These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Skill Discussions

 
  • Topic is locked indefinitely.
 

Itty V - From 24d down to 33 min?

Author
Revajin
Doomheim
#81 - 2013-02-08 23:01:19 UTC
I think we're all missing the big picture with this. I'll break it down for you.

1. Noobs always rush into the biggest ship they can get
2. Noobs tend to lose these ships
3. If skill training times are lower, noobs will be in bigger and more expensive ships faster
4. Everyone's killboard will improve!
Kathern Aurilen
#82 - 2013-02-08 23:02:17 UTC
Frank Millar wrote:
Acac Sunflyier wrote:
Do you think they'll take the 1-4s out of the game?

I read somewhere (can't remember where) the Itty 2 and 4 would be taken out, and the other 3 "rebalanced"

Or something. Maybe.

@ OP: you're being hysterical. Stahp.
I hate the itty 3 and 5... they look a pencil flying through space. I would rather keep the shorter bulkier itty4.

No cuts, no butts, no coconuts!

Forum alt, unskilled in the ways of pewpew!

Kate stark
#83 - 2013-02-08 23:03:05 UTC
Sergeant Acht Scultz wrote:
Kate stark wrote:
Sergeant Acht Scultz wrote:
Why do I have the feeling my clone cost is going to skyrocket when those skill changes hit?


because you understood the very simple system the first time it was announced, and trained destroyers and BCs to V, all racial frigs to IV, and all racial cruisers to III?

as did every other player with more than two brain cells and was interested in free sp/saving themselves some time at some point in the future?



Almost wrong, I already had some but my Eve goal was to be able to fly everything sub cap, therefore I do have all races frigate at 5, destroyers 5, all cruisers 5, battlecruisers 5 and all T2 version from those at least at 3 or 4, BS in between 3 and 5 (all BS 5 is a fckin pain in the ass)

So, while I'm very happy this change profits to all newbies and lower skill players, and believe me I really do like this, I can't say to my self I can't fly anymore T2 frigates/destroyers with my main or the clone cost will always be higher enough I can buy whatever battlecruiser hull with that isk.

I'm not complaining I loose my pods often (null fights, and specially large fights always end with "squish" pod sound), but I do complain the higher SP i get for my loyalty as customer, the more I'm penalized for doing so and feel I'm pushed to not see any further than T1 BC training, which is complete non sense from my point of view.
Please notice I'm not asking to pay less than news or whatever Sp amount someone might have, I'm only arguing this POD cost is opposed to the idea of training and move forward to higher hulls and combat types.

Some might actually argue against and spit with usual rabble, but this is clearly not good on the long term because not everyone has patience to wait for the lower SP alt able to properly fly something, or willing to spend time farming rabbits to buy a lower SP character. It's not fun, brings nothing valuable as gaming experience but rather negative on top of the already far many negative points just by login to Eve server.


check the dev blog feedback thread, ccp post saying they dislike how the clone costs work atm, however that's all they said.
i expect them to change it at some point, unlikely to be soon though.

Yay, this account hasn't had its signature banned. or its account, if you're reading this.

Corbin Blair
Doomheim
#84 - 2013-02-08 23:19:21 UTC  |  Edited by: Corbin Blair
Washichu May wrote:
Get over yourself. Back in 2003 people mined in imicus for a week to buy a thorax.

That's exactly how I got my first thorax. At the time there were no agents and ratting was a terrible way to make money. I headed out to low sec (which had high end ore back then) to mine arkonor in Clorteler (which at the time was a 0.2). I could only carry like 2 or 3 units a trip. >.< Now these young whippersnappers have a tutorial and newbie agents that give them a ton of free skills and ships. They have invincible, inescapable Concord so m0o doesn't instapod them with smartbombs when they leave their starting station. They don't have to worry about getting concordokened because of missile splash damage. There were no cerebral accelerators and I had to train learning skills. I even had to train for 10 drones instead of only 5 like newbs today. They can even buy PLEX for tons of instant money now. If an itty 5 is worth a PLEX I demand like 500 of them for all the stuff I went through for starting before the OP.
Kathern Aurilen
#85 - 2013-02-09 00:08:14 UTC
With the skill enchantments and rebalance on all Itty ships, means a noob will probby need a mark 5 at level 1 to haul what a mark 1 or 2 will haul at level 4 and 5. The noobs will have to pay more up front just to be useful half as a OG in the cheapest ship.

No cuts, no butts, no coconuts!

Forum alt, unskilled in the ways of pewpew!

Revman Zim
Infinite Point
Pandemic Horde
#86 - 2013-02-09 04:39:33 UTC
On the surface, it would look as though this decision has made every other hauler in the game obsolete. Taking the changes announced in the Dev Blog at face value this would be true.

HOWEVER, I am SURE that CCP knows what they are doing and there is NO WAY they could have made this change without a fantastic plan or new feature that will make sense as soon as it is deployed.

Has CCP ever let you down before? I think NOT!

So, deep breaths, keep calm and place your trust in those masters of balance.


OR... research a Ity 5 BPO to max, make hundreds of ships, sell to noobs that get them blown up... rinse and repeat.



Grimpak
Aliastra
Gallente Federation
#87 - 2013-02-09 05:54:57 UTC
Corbin Blair wrote:
[quote=Washichu May] If an itty 5 is worth a PLEX I demand like 500 of them for all the stuff I went through for starting before the OP.

or don't demand nothing and laugh at the OP.

it's healthier.

[img]http://eve-files.com/sig/grimpak[/img]

[quote]The more I know about humans, the more I love animals.[/quote] ain't that right

Corbin Blair
Doomheim
#88 - 2013-02-09 09:37:03 UTC  |  Edited by: Corbin Blair
Grimpak wrote:

or don't demand nothing and laugh at the OP.

it's healthier.

Or I could say it sarcastically and be doing both at once. The point I was trying to make is that anyone who has been around long enough to see an expansion come out had it worse than a post expansion newbie. If CCP starts compensating people for that they'll have to compensate almost everyone every time an expansion comes out.

Kate stark wrote:
i expect them to change it at some point, unlikely to be soon though.

CCP doesn't do things soon. They do things soon™. Whereas soon means soon, soon™ means 'some time between 6 months from now and never'.
La'Krul
HolyTrident
Tactical Narcotics Team
#89 - 2013-02-09 11:02:27 UTC
Washichu May wrote:
Atomic Virulent wrote:
In the upcoming expansion, there are some serious issues that can only be reconciled with free skillpoints or PLEX.

The 2 big ones.. Iteron V is/was 24d to skill for. It will be reduced to 33 minutes.. MINUTES! That's brand new noob, to ITTY V in THIRTY THREE MINUTES! This has the value of nearly an entire month of game time.

Second, the Orca is going from 40+d down to 17 days. This is unacceptable. The thought that some troll can spend his 14-day trial and be up to par with seasoned vets who spent over a month skilling is just atrocious.

WTF is this.. World of Warcraft?



Get over yourself. Back in 2003 people mined in imicus for a week to buy a thorax.

If you want to be a cockblocker for new people, maybe you should be pushed back into that paradigm and make ISK old-school way.


Ok, so why don't we simply remove skillpoints from the game then and make every ship available from day 1?
La'Krul
HolyTrident
Tactical Narcotics Team
#90 - 2013-02-09 11:04:21 UTC
Kathern Aurilen wrote:
With the skill enchantments and rebalance on all Itty ships, means a noob will probby need a mark 5 at level 1 to haul what a mark 1 or 2 will haul at level 4 and 5. The noobs will have to pay more up front just to be useful half as a OG in the cheapest ship.


Hang on, their bringing in enchanting? This really is becoming World of Warcraft.
flakeys
Doomheim
#91 - 2013-02-09 11:05:57 UTC
Washichu May wrote:
Atomic Virulent wrote:
In the upcoming expansion, there are some serious issues that can only be reconciled with free skillpoints or PLEX.

The 2 big ones.. Iteron V is/was 24d to skill for. It will be reduced to 33 minutes.. MINUTES! That's brand new noob, to ITTY V in THIRTY THREE MINUTES! This has the value of nearly an entire month of game time.

Second, the Orca is going from 40+d down to 17 days. This is unacceptable. The thought that some troll can spend his 14-day trial and be up to par with seasoned vets who spent over a month skilling is just atrocious.

WTF is this.. World of Warcraft?



Get over yourself. Back in 2003 people mined in imicus for a week to buy a thorax.

If you want to be a cockblocker for new people, maybe you should be pushed back into that paradigm and make ISK old-school way.



This to be honest.And let's not mention the learning boost new players got years back or a bigger starting SP then in the old days.Stuff changes , deal with it.

We are all born ignorant, but one must work hard to remain stupid.

Dasola
New Edens Freeports
#92 - 2013-02-09 11:07:35 UTC
Revman Zim wrote:


Has CCP ever let you down before? I think NOT!





Many many times. Industrial expansion newer happened, Pos mechanic is still garbage, corporate role system needs serious upgrade... Some UI elements needs serious upgrade and rethingking how they work...

0.0 has no treaty system (featured few years back in fanfest video), 0.0 ratting anomaly changes that only improved power blocks income (I have yet to see how this was supposed to help new smaller corps/alliances to gain foothold in 0.0 as developers claimed as one of the reasons for change..) Id say re-iterate it again...

Claiming CCP has not let us down ever is like saying moon dosent orbit earth. Sometimes CCP gets things right, sometimes it takes all playerbase rage and riots to set them straight... Sometimes they just drops the ball totally. But then again, none is perfect.

We are Minmatar, Our ship are made of scraps, but look what our scraps can do...

Solomunio Kzenig
The Intrinsic Ones
#93 - 2013-02-09 11:08:23 UTC
Starts Building and stockpillig Iteron V's......
Whitehound
#94 - 2013-02-09 11:16:14 UTC
TL;DR: Meme 1 - Meme 2 - Meme 3

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Grimpak
Aliastra
Gallente Federation
#95 - 2013-02-09 11:25:53 UTC
Corbin Blair wrote:
Grimpak wrote:

or don't demand nothing and laugh at the OP.

it's healthier.

Or I could say it sarcastically and be doing both at once. The point I was trying to make is that anyone who has been around long enough to see an expansion come out had it worse than a post expansion newbie. If CCP starts compensating people for that they'll have to compensate almost everyone every time an expansion comes out.

well yeah but... tears and laughter at somebody's expense man Sad

[img]http://eve-files.com/sig/grimpak[/img]

[quote]The more I know about humans, the more I love animals.[/quote] ain't that right

Kate stark
#96 - 2013-02-09 11:34:55 UTC
Solomunio Kzenig wrote:
Starts Building and stockpillig Iteron V's......


inb4 itty Vs get rebalanced to be useful.

Yay, this account hasn't had its signature banned. or its account, if you're reading this.

Lors Dornick
Kallisti Industries
#97 - 2013-02-09 15:37:03 UTC
The change in initial skill requirement together with industrial tiericide would most likely mean that while Industrial I would allow you to fly an Iteron V, you'd still need Industrial V for it to have the large cargohold that it has today.

So in reality, not really any change, except that it allows for more different ships to actually be useful.

CCP Greyscale: As to starbases, we agree it's pretty terrible, but we don't want to delay the entire release just for this one factor.

Lors Dornick
Kallisti Industries
#98 - 2013-02-09 15:50:40 UTC
Zaknussem wrote:

# The CPU will be cut down significantly. As some of you know, T1 industrials have more CPU than they know what to do with, which has led to Industrials becoming ECM boats and other somewhat bizarro fittings. From what I remember, this was part of some old plan of CCP's to give Industrials a secondary role involving some CPU-intensive module that I can't remember the name of right now.


Take a look at the Industrial Core used in the Rorqual for a hint on the original plan for the Industrials.

Module(s) that would allow various industrial activities like refining, compressing or even building stuff directly in a ship.

It's the reason why they are named 'Industrials' in the first place.

However someone had other ideas and that functionality got moved to POSes.

Leaving the Industrial class of ships with a strange name and too much CPU.

CCP Greyscale: As to starbases, we agree it's pretty terrible, but we don't want to delay the entire release just for this one factor.

cheese monkey
Chilil-out
#99 - 2013-02-09 17:06:38 UTC
OP went about this post in the wrong way.

He has a point tho.

I used to be proud that I had 130m SP... after this patch that isnt going to mean much!

Freighter can be flown within a week of signing up! Capital ships only needing BS lvl 4?!

CCP please give us a ship that is massive esoteric then! I want a ship that needs all racial Cruiser, BC and BS to lvl 5!!

--

http://eveboard.com/ub/627817229-39.png

Brooks Puuntai
Solar Nexus.
#100 - 2013-02-09 17:09:52 UTC  |  Edited by: Brooks Puuntai
I feel good knowing I'm not bitter enough to get mad, because they shortened skills I already trained. Having newbies rush into ships they aren't equipped for isn't always a bad thing. Its a good lesson to be learned.

CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE / Dynamic New Eden