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Mining ships and EVE design philosophy.

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Pohbis
Neo T.E.C.H.
#101 - 2013-02-11 14:23:25 UTC
baltec1 wrote:
Pohbis wrote:
I have to say I'm still baffled by the fact that some people feel entitled to profitable ganking.

Multi-billion freighters and shuttles with x99 PLEX, sure.

But mining ships?

That's not the reason why CCP has kept suicide ganking alive in hi-sec.
You realise that just about every single subcap ship is profitable to gank if they fit T2 mods and no tank right?

What we found amazing is that miners refused to fit a tank even after 8 months of ganking.
That's really not an answer. Again, why should ships with a standard fit for their purpose be profitable to gank in hi-sec?
baltec1
Bat Country
Pandemic Horde
#102 - 2013-02-11 14:23:55 UTC
NEONOVUS wrote:

So the complaint isnt that they cant be ganked as I showed, but rather not profitably.
Which really is quite a different set of terms.

Also what happened to the freighter ganking?
Is it the new suspect changes made it entirely unsafe or something?


We are still doing it, its just that people are not whining as much about it.
baltec1
Bat Country
Pandemic Horde
#103 - 2013-02-11 14:24:52 UTC
Pohbis wrote:
That's really not an answer. Again, why should ships with a standard fit for their purpose be profitable to gank in hi-sec?


Because the pilot of said ship decided to fit no tank.
Mallak Azaria
Caldari Provisions
Caldari State
#104 - 2013-02-11 14:25:23 UTC
Frostys Virpio wrote:
What are the chance of 5 ECM drones to jam a ganker?


For some reason the first cycle always hit, even though the ECM strength of individual drones is low. With ECM drones out, the ganker would move on. Post-buff gankers do their thing in groups, so the drones are less effective.

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Pohbis
Neo T.E.C.H.
#105 - 2013-02-11 14:29:24 UTC  |  Edited by: Pohbis
baltec1 wrote:
Pohbis wrote:
That's really not an answer. Again, why should ships with a standard fit for their purpose be profitable to gank in hi-sec?


Because the pilot of said ship decided to fit no tank.
I think you missed the 'standard fit for their purpose' part.

There aren't a myriad of profitable T2 fitted ships out there. And those that are, aren't required to sit in a stationary belt that anyone can warp to, to do their thing.

And it's still not an answer. Key word being profitable here.
Mallak Azaria
Caldari Provisions
Caldari State
#106 - 2013-02-11 14:49:59 UTC
Pohbis wrote:
I think you missed the 'standard fit for their purpose' part.


There is no standard fit, it's player discretion. Miners are however, inherently lazy & greedy. It was just as easy to fit a decent tank pre-buff as it was to fit max yield/cargo. It's now even easier to fit a tank but miners still don't do it.

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baltec1
Bat Country
Pandemic Horde
#107 - 2013-02-11 15:39:08 UTC
Pohbis wrote:
baltec1 wrote:
Pohbis wrote:
That's really not an answer. Again, why should ships with a standard fit for their purpose be profitable to gank in hi-sec?


Because the pilot of said ship decided to fit no tank.
I think you missed the 'standard fit for their purpose' part.

There aren't a myriad of profitable T2 fitted ships out there. And those that are, aren't required to sit in a stationary belt that anyone can warp to, to do their thing.

And it's still not an answer. Key word being profitable here.


It just goes to show then how daft miners can be doesn't it? They are literally the only people in this game who think they should be able to go max yeild and fit no tank and be safe from piracy.
Mortimer Civeri
Aliastra
Gallente Federation
#108 - 2013-02-11 16:24:56 UTC
Pohbis wrote:
Again, why should ships with a standard fit for their purpose be profitable to gank in hi-sec?

Does the Mining barge/Exhumer have a strip miner I/II fitted? If yes, then it is "fit" with its standard fitting. Everything else that is fitted is at the discretion of the pilot.

"I don't know which is worse, ...that everyone has his price, or that the price is always so low." Calvin

handige harrie
Vereenigde Handels Compagnie
#109 - 2013-02-11 16:47:00 UTC  |  Edited by: handige harrie
Seeing the amount of whining in local in Abudban and Hek about untanked retrievers getting killed by destroyers on some days, I don't think op has a point.

Mining barges still die to ganking by people in destroyers.

Stop your whining, it doesn't make any sense.

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baltec1
Bat Country
Pandemic Horde
#110 - 2013-02-11 17:29:35 UTC
handige harrie wrote:
Seeing the amount of whining in local in Abudban and Hek about untanked retrievers getting killed by destroyers on some days, I don't think op has a point.

Mining barges still die to ganking by people in destroyers.

Stop your whining, it doesn't make any sense.


Thats not the barge thats broken.
NEONOVUS
Mindstar Technology
Goonswarm Federation
#111 - 2013-02-11 18:55:25 UTC
baltec1 wrote:
handige harrie wrote:
Seeing the amount of whining in local in Abudban and Hek about untanked retrievers getting killed by destroyers on some days, I don't think op has a point.

Mining barges still die to ganking by people in destroyers.

Stop your whining, it doesn't make any sense.


Thats not the barge thats broken.

Which barge is then?
baltec1
Bat Country
Pandemic Horde
#112 - 2013-02-11 19:05:13 UTC
NEONOVUS wrote:

Which barge is then?


Only the mack.
handige harrie
Vereenigde Handels Compagnie
#113 - 2013-02-11 19:33:53 UTC  |  Edited by: handige harrie
baltec1 wrote:
NEONOVUS wrote:

Which barge is then?


Only the mack.


So the Ops problem is he can't use his 10M destroyer against a 170M Tech 2 ship.

I see no problem with that, try something bigger or more smaller things and it'll work.

I can't gank freighters either with a single tornado, doesn't mean freighters are imbalanced.

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Jonah Gravenstein
Machiavellian Space Bastards
#114 - 2013-02-11 19:52:03 UTC  |  Edited by: Jonah Gravenstein
handige harrie wrote:
baltec1 wrote:
NEONOVUS wrote:

Which barge is then?


Only the mack.


So the Ops problem is he can't use his 10M destroyer against a 170M Tech 2 ship.

I see no problem with that, try something bigger or more smaller things and it'll work.

I can't gank freighters either with a single tornado, doesn't mean freighters are imbalanced.


You obviously missed the part where destroyers now roam in wolf packs so that they don't have to pick out the weakest in the herd (retrievers).

In the beginning there was nothing, which exploded.

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Kate stark
#115 - 2013-02-11 20:01:36 UTC
baltec1 wrote:
NEONOVUS wrote:

Which barge is then?


Only the mack.


i'm a miner.
and this guy is correct.

look at the stats of all 3 exhumers/barges and it's plain to see why it's ahead of the other two.

Yay, this account hasn't had its signature banned. or its account, if you're reading this.

baltec1
Bat Country
Pandemic Horde
#116 - 2013-02-11 20:17:14 UTC  |  Edited by: baltec1
handige harrie wrote:
baltec1 wrote:
NEONOVUS wrote:

Which barge is then?


Only the mack.


So the Ops problem is he can't use his 10M destroyer against a 170M Tech 2 ship.

I see no problem with that, try something bigger or more smaller things and it'll work.

I can't gank freighters either with a single tornado, doesn't mean freighters are imbalanced.


No, its is now impossible to kill an untanked mack for profit. This has the knock on effect of invalidating the skiff and the hulk doesnt mine enough to make it worth sacrificing the tank and ore hold. Its an unbalanced ship.

Also giving ships a tank based upon isk cost would mean the guadian vexors would have a tank around the same as a nyx.
NEONOVUS
Mindstar Technology
Goonswarm Federation
#117 - 2013-02-11 20:32:30 UTC
baltec1 wrote:


No, its is now impossible to kill an untanked mack for profit. This has the knock on effect of invalidating the skiff and the hulk doesnt mine enough to make it worth sacrificing the tank and ore hold. Its an unbalanced ship.

Also giving ships a tank based upon isk cost would mean the guadian vexors would have a tank around the same as a nyx.

Well seeing as they currently sport a station tank this could only be a massive nerf.
Ok now that I know where you are coming from I have a bit more agreement.
The mack is overtanked, but I dont think arguing profit factor is really worth a thing when you then complain that cost should not equal tank.
Kate stark
#118 - 2013-02-11 20:33:50 UTC
baltec1 wrote:
No, its is now impossible to kill an untanked mack for profit. This has the knock on effect of invalidating the skiff and the hulk doesnt mine enough to make it worth sacrificing the tank and ore hold. Its an unbalanced ship.


just to illustrate this point, the hulk mines ~15% more than a mackinaw.
consider the following: for an unbonused hulk, a flight of mining drones is the equivalent of a ~19% increase in yield, and how many miners use mining drones instead of combat drones? from my experience, few, including myself.
for an unbonused hulk it's still ~11%.

if people are ignoring a substantial bonus like that, it's no surprise people are ignoring a 15% yield bonus, even more so when they must sacrifice tank and yield in order to get that bonus.

Yay, this account hasn't had its signature banned. or its account, if you're reading this.

baltec1
Bat Country
Pandemic Horde
#119 - 2013-02-11 20:40:28 UTC
NEONOVUS wrote:

Well seeing as they currently sport a station tank this could only be a massive nerf.
Ok now that I know where you are coming from I have a bit more agreement.
The mack is overtanked, but I dont think arguing profit factor is really worth a thing when you then complain that cost should not equal tank.


A gank is the only thing a miner has to worry about in high sec so if they are unprofitable to gank there will be no ganks. No ganks mean no reason to fly the skiff. The hulk however can still be ganked for profit.

So in order to have a balanced barge lineup the mack needs to be on par with a hulk for tank. Gankable yet able to fit a tank to make itself unprofitable to gank. Thus we get barge balance and the smart people get rewarded and the dumb punished.
handige harrie
Vereenigde Handels Compagnie
#120 - 2013-02-11 22:05:24 UTC  |  Edited by: handige harrie
baltec1 wrote:

No, its is now impossible to kill an untanked mack for profit. This has the knock on effect of invalidating the skiff and the hulk doesnt mine enough to make it worth sacrificing the tank and ore hold. Its an unbalanced ship.

Also giving ships a tank based upon isk cost would mean the guadian vexors would have a tank around the same as a nyx.


It's also not possible to make a profit ganking unfitted abaddons or Rokhs or empty freighters. For most ships it just doesn't work that way.
The Skiff and Hulk were tiercided into different roles. Few of which include efficient High sec mining, this doesn't mean they are invalidated just that they are changed. Seeing as the skiff can get battleships EHP, I think it still has it's role for the uber paranoid and otherwise badly informed as even a retriever or any other Tech 1 Mining barge can tank belt rats in high sec, even an active played venture can do it, using a DPS tank. That doesn't say the Mack is balanced however, see below.

It's a good thing that I never implied that having isk and ehp as the one and only balancing factor is a good thing, because that would indeed be broken. You have to take some other stuff into account. like Tech level, Cargo hold, # of fitting slots, PG/CPU/Capacitor etc. The only thing CCP can balance is stats vs. basic build cost, player market does the rest.




I do however think that the Mack (and retriever) could do with less Mining yield, since sporting an above average yield, tank and supreme cargo hold is a bit too much and would balance the Exhumer line better.

As it is now (used this site for EHP numbers: http://eveblog.allumis.co.uk/?p=1070):
Hulk; 1 Yield. 3 Tank. 2 Cargo Hold .
Mack; 2 Yield. 2 Tank 1 Cargo Hold.
Skiff; 3 Yield. 1 Tank. 3 Cargo Hold.

How it should be imho:
Hulk; 1 Yield. 3 Tank. 2 Cargo Hold.
Mack; 3 Yield. 2 Tank. 1 Cargo Hold.
Skiff; 2 Yield. 1 Tank. 3 Cargo Hold.

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