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improved access to Null Sec for part time pilots.

Author
Ptraci
3 R Corporation
#21 - 2013-02-08 11:22:02 UTC
Unsuccessful At Everything wrote:
Youre a LowSec dweller, which means null is usually VERY close within 5 jumps. But I guess that depends on how many jumps lazy players count as convienient and/or too far. Most lazy players say that 5 jumps is too far, while most bittervets tell tales of making 300 jumps through hostile territory barefoot uphill both ways in a snowstorm without warp to 0 and thats the way it was and we liked it.


Because like most nasty piwates all he is interested is ganking renters in industrial ships who aren't paying attention. Since the people camping in and around the entry points to null usually know how to fight and have backup, this is not what he wants. He wants to surprise jump into deep null from a wormhole and catch a ratting loki/carrier/machariel or a barge or two or that juciest of piwate prizes - a rorqual.

Also, ONLY 300 jumps? When I was younger we used to...
Zen Dad
Solitary Sad Bastard In Space
#22 - 2013-02-08 11:23:47 UTC
Hrothgar Nilsson wrote:
Zen Dad wrote:
Want more pilots in null sec ? Then try increasing the number of WHs connected to 0.0

For many RL TIME POOR pilots ( me) a 0.0 WH connection means valuable time in null without the daunting travel and logistics.

There's already WHs in about 1 in 4 null-sec systems at any given moment.

And there's also a mechanism to access the areas where one wants to go - you can just chain-collapse the statics in w-space systems with a few MWD battleships until you get an exit to somewhere you'd like to go.


Thanks for reply but I have 2 cruisers 1 billion ISK and a pissed off wife - please explain chain-collapse with a few MWD battleships in relation to my life ! x
Kate stark
#23 - 2013-02-08 11:25:33 UTC
i'm sorry, which gates are broken?

Yay, this account hasn't had its signature banned. or its account, if you're reading this.

Zen Dad
Solitary Sad Bastard In Space
#24 - 2013-02-08 11:30:42 UTC
Ptraci wrote:
Unsuccessful At Everything wrote:
Youre a LowSec dweller, which means null is usually VERY close within 5 jumps. But I guess that depends on how many jumps lazy players count as convienient and/or too far. Most lazy players say that 5 jumps is too far, while most bittervets tell tales of making 300 jumps through hostile territory barefoot uphill both ways in a snowstorm without warp to 0 and thats the way it was and we liked it.


Because like most nasty piwates all he is interested is ganking renters in industrial ships who aren't paying attention. Since the people camping in and around the entry points to null usually know how to fight and have backup, this is not what he wants. He wants to surprise jump into deep null from a wormhole and catch a ratting loki/carrier/machariel or a barge or two or that juciest of piwate prizes - a rorqual.

Also, ONLY 300 jumps? When I was younger we used to...



Christ - you've read my mind and I'm salivating - do you write erotic fiction as well - "50 shades of Pewpew" ?

p.s gate camping with backup gets you kill stats for podkills but is that really 'knowing how to fight"

i may regret saying this but I intend never to stoop that low - and you can quote me in the future ......


Zen Dad
Solitary Sad Bastard In Space
#25 - 2013-02-08 11:51:54 UTC  |  Edited by: Zen Dad
Kate stark wrote:
i'm sorry, which gates are broken?


None are broken but all are camped to various degrees - and those campers are the ones that will see this as a threat to their gate camp dependant kill stats - which it isn't.

It's short term and unpredictable - it's via a wormhole, it is a risk in itself that you might get stuck God knows where.

I did it, had FUN ( Sorry if that word is forbidden in the Forums) and would like other to be able to do it.

If it gets more people into null sec whats the problem ? Campers stats?

Come on you Grinches ----- loosen up.
Brooks Puuntai
Solar Nexus.
#26 - 2013-02-08 11:59:37 UTC
Create more entry points into low/null too limit bottlenecks. Sucks for those who own the space however.

I also wonder if goons have to deal with faggots who only max sebo camp EC- for KM whoring. Similar to what the NC(nodot) had to deal with.

CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE / Dynamic New Eden

James Amril-Kesh
Viziam
Amarr Empire
#27 - 2013-02-08 11:59:48 UTC
Zen Dad wrote:
James Amril-Kesh wrote:
No More Heroes wrote:
Zen Dad wrote:
Want more pilots in null sec ? Then try increasing the number of WHs connected to 0.0

For many RL TIME POOR pilots ( me) a 0.0 WH connection means valuable time in null without the daunting travel and logistics.

i had a great couple of hours in null recently, but the best bit was knowing I could be back to my lo-sec home with loot and a kill within minutes - not RL hours. (Arriving in a smoking Pod was also a possibility)


Dude just go through the Torrinos gate

Or the Taisy gate.
Or the Keberz gate.


Taisy - is that the name of the flower on your corpse in that system. Some pilots dont want to be a 10 way shared kill stat on some lazy gate campers lazy kill-board.

" Smug Dude" gets 0.00001 points for pod kill in M-OEEB ... No Sir!!

So don't get caught by the camp. I trust being a lowsec pilot you're smart enough to be able to do this.

Enjoying the rain today? ;)

Zen Dad
Solitary Sad Bastard In Space
#28 - 2013-02-08 12:09:42 UTC
James Amril-Kesh wrote:
Zen Dad wrote:
James Amril-Kesh wrote:
No More Heroes wrote:
Zen Dad wrote:
Want more pilots in null sec ? Then try increasing the number of WHs connected to 0.0

For many RL TIME POOR pilots ( me) a 0.0 WH connection means valuable time in null without the daunting travel and logistics.

i had a great couple of hours in null recently, but the best bit was knowing I could be back to my lo-sec home with loot and a kill within minutes - not RL hours. (Arriving in a smoking Pod was also a possibility)


Dude just go through the Torrinos gate

Or the Taisy gate.
Or the Keberz gate.


Taisy - is that the name of the flower on your corpse in that system. Some pilots dont want to be a 10 way shared kill stat on some lazy gate campers lazy kill-board.

" Smug Dude" gets 0.00001 points for pod kill in M-OEEB ... No Sir!!

So don't get caught by the camp. I trust being a lowsec pilot you're smart enough to be able to do this.

ii'm also very good looking and moderately wealthy but even I have been hit in big no hope bubble camps.
i'm actually arguing on behalf of a greater number of less attractive and less daring pilots who want to get a taste without having to appear on your stats.

Someone came up with FW to get people fighting - a few more WH's into null is NOT going to ruin your day.

Zen Dad
Solitary Sad Bastard In Space
#29 - 2013-02-08 12:13:16 UTC
Brooks Puuntai wrote:
Create more entry points into low/null too limit bottlenecks. Sucks for those who own the space however.

I also wonder if goons have to deal with faggots who only max sebo camp EC- for KM whoring. Similar to what the NC(nodot) had to deal with.



Sucks for those people - well yes but won't it just keep them on their toes a little bit more.

Also - not being in an Alliance or having been closer than 100k to a POS, this concept of owning space is alien to me.

Sorry for the pun there!
Kate stark
#30 - 2013-02-08 12:14:55 UTC
Zen Dad wrote:
Kate stark wrote:
i'm sorry, which gates are broken?


None are broken but all are camped to various degrees


completely incorrect.

Yay, this account hasn't had its signature banned. or its account, if you're reading this.

Roime
Mea Culpa.
Shadow Cartel
#31 - 2013-02-08 12:18:40 UTC
Move into a C2 wormhole with C2 and lowsec statics. There are empty ones out there, and you'll get nice benefits:

- lowsec one jump away
- nice soloable PVE
- frequent access to nullsec via C2>Null wormholes


.

Zen Dad
Solitary Sad Bastard In Space
#32 - 2013-02-08 12:19:33 UTC
Kate stark wrote:
Zen Dad wrote:
Kate stark wrote:
i'm sorry, which gates are broken?


None are broken but all are camped to various degrees


completely incorrect.


Excellent - your list please.
Kate stark
#33 - 2013-02-08 12:23:05 UTC
Zen Dad wrote:
Kate stark wrote:
Zen Dad wrote:
Kate stark wrote:
i'm sorry, which gates are broken?


None are broken but all are camped to various degrees


completely incorrect.


Excellent - your list please.


as detailed and comprehensive as yours.

here:

Yay, this account hasn't had its signature banned. or its account, if you're reading this.

Zen Dad
Solitary Sad Bastard In Space
#34 - 2013-02-08 12:23:10 UTC
Roime wrote:
Move into a C2 wormhole with C2 and lowsec statics. There are empty ones out there, and you'll get nice benefits:

- lowsec one jump away
- nice soloable PVE
- frequent access to nullsec via C2>Null wormholes




increased chance of 0.0 from C2?
(this is a question not a riposte)
Zen Dad
Solitary Sad Bastard In Space
#35 - 2013-02-08 12:31:03 UTC
just keeping this on topic -

What are the solid reasons for not increasing 0.0 access for more casual players by say 15 -20% via hi and lo-sec WHs.

Not liking the suggestion or the OP's portrait is insufficient.

Sura Sadiva
Entropic Tactical Crew
#36 - 2013-02-08 13:03:35 UTC
Zen Dad wrote:
just keeping this on topic -
What are the solid reasons for not increasing 0.0 access for more casual players by say 15 -20% via hi and lo-sec WHs.
Not liking the suggestion or the OP's portrait is insufficient.


I live in low sec so have no specific interest in having 0.0 less accessible or stuff like that; and I lke your portrait a lot.

However I think semplifications ara bad for the game. In the last years 0.0 logistic has been trivialized a lot, and in general in all all New Eden, making the EVE universe smaller. Adding more access ways can only make things worse.

Beside I don't really see a problem with null sec access, generally is like 8-10 jumps from a low sec hub and you can play there casual as in any other part of New Eden.

And IMHO gate camps are more common in low than in null, for sure the low->null access is not harder than high->low.

Corey Fumimasa
CFM Salvage
#37 - 2013-02-08 13:12:38 UTC  |  Edited by: Corey Fumimasa
Sura Sadiva wrote:


And IMHO gate camps are more common in low than in null, for sure the low->null access is not harder than high->low.



The bubbles make null camps a whole different thing. A good pilot can get right through most lowsec camps. Every now and then the tackle is sebo'd all the hell and back, or the occasional disco camp.

Bubbles are far more common, and for me personally they reduce my chance to make it through a camp from 98-99% in lowsec to 50/50 in null. I'm just not going to risk a 60 mil ISK ratter on a 50/50 split to go from lowsec ratting to nullsec ratting. Just not worth it as things stand now.

So maybe it is a good idea to keep space big and keep players separated, but you can't say that null gates are the same risk as low gates, that is just not true.
Takseen
Federal Defense Union
Gallente Federation
#38 - 2013-02-08 13:36:04 UTC
Zen Dad wrote:
Kate stark wrote:
i'm sorry, which gates are broken?


None are broken but all are camped to various degrees - and those campers are the ones that will see this as a threat to their gate camp dependant kill stats - which it isn't.
.


Meh. I've jumped into that Syndicate 0.0 system while doing the Caldari epic arc, there was no one at the gate at all. I was slightly offended, to be honest. I suppose it depends if you want a WH to NPC or Sov 0.0.
Takseen
Federal Defense Union
Gallente Federation
#39 - 2013-02-08 13:37:45 UTC
Zen Dad wrote:
just keeping this on topic -

What are the solid reasons for not increasing 0.0 access for more casual players by say 15 -20% via hi and lo-sec WHs.



More wormholes cluttering up my scan window when I'm trying to look for combat sites or entrance to actual W-space.
Jenn aSide
Soul Machines
The Initiative.
#40 - 2013-02-08 13:40:41 UTC
Zen Dad wrote:
Hrothgar Nilsson wrote:
Zen Dad wrote:
Want more pilots in null sec ? Then try increasing the number of WHs connected to 0.0

For many RL TIME POOR pilots ( me) a 0.0 WH connection means valuable time in null without the daunting travel and logistics.

There's already WHs in about 1 in 4 null-sec systems at any given moment.

And there's also a mechanism to access the areas where one wants to go - you can just chain-collapse the statics in w-space systems with a few MWD battleships until you get an exit to somewhere you'd like to go.


Thanks for reply but I have 2 cruisers 1 billion ISK and a pissed off wife - please explain chain-collapse with a few MWD battleships in relation to my life ! x


Yep, once again you choice top play an MMO (where if you don't have something like a couple of MWD battleships, a friend you make will....if you can make a friend) is proving to a be a bad one. But rather than adapt yourself to the situation, here you are again asking daddy (ccp) to give you more stuff.

I mean, it's SO hard to live in a wormhole with a static null entrance if you want to raid null sec from time to time. I guess it's just easier to blame things on your wife than take responsibility for bad choices. Next time I get killed ratting in null sec I'ma give my wife the ole stink eye, it must have been here meat loaf that was throwing off my game.