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Dev Blog: No Brakes - Ship and module Balancing in Retribution 1.1
An' then Chicken@little.com, he come scramblin outta the Terminal room screaming "The system's crashing! The system's crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
I'm an idiot, don't mind me.
'Tech3 ships need to be put down, like a rabid dog drooling everywhere in the house, they are out of line' CCP Ytterbium Nerf missile range into place where is the TD missile change? ..projectiles should use capacitor. ABC's should be T2 HABC and nerf web strength its still too high
At the end of the game both the pawn and the Queen go in the same box.
Proud founder and member of the Belligerent Desirables.
I voted in CSM X!
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while (CurrentSelectedTarget.Status == ShipStatus.Alive) {
_myShip.FireAllGuns(CurrentSelectedTarget);
}