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Mass-test feedback - February 6

First post
Author
CCP Habakuk
C C P
C C P Alliance
#1 - 2013-02-06 18:51:08 UTC
Hi! If you participated in the mass-test on the 6th of February, please reply in this thread to give your feedback, based on following template:

Machine Info and Settings

  • OS version:
  • CPU:
  • GPU:
  • RAM:
  • How many clients were you running at the same time?
  • Graphic setting of the client (low / medium / high):
  • - Anti-Aliasing:
    - Shader Quality:
    - Texture Quality:
    - LOD Quality:

User Experience

  • Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets):
  • Average FPS - Zoomed in (brackets / no brackets):
  • Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome)
  • Did you experience any disconnects or crashes?
  • Describe your experience, make comments, suggestions, etc.:

CCP Habakuk | EVE Quality Assurance | Team Five 0 | (Team Gridlock)

Bug reporting | Mass Testing

Frangus
State War Academy
Caldari State
#2 - 2013-02-06 18:56:59 UTC
Machine Info and Settings

OS version: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1
CPU: Intel(R) Core(TM) i7 CPU 950 @ 3.07GHz (8 CPUs), ~3.1GHz
GPU: ATI Radeon HD 5800 Series
RAM: 12286MB RAM
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high): High
- Anti-Aliasing: High
- Shader Quality: High
- Texture Quality: High
- LOD Quality: High

User Experience

Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets):10-12\15-20
Average FPS - Zoomed in (brackets / no brackets):10-12\15-20
Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome): 6
Did you experience any disconnects or crashes? No
Describe your experience, make comments, suggestions, etc.:
MjM21
Caldari Provisions
Caldari State
#3 - 2013-02-06 19:05:33 UTC
OS version: Windows 7
CPU: Pentium Duel Core E6700@ 3.20ghz
GPU: GTX 465
RAM:8GB
How many clients were you running at the same time?
Graphic setting of the client (low / medium / high):
- Anti-Aliasing: High
- Shader Quality:High
- Texture Quality:High
- LOD Quality:High



Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets): 10-25
Average FPS - Zoomed in (brackets / no brackets):15
Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) Better 8
Did you experience any disconnects or crashes? Yes one Crash when i went to minimize game.
Describe your experience, make comments, suggestions, etc.: Went more smoothly then i expected. Thank you CCP
Ivan St
Doomheim
#4 - 2013-02-06 19:06:42 UTC
OS Version: Windows 7 64bit
CPU: AMD sixcore
GPU: MSI gtx 560ti OC
RAM 8GB

Clients at the same time- 2
Settings- all low, but all effects (without camera shaking and drone models)

User experience:
FPS at Poitrot- between 5 and 20, depending on where I am looking
comparison to TQ... still no idea, but others say TQ isn't any better (how the hell did the guy who posted the battle of Asaki to youtube do that on these settings? I mean there were MUCH MORE people in that fight than were in ANY mass test? His PC has to be a monster)
Crashes? Yes, both clients took one for the team at the end of the battle for Poitrot

Experience:
The fight goes quite well, considering it is a bunch of randomly joined people who are just after the 2M SPs
But if you don't wanna podding to happen, you gotta buff the shields of the pods around here^^
theelusiveyoda
Death Troopers
PURPLE HELMETED WARRIORS
#5 - 2013-02-06 19:07:56 UTC
Machine Info and Settings

OS version: Windows 7 64 bit
CPU: Intel Core I7 930
GPU: HD 6970 X 2
RAM: 12GB DDR 3
How many clients were you running at the same time? 3
Graphic setting of the client (low / medium / high): High
- Anti-Aliasing: Disabled
- Shader Quality: High
- Texture Quality: High
- LOD Quality: High

User Experience

Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets): 19/32
Average FPS - Zoomed in (brackets / no brackets): 7/11
Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) 5
Did you experience any disconnects or crashes? i got seveal socket closed errors usaully when my ship died and i warp to station
Describe your experience, make comments, suggestions, etc.:
Captain Sinned
Blue Ones Salvage Service
#6 - 2013-02-06 19:09:09 UTC
X
Really a good test. No problems at all and I managed to survive the fightts in my Harb
...so says Phillip

...so says Captain Sinned

http://www.prosynergyeve.com/

Check it out!

OKISAD
Albireo Solem
Pandemic Horde
#7 - 2013-02-06 19:10:38 UTC


Machine Info and Settings

  • OS version: win 7
  • CPU: Intel Core i5-2700k
  • GPU: GeForce GTS 250
  • RAM:2Gb
  • How many clients were you running at the same time? 2
  • Graphic setting of the client (low / medium / high): low
  • - Anti-Aliasing:
    - Shader Quality: off
    - Texture Quality:low
    - LOD Quality:-

User Experience

  • Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets): 10-20
  • Average FPS - Zoomed in (brackets / no brackets):10
  • Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) 4
  • Did you experience any disconnects or crashes? 5 disconnects
  • Describe your experience, make comments, suggestions, etc.:
[/quote]
Elena19
The Scope
Gallente Federation
#8 - 2013-02-06 19:11:31 UTC
OS Version: Windows 7 64bit
CPU: AMD sixcore
GPU: MSI gtx 560ti OC
RAM 8GB

Clients at the same time- 2
Settings- all low, but all effects (without camera shaking and drone models)

User experience:
FPS at Poitrot- between 5 and 20, depending on where I am looking
comparison to TQ... still no idea, but others say TQ isn't any better (how the hell did the guy who posted the battle of Asaki to youtube do that on these settings? I mean there were MUCH MORE people in that fight than were in ANY mass test? His PC has to be a monster)
Crashes? Yes, both clients took one for the team at the end of the battle for Poitrot

Experience:
The fight goes quite well, considering it is a bunch of randomly joined people who are just after the 2M SPs
But if you don't wanna podding to happen, you gotta buff the shields of the pods around here^^

Additionally: seed the faction/Complex/Officer stuff again ;)
But please no supercaps XD
That would be fun most of the time, but masstests would be even more chaotic than they are already (and most people would make a run for tha titan, so the "Minmatar Control tower" you use as target for us will get doomsday'd and then we'll have to wait until the titans can finally move again)
easterbunny16
Absolute Order XVIII
Absolute Will
#9 - 2013-02-06 19:12:42 UTC

Machine Info and Settings

  • OS version: win 7
  • CPU: Intel Core i5-2700k
  • GPU: GeForce GTS 250
  • RAM:2Gb
  • How many clients were you running at the same time? 2
  • Graphic setting of the client (low / medium / high): low
  • - Anti-Aliasing:
    - Shader Quality: off
    - Texture Quality:low
    - LOD Quality:-

User Experience

  • Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets): 10-20
  • Average FPS - Zoomed in (brackets / no brackets):10
  • Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) 4
  • Did you experience any disconnects or crashes? 5 disconnects
  • Describe your experience, make comments, suggestions, etc.:
[/quote]
Jir Elmkal
This is a Corp
#10 - 2013-02-06 19:13:46 UTC
OS version: Windows 7 64-bit
CPU: Intel Core i-5 2500K
GPU: GTX 670
RAM: 16 GB DDR3
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high):
- Anti-Aliasing: High
- Shader Quality: High
- Texture Quality: High
- LOD Quality: High

User Experience

Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets): Brackets 15-20
Average FPS - Zoomed in (brackets / no brackets): 5
Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) 3
Did you experience any disconnects or crashes? Yes, Crashed once
Describe your experience, make comments, suggestions, etc.:

Seems worse than the last mass test. Seems alot of people had issues.
Darth Behelzebhu
Lair of Demons
#11 - 2013-02-06 19:14:03 UTC
Machine Info and Settings

OS version: Windows Vista 64
CPU: Intel Core 2Quad Q8200
GPU: Nvidia GeForce GT120 2gb
RAM: 8gb
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high): high
- Anti-Aliasing: Disabled
- Shader Quality: High
- Texture Quality: Medium
- LOD Quality: High

User Experience

Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets): 5
Average FPS - Zoomed in (brackets / no brackets): 2-3
Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) 3
Did you experience any disconnects or crashes? no
Describe your experience, make comments, suggestions, etc.:
Tas Nok
Hedion University
Amarr Empire
#12 - 2013-02-06 19:18:23 UTC
Sad to say but I'll need to skip just to the feedback side of this thread, and before this get moved to a dark corner or erased, remember the TITLE od the thread is feedback, this is meant to be constructive...

So I get on SiSi a few hours earlier, move my toons to FD, and set up ships no problem and log
I get back just before the start time and now the problems begin...

**peak number I saw on test server was 900ish and we hit 20% Tidi in FD when everything undocked or packed the XB gate
folks were dropping left and right
**first 2 fleets full... took ages before a third was started, by then my machine had crashed, overheating and all...
**it seems odd to me that on a limited resources, server (SiSI) the DEFAULT graphic settings requires you to have this:
http://www.youtube.com/watch?v=ueM8kdcOQ7U
with enough power and cooling to outrun an experimental nuclear reactor...
**reality is a bit more like this: Busted
just enough ju-ju to get the job done on TQ but its never been pretty since it was built.
**I do understand that SiSi is the unappreciated stepchild of CCP, but if this server could handle DUST, how come it can't handle 900 pilots, not 90k, just 900.
** and to complicate matters because of the switch from SiSi to Buck and now back to SiSi... I have no settings at all... default settings (video above) were painful enough, but getting windows in place and overviews set... I know folks might find this strange but I do not spend alot of time here... an hour moving toons and assembling ships was all I had to spare.

I don't expect any points from this, I crashed twice and didn't bother to log in a 3rd time, I don't know if this will fall on deaf ears or become forum troll food ( I suspect both ) but I fail to understand why CCP puts out announcements for a mass test then seems woefully unprepared for the possibility that more than 50 pilots log in...

GL to all... I hope you had a more UN-eventful afternoon than me.
Chapalyn Toryann
Native Freshfood
Minmatar Republic
#13 - 2013-02-06 19:20:14 UTC
Machine Info and Settings


OS version: Windows 7
CPU: Pentium core i5 3570K 3,4GHz
GPU: Sapphire Radeon HD 7850 2GB
RAM: 8Gb
How many clients were you running at the same time?: 1
Graphic setting of the client (low / medium / high):
- Anti-Aliasing: no
- Shader Quality: high
- Texture Quality: high
- LOD Quality: high


User Experience


Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets): 25 / 35
Average FPS - Zoomed in (brackets / no brackets):15 / 25
Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome): 5ish (but i'm not use to big fleet fight on TQ)
Did you experience any disconnects or crashes?: nope, pretty smooth experience
Describe your experience, make comments, suggestions, etc.: pretty fun experience, i had on thing weird: when killing the pos the bracket were "jumping", a bit like the option "camera shake", i put it off once in Poitot and it was ok, I'm still not sure if it was the reason (i have a video of this problem if needed)
Guilt Thethird
New Eden Exploration and Uprising Syndicate
#14 - 2013-02-06 19:20:22 UTC
Machine Info and Settings

OS version: Win7 Pro 64 bit
CPU: AMD Athalon II X2 240
GPU: GeForce 560 ti 1gb DDR5
RAM: 6 gb DDR3
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high): Medium
- Anti-Aliasing: None
- Shader Quality: Low
- Texture Quality:Medium
- LOD Quality:Low

User Experience

Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets): Was pretty low. I believe they were at 15
Average FPS - Zoomed in (brackets / no brackets): I think I hit 5 maybe 6
Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) Never been in a fleet that size, but since it was hundreds of people I would say it ran just fine for me.
Did you experience any disconnects or crashes? None
Describe your experience, make comments, suggestions, etc.: I thought this was very fun. I had a blast. The game ran pretty smooth and the sound was really good for me too. Keep up the awesome work.
Josurr
Navy Angels
#15 - 2013-02-06 19:28:55 UTC

Machine Info and Settings

• OS version: Win 7 64 bit
• CPU: Intel core i3-2100 3.10Ghz
• GPU: AMD radion GD 6670
• RAM: 4 Gb
• How many clients were you running at the same time? 1
• Graphic setting of the client (low / medium / high):
- Anti-Aliasing: Disabled
- Shader Quality: High
- Texture Quality: High
- LOD Quality: High

User Experience

• Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets):
• Average FPS - Zoomed in (brackets / no brackets): up to 60
• Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) 8
• Did you experience any disconnects or crashes? NO
• Describe your experience, make comments, suggestions, etc.:

Used F12 to send 3 screen shots from warping back to gate and jumping gate, got out of gray screen when reached station for docking.
Tommassino Preldent
Aliastra
Gallente Federation
#16 - 2013-02-06 19:34:55 UTC  |  Edited by: Tommassino Preldent
Machine Info and Settings

OS version: w7
CPU: 2.4GHz dual
GPU: GF 9650M GT
RAM: 4GB
How many clients were you running at the same time? 2
Graphic setting of the client (low / medium / high): low
- Anti-Aliasing: disabled
- Shader Quality: low
- Texture Quality: low
- LOD Quality: low

User Experience

Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets): no brackets 15
Average FPS - Zoomed in (brackets / no brackets): no brackets 10
Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) 5
Did you experience any disconnects or crashes? no
Describe your experience, make comments, suggestions, etc.: didnt get any greyscreen, also, activating voice lowered my fps to about 5 when zoomed out
Chappaqua Taktikus
Federal Navy Academy
Gallente Federation
#17 - 2013-02-06 19:38:08 UTC
OS version: Windows 7
CPU: Intel(R) Core(TM) i7-2600k
GPU: Radeon HD 5870
RAM: 8GB
1 Client Running

- Anti-Aliasing: High
- Shader Quality: High
- Texture Quality: High
- LOD Quality: High

User Experience

Average FPS during the fight at the gate in Poitot, zoomed out :
50/30

Average FPS - Zoomed in :
60/40

Was client performance better or worse compared to your TQ experience with the same settings and fleet size?
6

Did you experience any disconnects or crashes?
I got 2 crashes at the gate fight.
I got a Grey Screen after moved my camera back to all the fighting ships. Before i was looking an area where no ships were fighting (only black universe). Wanted to see/test the stability at fast FPS-Drop. My combat Text was on. I had to restart the client to solve it.
2 mins after reconect i got a freeze when an Avatar was warping out, which i had locked.
After this last error no other Problems.

sorry for my bad english
Promoteus IV
Vashta Nerada Corp
#18 - 2013-02-06 19:49:29 UTC  |  Edited by: Promoteus IV
Machine Info and Settings


OS version: Windows 7
CPU:2600K
GPU:HD 5850
RAM:16G

Tried for 2 but was over heating so only used one client

Graphic setting of the client (low / medium / high):
- Anti-Aliasing:High moved to off
- Shader Quality:High moved to low
- Texture Quality:High moved to low
- LOD Quality:High moved to low


User Experience


Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets):20-30
Average FPS - Zoomed in (brackets / no brackets):60
Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome)5
Did you experience any disconnects or crashes?
Lot of kills!! :)
Gaia Ma'chello
Photosynth
#19 - 2013-02-06 19:54:02 UTC
Machine Info and Settings


OS version: OSX 10.7.5
CPU: 2.66 GHz Intel Core i7
GPU: NVIDIA GeForce GT 330M 512 MB
RAM: 8 GB 1067 MHz DDR3
How many clients were you running at the same time? One
Graphic setting of the client (low / medium / high): Low
- Anti-Aliasing: Disabled
- Shader Quality: Low
- Texture Quality: Low
- LOD Quality: Low


User Experience


Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets): bounced between 1 and 2, both settings
Average FPS - Zoomed in (brackets / no brackets): bounced between 0.8 and 1.5, both settings.
Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome): No comparable experience on TQ. Compared to other mass tests: 2
Did you experience any disconnects or crashes? No. Oddly, everything worked, just very slowly.
Describe your experience, make comments, suggestions, etc.:

Was quite laggy. Gate jumps would black screen for 2 minutes. During the fight fps was so low that client lag made doing anything almost impossible. It seems like when fps gets low the client also slows down in seeing my commands and communication with the server. I wish it would always give priority to me and the server, even if that means lower fps. Id rather have a completely controllable slide show than an uncontrollable slightly faster slide show. Example: When I move my mouse over a button it takes 2 to 4 frame updates before the client recognizes my mouse is over a button, and my clicking of it will work. It should recognize I want to push that button as soon as I move the mouse irrelevant of the fps.
Thor66777
Hard Knocks Inc.
Hard Knocks Citizens
#20 - 2013-02-06 20:00:47 UTC  |  Edited by: Thor66777
Machine Info and Settings

OS version: Windows 7 Build 7600 64-bit
CPU: Intel I5 2500k @ 3.6Ghz
GPU: Dual XFX 5870's in X-Fire
RAM: 8GB DDR3 1866MHZ 9-9-9-12
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high): High
- Anti-Aliasing: 8
- Shader Quality: High
- Texture Quality: High
- LOD Quality: High

User Experience

Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets): 20/30
Average FPS - Zoomed in (brackets / no brackets): 10/10
Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) 5
Did you experience any disconnects or crashes? Yes one
Describe your experience, make comments, suggestions, etc.: 10FPs average during the fleet fight, No Grey screen the entire time. Big Delay while waiting for Ti-Di to catch up when jumping into x-b.
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