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Hybrid rebalance - market effects?

First post
Author
Reilly Duvolle
Hydra Squadron
#1 - 2011-10-26 01:22:50 UTC  |  Edited by: Reilly Duvolle
So according to this, CCP looks at buffing hybrids and hybrid using ships.

- Greatly reduced cap usage for all hybrids
- Most hybrids will have lower fitting requirements, allowing for bigger guns to be fitted
- MUCH better tracking for blasters
- Better damage for rails
- Poorer agility but better speed for gallente hybrid platforms
- Poorer agility for Caldari platforms
- Much reduced/removal of penalties for T2 ammo
- the Oneiros seems to get a huge buff with with +200 grid(!), +1 low slot, -1 mid slot, higher speed, and lower sig.
- Serpentis ships getting the buff benefits, while the Dramiel especially recives a big nerf - possibly opening the way for the Daredevil?


Whats the MDs take on market effects for the hybrid (Gallente/Caldari/Serpentis) platforms? Will it be enough to see increased popularity or will the effect be minimal?

Edit:

Judging from responses on the GD thread most people seem happy, although there are a few sceptics regarding the agility nerf and lack of range buff for blasters.
Akrasjel Lanate
Immemorial Coalescence Administration
Immemorial Coalescence
#2 - 2011-10-26 08:28:42 UTC
Thats an official source of information, you say ?

CEO of Lanate Industries

Citizen of Solitude

Via Shivon
#3 - 2011-10-26 08:39:53 UTC
i dont think you could earn in short range allot of money.
when ppl start changing weapons "IF THEY DO" some need to skill up new weapons and so the change will be slow
Reilly Duvolle
Hydra Squadron
#4 - 2011-10-26 09:06:18 UTC
Akrasjel Lanate wrote:
Thats an official source of information, you say ?


Its a early build. But CCP confirmed its legit.
Jenn Makanen
Doomheim
#5 - 2011-10-26 10:43:16 UTC
Legit source, but alpha level. I'd take it as a statement of intent, rather than hard fact.
Wyke Mossari
Staner Industries
#6 - 2011-10-26 11:07:18 UTC  |  Edited by: Wyke Mossari
A notable absence is any change to void ammo, while hail seems destined for a nice buff.
egola
NSFW federation
#7 - 2011-10-26 13:31:53 UTC
Poorer agility for Caldari platforms


~faaaaaaaaaaaaaaace palm, guess out goes drakes
CCP Spitfire
C C P
C C P Alliance
#8 - 2011-10-26 14:39:42 UTC
This data is indeed very preliminary and most likely will change before release, but I'm personally quite interested in this discussion, so please keep it coming. Smile

CCP Spitfire | Marketing & Sales Team @ccp_spitfire

Reilly Duvolle
Hydra Squadron
#9 - 2011-10-26 14:51:54 UTC
Wyke Mossari wrote:
A notable absence is any change to void ammo, while hail seems destined for a nice buff.



Yes, for some reason blasterammo void and null is not included in this dataset. However, a big change to Javelin (and gleam & quake) - beeing the short range ammo for the long range guns - it not only removes the 25% tracking penalty, but recieves a 25% tracking boost.
Lors Dornick
Kallisti Industries
#10 - 2011-10-26 14:52:59 UTC
CCP Spitfire wrote:
This data is indeed very preliminary and most likely will change before release, but I'm personally quite interested in this discussion, so please keep it coming. Smile

Hmm, now to track down Spitfires non CCP account(s) and figure out what evil market plot he's scheming ;)

CCP Greyscale: As to starbases, we agree it's pretty terrible, but we don't want to delay the entire release just for this one factor.

CCP Spitfire
C C P
C C P Alliance
#11 - 2011-10-26 14:55:39 UTC
Lors Dornick wrote:
CCP Spitfire wrote:
This data is indeed very preliminary and most likely will change before release, but I'm personally quite interested in this discussion, so please keep it coming. Smile

Hmm, now to track down Spitfires non CCP account(s) and figure out what evil market plot he's scheming ;)


I actually don't do any trading these days. Besides, my (lack of) business acumen would lead any potential evil market plot to a very sad end. Cry

CCP Spitfire | Marketing & Sales Team @ccp_spitfire

Anachronic
Center for Advanced Studies
Gallente Federation
#12 - 2011-10-26 15:00:26 UTC
CCP Spitfire wrote:
Lors Dornick wrote:
CCP Spitfire wrote:
This data is indeed very preliminary and most likely will change before release, but I'm personally quite interested in this discussion, so please keep it coming. Smile

Hmm, now to track down Spitfires non CCP account(s) and figure out what evil market plot he's scheming ;)


I actually don't do any trading these days. Besides, my (lack of) business acumen would lead any potential evil market plot to a very sad end. Cry



It's a ploy...he's sitting at his comfy CCP desk drumming his fingers together muttering "Excellent..."
Lors Dornick
Kallisti Industries
#13 - 2011-10-26 15:08:44 UTC  |  Edited by: Lors Dornick
Anachronic wrote:
CCP Spitfire wrote:
Lors Dornick wrote:
CCP Spitfire wrote:
This data is indeed very preliminary and most likely will change before release, but I'm personally quite interested in this discussion, so please keep it coming. Smile

Hmm, now to track down Spitfires non CCP account(s) and figure out what evil market plot he's scheming ;)


I actually don't do any trading these days. Besides, my (lack of) business acumen would lead any potential evil market plot to a very sad end. Cry



It's a ploy...he's sitting at his comfy CCP desk drumming his fingers together muttering "Excellent..."

Most likely.

However it's more likely not poor Spits, it's Dr EyjoG who's giggling and patting his white cat ...

CCP Greyscale: As to starbases, we agree it's pretty terrible, but we don't want to delay the entire release just for this one factor.

Callduron
Dreddit
Test Alliance Please Ignore
#14 - 2011-10-26 16:12:56 UTC
CCP Spitfire wrote:
Lors Dornick wrote:
CCP Spitfire wrote:
This data is indeed very preliminary and most likely will change before release, but I'm personally quite interested in this discussion, so please keep it coming. Smile

Hmm, now to track down Spitfires non CCP account(s) and figure out what evil market plot he's scheming ;)


I actually don't do any trading these days. Besides, my (lack of) business acumen would lead any potential evil market plot to a very sad end. Cry


Stick around, we'll impart all the business acumen you need right here on this board.

Meanwhile, should you have a spare 500m I can let you in on the ground floor of a very lucrative business proposition....

I write http://stabbedup.blogspot.co.uk/

I post on reddit as /u/callduron.

CCP Spitfire
C C P
C C P Alliance
#15 - 2011-10-26 16:16:56 UTC
Callduron wrote:
CCP Spitfire wrote:


I actually don't do any trading these days. Besides, my (lack of) business acumen would lead any potential evil market plot to a very sad end. Cry


Stick around, we'll impart all the business acumen you need right here on this board.

Meanwhile, should you have a spare 500m I can let you in on the ground floor of a very lucrative business proposition....


Sorry, just invested all my cash in a bridge or something... Shocked

CCP Spitfire | Marketing & Sales Team @ccp_spitfire

Tekota
The Freighter Factory
#16 - 2011-10-26 16:20:49 UTC
Effects on manufactured end products I suspect will be short term, very short term. The most popular objects tend to have the lowest profits as manufacturers will increasingly compete to ever thinning margins. As such, changes in profitability of modules and ships are likely to be short termed. Doesn't stop someone making (or trying to make) a quick buck on temporary supply shortage/speculation/artificial shortage as the bulge in Oneiros sales yesterday shows.

For longer term effects it's more useful to look at raw material usage. T1 ships, at least those that are in any way popular, will always track the mineral basket very keenly for example.

So if people are flying and exploding Gallente ships more tomorrow than today it's not really going to have much of an underlying effect. However, if they're flying and exploding tier 3 battlecruisers rather than battleships, then that may well have an effect felt in a mineral surplus. Similarly, if they're exploding (presumably more mineral heavy) tier 3 BCs rather than tier 2 drakes and canes then that might cause a sustained increase in mineral usage.

The key question really is resource usage - if folks are flying tier3 BCs tomorrow what ships would they have been flying yesterday? HACs? Battleships?

Mentioned it in the other thread but definitely expect significant mineral usage in early days/weeks as folks churn out the new BCs - cast mind back to Noctis and ask yourself whether you expect more or less tier 3 BCs to be immediately produced than the Noctis? I know my answer. If materials for new BCs are skewed toward any given mineral (eg Noctis was quite nocxium heavy) then potentially see a big rise in specific mats - if they turned out to be Zyd heavy I could see a doubling of that in fairly short order (eventually settling down).

Other general thoughts:
Increased versatility of T2 ammo might put a dampner of faction ammo consumption; navy faction is often the default choice in many instances, undoubtedly it still will be in some, but not necessarily as many. Knock on effects to LP prices?
Drams will obviously suffer a bit, how much is another matter altogether and one I'm really not qualified to comment on.
Reilly Duvolle
Hydra Squadron
#17 - 2011-10-26 16:48:46 UTC
Tekota wrote:
Doesn't stop someone making (or trying to make) a quick buck on temporary supply shortage/speculation/artificial shortage as the bulge in Oneiros sales yesterday shows.



The Oneiros is an interesting case. Looking at the market in Jita, it has been selling for 90 mill +/-, while the other 3 sells for 120-150 mill. Invention mechanics beeing what it is, the actual production cost of thhese ships will not vary to a great degree. Thus, low volume and low price indicates to me a market saturated by BPO owners. An increase in popularity will surely increase price as inventors need to make better profit than a 90 mill pricetag can justify. And why not? +200 PG, getting an extra lowslot, better agility and reduced signature radius means that the Oneiros will be a real contender to the Guardian, at least in some types of armorfleets.
JackStraw56
Run Like an Antelope
#18 - 2011-10-26 17:13:10 UTC
Wyke Mossari wrote:
A notable absence is any change to void ammo, while hail seems destined for a nice buff.

Well hail was still quite terrible, while void became usable after the last T2 ammo buff.
Crasniya
The Aussienauts
#19 - 2011-10-26 17:44:39 UTC
I will be looking forward to no longer being the laughing stock of the game with my T2 blasters and rails.

Soraya Xel - Council of Planetary Management 1 - soraya@biomassed.net

Tekota
The Freighter Factory
#20 - 2011-10-26 18:40:19 UTC
Reilly Duvolle wrote:
Invention mechanics beeing what it is, the actual production cost of thhese ships will not vary to a great degree. Thus, low volume and low price indicates to me a market saturated by BPO owners. An increase in popularity will surely increase price as inventors need to make better profit than a 90 mill pricetag can justify.


That is a good point, I hadn't considered items currently only popular enough for T2 BPO manufacture, and a good argument can indeed be made for the Oneiros being such an example.

Other potential effect in the pipeline will be of course the player owned customs house thingies which may affect inventors' POS bills - though, again without doing the maths, fuel costs should generally form a fairly small percentage of the cost of an invented T2 gizmo.
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