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Ammo sizes?

First post
Author
Marcus Gord
Caldari Provisions
Caldari State
#1 - 2013-02-11 21:38:54 UTC
Something that has bothered me for a long time, but has never been explained, is why do different sized guns in the same category, use the same ammo? I understand why from a gameplay point of view, it's simpler, but in-universe, it makes no sense.

800mm and 1400mms using the same ammo, for example?

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Eli Green
The Arrow Project
#2 - 2013-02-11 23:39:48 UTC
Marcus Gord wrote:
Something that has bothered me for a long time, but has never been explained, is why do different sized guns in the same category, use the same ammo? I understand why from a gameplay point of view, it's simpler, but in-universe, it makes no sense.

800mm and 1400mms using the same ammo, for example?


could be something to do with ...

wumbo

Copper Rei
Copper Corp
Aggressively Passive Bears
#3 - 2013-02-12 00:06:33 UTC
Perhaps if it were listed as a raw material that was shaped by the weapon system...like a garnular power that when compacted in the weapon hardened to specified density such as lead or had trace elements of uranium. This would explain why the medium size granule compound fits in the medium weapons loading mechanism and shapes to varying size rounds etc....
I think it is the picture or icon they use of a typical "round" or "shell" that is throwing you off.
Copper Rei
Copper Corp
Aggressively Passive Bears
#4 - 2013-02-12 00:07:06 UTC
Or it could be the Wumbo....Dunno!?!
Catalina Stygal
Legio de Praetorum
#5 - 2013-02-12 00:21:54 UTC
Marcus Gord wrote:
Something that has bothered me for a long time, but has never been explained, is why do different sized guns in the same category, use the same ammo? I understand why from a gameplay point of view, it's simpler, but in-universe, it makes no sense.

800mm and 1400mms using the same ammo, for example?


While they use the same ammo type I would imagine that the ammo would be bigger or smaller depending on the actual turret itself. It's just simpler than having several different ammo types based on the size of the gun youre using. None of the other races would really be affected by it but on the minmatar side youd have at least double the ammo to make,sell, and buy than you do now.
Horatius Caul
Kitzless
#6 - 2013-02-12 01:06:58 UTC
Catalina Stygal wrote:
Marcus Gord wrote:
Something that has bothered me for a long time, but has never been explained, is why do different sized guns in the same category, use the same ammo? I understand why from a gameplay point of view, it's simpler, but in-universe, it makes no sense.

800mm and 1400mms using the same ammo, for example?


While they use the same ammo type I would imagine that the ammo would be bigger or smaller depending on the actual turret itself. It's just simpler than having several different ammo types based on the size of the gun youre using. None of the other races would really be affected by it but on the minmatar side youd have at least double the ammo to make,sell, and buy than you do now.

Or CCP could rename the modules to only have three/four mm sizes or remove the mm sizes entirely.
CCP Eterne
C C P
C C P Alliance
#7 - 2013-02-12 18:52:41 UTC
The Jove.

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Beckie DeLey
Garoun Investment Bank
Gallente Federation
#8 - 2013-02-12 19:40:08 UTC
It's probably some timey wimey thingy that goes "Ding!" when there's stuff.

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Bienator II
madmen of the skies
#9 - 2013-02-12 19:46:41 UTC  |  Edited by: Bienator II
scrapmetal + ducktape + ammo = all you need

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

David Laurentson
Laurentson INC
#10 - 2013-02-12 21:00:51 UTC
Well, based on the volumes given for a single round of ammo... it comes in flat-pack form. The loading time is how long it takes to unpack the box.

Arty shells, of course, require much more assembly, which is whey they take so long between individual shells.
Vikarion
Doomheim
#11 - 2013-02-17 14:46:40 UTC
Here's a thought: when you buy ammo, you aren't actually buying a full shell, you are buying a nano-pack along with various rare materials. On your ship, raw (essentially free) materials like iron and sulfur and etc are then provided to the nano-packs, which then assemble the shells in the loading queue, using the raw materials and the rare materials/components included with the nano-pack. Since an autocannon fires a few shells with each shot, and an artillery cannon fires one large shell, the nano-pack for each is essentially the same size for a certain size class of gun.

How's that?
Esna Pitoojee
Societas Imperialis Sceptri Coronaeque
Khimi Harar
#12 - 2013-02-17 19:40:54 UTC
I've been toying with the idea as well that the various millimeter designations do not represent barrel or breach diameter, but rather some other figure - perhaps the length of the firing chamber, the diameter of the conductive elements in a Railgun, etc.
Saul Elsyn
Deep Core Mining Inc.
Caldari State
#13 - 2013-02-17 19:55:23 UTC
Or... since the tech level that EVE uses is way out there... each unit of ammunition represents the raw materials of the 'shell' which is assembled during the loading process. So for projectile weapons it'd be propellant, brass that is manufactured into a casing, and the actual shell's components ranging from plasma to fissionable materials and so forth.

For hybrid charges, it's probably a solid block of iron, lead, uranium, or plutonium cut, shaped, and compressed to the proper size when loaded in the gun. The only odd ball there is antimatter... which has to be contained somehow.
Louella Dougans
Sovereign Hospitaller Order of Saint Katherine
#14 - 2013-02-17 22:55:26 UTC
Vikarion wrote:
Here's a thought: when you buy ammo, you aren't actually buying a full shell, you are buying a nano-pack along with various rare materials. On your ship, raw (essentially free) materials like iron and sulfur and etc are then provided to the nano-packs, which then assemble the shells in the loading queue, using the raw materials and the rare materials/components included with the nano-pack. Since an autocannon fires a few shells with each shot, and an artillery cannon fires one large shell, the nano-pack for each is essentially the same size for a certain size class of gun.

How's that?


what I had thought, was that the ammunition you buy, is warheads, not the entire shell.

The ship carries numerous cartridges for the guns that it uses, and assembles the warhead onto the shell, before firing.

which would explain how guns of 3 different sizes take the same ammunition.


Also works for missiles too. The launcher system screws a warhead onto the missile body, then fires the assembled missile.

Be a Space Nun, it is fun. \o/

CCP Falcon
#15 - 2013-02-18 00:19:22 UTC
Louella Dougans wrote:
Vikarion wrote:
Here's a thought: when you buy ammo, you aren't actually buying a full shell, you are buying a nano-pack along with various rare materials. On your ship, raw (essentially free) materials like iron and sulfur and etc are then provided to the nano-packs, which then assemble the shells in the loading queue, using the raw materials and the rare materials/components included with the nano-pack. Since an autocannon fires a few shells with each shot, and an artillery cannon fires one large shell, the nano-pack for each is essentially the same size for a certain size class of gun.

How's that?


what I had thought, was that the ammunition you buy, is warheads, not the entire shell.

The ship carries numerous cartridges for the guns that it uses, and assembles the warhead onto the shell, before firing.

which would explain how guns of 3 different sizes take the same ammunition.


Also works for missiles too. The launcher system screws a warhead onto the missile body, then fires the assembled missile.


This is the most logical explantion for it, without a doubt.

I really shoud finish up a lot of the tech stuff I've written over the years. There was a big section on weapons, ammunition, charges and all manner of things.

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Eija-Riitta Veitonen
State War Academy
Caldari State
#16 - 2013-02-18 02:02:44 UTC
@CCP Falcon: yes, pwease?
Hannott Thanos
Squadron 15
#17 - 2013-02-18 06:32:41 UTC
Antimatter Ammo explains it nicely.

"Consists of two components: a shell of titanium and a core of antimatter atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired."

In the case of different sizes of railguns, a bigger railgun would have the power to fire a projectile with more force, giving greater range and damage with the same projectile.

while (CurrentSelectedTarget.Status == ShipStatus.Alive) {

     _myShip.FireAllGuns(CurrentSelectedTarget);

}

Hannott Thanos
Squadron 15
#18 - 2013-02-18 06:34:51 UTC  |  Edited by: Hannott Thanos
On that note, I think I found a typo.

Iridium Ammo:
"20% reduced optimal range.
24% reduced capacitor need."

Range bonus
20 %

Clearly I can't be the first to notice this?

while (CurrentSelectedTarget.Status == ShipStatus.Alive) {

     _myShip.FireAllGuns(CurrentSelectedTarget);

}

Eugene Kerner
TunDraGon
Goonswarm Federation
#19 - 2013-02-18 08:51:10 UTC
Louella Dougans wrote:
Vikarion wrote:
Here's a thought: when you buy ammo, you aren't actually buying a full shell, you are buying a nano-pack along with various rare materials. On your ship, raw (essentially free) materials like iron and sulfur and etc are then provided to the nano-packs, which then assemble the shells in the loading queue, using the raw materials and the rare materials/components included with the nano-pack. Since an autocannon fires a few shells with each shot, and an artillery cannon fires one large shell, the nano-pack for each is essentially the same size for a certain size class of gun.

How's that?


what I had thought, was that the ammunition you buy, is warheads, not the entire shell.

The ship carries numerous cartridges for the guns that it uses, and assembles the warhead onto the shell, before firing.

which would explain how guns of 3 different sizes take the same ammunition.


Also works for missiles too. The launcher system screws a warhead onto the missile body, then fires the assembled missile.




Sorry but as a person that is settled in engineering this is not a satisfactory explanation.

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Che Biko
Alexylva Paradox
#20 - 2013-02-18 11:42:21 UTC
In the 20th century they had this amazing stuff that allowed them to fire chickens of varying sizes all with the same barrel. It's called stryrofoam.
I know its far-fetched to think they would have this kind of advanced technology in the distant future, though.P
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