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Mining Barge SP Reimbursement

First post First post
Author
stoicfaux
#101 - 2013-02-10 23:53:45 UTC
Rebecha Pucontis wrote:
Heh, this is very amusing. Bringing up a parable from the bible with only very very very vague similarity, in fact almost no similarity, to argue your point is really stretching the limits of what I can rationally argue back against, and something I didn't expect from eve forums.

The workers who arrived in the morning agreed to work for one day for one silver coin. --> You agreed to train 49 days to fly the Orca.

Later in the evening, new workers agreed to work for a few hours for one silver coin. --> Newbies can train 18 days to fly the Orca.

The workers who worked all day expected recompense for their "extra" labor and complained. --> You trained for 49 days and want a refund on your "extra" skills.

God, via a proxy, said "Bugger off." --> CCP says "Bugger off."


Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Aren Madigan
The Scope
Gallente Federation
#102 - 2013-02-10 23:54:59 UTC
Mc Scam wrote:
Aren Madigan wrote:


Ever hear of the slippery slope fallacy? And probably a bit of strawman.

While again, reimbersing because someone wants to be the flavor of the month is silly, reimbersing because they changed the skill requirements is a bit different. This is a pretty unique change. This is not the kind of change that someone should have to gamble with and not something I imagine anyone could have seen coming. One can see nerfs and such coming, one can decide instead to play the way they feel like rather than go for flavor of the month. One can't reasonably decide that "oh, I'm going to train this or wait on this thing I want in hopes that they change the skill requirements and train this instead because it'll let me fly it better when the change happens". Well, ok NOW they can do that for this particular change, but yeah.


As I understand it one reasonably decided to get skill x to fly ship y at some point. Ship y can still be flown after the change, if this wouldn't be the case I would agree with your statement.

There has also been a warning months ahead, so noone who cares enough to keep himself informed will get the wrong skills to fly ship y and not be finished b4 the change happens, ending up unable to fly.


That at least lightens the blow and was a smart move on their part, yeah. I think a lot of people would be preeetty ticked otherwise. It would have been nice if the warning was more visible though. Even finding them on the forums is kind of irritating. This is something that should be front and center of the launcher at the very least. Especially given the nature of remaps when changes like this can affect the skills people want to train over a pretty long period... and before someone starts on that spiel that often gets going when someone mentions remaps, no, stop, now, settle your butt down.
Frostys Virpio
State War Academy
Caldari State
#103 - 2013-02-10 23:57:07 UTC
Rebecha Pucontis wrote:
Frostys Virpio wrote:
Rebecha Pucontis wrote:


Saying that those who agree with a SP reimbursement is simply due to jealousy is a rather low base argument. If you read the points put forth it is not at all about jealousy as I think the Orca change is a good change for the better. Perhaps I would add more training time for such a valuable ship myself though, but in essence its a good change. The main issue is CCP is fundamentally changing the skill system with this new initiative making many previously essential skills now worthless.



Just because it has no use to you does not make the skill worthless wich is why CCP is not giving any refund. They only refund if something become truly worthless because in such case, they would also completely delete the skill anyway.


Ok, let me give another hypothetical argument to counter the logic of this opinion. What if CCP decided the entire skill system needed overhauling, all combat ships would now be reliant on industrial related skills, and all industrial skills are now required for combat activities. You could still use all the combat skills you had spent months training for, but for another completely unrelated activity in industry. But they are still useful in some way, and so according to the logic of your opinion that would be acceptable.

In regards to the Orca, players trained mining barge to fly the orca, now this once useful skill, useful due to the fact it was required to fly the orca, is now used for a purpose completely different to the original purpose for which it was trained. So although still useful, its useful for an activity unrelated to the initial purpose of training it.


As long as I can fly what I was able to fly before the patch, I will be happy because that is pretty much the only promise CCP make when skills change. All I ask for is they follow through with what they promised and they will with the upcoming change.
Rebecha Pucontis
Doomheim
#104 - 2013-02-10 23:57:42 UTC
Nexus Day wrote:
Although I agree with the OP I think the word that applies is precedent. I do not believe there will be a refund.

I will train my last couple skills for the Orca within 5 days. I have no need for mining barge V, it is not the way I will use it. But it is what it is. My suggestions to CCP would be however:

1) Announce these changes as soon as you know you are making them.

2) Give realistic timelines for these changes instead of stuff like, "ZOMG, train BCV noa!" in December then wait for the Summer to make the change.

3) Realize that there is an opportunity cost for your decision and make the non-required skills somewhat useful. I don't want a refund, I want utility. Such as Mining Barge is no longer a prerequisite, but give a bonus for having trained it on Orcas. Nothing says a bonus for a ship has to be a prerequisite.


Yes I agree with this, making the mining barge skill at least in some way influence the purpose for which it was originally trained for would be an entirely acceptable solution.

Unfortunately, I also agree with you initial point, and I have little hope that CCP would refund the SP and training time which you and myself have essentially wasted.
Karl Hobb
Imperial Margarine
#105 - 2013-02-10 23:58:07 UTC
Nexus Day wrote:
2) Give realistic timelines for these changes instead of stuff like, "ZOMG, train BCV noa!" in December then wait for the Summer to make the change.

The BC changes were announced long before December. As for the rest of these changes, they're simply changing requirements, not rewriting skills, so there's no real need to reimburse or whatever; the skills remain and you can still lfy everything you were able to fly before.

A professional astro-bastard was not available so they sent me.

Frostys Virpio
State War Academy
Caldari State
#106 - 2013-02-11 00:00:22 UTC
Nexus Day wrote:


3) Realize that there is an opportunity cost for your decision and make the non-required skills somewhat useful. I don't want a refund, I want utility. Such as Mining Barge is no longer a prerequisite, but give a bonus for having trained it on Orcas. Nothing says a bonus for a ship has to be a prerequisite.


This I could get behind. Something along the line of a modifier to the strenght of mining boost related to your minign abrge traning level would make some sense. It would still be usefull in an orca and people could choose to skip it in the future.
Frostys Virpio
State War Academy
Caldari State
#107 - 2013-02-11 00:02:01 UTC
Aren Madigan wrote:
Mc Scam wrote:
Aren Madigan wrote:


Ever hear of the slippery slope fallacy? And probably a bit of strawman.

While again, reimbersing because someone wants to be the flavor of the month is silly, reimbersing because they changed the skill requirements is a bit different. This is a pretty unique change. This is not the kind of change that someone should have to gamble with and not something I imagine anyone could have seen coming. One can see nerfs and such coming, one can decide instead to play the way they feel like rather than go for flavor of the month. One can't reasonably decide that "oh, I'm going to train this or wait on this thing I want in hopes that they change the skill requirements and train this instead because it'll let me fly it better when the change happens". Well, ok NOW they can do that for this particular change, but yeah.


As I understand it one reasonably decided to get skill x to fly ship y at some point. Ship y can still be flown after the change, if this wouldn't be the case I would agree with your statement.

There has also been a warning months ahead, so noone who cares enough to keep himself informed will get the wrong skills to fly ship y and not be finished b4 the change happens, ending up unable to fly.


That at least lightens the blow and was a smart move on their part, yeah. I think a lot of people would be preeetty ticked otherwise. It would have been nice if the warning was more visible though. Even finding them on the forums is kind of irritating. This is something that should be front and center of the launcher at the very least. Especially given the nature of remaps when changes like this can affect the skills people want to train over a pretty long period... and before someone starts on that spiel that often gets going when someone mentions remaps, no, stop, now, settle your butt down.


If you burned a remap on a 49 day training plan, I think you deserve to ahve burned it.
Karl Hobb
Imperial Margarine
#108 - 2013-02-11 00:05:19 UTC  |  Edited by: Karl Hobb
Aren Madigan wrote:
It would have been nice if the warning was more visible though. Even finding them on the forums is kind of irritating. This is something that should be front and center of the launcher at the very least.

Pretty sure the launcher has news and dev blogs front and center, and if you didn't know about this before now, that speaks volumes about how worthless your corp is. Even my corp of 6 RL friends got an email sent out about how to optimize training, with a link to the dev blog.

A professional astro-bastard was not available so they sent me.

Rebecha Pucontis
Doomheim
#109 - 2013-02-11 00:06:12 UTC
stoicfaux wrote:
Rebecha Pucontis wrote:
Heh, this is very amusing. Bringing up a parable from the bible with only very very very vague similarity, in fact almost no similarity, to argue your point is really stretching the limits of what I can rationally argue back against, and something I didn't expect from eve forums.

The workers who arrived in the morning agreed to work for one day for one silver coin. --> You agreed to train 49 days to fly the Orca.

Later in the evening, new workers agreed to work for a few hours for one silver coin. --> Newbies can train 18 days to fly the Orca.

The workers who worked all day expected recompense for their "extra" labor and complained. --> You trained for 49 days and want a refund on your "extra" skills.

God, via a proxy, said "Bugger off." --> CCP says "Bugger off."




Thank you for explaining. Although obviously that is a different scenario and I am not aware of the context in which God says "bugger off" to the worker request, there must be a good reason for it.

Although I would argue with the principle which you are trying to suggest, although its slightly off topic, but in general if workers are doing the same work then do you not think they should be paid the same wage?
Aren Madigan
The Scope
Gallente Federation
#110 - 2013-02-11 00:07:22 UTC
Karl Hobb wrote:
Aren Madigan wrote:
It would have been nice if the warning was more visible though. Even finding them on the forums is kind of irritating. This is something that should be front and center of the launcher at the very least.

Pretty sure the launcher has news and dev blogs front and center, and if you didn't know about this before now, that speaks volumes about how worthless your corp is. Even my corp of 6 RL friends got an email sent out about how to optimiize training, with a link to the dev blog.

I got the message about in December. Just because I say something doesn't mean I'm thinking only about myself. Thinking about people in less advantageous positions. And while the launcher has news, this should be news that stays on it until the change happens.
Nexus Day
Lustrevik Trade and Travel Bureau
#111 - 2013-02-11 00:08:25 UTC
Karl Hobb wrote:
Nexus Day wrote:
2) Give realistic timelines for these changes instead of stuff like, "ZOMG, train BCV noa!" in December then wait for the Summer to make the change.

The BC changes were announced long before December. As for the rest of these changes, they're simply changing requirements, not rewriting skills, so there's no real need to reimburse or whatever; the skills remain and you can still lfy everything you were able to fly before.

Agreed. My point was CCP originally expressed that the BC changes would take effect in January thereby causing people to use December, all of December, to train up BCV.

The announcement for the Orcas happened late imo. I didn't hear about the change until very recently and it looks like it will take effect on the 19th.

Therefore comments 1 & 2.
Rebecha Pucontis
Doomheim
#112 - 2013-02-11 00:09:37 UTC
Frostys Virpio wrote:
Nexus Day wrote:


3) Realize that there is an opportunity cost for your decision and make the non-required skills somewhat useful. I don't want a refund, I want utility. Such as Mining Barge is no longer a prerequisite, but give a bonus for having trained it on Orcas. Nothing says a bonus for a ship has to be a prerequisite.


This I could get behind. Something along the line of a modifier to the strenght of mining boost related to your minign abrge traning level would make some sense. It would still be usefull in an orca and people could choose to skip it in the future.


Perhaps this is a way CCP could go, although I cannot see exactly how it would be implemented, and am doubtful that it would actually happen. But perhaps this is a solution that would unite all opposing views. After all there is no SP being refunded using this approach, and the skill is no longer worthless if it has some effect on the abilities of the orca for which is was originally trained.
Frostys Virpio
State War Academy
Caldari State
#113 - 2013-02-11 00:12:41 UTC
Rebecha Pucontis wrote:
stoicfaux wrote:
Rebecha Pucontis wrote:
Heh, this is very amusing. Bringing up a parable from the bible with only very very very vague similarity, in fact almost no similarity, to argue your point is really stretching the limits of what I can rationally argue back against, and something I didn't expect from eve forums.

The workers who arrived in the morning agreed to work for one day for one silver coin. --> You agreed to train 49 days to fly the Orca.

Later in the evening, new workers agreed to work for a few hours for one silver coin. --> Newbies can train 18 days to fly the Orca.

The workers who worked all day expected recompense for their "extra" labor and complained. --> You trained for 49 days and want a refund on your "extra" skills.

God, via a proxy, said "Bugger off." --> CCP says "Bugger off."




Thank you for explaining. Although obviously that is a different scenario and I am not aware of the context in which God says "bugger off" to the worker request, there must be a good reason for it.

Although I would argue with the principle which you are trying to suggest, although its slightly off topic, but in general if workers are doing the same work then do you not think they should be paid the same wage?


They get paid the same wage. X per day...
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#114 - 2013-02-11 00:13:18 UTC
Nexus Day wrote:
Karl Hobb wrote:
Nexus Day wrote:
2) Give realistic timelines for these changes instead of stuff like, "ZOMG, train BCV noa!" in December then wait for the Summer to make the change.

The BC changes were announced long before December. As for the rest of these changes, they're simply changing requirements, not rewriting skills, so there's no real need to reimburse or whatever; the skills remain and you can still lfy everything you were able to fly before.

Agreed. My point was CCP originally expressed that the BC changes would take effect in January thereby causing people to use December, all of December, to train up BCV.

The announcement for the Orcas happened late imo. I didn't hear about the change until very recently and it looks like it will take effect on the 19th.

Therefore comments 1 & 2.



Uh, no.

'Dev blog: The great ship skill change of summer 2013'

That's the dev blog it was announced it. Summer 2013. Not February 19th. Summer

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Rebecha Pucontis
Doomheim
#115 - 2013-02-11 00:15:40 UTC
Steve Ronuken wrote:
Nexus Day wrote:
Karl Hobb wrote:
Nexus Day wrote:
2) Give realistic timelines for these changes instead of stuff like, "ZOMG, train BCV noa!" in December then wait for the Summer to make the change.

The BC changes were announced long before December. As for the rest of these changes, they're simply changing requirements, not rewriting skills, so there's no real need to reimburse or whatever; the skills remain and you can still lfy everything you were able to fly before.

Agreed. My point was CCP originally expressed that the BC changes would take effect in January thereby causing people to use December, all of December, to train up BCV.

The announcement for the Orcas happened late imo. I didn't hear about the change until very recently and it looks like it will take effect on the 19th.

Therefore comments 1 & 2.



Uh, no.

'Dev blog: The great ship skill change of summer 2013'

That's the dev blog it was announced it. Summer 2013. Not February 19th. Summer


I read the dev blogs and keep informed on current events, and this orca change has come straight out the blue as far as I am aware.
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#116 - 2013-02-11 00:20:52 UTC
Rebecha Pucontis wrote:
Steve Ronuken wrote:
Nexus Day wrote:
Karl Hobb wrote:
Nexus Day wrote:
2) Give realistic timelines for these changes instead of stuff like, "ZOMG, train BCV noa!" in December then wait for the Summer to make the change.

The BC changes were announced long before December. As for the rest of these changes, they're simply changing requirements, not rewriting skills, so there's no real need to reimburse or whatever; the skills remain and you can still lfy everything you were able to fly before.

Agreed. My point was CCP originally expressed that the BC changes would take effect in January thereby causing people to use December, all of December, to train up BCV.

The announcement for the Orcas happened late imo. I didn't hear about the change until very recently and it looks like it will take effect on the 19th.

Therefore comments 1 & 2.



Uh, no.

'Dev blog: The great ship skill change of summer 2013'

That's the dev blog it was announced it. Summer 2013. Not February 19th. Summer


I read the dev blogs and keep informed on current events, and this orca change has come straight out the blue as far as I am aware.


'straight out of the blue'. All depends on how much notice you think is reasonable. 4 months seem ok? 'Out of the blue' would have been a change on the 19th. And only someone that pays no attention to the dev blogs would think it was happening on the 19th.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Frostys Virpio
State War Academy
Caldari State
#117 - 2013-02-11 00:29:16 UTC
Rebecha Pucontis wrote:
Frostys Virpio wrote:
Nexus Day wrote:


3) Realize that there is an opportunity cost for your decision and make the non-required skills somewhat useful. I don't want a refund, I want utility. Such as Mining Barge is no longer a prerequisite, but give a bonus for having trained it on Orcas. Nothing says a bonus for a ship has to be a prerequisite.


This I could get behind. Something along the line of a modifier to the strenght of mining boost related to your minign abrge traning level would make some sense. It would still be usefull in an orca and people could choose to skip it in the future.


Perhaps this is a way CCP could go, although I cannot see exactly how it would be implemented, and am doubtful that it would actually happen. But perhaps this is a solution that would unite all opposing views. After all there is no SP being refunded using this approach, and the skill is no longer worthless if it has some effect on the abilities of the orca for which is was originally trained.


Industrial Command Ship Skill Bonus:
5% bonus to cargo capacity per level
3% bonus to effectiveness of mining foreman gang links per level

Mining Barge skill bonus :
5% bonus to effectiveness of mining foreman gang links per level

Then you lower the base bonus of minign foreman links so the end result is exactly the same as currently at "mining barge V"

That way, anybody who had an orca for boosting gains nothing and people who want to boost have the same trainign requirement. The mining barge training is not as useless even if for a pure ahuyler it's not really usefull.
Karl Hobb
Imperial Margarine
#118 - 2013-02-11 00:31:58 UTC
Nexus Day wrote:
Karl Hobb wrote:
Nexus Day wrote:
2) Give realistic timelines for these changes instead of stuff like, "ZOMG, train BCV noa!" in December then wait for the Summer to make the change.

The BC changes were announced long before December. As for the rest of these changes, they're simply changing requirements, not rewriting skills, so there's no real need to reimburse or whatever; the skills remain and you can still lfy everything you were able to fly before.

Agreed. My point was CCP originally expressed that the BC changes would take effect in January thereby causing people to use December, all of December, to train up BCV.

The announcement for the Orcas happened late imo. I didn't hear about the change until very recently and it looks like it will take effect on the 19th.

Therefore comments 1 & 2.

CCP never gave a hard and fast date for the BC changes, only saying you'd want to do them Soon, until the latest dev blog. Furthermore, the rest of these changes will take effect some months down the road with the Summer expansion, not Retri 1.1 in February.

A professional astro-bastard was not available so they sent me.

Aren Madigan
The Scope
Gallente Federation
#119 - 2013-02-11 00:36:51 UTC
Steve Ronuken wrote:
'straight out of the blue'. All depends on how much notice you think is reasonable. 4 months seem ok? 'Out of the blue' would have been a change on the 19th. And only someone that pays no attention to the dev blogs would think it was happening on the 19th.


Its almost never "only" this or "only" that. Maybe they were gone during the period the change was visible on the launcher for one reason or another. Maybe they're new. Maybe they're a resub. Maybe some other reason. There's plenty of possibilities beyond that particular short sighted one.
Mr Epeen
It's All About Me
#120 - 2013-02-11 00:40:54 UTC
The Orca is a pretty straight forward situation.

But what really bakes my noodle is trying to figure out the Rorqual. It's a completely new set of prerequisites with a lot of questions as to what skills CCP will be adding or refunding, as the case may be.

Mr Epeen Cool