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So people who want to be able to destroy/conquer stations

Author
Cat Troll
Incorruptibles
#1 - 2013-02-14 21:07:00 UTC  |  Edited by: Cat Troll
Would you like it if Dust mercs could be sent out for station capture/destroy missions?

Here is my idea for it:
EDIT: I decided to add some parts to it.
First of all, you will have to capture all planets in the system, this makes the station vulnerable.
If you capture all of the planets, then you can hack the station defenses from the planets (or in other words, just push a button) and the station goes to a 24 hour reinforced mode.
This allows for the defenders to get their own Dust mercs into gear.
Also, the system will need to be blockaded.


Original post:
It should be really hard, really hard.
First, you will have to get 7 units of 24 Dust mercs (The max player count for one team if I remember correctly) to the station.
Each will need its own expensive one time use shuttle that clashes into the station ripping a hole in it, allowing for the Dust mercs to get into the vital parts of it.
The shuttle can be destroyed in EVE, stopping the attack until the attackers can get another shuttle and the clones back.
This will require for EVE players to lay siege on the station and not allow for any ship to destroy the shuttles.
The defenders will have a numerical superiority, each attacker group gets 38 defenders to face.
The attackers will rely on drop uplinks to respawn, as they can't respawn otherwise.
The defenders will have free respawns.

Each attacker group needs to take control of 3 control points.
Once these control points are taken, they give benefits to the attackers, like auto-turrets, clone chambers, ammo, etc'.
Once everything is taken, they move up to the control panel, and there they can either blow up the station, or shift the control to the corp/alliance the mercs are working for.
If they blow it up, they have 60 seconds to get out through escape pods or they will lose their equipment (which if you're bringing for a station conquest, it would be pretty high end to survive it, which means lots of money).

There are advantages and disadvantages to both.
If you choose to switch the station to your side, you will have to fight off the defenders for 10 minutes as they try to regain control, and if they do your respawning is cut off, even the drop uplinks won't work, so you pretty much lost the match.
However if you win, you won't have to rebuild the station.

Blowing it up would be a win, however there is the cost of rebuilding the station.




All of this happens in null sec of course ^


Note: This is just my idea, if you want to see stations destroyed/conquered by Dust mercs but don't like my idea, leave your own idea here.

If you don't want to see stations destroyed/conquered then you are sad and I don't wish to speak with you any further.


I'm posting it here because the reply in the Dust forums would be: "The final word would be from the EVE players", so might as well post it here.

Lolwut: "Yes, you kids don't know how lucky you have it. These days noobs get given free tackle ships for PvP but back in the old days the only tackle ships we were given were our pods. We had to use them to bump their rookie ships out of alignment to stop them warping off."

silens vesica
Corsair Cartel
#2 - 2013-02-14 21:12:45 UTC
Features and Ideas is over here -> https://forums.eveonline.com/default.aspx?g=topics&f=270

Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.

Didn't vote? Then you voted for NulBloc

Cat Troll
Incorruptibles
#3 - 2013-02-14 21:14:27 UTC  |  Edited by: Cat Troll
silens vesica wrote:

And get drowned forever without anyone seeing it.
I'm not new to the forums, I saw ideas that were drowned and never seen, and then when they are mentioned in General discussion people like it.

Just tell me what you think, this is more of a gather player opinions thing than a suggestion for CCP.

Lolwut: "Yes, you kids don't know how lucky you have it. These days noobs get given free tackle ships for PvP but back in the old days the only tackle ships we were given were our pods. We had to use them to bump their rookie ships out of alignment to stop them warping off."

LHA Tarawa
Pator Tech School
Minmatar Republic
#4 - 2013-02-14 21:18:34 UTC
So, I go to bed with 1 trillion ISK worth of stuff in my hanger, and wake up a few hours later to find myself locked out of the station? without the normal reinforce timers and such that give the defenders 24 hours to prepare a counter attack?

Fail!

MAYBE, if the system had to be vulnerable first because blockade what evers have been anchored, and EVE players had to bring the mercs in using eve ships that defenders could blow up, and there were other reinforce timers that give current owners a day to organize a counter attack....

Cat Troll
Incorruptibles
#5 - 2013-02-14 21:19:28 UTC  |  Edited by: Cat Troll
LHA Tarawa wrote:
So, I go to bed with 1 trillion ISK worth of stuff in my hanger, and wake up a few hours later to find myself locked out of the station? without the normal reinforce timers and such that give the defenders 24 hours to prepare a counter attack?

Fail!

MAYBE, if the system had to be vulnerable first because blockade what evers have been anchored, and EVE players had to bring the mercs in using eve ships that defenders could blow up, and there were other reinforce timers that give current owners a day to organize a counter attack....


And that is why I ask for opinions.
I just want to see the way the community thinks about this stuff.

BTW

If you read it, you will see that they require "expensive one time use shuttles that slam into the stations", aka EVE ships that can be destroyed.

Lolwut: "Yes, you kids don't know how lucky you have it. These days noobs get given free tackle ships for PvP but back in the old days the only tackle ships we were given were our pods. We had to use them to bump their rookie ships out of alignment to stop them warping off."

Unsuccessful At Everything
The Troll Bridge
#6 - 2013-02-14 21:21:00 UTC
Cat Troll wrote:
Would you like it if Dust mercs could be sent out for station capture/destroy missions?

Here is my idea for it:

It should be really hard, like really,


I stopped reading like right there.

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Cat Troll
Incorruptibles
#7 - 2013-02-14 21:22:02 UTC
Unsuccessful At Everything wrote:
Cat Troll wrote:
Would you like it if Dust mercs could be sent out for station capture/destroy missions?

Here is my idea for it:

It should be really hard, like really,


I stopped reading like right there.

So you want stations to be easily destroyed?

Lolwut: "Yes, you kids don't know how lucky you have it. These days noobs get given free tackle ships for PvP but back in the old days the only tackle ships we were given were our pods. We had to use them to bump their rookie ships out of alignment to stop them warping off."

Ptraci
3 R Corporation
#8 - 2013-02-14 21:28:43 UTC  |  Edited by: Ptraci
LHA Tarawa wrote:
So, I go to bed with 1 trillion ISK worth of stuff in my hanger, and wake up a few hours later to find myself locked out of the station? without the normal reinforce timers and such that give the defenders 24 hours to prepare a counter attack?

Fail!

MAYBE, if the system had to be vulnerable first because blockade what evers have been anchored, and EVE players had to bring the mercs in using eve ships that defenders could blow up, and there were other reinforce timers that give current owners a day to organize a counter attack....



No, all your stuff is moved to the nearest NPC/low sec station, you lose any clone+implants you had in the station, and you wake up in a pod in the station where all your stuff is. When you go back to the previous system you find that the station is no longer there. That way there are consequences (bye bye slave set!), but they're not TOO drastic (omg I lost absolutely ALL my assets!).

Eventually CCP will have to consider this sort of game mechanic because, as I have said before, there is a station fountain because almost anyone can put down a station if they have the isk/skills, but there is no station sink. And every nullsec renter and noob that I have met comes to nullsec with the dream of building a station (they don't realize that the hard part is keeping it). Therefore nullsec will eventually fill up with stations, it's just a matter of time.
Unsuccessful At Everything
The Troll Bridge
#9 - 2013-02-14 21:31:07 UTC
Cat Troll wrote:
Unsuccessful At Everything wrote:
Cat Troll wrote:
Would you like it if Dust mercs could be sent out for station capture/destroy missions?

Here is my idea for it:

It should be really hard, like really,


I stopped reading like right there.

So you want stations to be easily destroyed?


Like real easy like so that like maybe even a valley girl could do it.

I didnt read the whole thing obviously..i clearly said I had stopped right there.

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Cat Troll
Incorruptibles
#10 - 2013-02-14 21:31:57 UTC
Ptraci wrote:
LHA Tarawa wrote:
So, I go to bed with 1 trillion ISK worth of stuff in my hanger, and wake up a few hours later to find myself locked out of the station? without the normal reinforce timers and such that give the defenders 24 hours to prepare a counter attack?

Fail!

MAYBE, if the system had to be vulnerable first because blockade what evers have been anchored, and EVE players had to bring the mercs in using eve ships that defenders could blow up, and there were other reinforce timers that give current owners a day to organize a counter attack....



No, all your stuff is moved to the nearest NPC/low sec station, you lose any clone+implants you had in the station, and you wake up in a pod in the station where all your stuff is. When you go back to the previous system you find that the station is no longer there. That way there are consequences (bye bye slave set!), but they're not TOO drastic (omg I lost absolutely ALL my assets!).

Eventually CCP will have to consider this sort of game mechanic because, as I have said before, there is a station fountain because almost anyone can put down a station if they have the isk/skills, but there is no station sink. And every nullsec renter and noob that I have met comes to nullsec with the dream of building a station (they don't realize that the hard part is keeping it). Therefore nullsec will eventually fill up with stations, it's just a matter of time.

I don't think stuff should magicly be moved from place to place.
If you want ot keep your stuff, then defend what you own.
I already added a part that gives the defenders time to group, and make it harder to attack the station by not allowing you to do it until you take all the planets in a system, and the shuttles can be blown up.

Lolwut: "Yes, you kids don't know how lucky you have it. These days noobs get given free tackle ships for PvP but back in the old days the only tackle ships we were given were our pods. We had to use them to bump their rookie ships out of alignment to stop them warping off."

Cat Troll
Incorruptibles
#11 - 2013-02-14 21:33:46 UTC
Unsuccessful At Everything wrote:


Like real easy like so that like maybe even a valley girl could do it.

I didnt read the whole thing obviously..i clearly said I had stopped right there.


Like, I really like the world like and I like, use it to like, annoy you.

Lolwut: "Yes, you kids don't know how lucky you have it. These days noobs get given free tackle ships for PvP but back in the old days the only tackle ships we were given were our pods. We had to use them to bump their rookie ships out of alignment to stop them warping off."

Courtney Fish
Doomheim
#12 - 2013-02-14 21:36:25 UTC
no idea wtf u wrote but i love itShocked
Vincent Athena
Photosynth
#13 - 2013-02-14 21:37:26 UTC
I cannot defend my stuff when I'm asleep, or at work, or on a cruise ship in the Caribbean, or deployed. Real life comes first. Please factor that into any destroyable station ideas.

Know a Frozen fan? Check this out

Frozen fanfiction

Cat Troll
Incorruptibles
#14 - 2013-02-14 21:41:03 UTC
Vincent Athena wrote:
I cannot defend my stuff when I'm asleep, or at work, or on a cruise ship in the Caribbean, or deployed. Real life comes first. Please factor that into any destroyable station ideas.

I did after someone else mentioned it.
If someone wants to attack your station, not only will you have a 24 hour reinforced mode, they would have to take every planet in the system before that.
This will give you plenty of time to see "alright, they are up to something".

Lolwut: "Yes, you kids don't know how lucky you have it. These days noobs get given free tackle ships for PvP but back in the old days the only tackle ships we were given were our pods. We had to use them to bump their rookie ships out of alignment to stop them warping off."

Akirei Scytale
Okami Syndicate
#15 - 2013-02-14 22:45:24 UTC
Destroying a station would be best left to ships in space, and should take a lot longer than a mere 24 hours.

Honestly, a multi-stage system lasting over several days, maybe a week, would be the best bet TBH. Stations are extremely expensive and should not be vulnerable to headshot destruction. Consider entire alliances base out of them and stockpile with ships and weapons. With a system like yours, not only is it the console kiddies making the decision, but it would be far too easy to just target a station when an alliance was on deployment and take it out before they could relocate the majority of its players and assets for a major defense.
RichtPaul
Shadow Industries I
#16 - 2013-02-14 22:50:13 UTC  |  Edited by: RichtPaul
CHAOS! I like it! Death to null-sec!

Stuff in stations could be moved to high-sec if they get blown up as a game mechanic. I keep hearing ideas about removing the sovereignty mechanic as it is do they want this to be included as well?
silens vesica
Corsair Cartel
#17 - 2013-02-14 23:04:18 UTC
Cat Troll wrote:
silens vesica wrote:

And get drowned forever without anyone seeing it.
I'm not new to the forums, I saw ideas that were drowned and never seen, and then when they are mentioned in General discussion people like it.

Just tell me what you think, this is more of a gather player opinions thing than a suggestion for CCP.
Which is fine, until an ISD or Dev shows up and punts it straight back over to F&I.

Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.

Didn't vote? Then you voted for NulBloc

Alavaria Fera
GoonWaffe
#18 - 2013-02-15 04:46:43 UTC
silens vesica wrote:
Cat Troll wrote:
silens vesica wrote:

And get drowned forever without anyone seeing it.
I'm not new to the forums, I saw ideas that were drowned and never seen, and then when they are mentioned in General discussion people like it.

Just tell me what you think, this is more of a gather player opinions thing than a suggestion for CCP.
Which is fine, until an ISD or Dev shows up and punts it straight back over to F&I.

I can't wait for it to be moved there and quite likely die surrounded by other, also very bad, F&I.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Sol Weinstein
Lunatic Warfare Federation
#19 - 2013-02-15 05:35:24 UTC
Cat Troll wrote:
silens vesica wrote:

And get drowned forever without anyone seeing it.
I'm not new to the forums, I saw ideas that were drowned and never seen, and then when they are mentioned in General discussion people like it.

Just tell me what you think, this is more of a gather player opinions thing than a suggestion for CCP.


This sounds like a "feature" or "idea". In fact, you use the word "idea" in your post.

Regardless if you think it will get drowned or not. Features and/or Ideas belong in that specific forum.

Many have tried to get around it and wailed and cried their "reasons" as to why it should be left in GD. But, it won't work. This is a "feature" and/or "idea" post. It needs to be moved.

Thank you.
Alavaria Fera
GoonWaffe
#20 - 2013-02-15 05:37:22 UTC  |  Edited by: Alavaria Fera
Sol Weinstein wrote:
Cat Troll wrote:
silens vesica wrote:

And get drowned forever without anyone seeing it.
I'm not new to the forums, I saw ideas that were drowned and never seen, and then when they are mentioned in General discussion people like it.

Just tell me what you think, this is more of a gather player opinions thing than a suggestion for CCP.


This sounds like a "feature" or "idea". In fact, you use the word "idea" in your post.

Regardless if you think it will get drowned or not. Features and/or Ideas belong in that specific forum.

Many have tried to get around it and wailed and cried their "reasons" as to why it should be left in GD. But, it won't work. This is a "feature" and/or "idea" post. It needs to be moved.

Thank you.

Drowning is an appropriate final state for this thread.

Please, give it the ~True End~ that it deserves.


New Game+: Reposting in GD and getting locked.
Lunatic Mode: Getting a forums suspension for reposting repeatedly.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

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