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Standing and sovereignty. Just remove it?

Author
RichtPaul
Shadow Industries I
#61 - 2013-02-09 21:46:21 UTC
Yes!!! MUWHAHAHA!
Andski
Science and Trade Institute
Caldari State
#62 - 2013-02-10 00:45:20 UTC
Mayhaw Morgan wrote:
Are dipolmatic settings a valuable tool? Would taking them out cause players to have a ****** time? Would it ruin EVE for them? Or, is the inconvenience trivial? Or, Andski, are you calling Benny Ohu and his group "diplomatically incompetent"? And, should the game emphasize "diplomatic competence" (whatever that means)?

The fact that so many of you are getting your panties bunched up is clear evidence the automated identify-friend-or-foe function is quite important. Just admit that a good portion of your "friends" couldn't discriminate their anus from their nostril and they need EVE to pin a note to the chest of every other player instructing them whether or not to shoot.


"some players prefer playing with other people, please nerf them because my horrible asocial playstyle can't compete"

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Spurty
#63 - 2013-02-10 01:03:40 UTC
Sov is as close to actually doing something in game worth registering. So no thanks on this.

Standings as currently implemented, along with max sizes of corps and alliances (and lack of restrictions on standings), perhaps a review is needed. Turn these into formal contracts perhaps.

Sov grind is due to (multiple) RF timers, crazy structure HP on those objects you need to shoot and the belief that this is all to promote organized fights. If that was true, all objects would just need 30 mins shooting regardless of numbers. Sounds a bit strange, but makes for a well defined window of pvp.

Personally, find it all perfunctory as is. Above is my tuppence. I'm cool with it changing or staying though. I'm not going back to that life style until its revamped.

Good luck!

There are good ships,

And wood ships,

And ships that sail the sea

But the best ships are Spaceships

Built by CCP

Mayhaw Morgan
State War Academy
Caldari State
#64 - 2013-02-10 03:55:23 UTC  |  Edited by: Mayhaw Morgan
RubyPorto wrote:
Then break up the empires that thousands of people worked together to build through years of effort.

There is literally nothing stopping you except for your laziness and you inability to attract friends.


You call them "friends". I call them "minions". We can't all be Dear Leader, and many of us wouldn't want to even try. For many of us, it's not that we're lazy. It's that we don't care, much like we know there are whacko cultists living in places in the wilderness, but we don't form up posses to go smoke them out. And, much like whacko cultists, many nullbears are paranoid and feel that every suggestion to change this game is an insidious attempt to bring down their great space empire. Go figure.

Cavalira wrote:
Next thing would be asking for the removal of Ti-di, so the good old lag fest and server crashes to come back.


How does inability to play the game AT ALL under certain circumstances equate to a nerf to your space Blackberry? Are you saying that you could not play the game of EVE at all if the game didn't auto-instruct you as to which total strangers are your space friends?

Andski wrote:
"some players prefer playing with other people, please nerf them because my horrible asocial playstyle can't compete"


0/10, neither accurate nor amusing. I would expect more from a Goon.

Please note that asocial is not the same as anti-social. One can be asocial and benevolent. One can be incredibly social, and yet, psycho. Anyway . . .
I prefer playing with other people, hence, I play in high sec, where there are actually other people, and they don't even have to do what I tell them. I have to get them to cooperate with me on an individual (read: personal) level, rather than just pass down my decree as their sovereign ruler. Whether this makes me a baddie or not is highly debateable. As to whether this is why I think your space Blackberry should be nerfed, please see the beginning of this post.
Vigilant
Vigilant's Vigilante's
#65 - 2013-02-10 04:05:53 UTC
Natsett Amuinn wrote:
Reiisha wrote:
For all the criticism the OP is taking, EVE did actually "work" completely for quite some time and it didnt stop alliances from having fun at the time. Even without moons.

Now tell everyone just how many people were in null when it was "working" then.



I will give you the benefit of doubt this is not your main.

I clearly remember Curse Alliance, Stain Alliance, and many others before "alliances" were even a real thing in EVE.

These corps grouped together to take the what stations could be conquered in 0.0 space. There were no POS, no moon goo, no capital ships and 100's of players in BS's and Cruisers and a handful of ceptors (only t2 frigs out) would go for those station against the holding group of the station.

Things have changed a lot. Was it better? In some ways yes, and in other ways no.
RubyPorto
RubysRhymes
#66 - 2013-02-10 04:12:37 UTC  |  Edited by: RubyPorto
Mayhaw Morgan wrote:
RubyPorto wrote:
Then break up the empires that thousands of people worked together to build through years of effort.

There is literally nothing stopping you except for your laziness and you inability to attract friends.


You call them "friends". I call them "minions". We can't all be Dear Leader, and many of us wouldn't want to even try. For many of us, it's not that we're lazy. It's that we don't care, much like we know there are whacko cultists living in places in the wilderness, but we don't form up posses to go smoke them out. And, much like whacko cultists, many nullbears are paranoid and feel that every suggestion to change this game is an insidious attempt to bring down their great space empire. Go figure.


If you don't care, why are you complaining that they're able to organize a large group of people to work together and achieve their goals?

If you are complaining, you certainly care, and since you care, there's nothing stopping you from breaking up the empires you are complaining about other than your laziness and inability to attract friends.

If you're not complaining, why are you here posting to complain?


Oh, and it's not paranoia to think that the OP wants to nerf cooperatively built empires when the OP is suggesting the removal of Sov as a mechanic. It is, quite literally, his stated goal. Taking him at his word on his goal isn't paranoia, it's basic reading comprehension.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Nicolo da'Vicenza
Viziam
Amarr Empire
#67 - 2013-02-10 04:14:41 UTC
look at what i've reduced him to
Mayhaw Morgan
State War Academy
Caldari State
#68 - 2013-02-10 04:36:47 UTC  |  Edited by: Mayhaw Morgan
RubyPorto wrote:
If you don't care, why are you complaining that they're able to organize a large group of people to work together and achieve their goals?


My own complaint isn't that players are able and allowed to organize. My "complaint' is that the game instantly and infallibly identifies which of the many players they run into while they play is aligned with them, which are neutral, and which are hostile. There is literally no way to fool another player into thinking you are an ally.

All warfare is based on deception. - Sun Tzu

Well, how do I deceive? By starting another account? Is that the game CCP has intended? Or, should there be other ways?
Nicolo da'Vicenza
Viziam
Amarr Empire
#69 - 2013-02-10 04:42:00 UTC
Now it's quoting Sun Tzu!
RubyPorto
RubysRhymes
#70 - 2013-02-10 04:50:11 UTC
Mayhaw Morgan wrote:
RubyPorto wrote:
If you don't care, why are you complaining that they're able to organize a large group of people to work together and achieve their goals?


My own complaint isn't that players are able and allowed to organize. My "complaint' is that the game instantly and infallibly identifies which of the many players they run into while they play is aligned with them, which are neutral, and which are hostile. There is literally no way to fool another player into thinking you are an ally.

All warfare is based on deception. - Sun Tzu

Well, how do I deceive? By starting another account? Is that the game CCP has intended? Or, should there be other ways?


Sure there is. Have you not heard of AWOXing? Pretty good way to hide the fact that you're hostile.

Effective Spies and convincing False Flags are neither effort nor cost free. (Though spamming "Cyno Alt" to corps is surprisingly effective, and doable on a trial account, so they're pretty close.)


Also, CCP tried your suggestion in the past. It was a bad mechanic and CCP changed things so that standings appear in chat windows.
Why should people have to click through everyone in local to see who's friendly? Why should everybody else have to deal with tons of extra scut-work just so you can get the occasional free gank without having to put any effort into it?

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Nicolo da'Vicenza
Viziam
Amarr Empire
#71 - 2013-02-10 05:01:17 UTC
Why is it more ships get blown up in nullsec then everywhere else combined yet you can't get any kills Mayhaw?
RAP ACTION HERO
#72 - 2013-02-10 05:32:34 UTC
lol x13


vitoc erryday

Mayhaw Morgan
State War Academy
Caldari State
#73 - 2013-02-10 07:26:30 UTC
RubyPorto wrote:
Have you not heard of {playing on another character}? Pretty good way to hide the fact that you're hostile.

Is that the game CCP intended?

RubyPorto wrote:
Why should people have to click through everyone in local to see who's friendly?

You don't. Or, do you not know who your friends are? Do you really need a little blue symbol next to their name to tell you, "Hey, stupid! This guy is your friend."? The point is that standings are not about "friendship". Standings are a tool for maintaining hegemony. So, your playstyle is hegemony, and there's your tool. My playstyle is independence. Where's MY tool? How about just a tool to counter your tool? How about we make you pay for your tool somehow, with some trade-off? Maybe a module that transmits friend-or-foe information about you, or a token you must carry in your cargohold, or a secret handshake or . . . something?

Standings save precious time during an engagement. Now, alone, it might not be such a big deal, but taken with everything else, it begins to be apparent why bigger just IS better in EVE in so many circumstances.

The question should rigthly be: Why should EVE have to click through everyone in local and then tell you who's friendly?

Nicolo da'Vicenza wrote:
Why is it more ships get blown up in nullsec then everywhere else combined yet you can't get any kills Mayhaw?


1. I don't play the game to +1 my killboard.
2. I don't shoot people just because I think I can kill them.
3. The people I do shoot tend to be pretty heavily armed, and they don't tend to be alone.
4. More skillpoints in industry than in gunnery and missiles combined.
5. Where are we going with this line of questioning?
6. Have you figured out that the State War Academy doesn't have a million members, yet?
RubyPorto
RubysRhymes
#74 - 2013-02-10 07:40:14 UTC  |  Edited by: RubyPorto
Mayhaw Morgan wrote:
RubyPorto wrote:
Have you not heard of {playing on another character}? Pretty good way to hide the fact that you're hostile.

Is that the game CCP intended?


1) You don't have to create another character to successfully AWOX anyone.
2) You act like AWOXing is the only way to kill people in 0.0
3. Yes, to kill someone under a false flag or using a spy, you need to have inserted a spy or generated a believable false flag. My god. It's almost like it could make sense.

Quote:
RubyPorto wrote:
Why should people have to click through everyone in local to see who's friendly?

You don't. Or, do you not know who your friends are? Do you really need a little blue symbol next to their name to tell you, "Hey, stupid! This guy is your friend."? The point is that standings are not about "friendship". Standings are a tool for maintaining hegemony. So, your playstyle is hegemony, and there's your tool. My playstyle is independence. Where's MY tool? How about just a tool to counter your tool? How about we make you pay for your tool somehow, with some trade-off? Maybe a module that transmits friend-or-foe information about you, or a token you must carry in your cargohold, or a secret handshake or . . . something?

Standings save precious time during an engagement. Now, alone, it might not be such a big deal, but taken with everything else, it begins to be apparent why bigger just IS better in EVE in so many circumstances.

The question should rigthly be: Why should EVE have to click through everyone in local and then tell you who's friendly?


I know who my friends are. I also know who my allies are. I do not know, nor should I need to know, every individual (and their Alts) names. That's why we have uniforms. If you would like to attack us from under the cover of our uniforms, you're going to need to get one. You can do that by joining someone who wears a friendly uniform and has lax recruiting standards. Enjoy.

Standings are about friendship. Just because you don't seem to understand how groups can be friendly or friends with other groups doesn't mean they can't be.

How does setting someone blue maintain anything, let alone hegemony? PL (and many other groups) do(es) joint ops with Overview-Neutral parties all the time. Overview standings have no effect on Fleet ops, which are how groups maintain control over their territory, so there goes that argument.

Once again, you have a tool to counter my tool. More than one, in fact. One is called AWOXing. Cloaky camping is also quite effective.

Again, why should everyone have to perform an enormous amount of scut work in order to live in their space just so you can get the occasional gank? You really think that anybody's going to live in Nullsec, clicking obsessively on everyone in local, when you can make 80%+ of what you can make there in the perfect safety of HS?

Oh, and you're proposing a change. The onus is on you to answer why it should be. My answer to your question can rightfully be "Because that's how it is" until you've provided a strong answer for why it should change.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Andski
Science and Trade Institute
Caldari State
#75 - 2013-02-10 07:44:41 UTC
Mayhaw Morgan wrote:
You call them "friends". I call them "minions". We can't all be Dear Leader, and many of us wouldn't want to even try. For many of us, it's not that we're lazy. It's that we don't care, much like we know there are whacko cultists living in places in the wilderness, but we don't form up posses to go smoke them out. And, much like whacko cultists, many nullbears are paranoid and feel that every suggestion to change this game is an insidious attempt to bring down their great space empire. Go figure.


wrong, the idea is just stupid

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Andski
Science and Trade Institute
Caldari State
#76 - 2013-02-10 07:50:21 UTC
"CCP, please remove fleets because I don't use them in hisec so they're useless and only useful to ~*~nullbears~*~"

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Karl Hobb
Imperial Margarine
#77 - 2013-02-10 07:59:29 UTC
Andski wrote:
"~*~nullbears~*~"

Do the asterisks signify an extra helping of ironic significance?

A professional astro-bastard was not available so they sent me.

Benny Ohu
Royal Amarr Institute
Amarr Empire
#78 - 2013-02-10 08:10:50 UTC
i think it looks prettier that way
Andski
Science and Trade Institute
Caldari State
#79 - 2013-02-10 08:37:57 UTC
Karl Hobb wrote:
Andski wrote:
"~*~nullbears~*~"

Do the asterisks signify an extra helping of ironic significance?


yes

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Alavaria Fera
GoonWaffe
#80 - 2013-02-10 14:12:37 UTC
Andski wrote:
Karl Hobb wrote:
Andski wrote:
"~*~nullbears~*~"

Do the asterisks signify an extra helping of ironic significance?

yes

It needs more stars and things like :3 emoticons and (^__^)/ and the like.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?