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Warfare & Tactics

 
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FW Alliance

Author
Quentin Marshall
#1 - 2013-02-08 20:32:12 UTC  |  Edited by: Quentin Marshall
I am interested in knowing if the introduction of alliances into Factional Warfare enhanced the gameplay for those involved? For example, did it bring more unity as CCP wanted? Or is the introduction of alliances making it blobbier for those who want small gang opportunity? I see more and more nullsec alliances joining FW and I can't help but imagine it's becoming blobbier? What impact has alliance implementation made for FW?
chatgris
Quantum Cats Syndicate
Of Essence
#2 - 2013-02-08 20:47:59 UTC  |  Edited by: chatgris
It's brought two large alliances into the Caldari side. I see that as a plus, the Caldari now outnumber the Gallente again after a very short period where that was not the case. More people in FW, more targets to shoot at.

The various mechanics of plexes already give you tools to split up the blob.
Salicaz
Verrimus Caelum
#3 - 2013-02-08 20:51:48 UTC
In my opinion introducing alliances made ittle to no difference.

Inter militia intel/coms can be sporadic at best and this inbuilt flaw (makes FW more of a "militia" anyway). The advantage an alliance brings is usually a more organised force that say, 2 alliance corps would have better over 2 independant militia corps.

However, CCP broke FW and since retribution alliances seem to join only temporarly for isk farming and then leave :)
Tsobai Hashimoto
State War Academy
Caldari State
#4 - 2013-02-08 20:53:45 UTC
chatgris wrote:
It's brought two large alliances into the Caldari side. I see that as a plus, the Caldari now outnumber the Gallente again after a very short period where that was not the case. More people in FW, more targets to shoot at.

The various mechanics of plexes already give you tools to split up the blob.



Exactly what Chatgris said..... plexing and the overal setup of how Low Sec works helps reduce the blob......and a lot of major nullsec alliances have the mind set of bigger is better and in FW ships larger than BC have a place but are very limited (most to just roams, that dont accomplish much on the SOV war side or earning isk...... or Ihub bashes, and cheap bombers and gank BC do almost as well

It is nice that corps can setup FW alliances, as they help build a community, and we can have a few corps together that gives us better out of game things as well.....now we have forums with lot of users and discussions, a large TS3 server, a Website etc

I like it
Deen Wispa
Sheriff.
United Caldari Space Command.
#5 - 2013-02-08 21:53:51 UTC  |  Edited by: Deen Wispa
It can certainly be blobbish with the null sec alliances entering but as Chat said, there are ways to split the blob up.

Salicaz wrote:
In my opinion introducing alliances made ittle to no difference.

Inter militia intel/coms can be sporadic at best and this inbuilt flaw (makes FW more of a "militia" anyway). The advantage an alliance brings is usually a more organised force that say, 2 alliance corps would have better over 2 independant militia corps.

However, CCP broke FW and since retribution alliances seem to join only temporarly for isk farming and then leave :)


In theory, the introduction of alliances should encourage more collaboration within the alliance as well as cross collaboration with other alliances in the same militia. In reality, it's been a mixed bag. I've talked to grunts, XOs, FCs, and CEOs across various corps belonging to both Caldari and Gallente alliances and there is alot of bickering and disorganization.

Which is a shame because I believe that FW is a platform where individuals and corps can learn the art of small gang and general non-hisec pvp. But most alliances do a horrible job of bringing out the best from the corps who join them. It just seems most alliances want to absorb another corp into their alliance for the sake of larger numbers believing that larger numbers is an automatic win. However, there is no real process on how to integrate these newer/noobier corps into a bigger vision of the alliance. Questions such as the following should be addressed and hopefully answered;

"How do we get newer pilots up to speed with the vets and ensure they're a solid investment to the future?
"How can we get this new corp to adhere to the fleet doctrines of our alliance?
"Does our alliance even have fleet doctrines? At cruiser level. BC level? BS level?"
"What value can our alliance offer that other alliances can't offer?"
"What role does our alliance play within the general warzone? What niche are we carving out? Do we want to be known as a sov-warfare player? Excellence at fleet warfare?"

With the exception of a couple alliances who punch above their weight, I think most alliances and many independent corps are underachieving. And I'm being very polite when I say that.

High Five. Yeah! C'est La Eve .

Vyktor Abyss
Abyss Research
#6 - 2013-02-09 02:33:59 UTC
The thing most surprises me is that no Sov holding nullsec alliance has joined FW.

I suppose it is down to not wanting to spread their pilots out too thin or lose them to FW is the main reason, but I reckon it'd be a useful place to train new FCs and stuff.

It seems more of a holiday spot rather than a longer term thing for most alliances (not formed within FW) currently.
The RUS Hunter
Mr. Clean Corp..
#7 - 2013-02-09 06:09:01 UTC
Vyktor Abyss wrote:
The thing most surprises me is that no Sov holding nullsec alliance has joined FW.

I suppose it is down to not wanting to spread their pilots out too thin or lose them to FW is the main reason, but I reckon it'd be a useful place to train new FCs and stuff.

It seems more of a holiday spot rather than a longer term thing for most alliances (not formed within FW) currently.


Training your FC's by placing them against terribads doesn't help. Sorry kid.
Bad Messenger
Rehabilitation Clinic
#8 - 2013-02-09 06:21:50 UTC
Vyktor Abyss wrote:
The thing most surprises me is that no Sov holding nullsec alliance has joined FW.

I suppose it is down to not wanting to spread their pilots out too thin or lose them to FW is the main reason, but I reckon it'd be a useful place to train new FCs and stuff.

It seems more of a holiday spot rather than a longer term thing for most alliances (not formed within FW) currently.


it just shows how FW is not working as CCP wanted. It was not for 0.0 alliances but hey who cares anyway, CCP broke sandbox so no point to care anymore about FW.
Zen Guerrilla
CTRL-Q
#9 - 2013-02-09 11:17:50 UTC  |  Edited by: Zen Guerrilla
Vyktor Abyss wrote:
The thing most surprises me is that no Sov holding nullsec alliance has joined FW.

I suppose it is down to not wanting to spread their pilots out too thin or lose them to FW is the main reason, but I reckon it'd be a useful place to train new FCs and stuff.

It seems more of a holiday spot rather than a longer term thing for most alliances (not formed within FW) currently.

The last bunch that tried it failed horribly and ran back to nullsec after they couldn't even reach one of their set goals. Now most people from nullsec just join existing corps with alts or, incase they want to farm, just make a random npc fw corp alt.

Alliances in FW changed less than i was expecting. Mostly made it easier to oraganize the "serious" fw corps.


/edit
On a sidenote, i find it hilarious seeing Bad Messenger whine about FW in every single thread. You really need to move on.

pew pew

Deen Wispa
Sheriff.
United Caldari Space Command.
#10 - 2013-02-09 20:53:15 UTC
The RUS Hunter wrote:
Vyktor Abyss wrote:
The thing most surprises me is that no Sov holding nullsec alliance has joined FW.

I suppose it is down to not wanting to spread their pilots out too thin or lose them to FW is the main reason, but I reckon it'd be a useful place to train new FCs and stuff.

It seems more of a holiday spot rather than a longer term thing for most alliances (not formed within FW) currently.


Training your FC's by placing them against terribads doesn't help. Sorry kid.


That's certainly true to an extent. I think it's a good place to learn how to FC from the very beginning. I think the issue comes when some organizations do not want to take on "bigger game" such as pirate gangs and nullsec gangs and only want to kill terribad opponents of the opposite militia.

I remember when Gallente won its medal and there were no more WTs to hunt. People were worried. One of the FCs in my corp said we should try to elevate our game to that of the better pirate gangs roaming around rather than just killing terribads. It seemed like that concept was so foreign to people.

High Five. Yeah! C'est La Eve .

Inur Suahien
Republic University
Minmatar Republic
#11 - 2013-02-10 00:49:38 UTC
"The Blob". What an asinine concept.

The Blob is just the other guy bringing more than you did. I've seen a 4v2 with the 2 claiming they were "blobbed". There is always a bigger fish. FW and lowsec mechanics allows you to easily choose your fights. Learn to adapt.