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When will Logistics pilots get on Kill Mails?

Author
Xanthe Isgar
Doomheim
#41 - 2013-02-14 18:18:35 UTC
Remove all killmails from the game if they're so unimportant to everyone.
Whitehound
#42 - 2013-02-14 18:19:01 UTC  |  Edited by: Whitehound
It is called killboard and not repairboard.

When will Logistics pilots get on Kill Mails? ... When they get shot down!

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Mizhir
Devara Biotech
#43 - 2013-02-14 18:28:48 UTC
Xanthe Isgar wrote:
Remove all killmails from the game if they're so unimportant to everyone.


That would be a blessing to the game.

β€οΈοΈπŸ’›πŸ’šπŸ’™πŸ’œ

Salana Drashen
Guns N'Ore
#44 - 2013-02-14 18:29:06 UTC
Whitehound wrote:
It is called killboard and not repairboard.


True.

However the development of a more useful battle report could be cool, such as the inclusion of the amount of HP repaired by individual logistics pilots.

This is not something which will happen soon though given that determining when a battle starts and ends is not clear cut, especially if involved in a running engagement over multiple systems.
Liang Nuren
No Salvation
Divine Damnation
#45 - 2013-02-14 18:31:36 UTC
Renier Gaden wrote:
Now that PVP penalties have been applied to Logistics and Support pilots, isn’t it about time the PVP rewards be applied to them as well?


The only reward a good logi pilot needs is victory.

-Liang

I'm an idiot, don't mind me.

Liang Nuren
No Salvation
Divine Damnation
#46 - 2013-02-14 18:33:23 UTC
Renier Gaden wrote:
The Djentleman Paulson wrote:
WHY YOU CARE

I FLY LOGI

NO KILLMAILS

I DONT CARE

SATISFACTION OF SAVING FRIENDS IS ENOUGH

Do you now? I waded through the first 10 pages of your ship losses and did not see a single Logistics ship listed. Am I to suppose that the other Logi in your Alliance only rep you when you are flying Logistics? It looks to me like you are a DPS pilot Trolling me with no credentials to back up your statement.

I am not saying that there are not legitimate Logi pilots who share the sentiments you are espousing. I am just saying that I think you are only pretending to be one of those pilots in order to Troll me.


I spent 2+ years PVPing 5-6 hours a day and only got on a handfull of killmails. This doesn't bother me, really.

/shrug

-Liang

I'm an idiot, don't mind me.

Liang Nuren
No Salvation
Divine Damnation
#47 - 2013-02-14 18:34:23 UTC
Chandaris wrote:
It's called a whoreing gun/drone.. Learn to love it.

Also to make up for it, in our alliance at least loot goes to logi pilots who didn't (or couldn't due to fitting restrictions) ***** on mails

http://shadowcartel.com/kb/?a=kill_detail&kll_id=31448


IMO logis don't have the slot for whoring with a gun/launcher. ECM Drones, if anything.

-Liang

Ed: Save a life; fit another rep.

I'm an idiot, don't mind me.

Liang Nuren
No Salvation
Divine Damnation
#48 - 2013-02-14 18:38:56 UTC
Altaen wrote:
Once upon a time it was actually a major tactical error for Logi to put drones/whoreguns on targets, because as long as they didn't they could still jump and/or dock if needed. Now, if you rep someone that has a weapons flag, you are just as stuck as they are, so in all honesty I'd expect even the most disciplined logi pilots of the past to change their policy on the use of whoredrones.


You still burn a lock slot (or more!) controlling hostile drones. You still didn't bring rep drones. You still didn't save your ECM drones for when they actually matter. But yeah, I'm not gonna be actively hostile to whoredrones like I am to whoreguns.

-Liang

I'm an idiot, don't mind me.

Nitko Koraka
Flashover Freight
#49 - 2013-02-14 18:40:57 UTC
Unsuccessful At Everything wrote:
Being a logistics and helping out your fellow fleetmemeber is its own reward. If you want killmails, being a logistics is not for you.



This is my view on the subject as well. As soon as I'm done skilling dictors I'm going straight into logi. The success of the fleet as a whole is what is important. Your personal killboard means nothing. I feel strongly enough about the issue that I would oppose the implementation of putting logi on killmails to weed out those who don't value the team over themselves.

I'm proud to be a part of an alliance that tracks fleet participation in ways other than killboards and heavily weights logi activity.
Altaen
SoE Roughriders
Electus Matari
#50 - 2013-02-14 18:46:26 UTC
Mizhir wrote:
Xanthe Isgar wrote:
Remove all killmails from the game if they're so unimportant to everyone.


That would be a blessing to the game.


Confirmed. Killboards and killmails are responsible for a HUGE percentage of risk averse behavior.
Without them I'd expect significantly more actual fights, and significantly more interesting fit experimentation.
Whitehound
#51 - 2013-02-14 18:46:40 UTC
Salana Drashen wrote:
However the development of a more useful battle report could be cool, such as the inclusion of the amount of HP repaired by individual logistics pilots.

I know, I know, but do you know what will happen if they did this? Logis would come out quite at the top, because they often have to repair more than the damage of a single ship. The repair amount would dominate on most kill reports and make every "killer" look little.

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Altaen
SoE Roughriders
Electus Matari
#52 - 2013-02-14 18:52:47 UTC
Liang Nuren wrote:
Altaen wrote:
Once upon a time it was actually a major tactical error for Logi to put drones/whoreguns on targets, because as long as they didn't they could still jump and/or dock if needed. Now, if you rep someone that has a weapons flag, you are just as stuck as they are, so in all honesty I'd expect even the most disciplined logi pilots of the past to change their policy on the use of whoredrones.


You still burn a lock slot (or more!) controlling hostile drones. You still didn't bring rep drones. You still didn't save your ECM drones for when they actually matter. But yeah, I'm not gonna be actively hostile to whoredrones like I am to whoreguns.

-Liang


I believe very much in being actively hostile regarding whoreguns, but whore drones can simply be assigned to assist the FC or something similar, keeping you from sacrificing the lock.

In all honestly, the main reason I'd like to see logi on killmails is that it is highly inaccurate that a Scimitar repairing a Merlin killing a Sleipnir or something similar will appear to be a solo kill. Also, a 10v20 fight where the 20 are half Guardians will often appear on a battlereport as an ~honourable 10v10 brawl~

While I agree that the real solution is to eliminate killboards and killmails, I find that so highly unlikely to happen that I would advocate listing any "flagged assistant" on killmails.
Mizhir
Devara Biotech
#53 - 2013-02-14 18:57:18 UTC
Altaen wrote:
Liang Nuren wrote:
Altaen wrote:
Once upon a time it was actually a major tactical error for Logi to put drones/whoreguns on targets, because as long as they didn't they could still jump and/or dock if needed. Now, if you rep someone that has a weapons flag, you are just as stuck as they are, so in all honesty I'd expect even the most disciplined logi pilots of the past to change their policy on the use of whoredrones.


You still burn a lock slot (or more!) controlling hostile drones. You still didn't bring rep drones. You still didn't save your ECM drones for when they actually matter. But yeah, I'm not gonna be actively hostile to whoredrones like I am to whoreguns.

-Liang


I believe very much in being actively hostile regarding whoreguns, but ***** drones can simply be assigned to assist the FC or something similar, keeping you from sacrificing the lock.

In all honestly, the main reason I'd like to see logi on killmails is that it is highly inaccurate that a Scimitar repairing a Merlin killing a Sleipnir or something similar will appear to be a solo kill. Also, a 10v20 fight where the 20 are half Guardians will often appear on a battlereport as an ~honourable 10v10 brawl~

While I agree that the real solution is to eliminate killboards and killmails, I find that so highly unlikely to happen that I would advocate listing any "flagged assistant" on killmails.


Another reason why KBs should never be trusted. They are far too inaccurate and often hides the truth.

β€οΈοΈπŸ’›πŸ’šπŸ’™πŸ’œ

Darvaleth Sigma
Imperial Security Hegemony
#54 - 2013-02-14 18:59:15 UTC
When will Logi pilots get on KMs? When they get the balls to put some guns on their boats, rather than space-magic happy-rays.

Give a man a match and you warm him for a day.

Set a man on fire and he's warm for the rest of his life!

Terajima Kazumi
Perkone
Caldari State
#55 - 2013-02-14 19:27:06 UTC
Darvaleth Sigma wrote:
When will Logi pilots get on KMs? When they get the balls to put some guns on their boats, rather than space-magic happy-rays.

Logi pilots go into battle without any weapons knowing that they'll be the primary target in every fight. That's pretty much the epitome of ballsy.
Eli Green
The Arrow Project
#56 - 2013-02-14 19:29:28 UTC
NECRO'd

Edit: fellow logibros if you want kills don't fly logi and/or train someone else to train logi so you can get proof of your L337 pewpew skillzorz

wumbo

Altaen
SoE Roughriders
Electus Matari
#57 - 2013-02-14 20:33:51 UTC
Eli Green wrote:
NECRO'd

Edit: fellow logibros if you want kills don't fly logi and/or train someone else to train logi so you can get proof of your L337 pewpew skillzorz


I blame work-avoidance EVE Gate browsing for this particular necro. Someone hit like on a post I made here ages ago, and I was inspired to elaborate...would have never known if it hadn't been for Notifications.
Grath Telkin
Amok.
Goonswarm Federation
#58 - 2013-02-14 20:47:30 UTC
Renier Gaden wrote:
Now that PVP penalties have been applied to Logistics and Support pilots, isn’t it about time the PVP rewards be applied to them as well?

If a Logistics pilot reps a Suspect ship it gets flagged as Suspect and takes a Sec status hit accordingly. In High Sec the risk of flying Logistics has gone from no risk (neutral alts) to high risk (they will probably be primaried as soon as they go flashy). In Low Sec Logistics pilots will be taking the Sec status hits for ship and POD kills without getting any credit for them. I imagine it will not be long before I have to chose whether I rep someone who has killed a POD or tell them to try not to take too much damage for the next 15 minutes. As a DPS pilot I can choose not to kill PODs, but as a Logistics pilot my responsibility to my fleet is going to require I eat a lot of Criminal flags in Low Sec.

So if Logistics pilots are going to suffer the same penalties for PVP, should they not get some credit as well? I think that if you use a support module on a fleet member who has an active offensive module, then you should be listed as an aggressor toward the target of that offensive module and if that target dies you should be listed on the Kill Mail. After all, you are getting flagged for the act.

I have done most of my PVP in NPC Null Sec so I still have a +3 Sec status even though I have not done a mission in nine months. However I just joined a Low Sec PVP alliance and I intend to fly Logistics. This means that my Sec status will tank, and since I can’t reasonably chose not to participate in POD kills it means it will tank fast. This is the new cost of flying Logistics in Low Sec, and I can accept that. But it would be a lot easier to accept if I actually got credit for the kill. What really bothers me is what this is going to do to my kill board. My kill board is going to show nothing but Guardian and Scimitar losses, and all my ratios are going to go negative.

There are workarounds, but non of them make any tactical sense. I am not going to mount a gun on my Logistics ship as it would require me to drop a remote rep, and I am not going to drop a prop or an ECCM mod for a point or some other Ewar module. The most viable workaround is to use combat or Ewar drones, and assign them to one of my more aggressive fleet members. However, this is cumbersome, prone to drone loss, and is too much of a distraction when fighting through a gate camps while roaming. Trying to control combat drones yourself is even worse. You are likely to end up repping enemy ships while setting your drones on friendly targets.

There are many Logistics pilots who maintain that it is better to go full support and carry repair drones and I tend to fall into this camp. Particularly with Shield Logistics ships, where I think it is a good idea to carry some armour rep drones to repair any damage that may have gotten through the shields, since armour does not self generate as shields do between engagements.

When using a support module (remote rep, energy transfer, remote sensor booster, etc.) on a ship with an active offensive module, you should be added to the kill mail if the target of the offensive module dies. It is about time that Logistics pilots start getting some credit and recognition for their contribution to PVP.


Assist your drones to a combat pilot, every logi has a drone bay. Every logistics pilot flying thats worth his salt has long ago learned how to get on mails while still doing his job but you, and now you want to be added to a killmail for doing NOTHING to the target at all.

Learn game mechanics and work it out.

Malcanis - Without drone assign, the slowcat doctrine will wither and die.

James Amril-Kesh
Viziam
Amarr Empire
#59 - 2013-02-14 20:52:38 UTC
Liang Nuren wrote:
You still burn a lock slot (or more!) controlling hostile drones

Not if you let somebody else control them. ;)

Enjoying the rain today? ;)

JC Anderson
RED ROSE THORN
#60 - 2013-02-14 21:29:35 UTC  |  Edited by: JC Anderson
In Noir we have it setup so that Logi and/or Scouts can add their names to individual killmails. This of course does not effect the KB stats as this is for contract payout purposes only. Since our pilots get paid at the end of a contract based on the kills they were part of, we had to have a way for Logi and Scouts to be calculated into the end tally so that they can receive the ISK they are entitled to.

I think its basically a modified version of the same code used to add comments onto individual kills.