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Player Features and Ideas Discussion

 
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Counter Counter Counter Hotdrop

First post
Author
Ivy Romanova
State Protectorate
Caldari State
#1 - 2013-02-07 14:37:32 UTC
We've all seen it.
PL with there faction BS sitting on gate at 50km , baiting for people who dares to aggro .
Not just PL , such is the practice of many mercenary corp .

No one would dare to engage them unless they're an absolute cretin .

HOWEVER , what if it were to change?

Ladies and gents!
I BRING you the CYNO JAMMER!

It has an effective range of 20km with a falloff of 10.
It can ONLY be fitted on Recon cruisers such as Rooks .
It has a PG and CPU requirement of 3-4 ECM jammers with a cycle time of 1 minute and it can only jam ONCE every 10 minutes.
Within that minute , obviously the cyno jammed won't be able to lit a cyno .
HOWEVER , at the same time , the jammer won't be able to warp off or use MWD.
Within that 1 minute ,with the target cyno jammed, the jammer can then lit his OWN cyno and dispatch of the target swiftly .

How does that sound?

▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬ DAMN THIS    SIGNATURE    IS FANCY ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬

War Kitten
Panda McLegion
#2 - 2013-02-07 14:39:34 UTC
Ivy Romanova wrote:

How does that sound?


It sounds like a post for Features and Ideas, not GD.

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

Arduemont
Rotten Legion
#3 - 2013-02-07 14:41:59 UTC  |  Edited by: Arduemont
Ivy Romanova wrote:
We've all seen it.
PL with there faction BS sitting on gate at 50km , baiting for people who dares to aggro .
Not just PL , such is the practice of many mercenary corp .

No one would dare to engage them unless they're an absolute cretin .

HOWEVER , what if it were to change?

Ladies and gents!
I BRING you the CYNO JAMMER!

It has an effective range of 20km with a falloff of 10.
It can ONLY be fitted on Recon cruisers such as Rooks .
It has a PG and CPU requirement of 3-4 ECM jammers with a cycle time of 1 minute and it can only jam ONCE every 10 minutes.
Within that minute , obviously the cyno jammed won't be able to lit a cyno .
HOWEVER , at the same time , the jammer won't be able to warp off or use MWD.
Within that 1 minute ,with the target cyno jammed, the jammer can then lit his OWN cyno and dispatch of the target swiftly .

How does that sound?


I think I could get behind this idea so long as the above restrictions are applied. Also, it should only jam cynos on grid. If you see a cyno light in local and are daft enough to wait for the fleet to jump in and warp to you, then you deserve to die.

War Kitten wrote:

It sounds like a post for Features and Ideas, not GD.


Also, this.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Alice Saki
Nocturnal Romance
Cynosural Field Theory.
#4 - 2013-02-07 14:43:35 UTC  |  Edited by: Alice Saki
MOAR Bait Cool

FREEZE! Drop the LIKES AND WALK AWAY! - Currenly rebuilding gaming machine, I will Return.

Ivy Romanova
State Protectorate
Caldari State
#5 - 2013-02-07 15:00:09 UTC
War Kitten wrote:
Ivy Romanova wrote:

How does that sound?


It sounds like a post for Features and Ideas, not GD.



if it goes F&D , this will die :P

▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬ DAMN THIS    SIGNATURE    IS FANCY ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬

Thor Kerrigan
Guardians of Asceticism
#6 - 2013-02-07 15:19:30 UTC
So what happens when both the bait ship and the cloaked recon ship next to it fit cynos?
What happens when the cyno is lit before the jammer is applied?
Ivy Romanova
State Protectorate
Caldari State
#7 - 2013-02-07 15:23:14 UTC
Thor Kerrigan wrote:
So what happens when both the bait ship and the cloaked recon ship next to it fit cynos?
What happens when the cyno is lit before the jammer is applied?


The cyno jammers only applies to the ship that was jammed .
So the recon ship support the bait has will still cyno in the fleet.

If the cyno ship was jammed mid cyno as the fleet is being cynoed in , they would be flung to a deadspace pocket hundreds of AU from the original destination.

▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬ DAMN THIS    SIGNATURE    IS FANCY ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬

Wodensun
Caldari Provisions
Caldari State
#8 - 2013-02-07 15:33:48 UTC
hmm your hurricane being killed by that PL rattle snake has nothing to do with this post right LolBlink

Do not give me likes them 101 likes arent a accident...

Tiberius Murderhorne
CONTRATTO
Blood Eagle Syndicate
#9 - 2013-02-07 15:41:11 UTC
It sounds like something many many people have been asking for for some time.....

Disclaimer : My posting does not always reflect my Corps views or my allience views.... Infact sometimes it does not even reflect my views!

Ptraci
3 R Corporation
#10 - 2013-02-07 15:58:21 UTC  |  Edited by: Ptraci
Thor Kerrigan wrote:
What happens when the cyno is lit before the jammer is applied?


Then the bridging fleet is bridged into the middle of the nearest black hole. Wishful thinking I know...
Kaethe Kollwitz
#11 - 2013-02-07 16:08:45 UTC
anything that encourages different ways to play has got to be a good thing.

[URL=http://runners-alliance.weebly.com/index.html]1. THIS IS NOT AN ALLIANCE!![/URL]  - [URL=https://forums.eveonline.com/default.aspx?g=posts&t=202586&find=unread]2. FREE PRIZE GIVEAWAY[/URL]

Abrazzar
Vardaugas Family
#12 - 2013-02-07 16:11:03 UTC
Jump Entry-point Warp Disruptor. Launched from a interdiction sphere launcher. Large area of effect. Short duration.

All ships jumping in through a cyno within the area of effect take damage proportional to their mass on entry due to the field twisting jump entry coherence. Overlapping fields do not multiply the effect.

There. Counter hotdropping achieved.
Ginger Barbarella
#13 - 2013-02-07 16:12:58 UTC
Ivy Romanova wrote:
War Kitten wrote:
Ivy Romanova wrote:

How does that sound?


It sounds like a post for Features and Ideas, not GD.



if it goes F&D , this will die :P


As it should, if there's no interest. Reporting for thread to be moved. Twisted

"Blow it all on Quafe and strippers." --- Sorlac

Whitehound
#14 - 2013-02-07 16:27:24 UTC
Ivy Romanova wrote:
War Kitten wrote:
Ivy Romanova wrote:

How does that sound?


It sounds like a post for Features and Ideas, not GD.



if it goes F&D , this will die :P

One does not simply...

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

CCP Gargant
C C P
C C P Alliance
#15 - 2013-02-07 16:48:59 UTC
Thread moved from GD

CCP Gargant | EVE Universe esports Coordinator

Commander Ted
Caldari Provisions
Caldari State
#16 - 2013-02-07 17:13:53 UTC
Ginger Barbarella wrote:


As it should, if there's no interest. Reporting for thread to be moved. Twisted


F&I blows, the only threads that get attention are "new capitals ship class #12304", everything in the commonly proposed ideas sticky, posts written in engrish, and nerfs to afk cloaking.

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.

Unsuccessful At Everything
The Troll Bridge
#17 - 2013-02-07 18:38:00 UTC
Wodensun wrote:
hmm your hurricane being killed by that PL rattle snake has nothing to do with this post right LolBlink


Absolutely not probably maybe completely unrelated kindof.

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Buzzy Warstl
Quantum Flux Foundry
#18 - 2013-02-07 18:45:48 UTC
On grid boosts and off grid cynos, the way space was meant to be played.

http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs

Nikk Narrel
Moonlit Bonsai
#19 - 2013-02-07 19:27:24 UTC
Buzzy Warstl wrote:
On grid boosts and off grid cynos, the way space was meant to be played.

THIS

For as long as hot dropping is practical, it should exist. It has sole functionality for only one reason.

That said, I am all for making it not practical. Oh yes, it can be done.

See below:

Hot Dropping: Bridging is intended to bypass reinforced blockades and travel time. Here, it has been fine tuned to avoid advertising the presence of a fleet to the free intel tool as well by delaying the easily recognizable population spike till the last possible moment. The intention is to deny the warning local provides, although it still reports the presence of the cyno boat enough to be associated with AFK Cloaking instead.
Quite simply, while PvE pilots would never resume regular activities with a hostile fleet present, they are sometimes willing to gamble over whether a cloaked vessel represents that level of threat at a given time.
Rroff
Antagonistic Tendencies
#20 - 2013-02-07 20:13:11 UTC
Its not like you can't see a hot drop coming a mile off if you have even a shred of common sense... don't get in scram range, switch to kiting setups and/or bump them over 500m/s so they can't light cyno or something instead of taking the unimaginative route of trying to get something nerfed purely because you lack the creativity to combat it.
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