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Cloak Jammer

Author
Nikk Narrel
Moonlit Bonsai
#21 - 2013-02-05 19:58:54 UTC
Trespasser wrote:
I see your point, but you dont think the alliance that owns and is entrenched in that system/region should have a slight advantage?

And Again, it wouldnt be such a problem if people didnt abuse the mechanic. If someone is at there computer and wants to sit in a system cloaked it really doesnt bother me.

Its these people who think its a legit Tactic to cloak in a system and then go to work.. your not even playing the game and this is what i want gone..

The only reason people hate on that is because normal humans dont want to sit in the same system cloaked for 12 hours a day every day, its boring. so thats why people log in and cloak and go to bed etc etc.

Every POS and outpost in the system reflects an advantage.

The stark and absolute nature of this situation, where you have PvE pilots able to evade risk, against PvP pilots able to do the same, requires the absolutes to be torn down on both sides for balance.

Not just the cloaked side.

Remove that which is absolute for intel gathering, and you will clear the absolute nature from both sides. Don't kid yourself, local is used by both sides equally here.
It is the defender's POS's and Outposts creating a sense of ownership, instead of the superior combat presence.

And no, this would not hand the win to the cloaking side either, it would affect both equally. It simply would not be the dumbed down version people have come to expect, by requiring strategy and effort from all sides.
Daichi Yamato
Jabbersnarks and Wonderglass
#22 - 2013-02-05 19:59:24 UTC
Trespasser wrote:


You do have a way to force the pvers to leave, Take the space... They wont be ratting if you take that space



i'd agree that putting assets in a system should give a defender a home advantage, and they already do.

but they are invulnerable to anything but a full scale attack. that doesn't sound like the attacking of supply lines we were talking about before. in fact there is no way to attack behind enemy lines, there are only blob sized assaults and the grind of POS bashing. add that to the fact that ratting systems are well behind the frontlines and reinforcement timers give them plenty of time to GTFO, there is little chance the PvE'ers will be cornered so quickly they might have to defend themselves and actually lose something.

i also believe cloaking should not be undetectable, it just shouldn't be blatantly obvious when they are around (for one, they are cloaked). personally i mixture of nerfing local and cloaks together is my desired outcome.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Nikk Narrel
Moonlit Bonsai
#23 - 2013-02-05 20:03:02 UTC
Daichi Yamato wrote:
i also believe cloaking should not be undetectable, it just shouldn't be blatantly obvious when they are around (for one, they are cloaked). personally i mixture of nerfing local and cloaks together is my desired outcome.

Many who cloak would not consider that a nerf at all.

Meta gaming aside, we don't consider the ability to be a part of a stalemate situation the ideal game play experience.

Being hunted in exchange for the ability to hunt is what many of us want.

Not just stare at our prey in the goldfish bowl that a POS is so reminiscent of.
Daichi Yamato
Jabbersnarks and Wonderglass
#24 - 2013-02-05 20:05:37 UTC
Nikk Narrel wrote:


Not just stare at our prey in the goldfish bowl that a POS is so reminiscent of.


ha ha

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Trespasser
S0utherN Comfort
#25 - 2013-02-05 20:17:02 UTC
I would Even go far enough to say...


the mod is 1billion isk a month in sov cost... The upgrade is quite big and 500mill

You can only have 2 of them per region AND You cant have a cyno beacon or Jump Bridge anchored in the same system as the cloak jammer.


So now, you forcing people to hand light cynos AND They have to use the stargate to get there...

If that isnt enough to give up then i really have no idea what to tell you

ShahFluffers
Ice Fire Warriors
#26 - 2013-02-05 20:25:18 UTC
Trespasser wrote:
If that isnt enough to give up then i really have no idea what to tell you

Good. Because it isn't. It "fixes" nothing.
Daichi Yamato
Jabbersnarks and Wonderglass
#27 - 2013-02-05 20:58:43 UTC
Trespasser wrote:
I would Even go far enough to say...


the mod is 1billion isk a month in sov cost... The upgrade is quite big and 500mill

You can only have 2 of them per region AND You cant have a cyno beacon or Jump Bridge anchored in the same system as the cloak jammer.


So now, you forcing people to hand light cynos AND They have to use the stargate to get there...

If that isnt enough to give up then i really have no idea what to tell you



the only way to balance this kind of idea would be to make it so expensive it would be impractical to use, at which point, why have it at all? as long as it can be used to make a system rattable AND unassailable thanks to local, it will be like giving free isk to PvE players.

and as mentioned before, it would not stop afk inties. someone would have to come up with a POS module that increases scanning strength and time. then the afk'ers find a new way, so a new POS module would have to be made. and it all just becomes an escalation.

tackle the root cause, tackle the problem.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Sura Sadiva
Entropic Tactical Crew
#28 - 2013-02-05 21:40:23 UTC
Trespasser wrote:


I see your point, but you dont think the alliance that owns and is entrenched in that system/region should have a slight advantage?



If a single neutral cloacked (and even AFK!) is enough to shutdown that system this means you don't "own" a ****.


Trespasser
S0utherN Comfort
#29 - 2013-02-05 21:45:29 UTC  |  Edited by: Trespasser
The difference with the Forever MWD Inty/Thrasher with a hard to scan down setup is.. You can just point your D-Scan towards them and watch.

But atleast you have the ability To scan them down/watch them on D-scan... And you know if they are active because they will start looking for something to gank vs the system we have now where you can cloaky camp without even being at the computer

Also honestly 1b a month for the mod isnt that bad for 0.0 alliances


And with the changes to no JB or Cyno beacon, you can cloaky the fk out of the systems around it to your hearts content and **** all the ratters moving to and fro
Daichi Yamato
Jabbersnarks and Wonderglass
#30 - 2013-02-05 22:16:27 UTC
Trespasser wrote:
The difference with the Forever MWD Inty/Thrasher with a hard to scan down setup is.. You can just point your D-Scan towards them and watch.

But atleast you have the ability To scan them down/watch them on D-scan... And you know if they are active because they will start looking for something to gank vs the system we have now where you can cloaky camp without even being at the computer

Also honestly 1b a month for the mod isnt that bad for 0.0 alliances


And with the changes to no JB or Cyno beacon, you can cloaky the fk out of the systems around it to your hearts content and **** all the ratters moving to and fro


1bil a month is pennies. i was thinking one tril a day...then it might get used as much as it should...never.

ur trying to add risk to cloaking, but i dnt see anything that adds risk to PvE'ing in null sec. justifying riskless PvE with an upkeep cost and the possibilities of cyno's (which is pointless when the target ship is POS'd anyways) does nothing to solve the issue.

why should u be able to avoid PvP indefinitely when ur in null? its freaking null sec!

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Trespasser
S0utherN Comfort
#31 - 2013-02-05 22:26:56 UTC
so your saying the only way to kill people in 0.0 is cloaky?

No
Daichi Yamato
Jabbersnarks and Wonderglass
#32 - 2013-02-05 22:35:58 UTC
Trespasser wrote:
so your saying the only way to kill people in 0.0 is cloaky?

No


umm, no.

u cant kill much of anything in a cloaky. everyone sees u coming and cloaky ships are gimped by default.

1)kills generally come from blobs or consensual PvP. the PvE ratter is voided from both. so what we have is someone who can avoid PvP 100% of the time but gets the highest rewards of null-sec. that is broken.

2)to counter that, some ppl have come up with afk cloaking in the enemy ratting systems to use the ratter's own PvP aversion against them. this is also broken. but at least they are balanced.

i'm now starting to repeat myself and it appears to me u are another null bear who feels entitled to ratting in null without any chance of being caught. for that all ur going to get from now will likely be:

'if u dnt like afk cloakers, goto WH space or hi-sec. No AFK cloakers there'
or
'stop crying null bear, its ur own cowardice that prevents u from ratting'

and for the most part, both statements are true.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Nikk Narrel
Moonlit Bonsai
#33 - 2013-02-05 22:36:29 UTC
Trespasser wrote:
so your saying the only way to kill people in 0.0 is cloaky?

No

Not at all.

Cloaked vessels are incapable of anything beyond travel.

Now, before you suggest I am being humorous, I am talking about their capability in the average PvE system.

There are no hostile targets not inside a POS's shields, or docked up, or simply logged off.

They stopped having any risk when they glanced at local, and noticed the new name with no blue next to it. They hit warp, and went poof, to safety.

This is the problem, the cloaky can't kill anything.
Trespasser
S0utherN Comfort
#34 - 2013-02-05 22:38:40 UTC
no, infact i really dont rat all that much...

I only rat enough to fund my pvp habit.


You think its imbalanced but i think the current system is imbalanced.


No matter what change is proposed half of eve likes it and half of eve will hate it.



Daichi Yamato
Jabbersnarks and Wonderglass
#35 - 2013-02-05 22:44:37 UTC
if ur PvP capable why dnt u draw the cloaker out and shoot him?

are u so alone u have no friends that can back u up as well? arent u in an alliance or something?

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Trespasser
S0utherN Comfort
#36 - 2013-02-05 22:48:18 UTC  |  Edited by: Trespasser
I have seen many of stealth bombers jump on ratters in sanctums and kill them or hold them down long enough to bridge in 30-40 people.


Again Jumping into a system probing people down, camping gates all fine... Not even in the same zipcode as your computer and still effecting people in the game i believe is broken.

Alot of people seem to think it isn't, I can only assume you are using this tactic and don't want it to change.


I dont find it fun at all to drop 50 people on 1 person and say pwned in local.. no challenge at all.


Reality of eve is to effectively shut down a system, you need a cloaky camper or 2 and once every few days tackle someone and kill them.. be it with a Blackops fleet or catching someone with a ******** fit battleship and throw a few vollies of torps at him, it really doesnt matter as long as you get a kill. Now everyone thinks you might be around even when your at work or out on a date or taking a ****... In reality you did all of 20 mins work every few days and you effectively shut down a system.

But i digress, Again no matter what i say half will like it half will hate it, it just depends on what your doing currently and how it would effect you.
Nikk Narrel
Moonlit Bonsai
#37 - 2013-02-05 22:53:12 UTC
Daichi Yamato wrote:
if ur PvP capable why dnt u draw the cloaker out and shoot him?

are u so alone u have no friends that can back u up as well? arent u in an alliance or something?

I totally agree with this attitude.

That being said, the current situation with local pushes the bar down for a lot of pilots.

It's not that the average pilot is unwilling or unable to PvP, it's that this is not the accepted response. If you don't have enough to form at least a small fleet for defense, along with approval of your leadership, your hands are pretty much tied.

Yeah, I fly a lot of cloaked ships. But I also have mining and ratting ships.

Fighting back outside of a few isolated incidents is difficult when accepted practice is to avoid.

Roll
Trespasser
S0utherN Comfort
#38 - 2013-02-05 22:56:04 UTC
While i agree its a great idea to bait out cloakys and kill them..

the issue becomes when as i said above .. they only come out for 20 mins aday in your alliance/corps weakest time.. so not a whole lot of people are on to begin with. They get a kill or 2 and just sit afk again in local for another day or 2 and showup at the weakest time.



Daichi Yamato
Jabbersnarks and Wonderglass
#39 - 2013-02-05 23:08:16 UTC
ur alliance doesn't have 40-50 ppl to call upon in the event of an attack?

shutting down a group of nullbears is easy yes. and so it should be. the only ones that deserve to be there are the ones that fight back.

to paraphrase another post in this thread,
if u weren't prepared to defend the system in the first place, then it was never really urs.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Sura Sadiva
Entropic Tactical Crew
#40 - 2013-02-06 00:23:59 UTC
Nikk Narrel wrote:

It's not that the average pilot is unwilling or unable to PvP, it's that this is not the accepted response. If you don't have enough to form at least a small fleet for defense, along with approval of your leadership, your hands are pretty much tied.
[,,.]
Fighting back outside of a few isolated incidents is difficult when accepted practice is to avoid.


Really? And is an eve mechanic issue or is a nullbrear mindset?

Then explain me: why when I enter an enemy FW home system local they UN-dock to chase me away or to prevent any my activity there instead of docking scared?

Why I can fly, as I do, in 0.0 and ratting or doing anomalies in YOUR system where everyone is hostile to me and I dunno the local and you cannot rat and do anomalies in YOUR OWN systems if there's a neutral in local? In the systems you're suposed to "own".