introduced with the latest CrimeWatch update was exactly the same thing Ultima Online did to aggression and thievery mechanics when they changed the notoriety system to be far less forgiving to criminals....Criminally flagging an aggressor makes him open to attack from everyone, providing a huge deterrent to aggressive behaviors without outright making them impossible. There are many examples of these kinds of nerfs to aggression in Eve's history....

The old suspect flagging system:
I'm not sure I ever had all the fussy details memorized. What if both ships were in the same fleet? In the same alliance but not the same corp? Who shot first? Was it a neutral jetcan or a corp jetcan? I disliked the old system.

The new suspect flagging system:
It's red. Shoot it. I like it.

Change Crimewatch if you need to. Make the whole galaxy nullsec except the noobie starter systems if you need to. But please keep any new flagging system easy enough for my pea brain to understand.
Sariah Kion
School of Applied Knowledge
Caldari State
#186 - 2013-02-15 03:30:04 UTC
Nicolo da'Vicenza wrote:
Thor Kerrigan wrote:
I suspect some that were griefed believe that if highsec becomes Trammel and dies, they couldn't care less and would be quite satisfied that their actions/words contributed to a reverse-gank towards their greifers.

For someone who hates this game after losing a ship, this is a win-win scenario.

This does seem probable after reading some of the posts in this thread


Off course. It would go along with all the other nonsense logic by the anti high sec crowd.

"High Sec bears could never HTFU so the went about the intentional destruction of Eve. Planned from the early stages these bears plotted to take the game down and after spending years and millions of SP's finally brought the great Satan to its knees can now move on to hello kitty online adventure"

Yep. Thats sounds about right up their alley to me. Definitely goes well with all the other fairy tales they like to tell to scare everyone about the "end of Eve" Doom doom doom.

[b]Librarian and Exotic Dancer Extraordinaire Champion of the Working Men and Women of Empire Space Anti-Null Sec Opium Den Movement President[/b] Not the woman high sec wants but the Woman high sec needs. [u]A modern girl for a modern world.[/u]

Jonah Gravenstein
Machiavellian Space Bastards
#187 - 2013-02-15 03:33:07 UTC
Karl Hobb wrote:
Jonah Gravenstein wrote:
lol, the worried look is constipation Shocked

I suppose you have no troubles with being AFK, then.


I'm buying a commode, that way I get a proper throne P

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Crumplecorn
Eve Cluster Explorations
#188 - 2013-02-15 03:36:33 UTC
Lord Ovuld Feish wrote:
I will be the first person to log onto a "Trammel" Eve.

If I understood your OP correctly, Trammel was more populated than the original. So players DIDN'T WANT RISK.
Well obviously some did because some of them left UO and invented a little thing called EVE Online.

And now you are saying they themselves should do exactly the same thing to EVE? UO wasn't enough? The countless mindless MMORPGs that have followed aren't enough? EVE has to be dragged down too?

This is the fundamental problem with you 'carebear types' - you want every game to suit you. Whereas the 'ganker types' want only one game for themselves - the game that was originally intended for them.

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Sariah Kion
School of Applied Knowledge
Caldari State
#189 - 2013-02-15 03:39:22 UTC
Crumplecorn wrote:
Lord Ovuld Feish wrote:
I will be the first person to log onto a "Trammel" Eve.

If I understood your OP correctly, Trammel was more populated than the original. So players DIDN'T WANT RISK.
Well obviously some did because some of them left UO and invented a little thing called EVE Online.

And now you are saying they themselves should do exactly the same thing to EVE? UO wasn't enough? The countless mindless MMORPGs that have followed aren't enough? EVE has to be dragged down too?

This is the fundamental problem with you 'carebear types' - you want every game to suit you. Whereas the 'ganker types' want only one game for themselves - the game that was originally intended for them.


*****Irony detected****

[b]Librarian and Exotic Dancer Extraordinaire Champion of the Working Men and Women of Empire Space Anti-Null Sec Opium Den Movement President[/b] Not the woman high sec wants but the Woman high sec needs. [u]A modern girl for a modern world.[/u]

Tesal
#190 - 2013-02-15 03:40:47 UTC
Crumplecorn wrote:
Lord Ovuld Feish wrote:
I will be the first person to log onto a "Trammel" Eve.

If I understood your OP correctly, Trammel was more populated than the original. So players DIDN'T WANT RISK.
Well obviously some did because some of them left UO and invented a little thing called EVE Online.

And now you are saying they themselves should do exactly the same thing to EVE? UO wasn't enough? The countless mindless MMORPGs that have followed aren't enough? EVE has to be dragged down too?

This is the fundamental problem with you 'carebear types' - you want every game to suit you. Whereas the 'ganker types' want only one game for themselves - the game that was originally intended for them.


The Gankers know what to do! Yay. This game belongs to them.
Corey Fumimasa
CFM Salvage
#191 - 2013-02-15 03:42:52 UTC
Sariah Kion wrote:

Then chase your accomplishment. Nothing is stopping you. Why do you get to dictate what is game and just entertainment to others? Maybe scanning down grav sites is personally rewarding, maybe beating some rivals in the station trading game is personally rewarding?

This is mostly an argument of folks looking through very narrow lenses at the situation. Whether that is intentional to manipulate the meta game in their favor or simply because some cant or wont see things through a broader views.



I'm not trying to sell a certain idea or way of gaming, I just think that a lot of these arguments get side tracked away from the real discussion; either into the realm of "eve is dying omg" or "CCP did x,y, And Z!" When we should be talking about what we all like about games and Eve in particular. Once that common ground is defined then CCP can build Eve around it.

So when I say games are puzzles and challenging and competitive; that's just my opinion, but it is shared by many others. What is a game to you?
Hedion's oracle
Naari LLC
#192 - 2013-02-15 03:46:34 UTC  |  Edited by: Hedion's oracle
Tell ya what lets make it all null sec and while were at it lets remove sov , tec moons, passive income all together and make station vulnerability a reality. I have no problem with that. Oh wait! i wont have the edge then P

Error: Working As intended

Crumplecorn
Eve Cluster Explorations
#193 - 2013-02-15 04:01:59 UTC  |  Edited by: Crumplecorn
Sariah Kion wrote:
This is where most of you fall off the logic train.

CCP is not making decisions based off of "carebears crying in high sec" they base them of market data,polling, internal demographics all which point them in a development direction that helps them maintain and grow their revenue streams as a business.
The MMORPG industry has shown that the single most profitable thing you can do is cater to the braindead carebear demographic. Listening to the 'carebears crying in highsec' and following the money are one and the same.

Well, at least if you ignore experiences with past expansions which suggest that the people who play EVE to play EVE outnumber those who play EVE to play WoW in Space. I mean, judging by the reaction to Incarna, one might almost suspect that there is actually a significant number of subscribers who like EVE as EVE, and would leave if it started to abandon it's original principles too much. Since, you know, exactly that happened.

Sariah Kion wrote:
Things change. This cycle and argument happens in ALL MMO's on the market.
You know what else happens to all MMO's on the market? Rapid decline. EVE is one of the few exceptions, so perhaps following the examples of all the failures is not the best plan?

Sariah Kion wrote:
If they game has grown steadily, and your arguments about the decline of the game because of the steady change to high sec are to be true then on the surface it seems like YOUR ideas and agenda are not necessarily in line with whats best for the growth of the game. Go figure eh?
Again, pirates and global warming.

What is known is that carebear expansions or expansions designed to pull in a new demographic have the potential to lose the game money due to alienating the existing playerbase. Vague handwaving about how the game isn't dead yet therefore it must be doing everything right doesn't stand up against that.

Not to mention, maximising short term growth isn't the objective of anyone with half a brain. All those MMORPGs that rise up every year and burn out within the year? They're chasing the money. And it must work, because people keep doing it. CCP could go in that direction at any time, but they don't. Nobody, not even CCP, is as interested in dragging in new players at the game's expense as you seem to be.


Sariah Kion wrote:
*****Irony detected****
Riveting tale, chap.

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Lord Ovuld Feish
Doomheim
#194 - 2013-02-15 04:04:30 UTC
Crumplecorn wrote:
Lord Ovuld Feish wrote:
I will be the first person to log onto a "Trammel" Eve.

If I understood your OP correctly, Trammel was more populated than the original. So players DIDN'T WANT RISK.
Well obviously some did because some of them left UO and invented a little thing called EVE Online.

And now you are saying they themselves should do exactly the same thing to EVE? UO wasn't enough? The countless mindless MMORPGs that have followed aren't enough? EVE has to be dragged down too?

This is the fundamental problem with you 'carebear types' - you want every game to suit you. Whereas the 'ganker types' want only one game for themselves - the game that was originally intended for them.

Dear God, the sheer amount of irony in this post is baffling!

So I'm not allowed to want the game to suit me, but it's perfectly fine to want the game to suit you?

Lick my nuts.
Crumplecorn
Eve Cluster Explorations
#195 - 2013-02-15 04:18:03 UTC
Lord Ovuld Feish wrote:
Dear God, the sheer amount of irony in this post is baffling!

So I'm not allowed to want the game to suit me, but it's perfectly fine to want the game to suit you?

Lick my nuts.
Hypocrisy is the word you are looking for. If you are going to mischaracterize my post, at least use the right word.

But, of course, there is nothing hypocritical (or ironic) about it, because nobody is justified in expecting a game aimed at other people to change to suit them, myself included.

To say otherwise is to say that you actually do expect every game made to cater to you.

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Sariah Kion
School of Applied Knowledge
Caldari State
#196 - 2013-02-15 04:28:00 UTC
Crumplecorn wrote:
Lord Ovuld Feish wrote:
Dear God, the sheer amount of irony in this post is baffling!

So I'm not allowed to want the game to suit me, but it's perfectly fine to want the game to suit you?

Lick my nuts.
Hypocrisy is the word you are looking for. If you are going to mischaracterize my post, at least use the right word.

But, of course, there is nothing hypocritical (or ironic) about it, because nobody is justified in expecting a game aimed at other people to change to suit them, myself included.

To say otherwise is to say that you actually do expect every game made to cater to you.


Oh no, there is a nice dose of verbal irony there, "Chap".

Regardless.

Its CCP's game. They changed things because they feel its best for the game not because some bear cried on the forums. Are those bears not targeted by CCP then by your very own words shouldnt they have their playstyle, at the very least, kept at level that they were at when they started playing?

The real story is some of these low and null sec types need to HTFU!!!!


Most all the crying is because bears run missions/mine etc instead of providing weak targets for these arse clowns and nowone wants to pvp with these bad asses because they have blued up all of null because of the isk faucets they have there.

[b]Librarian and Exotic Dancer Extraordinaire Champion of the Working Men and Women of Empire Space Anti-Null Sec Opium Den Movement President[/b] Not the woman high sec wants but the Woman high sec needs. [u]A modern girl for a modern world.[/u]

Jonah Gravenstein
Machiavellian Space Bastards
#197 - 2013-02-15 04:30:04 UTC  |  Edited by: Jonah Gravenstein
Lord Ovuld Feish wrote:
Crumplecorn wrote:
Lord Ovuld Feish wrote:
I will be the first person to log onto a "Trammel" Eve.

If I understood your OP correctly, Trammel was more populated than the original. So players DIDN'T WANT RISK.
Well obviously some did because some of them left UO and invented a little thing called EVE Online.

And now you are saying they themselves should do exactly the same thing to EVE? UO wasn't enough? The countless mindless MMORPGs that have followed aren't enough? EVE has to be dragged down too?

This is the fundamental problem with you 'carebear types' - you want every game to suit you. Whereas the 'ganker types' want only one game for themselves - the game that was originally intended for them.

Dear God, the sheer amount of irony in this post is baffling!

So I'm not allowed to want the game to suit me, but it's perfectly fine to want the game to suit you?

Lick my nuts.


The game already suits him, presumably that's why he plays. I think the reason that Eve attracts the type of players that it does is because it's one of the few true sandboxes left, a game that actually allows and encourages you to be underhanded, devious and manipulative is a rare thing these days, especially one that works on the principle of a persistent single shard.

The people that have been playing, and paying for years stick with Eve for a reason, it's pretty much unique, it's one of the very few games where the Devs take a pretty much hands off approach and just let us get on with it.

We, the players, are the content, off the top of my head I can't think of many other games that can boast that, or that can boast the real world mainstream non gaming press headlines that Eve generates. Those headlines aren't generated by the "engrossing gameplay" such as mining or missioning. They're generated by our player driven economy, which is used to study real world economies, and by what we get up to in the game, we pull off massive scams and thefts, we infiltrate corporations and dismantle them from the inside, we spy on each other, we produce propaganda and we kill each other, simply because we can.

We also organise player driven events like hulkageddon, the Jita riots and burn Jita, some accidentally push the wrong button and bring a node to it's knees by causing a 3000 man fight in a single solar system (07 DBRB well played sir, that was epic) simply because we can.

In the case of the Jita riots, CCP did something really stupid by releasing a long awaited game play option in an incomplete form, along with a laughably overpriced "micro" transaction in game shop and a reluctance to answer players concerns over where the game was heading in a timely fashion, so we proceeded to make our concerns known in a way that is unique to Eve, because we could.

Eve is different, everything you do has the potential to affect everybody else in the game. The Casuality and Butterfly Effect trailers weren't just cinematic fluff, those things actually happen in the game, and that's why we love the game as it is, it doesn't need to become just another MMO.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Tesal
#198 - 2013-02-15 04:30:25 UTC
Crumplecorn wrote:
Lord Ovuld Feish wrote:
Dear God, the sheer amount of irony in this post is baffling!

So I'm not allowed to want the game to suit me, but it's perfectly fine to want the game to suit you?

Lick my nuts.
Hypocrisy is the word you are looking for. If you are going to mischaracterize my post, at least use the right word.

But, of course, there is nothing hypocritical (or ironic) about it, because nobody is justified in expecting a game aimed at other people to change to suit them, myself included.

To say otherwise is to say that you actually do expect every game made to cater to you.


But CCP does cater to me. They try to figure out what will be fun for me. The game isn't an immaculate entity divorced from player opinion.
Sariah Kion
School of Applied Knowledge
Caldari State
#199 - 2013-02-15 04:33:52 UTC
Tesal wrote:
Crumplecorn wrote:
Lord Ovuld Feish wrote:
Dear God, the sheer amount of irony in this post is baffling!

So I'm not allowed to want the game to suit me, but it's perfectly fine to want the game to suit you?

Lick my nuts.
Hypocrisy is the word you are looking for. If you are going to mischaracterize my post, at least use the right word.

But, of course, there is nothing hypocritical (or ironic) about it, because nobody is justified in expecting a game aimed at other people to change to suit them, myself included.

To say otherwise is to say that you actually do expect every game made to cater to you.


But CCP does cater to me. They try to figure out what will be fun for me. The game isn't an immaculate entity divorced from player opinion.


Some of these folks are too thick headed to see this unfortunately.

Meh.

[b]Librarian and Exotic Dancer Extraordinaire Champion of the Working Men and Women of Empire Space Anti-Null Sec Opium Den Movement President[/b] Not the woman high sec wants but the Woman high sec needs. [u]A modern girl for a modern world.[/u]

Crumplecorn
Eve Cluster Explorations
#200 - 2013-02-15 04:38:07 UTC
Sariah Kion wrote:
Its CCP's game. They changed things because they feel its best for the game not because some bear cried on the forums. Are those bears not targeted by CCP then by your very own words shouldnt they have their playstyle, at the very least, kept at level that they were at when they started playing?
Fortunately there is now a one word answer to any implication that CCP has the absolute and final word on what is best for the game: Incarna. As for not listening to whines, I guess that it's just through coincidence that they keep answering them then?

With regard to the carebear playstyle, if you mean putting it back to the level it was at in the past (and then hopefully moving focus on to fixing lowsec/0.0), sure, why not? I wouldn't seriously advocate for the removal of highsec or something extreme like that because, as you say, EVE was always intended to have some level of carebearing.

Sariah Kion wrote:
some of these low and null sec types need to HTFU!!!!
I don't think anyone disagrees with that.

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