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Hulk Cargo

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Author
RubyPorto
RubysRhymes
#21 - 2013-02-08 03:25:04 UTC  |  Edited by: RubyPorto
Intar Medris wrote:
RubyPorto wrote:
Then maybe this fit is for you.

I'll repeat. You are using a Hammer to drive a Screw into a 2x4 and complaining that it doesn't work well.

[Hulk, EHRMEGERD Crystals]


God that fit asking to be ganked. Seriously you need Invulnablity Feild or two, and a survey scanner. Maybe even fit a shield booster in case of emergency. And no shield rigs? You're more defenseless than a new born baby.


Maybe the name of the fit could have been a clue.

Also, Shield Boosters to help save you from ganks? Roll


Knorkor wrote:

Yup, that is why I would not use it.
I use a tank fit, especially since I am in 0.0.
But does not matter, I bought a macki and it can hold all the crystals I need while only losing about 150m3 yield per minute.
To be honest, I still want that change since I see no reason why the mack should be able to carry a wide variety of crystals while the Hulk is not.


Because, as has been pointed out to you numerous times, the Mackinaw is designed for Solo mining, and the Hulk is designed for use with fleet support.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Ling Sora
University of Caille
Gallente Federation
#22 - 2013-02-08 17:35:29 UTC
Each exhumer has it's on role. When will people realize this?


I guess old habits die hard.
Kate stark
#23 - 2013-02-08 17:47:03 UTC
Ling Sora wrote:
Each exhumer has it's on role. When will people realize this?


I guess old habits die hard.


except the skiff.

Yay, this account hasn't had its signature banned. or its account, if you're reading this.

Hannibal Ord
Fer-De-Lance
#24 - 2013-02-11 21:22:44 UTC
Knorkor wrote:
Intar Medris wrote:


God that fit asking to be ganked. Seriously you need Invulnablity Feild or two, and a survey scanner. Maybe even fit a shield booster in case of emergency. And no shield rigs? You're more defenseless than a new born baby.

Yup, that is why I would not use it.
I use a tank fit, especially since I am in 0.0.
But does not matter, I bought a macki and it can hold all the crystals I need while only losing about 150m3 yield per minute.
To be honest, I still want that change since I see no reason why the mack should be able to carry a wide variety of crystals while the Hulk is not.



This is the most totally ******** thing I have read since I've been away from this game.
Charles the Miner
Amarr Empire
#25 - 2013-02-11 21:43:17 UTC
For mining ships, bigger and more is always better!
Bugsy VanHalen
Society of lost Souls
#26 - 2013-02-12 14:50:36 UTC
Knorkor wrote:
RubyPorto wrote:
Get them from your fleet support or anchor a GSC.

Why do you assume there is a fleet all the time?
There is not.
I still use a Hulk.
Mackinaw has 100m3 more and can have all mining crystals in cargo.
There is no reason for the Hulk not having enough cargo for that.

^^ I agree with this. The HULK has enough fleet dependance without needing to store crystals in the ORCA as well. Having a cargo hold large enough to hold three of each crystal would not in any way be game breaking.

Not having enough room for crystals can be game breaking though, at least for HULKS not in a fleet. Some players do still jetcan mine with HULKS, although I would use jetted freight cans as they hold way more, and never despawn.

A mack can easily hold a full set of crystals as it only needs two of each. The HULK needs 50% more crystals, so should have a 50% larger cargo hold. And I do mean cargo hold, as in where the spare crystals are stored, not ORE hold where the ore goes, ore holds are as they should be.
Kate stark
#27 - 2013-02-12 16:36:06 UTC
Bugsy VanHalen wrote:
Knorkor wrote:
RubyPorto wrote:
Get them from your fleet support or anchor a GSC.

Why do you assume there is a fleet all the time?
There is not.
I still use a Hulk.
Mackinaw has 100m3 more and can have all mining crystals in cargo.
There is no reason for the Hulk not having enough cargo for that.

^^ I agree with this. The HULK has enough fleet dependance without needing to store crystals in the ORCA as well. Having a cargo hold large enough to hold three of each crystal would not in any way be game breaking.

Not having enough room for crystals can be game breaking though, at least for HULKS not in a fleet. Some players do still jetcan mine with HULKS, although I would use jetted freight cans as they hold way more, and never despawn.

A mack can easily hold a full set of crystals as it only needs two of each. The HULK needs 50% more crystals, so should have a 50% larger cargo hold. And I do mean cargo hold, as in where the spare crystals are stored, not ORE hold where the ore goes, ore holds are as they should be.


i agree with this, if i had to agree with anything.

ccp say they like choices, so a cargo hold big enough for *exactly* three of each type of crystal (minus one, as they will already be in the strips) plus 25m3 spare so you can swap crystals due to the bad coding is the no brainer.
your choice is then have crystals for every ore, so you're prepared for every situation, or alternatively sacrifice some types of ore in order to carry reloads.

it's a choice, ccp like choices, right?

Yay, this account hasn't had its signature banned. or its account, if you're reading this.

Bugsy VanHalen
Society of lost Souls
#28 - 2013-02-12 21:44:01 UTC
Considering a set of T2 crystals lasts about 10 hours, there really is no reason to need to carry spares. nobody is going to mine for 10 hours without hauling. the hauler can deliver spares, or if solo, when you go to switch to your hauler swap them out.

There is no need to use crystals until they pop. a crystal 90% used will still refine into the same minerals as a fresh unused crystal. Always start with fresh crystals, and reprocess the used ones to get 80-90% of the crystals cost back in minerals.

If you make your own crystals this can save you loads of isk. even buying BPC's when you recycle most of the material costs, you will be making them far cheaper than you can buy them.
Kate stark
#29 - 2013-02-12 22:33:32 UTC
there's also no reason why a ship shouldn't be able to carry a full compliment of crystals, but c'est la vie.

Yay, this account hasn't had its signature banned. or its account, if you're reading this.

RubyPorto
RubysRhymes
#30 - 2013-02-12 23:36:46 UTC
Kate stark wrote:
i agree with this, if i had to agree with anything.

ccp say they like choices, so a cargo hold big enough for *exactly* three of each type of crystal (minus one, as they will already be in the strips) plus 25m3 spare so you can swap crystals due to the bad coding is the no brainer.
your choice is then have crystals for every ore, so you're prepared for every situation, or alternatively sacrifice some types of ore in order to carry reloads.

it's a choice, ccp like choices, right?


That's not a significant "choice" given that there's no reason to carry spares of something you only need to replace once every 8+hrs.

A real choice would be "which mining crystals should I bring with me to mine this belt" or "should I assign different Hulks in my fleet to specialize on different ores in the belt."

... well hey...

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Kate stark
#31 - 2013-02-13 07:32:56 UTC  |  Edited by: Kate stark
RubyPorto wrote:
Kate stark wrote:
i agree with this, if i had to agree with anything.

ccp say they like choices, so a cargo hold big enough for *exactly* three of each type of crystal (minus one, as they will already be in the strips) plus 25m3 spare so you can swap crystals due to the bad coding is the no brainer.
your choice is then have crystals for every ore, so you're prepared for every situation, or alternatively sacrifice some types of ore in order to carry reloads.

it's a choice, ccp like choices, right?


That's not a significant "choice" given that there's no reason to carry spares of something you only need to replace once every 8+hrs.

A real choice would be "which mining crystals should I bring with me to mine this belt" or "should I assign different Hulks in my fleet to specialize on different ores in the belt."

... well hey...


that's not really a choice.

that's "i need crystals, i shall bring them. then i will need to go out of my way to change them because if i'm mining anywhere that's not high sec i won't have enough room for enough types of crystal"

there's really no choice in the matter, you either have the sufficient crystals or you don't due to the low cargo limit not because of what you put in said cargo bay. you're not making the choice, the choice is thrust upon you. not to mention unless you recycle all part-damaged crystals at the end of the day there's always a need for replacements.

just for the record though; i really don't care, i'm just playing devils advocate here.

Yay, this account hasn't had its signature banned. or its account, if you're reading this.

RubyPorto
RubysRhymes
#32 - 2013-02-13 07:43:43 UTC
Kate stark wrote:
RubyPorto wrote:
That's not a significant "choice" given that there's no reason to carry spares of something you only need to replace once every 8+hrs.

A real choice would be "which mining crystals should I bring with me to mine this belt" or "should I assign different Hulks in my fleet to specialize on different ores in the belt."

... well hey...
that's not really a choice.

that's "i need crystals, i shall bring them. then i will need to go out of my way to change them because if i'm mining anywhere that's not high sec i won't have enough room for enough types of crystal"

there's really no choice in the matter, you either have the sufficient crystals or you don't due to the low cargo limit not because of what you put in said cargo bay. you're not making the choice, the choice is thrust upon you. not to mention unless you recycle all part-damaged crystals at the end of the day there's always a need for replacements.

just for the record though; i really don't care, i'm just playing devils advocate here.


If you're not running with a fleet (which implies hauling support) why use a Hulk?

Even if you recycle them, they last ~8 hours. Your hauling support should show up more than once every 8 hours.

Outside of HS, you have massive Roids which means that if you're solo, you'll have to head back to empty your ore bay long before you'll need to change asteroids.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Kate stark
#33 - 2013-02-13 16:28:32 UTC
RubyPorto wrote:
Kate stark wrote:
RubyPorto wrote:
That's not a significant "choice" given that there's no reason to carry spares of something you only need to replace once every 8+hrs.

A real choice would be "which mining crystals should I bring with me to mine this belt" or "should I assign different Hulks in my fleet to specialize on different ores in the belt."

... well hey...
that's not really a choice.

that's "i need crystals, i shall bring them. then i will need to go out of my way to change them because if i'm mining anywhere that's not high sec i won't have enough room for enough types of crystal"

there's really no choice in the matter, you either have the sufficient crystals or you don't due to the low cargo limit not because of what you put in said cargo bay. you're not making the choice, the choice is thrust upon you. not to mention unless you recycle all part-damaged crystals at the end of the day there's always a need for replacements.

just for the record though; i really don't care, i'm just playing devils advocate here.


If you're not running with a fleet (which implies hauling support) why use a Hulk?

Even if you recycle them, they last ~8 hours. Your hauling support should show up more than once every 8 hours.

Outside of HS, you have massive Roids which means that if you're solo, you'll have to head back to empty your ore bay long before you'll need to change asteroids.


but outside of high sec jetcan mining is perfectly viable.

truth be told i find the hulk fine but i honestly see no reason why more space for crystals would be such an issue. they don't have a problem with the skiff or mackinaw carrying a full compliment of crystals so why would it be such an issue for the hulk? or do they think tedium makes mining more interesting?

Yay, this account hasn't had its signature banned. or its account, if you're reading this.

RubyPorto
RubysRhymes
#34 - 2013-02-13 16:31:30 UTC
Kate stark wrote:
but outside of high sec jetcan mining is perfectly viable.

truth be told i find the hulk fine but i honestly see no reason why more space for crystals would be such an issue. they don't have a problem with the skiff or mackinaw carrying a full compliment of crystals so why would it be such an issue for the hulk? or do they think tedium makes mining more interesting?


And the Jetcans will evaporate long before your crystals break (or are ready for recycling).

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Kate stark
#35 - 2013-02-13 18:06:45 UTC  |  Edited by: Kate stark
RubyPorto wrote:
Kate stark wrote:
but outside of high sec jetcan mining is perfectly viable.

truth be told i find the hulk fine but i honestly see no reason why more space for crystals would be such an issue. they don't have a problem with the skiff or mackinaw carrying a full compliment of crystals so why would it be such an issue for the hulk? or do they think tedium makes mining more interesting?


And the Jetcans will evaporate long before your crystals break (or are ready for recycling).


no they won't, you just cycle your jetcans. every 3 mins you can produce a jetcan, that's 20 cans per hour, with a duration of 2 hours, that's up to 40 jetcans you can have active at once. that's roughly a full freighter load (40 jetcans is roughly 1.1m m3) of ore you can mine before jetcans start evaporating.

anyway that really has nothing to do with the fact that giving more cargo space would/wouldn't break the game. as i said, there's really no reason not to give the hulk more cargo space, it just removes tedium from the game.

Yay, this account hasn't had its signature banned. or its account, if you're reading this.

RubyPorto
RubysRhymes
#36 - 2013-02-14 04:36:16 UTC
Kate stark wrote:
anyway that really has nothing to do with the fact that giving more cargo space would/wouldn't break the game. as i said, there's really no reason not to give the hulk more cargo space, it just removes tedium from the game.


"It wouldn't break the game." What a great reason for buffing things.

If anchoring a GSC, using some of your infinitely recycled jetcan space, or having your fleetmate in the hauler provide you with the crystals you need is too much effort for you, the Hulk is not for you.

By the way. 1.1m m3 is about 12hrs of a Hulk mining solo. That will break around 1.5 sets of crystals. You have space for more than 1.5 sets of crystals, and hidden belts have more than enough Ore to allow you to plan ahead and never have to return for more crystals in those 12 hours (at the end of which, I'll remind you, you're returning to grab your Freighter).

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Frostys Virpio
State War Academy
Caldari State
#37 - 2013-02-14 08:31:17 UTC
Kate stark wrote:
RubyPorto wrote:
Kate stark wrote:
but outside of high sec jetcan mining is perfectly viable.

truth be told i find the hulk fine but i honestly see no reason why more space for crystals would be such an issue. they don't have a problem with the skiff or mackinaw carrying a full compliment of crystals so why would it be such an issue for the hulk? or do they think tedium makes mining more interesting?


And the Jetcans will evaporate long before your crystals break (or are ready for recycling).


no they won't, you just cycle your jetcans. every 3 mins you can produce a jetcan, that's 20 cans per hour, with a duration of 2 hours, that's up to 40 jetcans you can have active at once. that's roughly a full freighter load (40 jetcans is roughly 1.1m m3) of ore you can mine before jetcans start evaporating.

anyway that really has nothing to do with the fact that giving more cargo space would/wouldn't break the game. as i said, there's really no reason not to give the hulk more cargo space, it just removes tedium from the game.


It's intended to be a fleet miner. No need to give it more self sustainability.
Kate stark
#38 - 2013-02-14 10:44:31 UTC
Frostys Virpio wrote:
Kate stark wrote:
RubyPorto wrote:
Kate stark wrote:
but outside of high sec jetcan mining is perfectly viable.

truth be told i find the hulk fine but i honestly see no reason why more space for crystals would be such an issue. they don't have a problem with the skiff or mackinaw carrying a full compliment of crystals so why would it be such an issue for the hulk? or do they think tedium makes mining more interesting?


And the Jetcans will evaporate long before your crystals break (or are ready for recycling).


no they won't, you just cycle your jetcans. every 3 mins you can produce a jetcan, that's 20 cans per hour, with a duration of 2 hours, that's up to 40 jetcans you can have active at once. that's roughly a full freighter load (40 jetcans is roughly 1.1m m3) of ore you can mine before jetcans start evaporating.

anyway that really has nothing to do with the fact that giving more cargo space would/wouldn't break the game. as i said, there's really no reason not to give the hulk more cargo space, it just removes tedium from the game.


It's intended to be a fleet miner. No need to give it more self sustainability.


it's not adding self sustainability, it's just removing tedium.

Yay, this account hasn't had its signature banned. or its account, if you're reading this.

Akturous
The Scope
Gallente Federation
#39 - 2013-02-14 11:45:25 UTC
I can't believe you guys going on about how "hulk is a fleet ship blah blah" ffs get a grip, that's why it has a tiny ore hold. It should have enough cargo to fit all the crystals it's doing to need, so more people fly them so I can gank them and harvest their precious intact armour plates. mmmmmmm

Vote Item Heck One for CSM8

Bugsy VanHalen
Society of lost Souls
#40 - 2013-02-14 14:24:40 UTC  |  Edited by: Bugsy VanHalen
RubyPorto wrote:
Kate stark wrote:
but outside of high sec jetcan mining is perfectly viable.

truth be told i find the hulk fine but i honestly see no reason why more space for crystals would be such an issue. they don't have a problem with the skiff or mackinaw carrying a full compliment of crystals so why would it be such an issue for the hulk? or do they think tedium makes mining more interesting?


And the Jetcans will evaporate long before your crystals break (or are ready for recycling).

Well considering since the new freight containers were introduced there is no need to jetcan mine with actual jetcans. A freight container, while no more secure than a jetcan holds far more, up to 250,000m3, and will never despawn. At least the freight cans I have had sitting at a safe spot since the patch a few months ago have not popped yet.

True you need to drop them off in the belt with another ship, but the enormous freight container is only 2500m3 packaged. And can be jettisoned from a packaged state. I have tested this. So you only need a ship with 2500m3 cargo to drop off a can that will hold 250,000m3. It will not pop after 1-2 hours like a jetcan. and you will spend some time to fill it. Although you then need a freighter to scoop it, any hauler can pick up ore from the can.

These freight containers can be strategically placed through the belt just like GSC's. Only down side is they can not be locked, so are no more secure than jetcans.
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