These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Possible Winter 2011 changes (Exact stats)

First post First post
Author
Kumq uat
Aliastra
Gallente Federation
#181 - 2011-10-25 21:59:59 UTC
I would put a bit more DPS on the blasters and a touch more straight line speed on Gallente hulls. Not bad though.
Tippia
Sunshine and Lollipops
#182 - 2011-10-25 22:01:10 UTC
Sarmatiko wrote:
AC Tornado fit looks cool Smile
Too much HP, as expected… Straight
Calapine
Xeno Tech Corp
#183 - 2011-10-25 22:02:23 UTC  |  Edited by: Calapine
Buzzmong wrote:


Other things still need to be changed (TE's falloff bonus needs to be halved for starters) and Pulse might need tweaking to reintroduce the "greyzones" where none of the weapons are working at their peaks.

But I think it's a good starting move don't you?



While I agree with your solutions here, they probably wouldn't be too popular and lead to lots of pissed-off pulse pilots and angry autocannon...eh..aviators.

Since I doub't CCP has the stomach for another round of 'this-sucks-I-quit' posts, it might be easier to just give Blasters a hearty damage buff and be done with it. Blink

Cala

Pain is short, and joy is eternal.

Millur
Blue Beret UFO Retrieval Team
#184 - 2011-10-25 22:06:46 UTC
Oooo goodie! Just got home from work and this will be a good read before bed time Lol
This is indeed a step in the right direction CCP, just letting you know Attention

You cant arrange them by penis...

Shadowsword
The Scope
Gallente Federation
#185 - 2011-10-25 22:14:48 UTC  |  Edited by: Shadowsword
Tippia wrote:
Sarmatiko wrote:
AC Tornado fit looks cool Smile
Too much HP, as expected… Straight


Large shield extenders are way too easy to fit, and autocanons take too little powergrid.

As long as those two points aren't fixed, Minmatar/Angel ships will always be OP.


An Oracle or Talos would cripple itself trying to fit one 1600 plate, and the pair of LSE give more HP for less disadvantages.
X Gallentius
Black Eagle1
#186 - 2011-10-25 22:15:48 UTC
One fewer fitting slot wasted on fitting mods for Gallente hulls! Put a tracking enhancer if you want more range, or a mag stab if you want more damage, or a nanofiber if you want more agility/speed! (don't know if these changes will get me there, but I love the possibilities).
Tamiya Sarossa
Resistance is Character Forming
#187 - 2011-10-25 22:15:57 UTC
T2 ganglinks... I'm going to love those so much but please please make them only work on grid - I'll take that nerf for the sake of the rest of the game.
Bacchanalian
Stimulus
Rote Kapelle
#188 - 2011-10-25 22:20:32 UTC  |  Edited by: Bacchanalian
Here's hoping the Talos is phallic-shaped like the Thorax hulls and most Proteus fits. Lol

Fleet of Sex mk III: Talos blob!

That said, I'm probably the only person in EVE sad about the Oneiros slot changes. It's gonna nerf my Combat Lolneiros fit by forcing me to drop either dual-prop, my web, or the cap injector. Guess I should get out there and lose my last one before the expansion hits and get as much fraps as I can!
Large Collidable Object
morons.
#189 - 2011-10-25 22:23:06 UTC
Shadowsword wrote:
Tippia wrote:
Sarmatiko wrote:
AC Tornado fit looks cool Smile
Too much HP, as expected… Straight


Large shield extenders are way too easy to fit, and autocanons take too little powergrid.

As long as those two points aren't fixed, Minmatar/Angel ships will always be OP.


An Oracle or Talos would cripple itself trying to fit one 1600 plate, and the pair of LSE give more HP for less disadvantages.



Agreed - I also would have hoped to see the new BC's balanced in such a way that fitting the highest Tier T2 weapons would have severe drawbacks on the rest of the fitting, so the smaller Tier BS guns finally see some more use.

But we'll see - things are not set in stone yet....
You know... [morons.](http://www.youtube.com/watch?v=4gjOx65yD5A)
Tippia
Sunshine and Lollipops
#190 - 2011-10-25 22:27:50 UTC
Bacchanalian wrote:
Here's hoping the Talos is phallic-shaped like the Thorax hulls and most Proteus fits. Lol
Nah… not really.
Calapine
Xeno Tech Corp
#191 - 2011-10-25 22:31:16 UTC  |  Edited by: Calapine
Tippia wrote:
Bacchanalian wrote:
Here's hoping the Talos is phallic-shaped like the Thorax hulls and most Proteus fits. Lol
Nah… not really.


Reminds me of this! P (Good old X-COM...)

Cala

Pain is short, and joy is eternal.

Sebastien Audaille
Ministry of War
Amarr Empire
#192 - 2011-10-25 22:32:54 UTC
Tornado has falloff bonus, large autocannons and a very high base speed.

This is going to get messy
Hiram Alexander
State Reprisal
#193 - 2011-10-25 22:33:05 UTC
http://img17.imageshack.us/img17/5238/taloample.jpg -- Talos -- fun fit... 90% web :)

These new ships all look a whole lot of fun... and this one's tank isn't silly.


X Gallentius
Black Eagle1
#194 - 2011-10-25 22:34:29 UTC  |  Edited by: X Gallentius
BTW, where is the speed buff to the Myrm? and ENI, and Celestis and Atron, and Taranis, and Ares ?
Headerman
Native Freshfood
Minmatar Republic
#195 - 2011-10-25 22:34:46 UTC
No changes to Minmatar caps though?

Australian Fanfest Event https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=90062

Pere Madeleine
The Gentlemen of Low Moral Fibre
#196 - 2011-10-25 22:42:39 UTC
Personally, I think the blaster changes should be something similar to the artillery changes from a couple of years ago. Give them massive alpha, but lower RoF, keeping the overall DPS the same, along with a tracking boost so as they can actually apply their damage. In other words, make them like shotguns.

Then combine that with tweaks to blaster ships to make them fast in a straight line (possibly even faster than most minnie ships, apart from the specialised speedsters like the vaga), but with lower agility, allowing them to close range quickly and get a big initial volley in, but not be able to dictate range over the course of a longer fight, turning them into something of a battering ram.

Also, Gallente are supposed to be the drone race, yet, all that seems to mean is that they get better DPS from drones than other races. In fact, due to the balancing that has to been done to stop that being overpowered, it effectively means Gallente ships need to use DPS drones to keep on par with the other races, which in turn means they never use ewar drones.

Perhaps, rather than giving the Gallente blaster boats a bigger drone bay and bandwidth than the other races equivalents, only do that on the Drone boats. Instead, why not fill out the gaps in the ewar drones lineup (specifically small and medium webbing drones), and let the non-drone Gallente ships rely on drones less? Using the Thorax as an example, why not cut its drone bay in half and tweak its blaster bonus so that its overall DPS remains the same when using 5 light combat drones as it currently is using 5 mediums, which would free up the drone bay to be used for something like webbing drones, which would let it close range faster?
MotherMoon
Tribal Liberation Force
Minmatar Republic
#197 - 2011-10-25 22:55:47 UTC
Hiram Alexander wrote:
http://img17.imageshack.us/img17/5238/taloample.jpg -- Talos -- fun fit... 90% web :)

These new ships all look a whole lot of fun... and this one's tank isn't silly.




I odn't care if the aito Tempest does 900 dps at 10-20km tha thing does 1500 dps under 10km O.O awesome

http://dl.eve-files.com/media/1206/scimi.jpg

Ryunosuke Kusanagi
#198 - 2011-10-25 23:11:04 UTC  |  Edited by: Ryunosuke Kusanagi
Covert Kitty wrote:
Quote:
Twilight Sparkle (my mega) is going to LOVE this winter

You could almost call these changes CCP's winter wrapup ;)



funny you should mention that, that's what I named my dictor ;)
*edit* you could say, you will also get free shipping

*hides*
Buzzmong
Aliastra
Gallente Federation
#199 - 2011-10-25 23:38:43 UTC
Tippia wrote:
Buzzmong wrote:
All Gallente ships getting a 5% agility buff.
No.
They get their inertia modifier stat increased — this reduces their agility. They're getting a 5% agility nerf.

You want the inertia modifier and mass as low as possible, since they're multiplied together to calculate the ship's agility.


Is it? Balls.

Can understand why they've done that, it was asked for.
Bacchanalian
Stimulus
Rote Kapelle
#200 - 2011-10-25 23:42:15 UTC
Buzzmong wrote:
Tippia wrote:
Buzzmong wrote:
All Gallente ships getting a 5% agility buff.
No.
They get their inertia modifier stat increased — this reduces their agility. They're getting a 5% agility nerf.

You want the inertia modifier and mass as low as possible, since they're multiplied together to calculate the ship's agility.


Is it? Balls.

Can understand why they've done that, it was asked for.



Think the point is to give the Gallente ships better straight-line speed for overtaking something, but not better agility as skirmishing is not what they were looking for.