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Thoughts of a new player

Author
Markku Laaksonen
School of Applied Knowledge
Caldari State
#21 - 2013-02-13 16:45:33 UTC  |  Edited by: Markku Laaksonen
Whitehound wrote:
I cannot say that I admire your play style, but it is your play style and not mine. Maybe you need to play more and will eventually change. I take it you grind for PLEX only so you can grind the next month again?

I pay with subscription, but have enough ISKs buy PLEX for many years in advance if I wanted to. I choose not to grind, but to explore as much of EVE's possibilities and keep getting richer.


I didn't make myself clear. I have never used a PLEX for game time or to sell for ISK. Thus far in my EVE play time I haven't even touched a PLEX.

My play style IS NOT to grind ISK to buy PLEX to get another month of ISK grinding for more PLEX. My first sub after my trial was one month, and then when I was sure, I subbed for a year. At some point in the future, assuming I can make enough ISK with less effort, it will make sense economically for me to PLEX my account. At this point, I can work for x hours to sub my account for a year versus 'working' on EVE to grind ISK for 30x hours to get a single PLEX. But my personal budget and the economics of PLEXing aren't the point of this discussion.

My play style is that I want to fly ships in PVP. I need to be able to afford those ships. It's not so pressing that I would consider PLEX to fund my desire for PVP. Therefore, I grind aforementioned methods to make ISK to lose it in PVP. You call it "[exploring] as much of EVE's possibilities and keep getting richer" but really, the word for that is 'grind.'

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Ptraci
3 R Corporation
#22 - 2013-02-13 18:07:25 UTC
Markku Laaksonen wrote:
"The multi-month skill queue teaches you patience..." I've found that entirely untrue.


That's because you're not patient :)

Even with alts there comes a point where it's going to be 40+ days training no matter what, on each account. There's just no way around it. If you want the skills. You could always just "ignore" the skill queue completely. But you want your cake and you want to eat it too.
Markku Laaksonen
School of Applied Knowledge
Caldari State
#23 - 2013-02-13 18:31:28 UTC
Ptraci wrote:
Markku Laaksonen wrote:
"The multi-month skill queue teaches you patience..." I've found that entirely untrue.


That's because you're not patient :)

Even with alts there comes a point where it's going to be 40+ days training no matter what, on each account. There's just no way around it. If you want the skills. You could always just "ignore" the skill queue completely. But you want your cake and you want to eat it too.


I am patient. I'm subbed for a year and plan on playing EVE for the long haul. I am on 7 or 8 months of a year long skill train. I understand how the system works and I'm fine with it.

This has nothing to do with wanting cake and eating it, too (which is a stupid as **** expression; why would you have cake if not to eat it?) It has to do with the double standard of the player base that insists EVE isn't about instant gratification when in fact CCP provides such means as PLEX and the character bazaar for instant gratification.

So again, you say there's "no way around it" when buying a skilled industrialist or miner or hauler or whatever very clearly is a way around it.

My statement still stands. The skill training system is designed in such a way, intentionally or not, that as EVE gets older, new players MUST make several alts, which means more subs, and specialize those alts to be competitive, or buy characters from the bazaar and pay the transfer fee. Patience has little to do with it other than superficially. CCP revenue is the driving factor. Note that no where above do I say that this is a bad thing.

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Corey Fumimasa
CFM Salvage
#24 - 2013-02-13 18:35:17 UTC
A few options for the font in the chat window would actually go a long way; that damned tight spaced arial or whatever hurts my eyes after a bit, even if I do increase the font size.

Maybe options for transparency and color on each individual window. And a way to write and hotkey little macro's that say ****. "Hey hows it going I'm doing a level 3, want to loot it for me?" If I could hot key that I would invite more people. Re cut and paste from notes; meh.
SoOza N'GasZ
L F C
Ethereal Dawn
#25 - 2013-02-13 18:43:40 UTC
Kanexus wrote:
was talkin with a new player and this is what he thought of the game

I thought about playing some eve lately and buying maybe 6 months sub try help me get into it. I saw the 3 month deal and might just get that.
The major issues i usually run into when playing eve:
*The loneliness of space. Don't really run into many ships to do stuff with (i like pve but eve doesn't lend itself to getting some ppl together and running some complexes ect really want to try some incursions but that hasn't come to be either)
*The lack of grind. Might seem silly to some people but i actually miss something to work at with the skill system working at in real time. Theres isk, and rep which are really trivial and something you mostly have to work at solo. Which defeats the purpose of an mmorpg imo.
*Time to progress. I dont like the fact that skills take 2 months to aquire. it makes me feel like i just bought the skill for the price of 2 subs and it gets delivered in 2 months.
Most of the time the only way to determine if there are other people in the system is by local or scanning and not actually seeing them with avatars, When you do run into their avatars I* Find you don't have that interactions like in other mmorpgs where you say "hey, Wana go mine some rocks?" because they usually wana just blow you out of the sky :) or wont interact at all..
Now that's cool, I understand what eve is, and how pvp plays into that.
You play with corps or a white list of players rather than stranger
But it would be nice to be able to search for "randoms" to fill the void when the corp is bizzy.

Dont know how CCP can fix this. My personality i knew the game was hard when i first started..i really didnt care i did research, talked on forums, in game etc to figure things out. ran across some cool people and i still play with them today...i basically lucked up in finding a good set up friends rather quickly in my eve career. some people might have a harder time fitting in. i think alot of people feel this way about eve after the first few days. i know eve doesnt hold your hand but i do sometimes forget how it feels to be new again. maybe they could find a way to you know make the game like climbing steps..where its a bit easy and progressively gets more complex instead of skyrocketing like a hot stock exchange item.



thaaaaank youuuuu......( dont worry about the create ure own content comments they put them on everyone who says what you said. stay strong and get at ccp ;) )

Legba

Ruskarn Andedare
Lion Investments
#26 - 2013-02-14 11:28:11 UTC
Markku Laaksonen wrote:
Whitehound wrote:
I cannot say that I admire your play style, but it is your play style and not mine. Maybe you need to play more and will eventually change. I take it you grind for PLEX only so you can grind the next month again?

I pay with subscription, but have enough ISKs buy PLEX for many years in advance if I wanted to. I choose not to grind, but to explore as much of EVE's possibilities and keep getting richer.


I didn't make myself clear. I have never used a PLEX for game time or to sell for ISK. Thus far in my EVE play time I haven't even touched a PLEX.

My play style IS NOT to grind ISK to buy PLEX to get another month of ISK grinding for more PLEX. My first sub after my trial was one month, and then when I was sure, I subbed for a year. At some point in the future, assuming I can make enough ISK with less effort, it will make sense economically for me to PLEX my account. At this point, I can work for x hours to sub my account for a year versus 'working' on EVE to grind ISK for 30x hours to get a single PLEX. But my personal budget and the economics of PLEXing aren't the point of this discussion.

My play style is that I want to fly ships in PVP. I need to be able to afford those ships. It's not so pressing that I would consider PLEX to fund my desire for PVP. Therefore, I grind aforementioned methods to make ISK to lose it in PVP. You call it "[exploring] as much of EVE's possibilities and keep getting richer" but really, the word for that is 'grind.'


You're not alone in this.

It takes me around 8 hours of grind ( exploration, missions, indy, whatever) for every 2 or 3 hours of PVP - but that's because I truly suck at PVP (though very slowly getting better at it) and lose my ships rather quickly.
baltec1
Bat Country
Pandemic Horde
#27 - 2013-02-14 11:36:35 UTC
SoOza N'GasZ wrote:



thaaaaank youuuuu......( dont worry about the create ure own content comments they put them on everyone who says what you said. stay strong and get at ccp ;) )


We say it because its true. Its one of the main reasons why EVE is such a success.
Whitehound
#28 - 2013-02-14 11:48:42 UTC  |  Edited by: Whitehound
Markku Laaksonen wrote:
You call it "[exploring] as much of EVE's possibilities and keep getting richer" but really, the word for that is 'grind.'

I call it exploring, because there are ways to make ISKs effortlessly and each time I find a new possibility do I add it to my existing income. Maybe it helps when I say finding ways not to grind is part of the fun (for me).

I will list a few options that I use:

- Running missions for R&D corporations to get access to their R&D agents, which I then activate to get the datacores.
- Using Planetary Interaction to scoop resources of planets.
- Researching blueprints and to create copies in order to sell them for a profit.
- "Buy low and sell high" on the market.

These can be done with little effort (<5 min per day) and yet give you ISKs. It is not much at start, but if you keep looking around, improve on it then it starts to pile up. Do it with your alts, too, and it becomes a noticeable amount.

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

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