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8 Launcher ship?

Author
Callic Veratar
#21 - 2013-02-05 19:15:44 UTC
Yusef Yeasef Yosef wrote:
Jason McCoy wrote:
Golem has 4 launchers with 100% bonus to them, making them 8. Obviously only using half the ammo.



But I wants eight launchers for my missile spamming needs. Blink


It would be quite awesome if the Art department could modify the Golem to fire two missiles per launcher. It would still only use 4 ammo, but there'd be that much more flying through the air.
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#22 - 2013-02-05 20:35:30 UTC
Am I the only one who wants the Typhoon missile launchers relocated to inside the hole at the front?

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Buzzy Warstl
Quantum Flux Foundry
#23 - 2013-02-05 20:43:46 UTC
Steve Ronuken wrote:
Am I the only one who wants the Typhoon missile launchers relocated to inside the hole at the front?

No.

http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs

NEONOVUS
Mindstar Technology
Goonswarm Federation
#24 - 2013-02-05 20:53:58 UTC
I was rather surprised neither of the new destroyers had 8 launchers.
I mean it would have been a nice place to put them and not have an unbalanced platform as rmls beat lights and rockets are beat by every medium gun.
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