These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Mining Barge SP Reimbursement

First post First post
Author
Ranger 1
Ranger Corp
Vae. Victis.
#261 - 2013-02-11 19:20:49 UTC
Whitehound wrote:
Ranger 1 wrote:
One of the reasons the skill system is good is because it requires you to make choices and deal with the sometimes unforseen consequences of those choices...

What has this got to do with anything? It is bullshit.

Some players have trained for an Orca and trained all the skills they needed for it, knowing that they do not need/want all of them, but they did it because they had no other choice if they wanted to get into this ship. They accepted the nonsense knowingly and moved on so that they can continue with their game in the way they want to play it.

These players knew back then, and before CCP did, how stupid some of the requirements were.

Now does CCP finally come to realize this for themselves and fixes this.

Why would CCP not want to give these players their points back and to allow them to redistribute these points in whatever way they see fit?

You have to be a total douche to stand here and to argue that they cannot have this. It reminds me of someone having a God complex, believing they are the only ones who figured out how wrong this, everyone else is dumb and little, and only they have the power to fix this, and their players not deserving any kind of compensation for running around with the skill for years!

First, when this point was made I was addressing people that wanted a complete skill reset, not partial compensation.
Second, even in this case of partial compensation no skill has been removed from the game.
Third, calm down White. No need to name call. I often support your stance on issues discussed on the forums, just not this time.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Whitehound
#262 - 2013-02-11 19:21:05 UTC
Jonah Gravenstein wrote:
CCP Ytterbium wrote:
For playing the game ourselves


Dammit, there goes my preconception that Devs don't play this "awful" game. Twisted

It is actually worrying when a dev says that, because it could indicate that he may have lost the plot and now keeps telling himself and everyone that he is still playing the game... still playing the game... must play the game... keep playing it... I am playing it...

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Tippia
Sunshine and Lollipops
#263 - 2013-02-11 19:28:49 UTC
LoneEcho wrote:
When you buy a car, you know the price is devalued the second you drove it off the lot. That's the fact of life.
…and when you train for some piece of equipment in EVE, you know that it's likely to change in the future. That's a fact of EVE MMOs.

James Amril-Kesh wrote:
Nobody has taken anything away from you by changing the skill prerequisites for Orcas. You still have Mining Barge 5. You can still use Mining Barge 5. In fact, you stopped needing Mining Barge 5 for the Orca the instant you injected the Industrial Command Ships skill, so changing the prerequisites for the Orca changes NOTHING for you. If you think that Mining Barge 5 is wasted because the prerequisites were changed, you should probably consider the fact that it was wasted before because you weren't using it anyway.
^^ It really doesn't get any more clear than this.
If the SP is wasted for you, it's because of how you already choose to play the game; it's wasted SP right now — the ship tree revamp makes absolutely no difference.
Aren Madigan
The Scope
Gallente Federation
#264 - 2013-02-11 19:32:42 UTC  |  Edited by: Aren Madigan
James Amril-Kesh wrote:
The advantages of learning skills were instantly negated when the skills were taken away, so in effect it is the same as taking away something that has been trained. They reimbursed what they took away.


Nope, nothing was taken away. They didn't lose anything but time and a number from their SP. In fact, in using examples many of you people used, say suddenly everyone got free internet. Should those that pay for it suddenly get refunded everything they ever paid for internet? They reaped the benefits before everyone else, but now its no longer exclusive to them.

Is this a good example? Hell no. But then neither are any of the other real life examples people are trying to use to argue their points. Hint to some people in the thread. Its a game, not life. If it took all aspects off of life, you wouldn't like it very long.

Anyways, more to the point, if you don't like the reasoning I'm using, quit using it yourself and maybe there can be some actual discussion where you present arguments that aren't weighted purely by bias rather than me having to occaisonally toss that ammo out myself?

Tippia wrote:
^^ It really doesn't get any more clear than this.
If the SP is wasted for you, it's because of how you already choose to play the game; it's wasted SP right now — the ship tree revamp makes absolutely no difference.


Aaand again can be applied to removed learning skills. They made the choice to train those skills, they never lost anything. Them being removed makes no difference to the state of things just like the ship tree revamp makes no difference.
Jonah Gravenstein
Machiavellian Space Bastards
#265 - 2013-02-11 19:57:27 UTC  |  Edited by: Jonah Gravenstein
Aren Madigan wrote:
James Amril-Kesh wrote:
The advantages of learning skills were instantly negated when the skills were taken away, so in effect it is the same as taking away something that has been trained. They reimbursed what they took away.


Nope, nothing was taken away. They didn't lose anything but time and a number from their SP. In fact, in using examples many of you people used, say suddenly everyone got free internet. Should those that pay for it suddenly get refunded everything they ever paid for internet? They reaped the benefits before everyone else, but now its no longer exclusive to them.

Is this a good example? Hell no. But then neither are any of the other real life examples people are trying to use to argue their points. Hint to some people in the thread. Its a game, not life. If it took all aspects off of life, you wouldn't like it very long.

Anyways, more to the point, if you don't like the reasoning I'm using, quit using it yourself and maybe there can be some actual discussion where you present arguments that aren't weighted purely by bias rather than me having to occaisonally toss that ammo out myself?

Tippia wrote:
^^ It really doesn't get any more clear than this.
If the SP is wasted for you, it's because of how you already choose to play the game; it's wasted SP right now — the ship tree revamp makes absolutely no difference.


Aaand again can be applied to removed learning skills. They made the choice to train those skills, they never lost anything. Them being removed makes no difference to the state of things just like the ship tree revamp makes no difference.


Learning skills were an essential skill, without them trained Eve became even more of a boring grind fest than it already was (one of the reasons that they were removed). If your character is an alt you would know this, if its time in game reflects your time in game then you have absolutely no idea what you're talking about, they were removed before you joined us.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Tippia
Sunshine and Lollipops
#266 - 2013-02-11 20:04:01 UTC  |  Edited by: Tippia
Aren Madigan wrote:
Nope, nothing was taken away.
…aside from the meta-game advantage the learning skills provided. In fact, it was that advantage that eventually caused them to be removed. Unlike in the case of the Orca skill tree revamp, where no advantage is being removed — everything stays the same for everyone involved.

Quote:
Aaand again can be applied to removed learning skills.
…except for the fact that a game mechanic and a meta-game advantage was removed in the process — something that does not happen in this case. The time they had spent was removed from the game; nothing gets removed from the people who have trained for Orca.

So sure, besides that core point — which means it's not applicable to learning skills — it can be applied to learning skills too.
Aren Madigan
The Scope
Gallente Federation
#267 - 2013-02-11 20:33:25 UTC
Tippia wrote:
Aren Madigan wrote:
Nope, nothing was taken away.
…aside from the meta-game advantage the learning skills provided. In fact, it was that advantage that eventually caused them to be removed. Unlike in the case of the Orca skill tree revamp, where no advantage is being removed — everything stays the same for everyone involved.

Quote:
Aaand again can be applied to removed learning skills.
…except for the fact that a game mechanic and a meta-game advantage was removed in the process — something that does not happen in this case. The time they had spent was removed from the game; nothing gets removed from the people who have trained for Orca.

So sure, besides that core point — which means it's not applicable to learning skills — it can be applied to learning skills too.


I'm going to spell this out nice and slow.

Why was losing the learning skills a bad thing for some people? Because they lost time. Suddenly their advantage was given to everyone. They still benefited from it, but ultimately it comes down to time. That's it. Nothing else. That or jealousy. If you can think of other reasons people would be upset, feel free. But they lost time training those skills for that purpose.

This situation? Same thing, just less people affected, less likely to be able to sort through them.

Both made their choices.
Both had the potential to know the consequences of any changes possibly making them less effective.

The difference?
One got free SP to spend as they wish, the other have a skill they will never use and all purpose has been removed for them.

Balance?
Jonah Gravenstein
Machiavellian Space Bastards
#268 - 2013-02-11 20:38:27 UTC
Aren Madigan wrote:


I'm going to spell this out nice and slow.

Why was losing the learning skills a bad thing for some people? Because they lost time. Suddenly their advantage was given to everyone. They still benefited from it, but ultimately it comes down to time. That's it. Nothing else. That or jealousy. If you can think of other reasons people would be upset, feel free. But they lost time training those skills for that purpose.

This situation? Same thing, just less people affected, less likely to be able to sort through them.

Both made their choices.
Both had the potential to know the consequences of any changes possibly making them less effective.

The difference?
One got free SP to spend as they wish, the other have a skill they will never use and all purpose has been removed for them.

Balance?


The balance was that while the people that had trained learning skills (pretty much everyone) got SP to reallocate, characters created after they were removed got a lot better base stats than the characters created before their removal.


In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Tyberius Franklin
Federal Navy Academy
Gallente Federation
#269 - 2013-02-11 20:44:54 UTC  |  Edited by: Tyberius Franklin
Aren Madigan wrote:

I'm going to spell this out nice and slow.

Why was losing the learning skills a bad thing for some people? Because they lost time. Suddenly their advantage was given to everyone. They still benefited from it, but ultimately it comes down to time. That's it. Nothing else. That or jealousy. If you can think of other reasons people would be upset, feel free. But they lost time training those skills for that purpose.

This situation? Same thing, just less people affected, less likely to be able to sort through them.

Both made their choices.
Both had the potential to know the consequences of any changes possibly making them less effective.

The difference?
One got free SP to spend as they wish, the other have a skill they will never use and all purpose has been removed for them.

Balance?

This is untrue. While both skills provided advantages at the time they were present, the learning skills had their affect removed in exchange for a higher fixed skill point increase. They came to a point where they prevented no benefit regardless of your attempt to use them or not. This is why they were removed. Their removal caused them to be reimbursed. For the skill changes being presented now to have to be in the same situation they would have to remove just about every ship class in game.
Tippia
Sunshine and Lollipops
#270 - 2013-02-11 20:50:57 UTC  |  Edited by: Tippia
Aren Madigan wrote:
Why was losing the learning skills a bad thing for some people? Because they lost time.
…except that they didn't lose any time due to the reimbursement. What they did lose was a meta-game advantage as the mechanic that provided that advantage was removed from the game (and no, having everyone be at the same level is not the same thing as keeping your advantage — quite the opposite, in fact). Without compensation, the time spent getting this advantage would have been flushed down a black hole. This was deemed unacceptable so they got the time back. The advantage was gone, but the game was better for it so it was an acceptable trade-off.

Quote:
This situation? Same thing
…except that nothing is lost — no advantage, no mechanic, nothing. As such, the time spent is not lost, and thus there is no grounds for compensating it. The game is also better for it, so we're not even talking about a trade-off here — just straight up improvement.

Quote:
Both made their choices.
Both had the potential to know the consequences of any changes possibly making them less effective.

The difference?
One had their time investment into an advantage nullified because it no longer provided that advantage; the other had their time investment still do the same thing (regardless of whether they took advantage of it or not). One got SP to make up for that nullification; the other get nothing because nothing is lost.
Aren Madigan
The Scope
Gallente Federation
#271 - 2013-02-11 20:56:19 UTC
Jonah Gravenstein wrote:


The balance was that while the people that had trained learning skills (pretty much everyone) got SP to reallocate, characters created after they were removed got a lot better base stats than the characters created before their removal.




If making things easier for new players than it was for old players is a valid reason for this argument, it only serves to strengthen my point. I'll explain If not though, would like you to clarify since this might actually be a new point.

Tyberius Franklin wrote:

This is untrue. While both skills provided advantages at the time they were present, the learning skills had their affect removed in exchange for a higher fixed skill point increase. They came to a point where they prevented no benefit regardless of your attempt to use them or not. This is why they were removed. Their removal caused them to be reimbursed. For the skill changes being presented now to have to be in the same situation they would have to remove just about every ship class in game.


Their effect was never removed. Skill points remained unchanged, nor did they lose the SP they earned, nor did anyone else gain a boost to make up for not having them. They provided a benefit that lasts to this day in terms of progression. One that never went away, one that won't go away. Their removal only served to avoid widening the gap any further. For their benefit to have been taken, every last skill point earned thanks to them would have to be removed or a bonus to anyone who refused to train them while they were in.

Which isn't reasonable obviously, not because it wouldn't be easy to do, heck no, that'd be damn easy likely, but because of wasted time. They earned what they put the time into for the purpose the time was put into it. Sort of falls apart at the purpose part here.
Tippia
Sunshine and Lollipops
#272 - 2013-02-11 20:58:35 UTC
Aren Madigan wrote:
Their effect was never removed.
So you're saying that people who trained the learning skills still train faster than the ones who didn't?

…because that was the effect, and it was indeed removed. The removal of exactly that effect was the entire reason why the skill removal happened.
Aren Madigan
The Scope
Gallente Federation
#273 - 2013-02-11 21:06:50 UTC
Tippia wrote:
Aren Madigan wrote:
Their effect was never removed.
So you're saying that people who trained the learning skills still train faster than the ones who didn't?

…because that was the effect, and it was indeed removed. The removal of exactly that effect was the entire reason why the skill removal happened.


No, I'm saying the reason they wanted to train faster in the first place was never removed. The SP, which still puts them at an advantage. The end result, what it was all for, why they invested that first terrible batch of time. So they could have more SP. Which they got. And kept. And never lost. Thus while having their advantage lessened, was never completely nullified.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#274 - 2013-02-11 21:11:10 UTC
Aren Madigan wrote:

Tyberius Franklin wrote:

This is untrue. While both skills provided advantages at the time they were present, the learning skills had their affect removed in exchange for a higher fixed skill point increase. They came to a point where they prevented no benefit regardless of your attempt to use them or not. This is why they were removed. Their removal caused them to be reimbursed. For the skill changes being presented now to have to be in the same situation they would have to remove just about every ship class in game.


Their effect was never removed. Skill points remained unchanged, nor did they lose the SP they earned, nor did anyone else gain a boost to make up for not having them. They provided a benefit that lasts to this day in terms of progression. One that never went away, one that won't go away. Their removal only served to avoid widening the gap any further. For their benefit to have been taken, every last skill point earned thanks to them would have to be removed or a bonus to anyone who refused to train them while they were in.

Which isn't reasonable obviously, not because it wouldn't be easy to do, heck no, that'd be damn easy likely, but because of wasted time. They earned what they put the time into for the purpose the time was put into it. Sort of falls apart at the purpose part here.

No, the advantage of increased attribute points (which I realize now I mistakenly referred to as skill points in my prior post) was decreased training times. Not the accrued SP itself, but the ability to continue to accrue SP at a higher rate. This benefit DID go away as, implants aside, those who trained them now train the same skills on the same map at the same speed as someone who never trained them.

Their removal was not to prevent the gap from widening either. It was to replace near compulsory training with more gameplay applicable training. So long as they retained their affect this couldn't be achieved. The addition fixed of attribute points was intended to preserve training times, not close the gap between old and new players. Further evidence of this is the removal of the initial double training speed at the same time.

So we see again the learning skills DID suffer loss as part of the plan. The ship skills do not. Ship skills are not limited in their benefits to their roles as prerequisites. There are still ships they effect even if you should choose not to fly them. The learning skills on the other habd, had they remained and stayed effective would have caused the entire learning change to be rendered completely ineffective in it true goal. Since they had to be rendered wholly ineffective it made perfect sense to reimburse them.

Ship skills are not in this case and are still effective regardless of your choice to take advantage of that effect. Thus the 2 situations are greatly different.
Tippia
Sunshine and Lollipops
#275 - 2013-02-11 21:12:28 UTC
Aren Madigan wrote:
No, I'm saying the reason they wanted to train faster in the first place was never removed.
…which is utterly irrelevant since that's not why they were being compensated.

They were compensated because they had spent time getting an advantage over other players, and when the mechanics that provided that advantage was removed — and the advantage itself with it — they were reimbursed the time they had spent on something that no longer existed.

Nothing of the kind is happening with the Orca skill revamp. Nothing is lost. No mechanics are removed; no advantage is being flushed; no skills are suddenly rendered meaningless; no time has gone to naught. There is nothing to reimburse.
Aren Madigan
The Scope
Gallente Federation
#276 - 2013-02-11 21:16:13 UTC
Tippia wrote:
Aren Madigan wrote:
No, I'm saying the reason they wanted to train faster in the first place was never removed.
…which is utterly irrelevant since that's not why they were being compensated.


If having more SP isn't an advantage, than gaining SP faster isn't one either, so its relevant, no matter how you want to cry it isn't because it hurts your position. Crying irrelevant at every point doesn't make you right.
Rebecha Pucontis
Doomheim
#277 - 2013-02-11 21:16:31 UTC
This discussion seemingly never ends. I think the Dev has summed it up there for us now though, so any further debate is simply recreational. As CCP Ytterbium stated, this is obviously something they have thought hard about and there is a good case for a reimbursement in this case, and so those still arguing against a reimbursement are arguing a case which they lost a few pages back.

The only reason they are not reimbursing is simply due to one word, "precedence". As Ytterbium stated, if they reimburse this skill, then every man and their dog will start complaining that they want their skills reimbursed also. Personally I hope CCP stand up to these people and change their mind, but I don't hold out much hope of that given Ytterbium's previous statement.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#278 - 2013-02-11 21:17:43 UTC
Aren Madigan wrote:
Tippia wrote:
Aren Madigan wrote:
Their effect was never removed.
So you're saying that people who trained the learning skills still train faster than the ones who didn't?

…because that was the effect, and it was indeed removed. The removal of exactly that effect was the entire reason why the skill removal happened.


No, I'm saying the reason they wanted to train faster in the first place was never removed. The SP, which still puts them at an advantage. The end result, what it was all for, why they invested that first terrible batch of time. So they could have more SP. Which they got. And kept. And never lost. Thus while having their advantage lessened, was never completely nullified.

No, they didn't train them for the SP. They trained them to train faster, and they no longer train faster. Hence their affect was removed.

As a note the exchange would not have been worthwhile for me and possibly several others who invested heavily in them before the change was announced had it not been for the reimbursement. The SP gained in that short time would not have negated the time sunk into the skills themselves (I believe it was a couple of years to get a net positive SP in gameplay affecting skills to pay yourself back the full contents of the learning folder). There would have been literally no way to profit from the training, whereas an orca pilot can simply get into a retriever and can make use of his skills. That they are unwilling does not make the 2 situations the same.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#279 - 2013-02-11 21:19:39 UTC  |  Edited by: Tyberius Franklin
Aren Madigan wrote:
Tippia wrote:
Aren Madigan wrote:
No, I'm saying the reason they wanted to train faster in the first place was never removed.
…which is utterly irrelevant since that's not why they were being compensated.


If having more SP isn't an advantage, than gaining SP faster isn't one either, so its relevant, no matter how you want to cry it isn't because it hurts your position. Crying irrelevant at every point doesn't make you right.

Having more SP is not an advantage that was tied with the learning skills. Training faster was. The learning skills could give faster training but could not guarantee greater SP.
Rebecha Pucontis wrote:

This discussion seemingly never ends. I think the Dev has summed it up there for us now though, so any further debate is simply recreational. As CCP Ytterbium stated, this is obviously something they have thought hard about and there is a good case for a reimbursement in this case, and so those still arguing against a reimbursement are arguing a case which they lost a few pages back.

The only reason they are not reimbursing is simply due to one word, "precedence". As Ytterbium stated, if they reimburse this skill, then every man and their dog will start complaining that they want their skills reimbursed also. Personally I hope CCP stand up to these people and change their mind, but I don't hold out much hope of that given Ytterbium's previous statement.

I cannot say I came to the same conclusion regarding the dev posts in this thread. Precedent was a contributing factor but not the only one (the biggest being that the primary purpose of the skill is still maintained). Not to mention I'm sure this isn't the only case in which they felt their was a "good case" for a reimbursement, but not one which could sway them.
Aren Madigan
The Scope
Gallente Federation
#280 - 2013-02-11 21:24:56 UTC  |  Edited by: Aren Madigan
Tyberius Franklin wrote:
Aren Madigan wrote:
Tippia wrote:
Aren Madigan wrote:
Their effect was never removed.
So you're saying that people who trained the learning skills still train faster than the ones who didn't?

…because that was the effect, and it was indeed removed. The removal of exactly that effect was the entire reason why the skill removal happened.


No, I'm saying the reason they wanted to train faster in the first place was never removed. The SP, which still puts them at an advantage. The end result, what it was all for, why they invested that first terrible batch of time. So they could have more SP. Which they got. And kept. And never lost. Thus while having their advantage lessened, was never completely nullified.

No, they didn't train them for the SP. They trained them to train faster, and they no longer train faster. Hence their affect was removed.

As a note the exchange would not have been worthwhile for me and possibly several others who invested heavily in them before the change was announced had it not been for the reimbursement. The SP gained in that short time would not have negated the time sunk into the skills themselves (I believe it was a couple of years to get a net positive SP in gameplay affecting skills to pay yourself back the full contents of the learning folder). There would have been literally no way to profit from the training, whereas an orca pilot can simply get into a retriever and can make use of his skills. That they are unwilling does not make the 2 situations the same.


OK, see, that second point is a good one that shows the absurdity of the skills in the first place. I actually quit my first time around solely because of those skills and doing the math behind them. It was ridiculous. And yeah, no reimbursement for those who hadn't been training for over two years would have had disasterous results. I'd probably argue that alone was the reason for the reimbursement over anything else, not losing an advantage... which comes to why I disagree with your first point. When you train faster, you get more SP, which ends up being the whole reason you'd want to train faster, so you can get more skills. And those that trained over the two years? They got more skills than those who prefered not to put up with that absurdity. No matter how you swing it, that's an advantage and one that was gained through the skill.

Ranger 1 wrote:

Out of all of the firm reasons not to reimburse listed in that post (most of which have been pointed out both before and after his post), lack of precedence is the one point you actually understand and acknowledge as the only valid one?

Wow.


Probably not the one I'd pick either. In fact its the reason I dislike most as unprecedented situations warrant unprecedented action.