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Use your voice to play eve

Author
FloppieTheBanjoClown
Arcana Imperii Ltd.
#21 - 2011-10-25 20:57:24 UTC
Leyla Constantine wrote:
I think it would be easy enough lets say you are in a system with 5 gates the software eaven though you pronounce the name incorrect would recognice which of the 5 gates you mean and if it still can't you could just say "Warp 100km gate 'M' 'A' 'A'" and it would figure out what gate you mean just by the first three letters and warp you there


You must never have been in combat situations where you needed to warp immediately. Here's the conversation as I picture it:

"Warp to the maadimilire gate!"

"Error: celestial not found"

"Warp to Mad gate at zero!"

"Error: celestial not found. Please spell name"

"Warp to M A A D gate at zero!"

"Warp target found, initia--" BOOM your ship is toast.

Leyla Constantine wrote:
and with regards to astroids you could just say "Mine the closest astroid" or "Lock and mine astroid 20 km to my left"


Have you ever been in a belt and looked at the overview? Do I even have to explain how often this would frustrate people?

Leyla Constantine wrote:
With regards to logis you could just say something like "Primary task don't let fleet get below 50% shield. Secondary task keep fleet at 100%"

So it would actually make things easier and would let the pilot concentrate about other thing.


Where I come from, that would be called a logi macro. You're not just talking about making it easier, you're talking about removing all the difficulty of running logi for a fleet. With your system, there wouldn't be anything for the logi pilot to concentrate on, as you've just automated the only task they have in combat.

Would you like a "Win Now" button with that?

Founding member of the Belligerent Undesirables movement.

Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#22 - 2011-10-26 14:29:31 UTC
"Shields up, red alert!"
Jack Carrigan
Order of the Shadow
#23 - 2011-10-26 17:34:39 UTC
I can give a number of reasons why this is just a terribad idea:
- The amount of input would be ridiculous
- Pronunciation of systems and certain Caldari stations would **** people up and make it hard to navigate
- Mining would be a ****ing nightmare
- Combat (considering all the tactical/logistical telemetry you'd be feeding the game) would have more lag than it does now
- Being able to get the system to respond to speech considering all the various accents would be a pain in the ***
- This would take away from the work being done on FiS and WiS

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

FloppieTheBanjoClown
Arcana Imperii Ltd.
#24 - 2011-10-26 21:22:23 UTC
There are a lot of commands that simply wouldn't make sense to issue via voice. While the OP might want to tug his shirt a bit, gesture vaguely at the screen and say "Engage", the nature of Eve doesn't suit that well. In a system with more than a dozen stations and half a dozen stargates, nine planets averaging six moons each, That's a lot of celestials for the system to distinguish between based on voice commands. Then there's choosing the proper target when you undock from Jita and see an enemy amidst the dozens of neutrals. Scanning probes, d-scan, and other such tools would simply be impossible.

Even if I wouldn't feel silly speaking orders every few seconds, even if I didn't want to keep my mic and audio free for TeamSpeak, such a system would be very limited in application and significantly slower to use than clicking.

Founding member of the Belligerent Undesirables movement.

Drake Draconis
Brutor Tribe
Minmatar Republic
#25 - 2011-10-26 21:24:48 UTC  |  Edited by: Drake Draconis
An another negative point.

In the time you tell your ship to get say 5 jumps and do whatever it is your going to do.

I'll have time to take a shower and eat my meal.


Ok maybe not.

Fact is keystrokes and mouse clicks are ultimately and always well be ever faster than speaking commands.


The problem is not so much the ability to do so...its the time and compliexity of those commands.

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FloppieTheBanjoClown
Arcana Imperii Ltd.
#26 - 2011-10-27 00:29:10 UTC
Drake Draconis wrote:
I'll have time to take a shower and eat my meal.

Ok maybe not.

Everyone knows Eve players don't shower.

Founding member of the Belligerent Undesirables movement.

Leyla Constantine
Doomheim
#27 - 2011-10-28 13:11:00 UTC
Well I see your points specially the one with that using the current keys would be faster. But this would make it possible to integrate voice with the current keys so while you are targeting you could say "activate shields" would make the process of issuing commands faster and another feature that would be cool is that while in a fleet if you were a squad commander with a squad and got engaged by a hostile fleet while the rest of your own fleet and the FC was in a different system and you could then issue the command "Establish video link to fleet commander" while engaged in fighting....or eaven keep issuing orders and watching the battle after you got podded through camera drones or something...
Drake Draconis
Brutor Tribe
Minmatar Republic
#28 - 2011-10-28 14:10:39 UTC  |  Edited by: Drake Draconis
Leyla Constantine wrote:
Well I see your points specially the one with that using the current keys would be faster. But this would make it possible to integrate voice with the current keys so while you are targeting you could say "activate shields" would make the process of issuing commands faster and another feature that would be cool is that while in a fleet if you were a squad commander with a squad and got engaged by a hostile fleet while the rest of your own fleet and the FC was in a different system and you could then issue the command "Establish video link to fleet commander" while engaged in fighting....or eaven keep issuing orders and watching the battle after you got podded through camera drones or something...


Stop ignoring our posts and start thinking.

You keep saying its possible based on our negative feedback.

We keep telling you possible or not... its incredibly foolish and outlandish.

Take the time to research the very product you hold dear so much... LEARN how it works...what it takes to get it to work.

This is nothing more than one big fancy pipe dream that will take months upon months for even CCP to implement...and because of that very complexity it will NEVER happen in the near future...doubtful even in distant terms.

There are too many issues and too many bigger problems to take care of.

The basic fact of this getting in the way of my ventrilo use or TS3 or Mumble is a big problem.

You keep ignoring the reasons and keep pressing in ignorance.

I'm done here....this just became a sad troll thread.

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Yeep
The Scope
Gallente Federation
#29 - 2011-10-28 15:27:21 UTC
Hey guys Apple did a thing
Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#30 - 2011-10-28 17:59:25 UTC
It's entirely possible, in fact there are programs which will translate your voice into keystrokes. If you really want it that badly, google around, and bind yourself saying "shields up" to alt+1 - alt+2 (or whatever your shield hardener keys are).

It is a nice gimmick, but as others have said, until we have computers capable of advanced speech processing an understanding ("plot the fastest route to Jita, avoid lowsec"), using a keyboard and mouse for simple commands will be many times faster and more convenient.
David Fightmaster
Golden Goose Privateers
#31 - 2011-10-31 02:05:33 UTC  |  Edited by: David Fightmaster
I have no support for this proposal. Cool idea, but it has to many things that could go wrong during game play. Besides, I rather CCP do something about lag and improve the features that we already have in the game. Plus I hate to see CCP commit people to this program and it fail. People could get laid off from CCP for a failed project. The last thing I want to see is CCP fail on their game because they focused on a unimportant issue in the game with their time and resources. I love the game to much.
Sephiroth Clone VII
Brothers of Tyr
Goonswarm Federation
#32 - 2011-10-31 23:21:10 UTC
mxzf wrote:
No. There are plenty of voice recognition programs out there, I know Dragon Naturally Speaking is the most popular, if you want to talk to your computer then you should use one of them. They should be able to interface fine with Eve's text boxes so you can dictate mail like that.

I see no reason at all to spend developer time implementing a new control system that's less accurate and efficient than the current one just because it's something different. That kind of feature bloat of adding things that don't actually add anything to Eve just because it sounds cool is what caused all of this uproar over the last 6 months. So, no, just no.


Otherkin use dragon speaking. What do normals do?
Rer Eirikr
The Scope
#33 - 2011-11-01 00:25:52 UTC
Nope.jpg

Sorry but I actually play games to, you know, play them. Its not cost effective, and even just theorycrafting its implementation leads to massive design issues.
Mal Darkrunner
Deep Core Mining Inc.
Caldari State
#34 - 2011-11-05 23:40:18 UTC
While I'm not sure about building this sort of thing directly into the client, I do find myself incredibly drawn to the idea of yelling "Fire Ze Missiles!" at my computer to activate the cruise-launchers on my raven... Lol
Jay Pava
Royal Amarr Institute
Amarr Empire
#35 - 2011-11-06 00:11:35 UTC
this idea isn't a complete write-off, but your proposals of how this would be implemented, and the type of commands you would issue is far too complex. in some cases it even undermines the functionality of the game. in a crew-driven environment (which i can see EVE steering into way...way down the line at some point) this functionality may even be a massive benefit. here is a concept of spaceship command that i think you are trying to convey:

http://www.youtube.com/watch?v=jc7WIV_ksVM

good idea. wrong time to see it happen.
Takara Mora
University of Caille
Gallente Federation
#36 - 2011-11-06 03:43:08 UTC  |  Edited by: Takara Mora
Leyla Constantine wrote:
Drake Draconis wrote:
FloppieTheBanjoClown wrote:
System name pronunciation alone would wreck this.

"Warp to the Maadirmilire gate at 100 km."

Nifty as it would be for disabled people who have trouble using the mouse for extended periods of time, I can't imagine giving targeting and module use orders. It would be hard enough as a miner, telling it which asteroid you want targetted and making sure your lasers don't double up on the same rock. Now think about what it would be like for a Logi or ECM pilot trying to issue voice commands.



Excellent point...completely missed the most obvious drawback.

Anyone ever try to pronouce half of the system names in this game?



I think it would be easy enough lets say you are in a system with 5 gates the software eaven though you pronounce the name incorrect would recognice which of the 5 gates you mean and if it still can't you could just say "Warp 100km gate 'M' 'A' 'A'" and it would figure out what gate you mean just by the first three letters and warp you there and with regards to astroids you could just say "Mine the closest astroid" or "Lock and mine astroid 20 km to my left"

With regards to logis you could just say something like "Primary task don't let fleet get below 50% shield. Secondary task keep fleet at 100%"

So it would actually make things easier and would let the pilot concentrate about other thing.



Plus IMO it would deepen immersion, making the player a bit more like the in-game pod-pilots who are directly jacked into their ships.

In addition to the need for disabled assistance as mentioned before, there are other Health and Safety aspects -- think of how much carpal tunnel this would prevent! (and yes, I've used SIRI, and yes, it is cumberson but still helpful especially when multi-tasking such as when flying a spaceship).

The accuracy of voice recognition isn't just good now ... it's fracking awesome ... in a loud room, lot's of noise, both Apple and Windows Phone Voice Recognition get it right 98% of the time now for me.

The hooks would need to be built into the game of course ... not like Dragon Naturally speaking or a generic control interface.

Bots? Maybe they'll use it ... but they already do have their hooks directly into the data stream.

Don't really like the idea of setting up macro's, since EVE doesn't allow that and it would change the game ... but simple commands equivalent to mouse commands, yeah, that would be cool in my book.
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